* doc: "docker getting started" mentions `flash` limitations Mass storage bootloader don't work with `flash` target. * Update docs/getting_started_docker.md Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> --------- Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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Docker Quick Start
This project includes a Docker workflow that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else and the QMK build infrastructure. This makes it much easier for people to help you troubleshoot any issues you encounter.
Requirements
The main prerequisite is a working docker
or podman
install.
Usage
Acquire a local copy of the QMK's repository (including submodules):
git clone --recurse-submodules https://github.com/qmk/qmk_firmware.git
cd qmk_firmware
Run the following command to build a keymap:
util/docker_build.sh <keyboard>:<keymap>
# For example: util/docker_build.sh planck/rev6:default
This will compile the desired keyboard/keymap and leave the resulting .hex
or .bin
file in the QMK directory for you to flash. If :keymap
is omitted, all keymaps are used. Note that the parameter format is the same as when building with make
.
There is also support for building and flashing the keyboard straight from Docker by specifying the target
as well:
util/docker_build.sh keyboard:keymap:target
# For example: util/docker_build.sh planck/rev6:default:flash
Note that mass storage bootloaders are not supported by the flash
target. In this case you will have to manually copy the firmware file to the keyboard.
You can also start the script without any parameters, in which case it will ask you to input the build parameters one by one, which you may find easier to use:
util/docker_build.sh
# Reads parameters as input (leave blank for all keyboards/keymaps)
You can manually set which container runtime you want to use by setting the RUNTIME
environment variable to it's name or path.
By default docker or podman are automatically detected and docker is preferred over podman.
RUNTIME="podman" util/docker_build.sh keyboard:keymap:target
FAQ
Why can't I flash on Windows/macOS
On Windows and macOS, it requires Docker Machine to be running. This is tedious to set up, so it's not recommended; use QMK Toolbox instead.
::: warning Docker for Windows requires Hyper-V to be enabled. This means that it cannot work on versions of Windows which don't have Hyper-V, such as Windows 7, Windows 8 and Windows 10 Home. :::