keychron_qmk_firmware/docs/quantum_keycodes.md
2017-07-03 01:30:36 -07:00

11 KiB

Quantum Keycodes

All keycodes within quantum are numbers between 0x0000 and 0xFFFF. Within your keymap.c it may look like you have functions and other special cases, but ultimately the C preprocessor will translate those into a single 4 byte integer. QMK has reserved 0x0000 through 0x00FF for standard keycodes. These are keycodes such as KC_A, KC_1, and KC_LCTL, which are basic keys defined in the USB HID specification.

On this page we have documented keycodes between 0x00FF and 0xFFFF which are used to implement advanced quantum features. If you define your own custom keycodes they will be put into this range as well. Keycodes above 0x00FF may not be used with any of the mod/layer-tap keys listed

QMK keycodes

Name Description
RESET Put the keyboard into DFU mode for flashing
DEBUG Toggles debug mode
KC_GESC/GRAVE_ESC Acts as escape when pressed normally but when pressed with Shift or GUI will send a ~
KC_LSPO Left shift when held, open paranthesis when tapped
KC_RSPC Right shift when held, close paranthesis when tapped
KC_LEAD The leader key
FUNC(n)/F(n) Call fn_action(n)
M(n) to call macro n
MACROTAP(n) to macro-tap n idk FIXME

Bootmagic Keycodes

Shortcuts for bootmagic options (these work even when bootmagic is off.)

Name Description
MAGIC_SWAP_CONTROL_CAPSLOCK Swap Capslock and Left Control
MAGIC_CAPSLOCK_TO_CONTROL Treat Capslock like a Control Key
MAGIC_SWAP_LALT_LGUI Swap the left Alt and GUI keys
MAGIC_SWAP_RALT_RGUI Swap the right Alt and GUI keys
MAGIC_NO_GUI Disable the GUI key
MAGIC_SWAP_GRAVE_ESC Swap the Grave and Esc key.
MAGIC_SWAP_BACKSLASH_BACKSPACE Swap backslack and backspace
MAGIC_HOST_NKRO Force NKRO on
MAGIC_SWAP_ALT_GUI/AG_SWAP Swap Alt and Gui on both sides
MAGIC_UNSWAP_CONTROL_CAPSLOCK Disable the Control/Capslock swap
MAGIC_UNCAPSLOCK_TO_CONTROL Disable treating Capslock like Control
MAGIC_UNSWAP_LALT_LGUI Disable Left Alt and GUI switching
MAGIC_UNSWAP_RALT_RGUI Disable Right Alt and GUI switching
MAGIC_UNNO_GUI Enable the GUI key
MAGIC_UNSWAP_GRAVE_ESC Disable the Grave/Esc swap
MAGIC_UNSWAP_BACKSLASH_BACKSPACE Disable the backslash/backspace swap
MAGIC_UNHOST_NKRO Force NKRO off
MAGIC_UNSWAP_ALT_GUI/AG_NORM Disable the Alt/GUI switching
MAGIC_TOGGLE_NKRO Turn NKRO on or off

Audio

#ifdef AUDIO_ENABLE
    AU_ON,
    AU_OFF,
    AU_TOG,

    #ifdef FAUXCLICKY_ENABLE
        FC_ON,
        FC_OFF,
        FC_TOG,
    #endif

    // Music mode on/off/toggle
    MU_ON,
    MU_OFF,
    MU_TOG,

    // Music voice iterate
    MUV_IN,
    MUV_DE,
#endif

Midi

#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) MI_ON, // send midi notes when music mode is enabled MI_OFF, // don't send midi notes when music mode is enabled #endif

MIDI_TONE_MIN, MIDI_TONE_MAX

MI_C = MIDI_TONE_MIN, MI_Cs, MI_Db = MI_Cs, MI_D, MI_Ds, MI_Eb = MI_Ds, MI_E, MI_F, MI_Fs, MI_Gb = MI_Fs, MI_G, MI_Gs, MI_Ab = MI_Gs, MI_A, MI_As, MI_Bb = MI_As, MI_B,

MIDI_TONE_KEYCODE_OCTAVES > 1

where x = 1-5: MI_C_x, MI_Cs_x, MI_Db_x = MI_Cs_x, MI_D_x, MI_Ds_x, MI_Eb_x = MI_Ds_x, MI_E_x, MI_F_x, MI_Fs_x, MI_Gb_x = MI_Fs_x, MI_G_x, MI_Gs_x, MI_Ab_x = MI_Gs_x, MI_A_x, MI_As_x, MI_Bb_x = MI_As_x, MI_B_x,

