mirror of
https://github.com/Keychron/qmk_firmware.git
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504bf11769
* Allows disabling animations in user space * Describe disabling effects in the docs * Allows disabling individual reactive modes * Adds the list ode defines
964 lines
31 KiB
C
964 lines
31 KiB
C
/* Copyright 2017 Jason Williams
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* Copyright 2017 Jack Humbert
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* Copyright 2018 Yiancar
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "rgb_matrix.h"
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#include "progmem.h"
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#include "config.h"
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#include "eeprom.h"
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#include <string.h>
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#include <math.h>
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rgb_config_t rgb_matrix_config;
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#ifndef MAX
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#define MAX(X, Y) ((X) > (Y) ? (X) : (Y))
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#endif
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#ifndef MIN
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#define MIN(a,b) ((a) < (b)? (a): (b))
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#endif
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#ifndef RGB_DISABLE_AFTER_TIMEOUT
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#define RGB_DISABLE_AFTER_TIMEOUT 0
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#endif
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#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
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#define RGB_DISABLE_WHEN_USB_SUSPENDED false
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#endif
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#ifndef EECONFIG_RGB_MATRIX
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#define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT
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#endif
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#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > 255
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
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#endif
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#ifndef RGB_DIGITAL_RAIN_DROPS
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// lower the number for denser effect/wider keyboard
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#define RGB_DIGITAL_RAIN_DROPS 24
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#endif
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#if !defined(DISABLE_RGB_MATRIX_RAINDROPS) || !defined(DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS) || !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
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#define TRACK_PREVIOUS_EFFECT
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#endif
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bool g_suspend_state = false;
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// Global tick at 20 Hz
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uint32_t g_tick = 0;
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// Ticks since this key was last hit.
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uint8_t g_key_hit[DRIVER_LED_TOTAL];
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// Ticks since any key was last hit.
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uint32_t g_any_key_hit = 0;
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#ifndef PI
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#define PI 3.14159265
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#endif
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uint32_t eeconfig_read_rgb_matrix(void) {
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return eeprom_read_dword(EECONFIG_RGB_MATRIX);
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}
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void eeconfig_update_rgb_matrix(uint32_t val) {
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eeprom_update_dword(EECONFIG_RGB_MATRIX, val);
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}
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void eeconfig_update_rgb_matrix_default(void) {
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dprintf("eeconfig_update_rgb_matrix_default\n");
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rgb_matrix_config.enable = 1;
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#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
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rgb_matrix_config.mode = RGB_MATRIX_CYCLE_LEFT_RIGHT;
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#else
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// fallback to solid colors if RGB_MATRIX_CYCLE_LEFT_RIGHT is disabled in userspace
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rgb_matrix_config.mode = RGB_MATRIX_SOLID_COLOR;
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#endif
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rgb_matrix_config.hue = 0;
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rgb_matrix_config.sat = 255;
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rgb_matrix_config.val = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
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rgb_matrix_config.speed = 0;
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
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}
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void eeconfig_debug_rgb_matrix(void) {
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dprintf("rgb_matrix_config eprom\n");
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dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable);
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dprintf("rgb_matrix_config.mode = %d\n", rgb_matrix_config.mode);
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dprintf("rgb_matrix_config.hue = %d\n", rgb_matrix_config.hue);
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dprintf("rgb_matrix_config.sat = %d\n", rgb_matrix_config.sat);
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dprintf("rgb_matrix_config.val = %d\n", rgb_matrix_config.val);
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dprintf("rgb_matrix_config.speed = %d\n", rgb_matrix_config.speed);
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}
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// Last led hit
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#define LED_HITS_TO_REMEMBER 8
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uint8_t g_last_led_hit[LED_HITS_TO_REMEMBER] = {255};
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uint8_t g_last_led_count = 0;
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void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i, uint8_t *led_count) {
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rgb_led led;
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*led_count = 0;
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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// map_index_to_led(i, &led);
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led = g_rgb_leds[i];
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if (row == led.matrix_co.row && column == led.matrix_co.col) {
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led_i[*led_count] = i;
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(*led_count)++;
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}
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}
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}
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void rgb_matrix_update_pwm_buffers(void) {
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rgb_matrix_driver.flush();
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}
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void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ) {
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rgb_matrix_driver.set_color(index, red, green, blue);
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}
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void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) {
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rgb_matrix_driver.set_color_all(red, green, blue);
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}
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bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
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if ( record->event.pressed ) {
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uint8_t led[8], led_count;
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map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
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if (led_count > 0) {
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for (uint8_t i = LED_HITS_TO_REMEMBER; i > 1; i--) {
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g_last_led_hit[i - 1] = g_last_led_hit[i - 2];
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}
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g_last_led_hit[0] = led[0];
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g_last_led_count = MIN(LED_HITS_TO_REMEMBER, g_last_led_count + 1);
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}
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for(uint8_t i = 0; i < led_count; i++)
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g_key_hit[led[i]] = 0;
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g_any_key_hit = 0;
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} else {
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#ifdef RGB_MATRIX_KEYRELEASES
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uint8_t led[8], led_count;
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map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
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for(uint8_t i = 0; i < led_count; i++)
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g_key_hit[led[i]] = 255;
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g_any_key_hit = 255;
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#endif
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}
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return true;
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}
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void rgb_matrix_set_suspend_state(bool state) {
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g_suspend_state = state;
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}
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void rgb_matrix_test(void) {
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// Mask out bits 4 and 5
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// Increase the factor to make the test animation slower (and reduce to make it faster)
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uint8_t factor = 10;
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switch ( (g_tick & (0b11 << factor)) >> factor )
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{
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case 0:
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{
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rgb_matrix_set_color_all( 20, 0, 0 );
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break;
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}
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case 1:
