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* Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
92 lines
3.2 KiB
Markdown
92 lines
3.2 KiB
Markdown
# LED Matrix Lighting
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This feature allows you to use LED matrices driven by external drivers. It hooks into the backlight system so you can use the same keycodes as backlighting to control it.
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If you want to use RGB LED's you should use the [RGB Matrix Subsystem](feature_rgb_matrix.md) instead.
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## Driver configuration
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### IS31FL3731
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There is basic support for addressable LED matrix lighting with the I2C IS31FL3731 RGB controller. To enable it, add this to your `rules.mk`:
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LED_MATRIX_ENABLE = yes
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LED_MATRIX_DRIVER = IS31FL3731
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You can use between 1 and 4 IS31FL3731 IC's. Do not specify `LED_DRIVER_ADDR_<N>` defines for IC's that are not present on your keyboard. You can define the following items in `config.h`:
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| Variable | Description | Default |
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|----------|-------------|---------|
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| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages | 100 |
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| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
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| `LED_DRIVER_COUNT` | (Required) How many LED driver IC's are present | |
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| `LED_DRIVER_LED_COUNT` | (Required) How many LED lights are present across all drivers | |
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| `LED_DRIVER_ADDR_1` | (Required) Address for the first LED driver | |
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| `LED_DRIVER_ADDR_2` | (Optional) Address for the second LED driver | |
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| `LED_DRIVER_ADDR_3` | (Optional) Address for the third LED driver | |
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| `LED_DRIVER_ADDR_4` | (Optional) Address for the fourth LED driver | |
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Here is an example using 2 drivers.
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// This is a 7-bit address, that gets left-shifted and bit 0
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// set to 0 for write, 1 for read (as per I2C protocol)
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// The address will vary depending on your wiring:
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// 0b1110100 AD <-> GND
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// 0b1110111 AD <-> VCC
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// 0b1110101 AD <-> SCL
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// 0b1110110 AD <-> SDA
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#define LED_DRIVER_ADDR_1 0b1110100
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#define LED_DRIVER_ADDR_2 0b1110110
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#define LED_DRIVER_COUNT 2
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#define LED_DRIVER_1_LED_COUNT 25
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#define LED_DRIVER_2_LED_COUNT 24
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#define LED_DRIVER_LED_COUNT LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL
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Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
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Define these arrays listing all the LEDs in your `<keyboard>.c`:
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const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
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/* Refer to IS31 manual for these locations
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* driver
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* | LED address
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* | | */
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{0, C3_3},
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....
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}
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Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731-simple.h`. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3` ).
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## Keycodes
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All LED matrix keycodes are currently shared with the [backlight system](feature_backlight.md).
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## LED Matrix Effects
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Currently no LED matrix effects have been created.
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## Custom layer effects
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Custom layer effects can be done by defining this in your `<keyboard>.c`:
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void led_matrix_indicators_kb(void) {
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led_matrix_set_index_value(index, value);
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}
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A similar function works in the keymap as `led_matrix_indicators_user`.
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## Suspended state
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To use the suspend feature, add this to your `<keyboard>.c`:
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void suspend_power_down_kb(void)
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{
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led_matrix_set_suspend_state(true);
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}
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void suspend_wakeup_init_kb(void)
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{
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led_matrix_set_suspend_state(false);
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}
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