MI_OCT_Nx 1-2 MI_OCT_x 0-7 MIDI_OCTAVE_MIN = MI_OCT_N2, MIDI_OCTAVE_MAX = MI_OCT_7, MI_OCTD, // octave down MI_OCTU, // octave up

MI_TRNS_Nx 1-6 MI_TRNS_x 0-6 MIDI_TRANSPOSE_MIN = MI_TRNS_N6, MIDI_TRANSPOSE_MAX = MI_TRNS_6, MI_TRNSD, // transpose down MI_TRNSU, // transpose up

MI_VEL_x 1-10 MIDI_VELOCITY_MIN = MI_VEL_1, MIDI_VELOCITY_MAX = MI_VEL_9, MI_VELD, // velocity down MI_VELU, // velocity up

MI_CHx 1-16 MIDI_CHANNEL_MIN = MI_CH1 MIDI_CHANNEL_MAX = MI_CH16, MI_CHD, // previous channel MI_CHU, // next channel

MI_ALLOFF, // all notes off

MI_SUS, // sustain MI_PORT, // portamento MI_SOST, // sostenuto MI_SOFT, // soft pedal MI_LEG, // legato

MI_MOD, // modulation MI_MODSD, // decrease modulation speed MI_MODSU, // increase modulation speed #endif // MIDI_ADVANCED

Backlight

These keycodes control the backlight. Most keyboards use this for single color in-switch lighting.

Name Description
BL_x Set a specific backlight level between 0-9
BL_ON An alias for BL_9
BL_OFF An alias for BL_0
BL_DEC Turn the backlight level down by 1
BL_INC Turn the backlight level up by 1
BL_TOGG Toggle the backlight on or off
BL_STEP Step through backlight levels, wrapping around to 0 when you reach the top.

RGBLIGHT WS2818 LEDs

This controls the RGBLIGHT functionality. Most keyboards use WS2812 (and compatible) LEDs for underlight or case lighting.

Name Description
RGB_TOG toggle on/off
RGB_MOD cycle through modes
RGB_HUI hue increase
RGB_HUD hue decrease
RGB_SAI saturation increase
RGB_SAD saturation decrease
RGB_VAI value increase
RGB_VAD value decrease

Thermal Printer (experimental)

Name Description
PRINT_ON Start printing everything the user types
PRINT_OFF Stop printing everything the user types

Keyboard output selection

This is used when multiple keyboard outputs can be selected. Currently this only allows for switching between USB and Bluetooth on keyboards that support both.

Name Description
OUT_AUTO auto mode
OUT_USB usb only
OUT_BT bluetooth (when BLUETOOTH_ENABLE)

Modifiers

These are special keycodes that simulate pressing several modifiers at once.

Name Description
KC_HYPR Hold down LCTL + LSFT + LALT + LGUI
KC_MEH Hold down LCTL + LSFT + LALT

/* FIXME: Should we have these in QMK too?

  • |KC_LCAG|LCTL + LALT + LGUI|
  • |KC_ALTG|RCTL + RALT|
  • |KC_SCMD/KC_SWIN|LGUI + LSFT|
  • |KC_LCA|LCTL + LALT| */

Modifiers with keys

Name Description
LCTL(kc) LCTL + kc
LSFT(kc)/S(kc) LSFT + kc
LALT(kc) LALT + kc
LGUI(kc) LGUI + kc
RCTL(kc) RCTL + kc
RSFT(kc) RSFT + kc
RALT(kc) RALT + kc
RGUI(kc) RGUI + kc
HYPR(kc) LCTL + LSFT + LALT + LGUI + kc
MEH(kc) LCTL + LSFT + LALT + kc
LCAG(kc) LCTL + LALT + LGUI + kc
ALTG(kc) RCTL + RALT + kc
SCMD(kc)/SWIN(kc) LGUI + LSFT + kc
LCA(kc) LCTL + LALT + kc

One Shot Keys

Most modifiers work by being held down while you push another key. You can use OSM() to setup a "One Shot" modifier. When you tap a one shot mod it will remain is a pressed state until you press another key.

To specify a your modifier you need to pass the MOD form of the key. For example, if you want to setup a One Shot Control you would use OSM(MOD_LCTL).

Name Description
OSM(mod) use mod for one keypress
OSL(layer) switch to layer for one keypress

Mod-tap keys

These keycodes will press the mod(s) when held, and the key when tapped. They only work with basic keycodes.

Name Description
CTL_T(kc)/LCTL_T(kc) LCTL when held, kc when tapped
RCTL_T(kc) RCTL when held, kc when tapped
SFT_T(kc)/LSFT_T(kc) LSFT when held, kc when tapped
RSFT_T(kc) RSFT when held, kc when tapped
ALT_T(kc)/LALT_T(kc) LALT when held, kc when tapped
RALT_T(kc)/ALGR_T(kc) RALT when held, kc when tapped
GUI_T(kc)/LGUI_T(kc) LGUI when held, kc when tapped
RGUI_T(kc) RGUI when held, kc when tapped
C_S_T(kc) LCTL + LSFT when held, kc when tapped
MEH_T(kc) LCTL + LSFT + LALT when held, kc when tapped
LCAG_T(kc) LCTL + LALT + LGUI when held, kc when tapped
RCAG_T(kc) RCTL + RALT + RGUI when held, kc when tapped
ALL_T(kc) LCTL + LSFT + LALT + LGUI when held, kc when tapped more info
SCMD_T(kc)/SWIN_T(kc) LGUI + LSFT when held, kc when tapped
LCA_T(kc) LCTL + LALT when held, kc when tapped

US ANSI Shifted symbols

These keycodes correspond to characters that are "shifted" on a standard US ANSI keyboards. They do not have dedicated keycodes but are instead typed by holding down shift and then sending a keycode.

It's important to remember that all of these keycodes send a left shift - this may cause unintended actions if unaccounted for. The short code is preferred in most situations.

Short Name Long Name Description
KC_TILD KC_TILDE tilde ~
KC_EXLM KC_EXCLAIM exclamation mark !
KC_AT at sign @
KC_HASH hash sign #
KC_DLR KC_DOLLAR dollar sign $
KC_PERC KC_PERCENT percent sign %
KC_CIRC KC_CIRCUMFLEX circumflex ^
KC_AMPR KC_AMPERSAND ampersand &
KC_ASTR KC_ASTERISK asterisk *
KC_LPRN KC_LEFT_PAREN left parenthesis (
KC_RPRN KC_RIGHT_PAREN right parenthesis )
KC_UNDS KC_UNDERSCORE underscore _
KC_PLUS plus sign +
KC_LCBR KC_LEFT_CURLY_BRACE left curly brace {
KC_RCBR KC_RIGHT_CURLY_BRACE right curly brace }
KC_LT/KC_LABK KC_LEFT_ANGLE_BRACKET left angle bracket <
KC_GT/KC_RABK KC_RIGHT_ANGLE_BRACKET right angle bracket >
KC_COLN KC_COLON colon :
KC_PIPE pipe |
KC_QUES KC_QUESTION question mark ?
KC_DQT/KC_DQUO KC_DOUBLE_QUOTE double quote "

Layer Changes

These are keycodes that can be used to change the current layer.

Name Description
LT(layer, kc) turn on layer (0-15) when held, kc (basic keycodes) when tapped
TO(layer) turn on layer when depressed
MO(layer) momentarily turn on layer when depressed (requires KC_TRNS on destination layer)
DF(layer) sets the base (default) layer
TG(layer) toggle layer on/off
TT(layer) tap toggle? idk FIXME
OSL(layer) switch to layer for one keycode

Unicode

These keycodes can be used in conjuction with the Unicode support.

|UNICODE(n)/UC(n)|if UNICODE_ENABLE, this will send characters up to 0x7FFF| |X(n)|if UNICODEMAP_ENABLE, also sends unicode via a different method|

SAFE_RANGE, or safely defining custom keycodes

Sometimes you want to define your own custom keycodes to make your keymap easier to read. QMK provides SAFE_RANGE to help you do that. SAFE_RANGE is the first available keycode in the 0x0000-0xFFFF range and you can use it when creating your own custom keycode enum:

enum my_keycodes {
  FOO = SAFE_RANGE,
  BAR
};

You can then use process_record_user() to do something with your keycode:

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case FOO:
      // Do something here
      break;
    case BAR:
      // Do something here
      break;
  }
}