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{
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rgb_matrix_set_color_all( 0, 20, 0 );
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break;
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}
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case 2:
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{
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rgb_matrix_set_color_all( 0, 0, 20 );
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break;
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}
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case 3:
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{
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rgb_matrix_set_color_all( 20, 20, 20 );
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break;
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}
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}
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}
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// All LEDs off
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void rgb_matrix_all_off(void) {
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rgb_matrix_set_color_all( 0, 0, 0 );
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}
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// Solid color
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void rgb_matrix_solid_color(void) {
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color_all( rgb.r, rgb.g, rgb.b );
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}
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void rgb_matrix_solid_reactive(void) {
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// Relies on hue being 8-bit and wrapping
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for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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{
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uint16_t offset2 = g_key_hit[i]<<2;
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offset2 = (offset2<=130) ? (130-offset2) : 0;
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HSV hsv = { .h = rgb_matrix_config.hue+offset2, .s = 255, .v = rgb_matrix_config.val };
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RGB rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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// alphas = color1, mods = color2
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void rgb_matrix_alphas_mods(void) {
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RGB rgb1 = hsv_to_rgb( (HSV){ .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
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RGB rgb2 = hsv_to_rgb( (HSV){ .h = (rgb_matrix_config.hue + 180) % 360, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
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rgb_led led;
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for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
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led = g_rgb_leds[i];
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if ( led.matrix_co.raw < 0xFF ) {
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if ( led.modifier )
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{
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rgb_matrix_set_color( i, rgb2.r, rgb2.g, rgb2.b );
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}
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else
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{
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rgb_matrix_set_color( i, rgb1.r, rgb1.g, rgb1.b );
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}
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}
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}
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}
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void rgb_matrix_gradient_up_down(void) {
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int16_t h1 = rgb_matrix_config.hue;
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int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
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int16_t deltaH = h2 - h1;
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// Take the shortest path between hues
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if ( deltaH > 127 )
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{
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deltaH -= 256;
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}
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else if ( deltaH < -127 )
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{
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deltaH += 256;
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}
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// Divide delta by 4, this gives the delta per row
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deltaH /= 4;
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int16_t s1 = rgb_matrix_config.sat;
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int16_t s2 = rgb_matrix_config.hue;
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int16_t deltaS = ( s2 - s1 ) / 4;
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HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
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RGB rgb;
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Point point;
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for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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{
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// map_led_to_point( i, &point );
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point = g_rgb_leds[i].point;
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// The y range will be 0..64, map this to 0..4
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uint8_t y = (point.y>>4);
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// Relies on hue being 8-bit and wrapping
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hsv.h = rgb_matrix_config.hue + ( deltaH * y );
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hsv.s = rgb_matrix_config.sat + ( deltaS * y );
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rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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void rgb_matrix_raindrops(bool initialize) {
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int16_t h1 = rgb_matrix_config.hue;
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int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
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int16_t deltaH = h2 - h1;
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deltaH /= 4;
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// Take the shortest path between hues
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if ( deltaH > 127 )
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{
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deltaH -= 256;
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}
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else if ( deltaH < -127 )
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{
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deltaH += 256;
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}
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int16_t s1 = rgb_matrix_config.sat;
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int16_t s2 = rgb_matrix_config.sat;
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int16_t deltaS = ( s2 - s1 ) / 4;
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HSV hsv;
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RGB rgb;
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// Change one LED every tick, make sure speed is not 0
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uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255;
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for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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{
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// If initialize, all get set to random colors
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// If not, all but one will stay the same as before.
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if ( initialize || i == led_to_change )
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{
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hsv.h = h1 + ( deltaH * ( rand() & 0x03 ) );
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hsv.s = s1 + ( deltaS * ( rand() & 0x03 ) );
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// Override brightness with global brightness control
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hsv.v = rgb_matrix_config.val;
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rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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}
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void rgb_matrix_cycle_all(void) {
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uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF;
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rgb_led led;
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// Relies on hue being 8-bit and wrapping
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for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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{
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// map_index_to_led(i, &led);
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led = g_rgb_leds[i];
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if (led.matrix_co.raw < 0xFF) {
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uint16_t offset2 = g_key_hit[i]<<2;
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offset2 = (offset2<=63) ? (63-offset2) : 0;
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HSV hsv = { .h = offset+offset2, .s = 255, .v = rgb_matrix_config.val };
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RGB rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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}
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void rgb_matrix_cycle_left_right(void) {
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uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF;
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HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
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RGB rgb;
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Point point;
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rgb_led led;
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for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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{
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// map_index_to_led(i, &led);
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led = g_rgb_leds[i];
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if (led.matrix_co.raw < 0xFF) {
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uint16_t offset2 = g_key_hit[i]<<2;
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offset2 = (offset2<=63) ? (63-offset2) : 0;
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// map_led_to_point( i, &point );
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point = g_rgb_leds[i].point;
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// Relies on hue being 8-bit and wrapping
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hsv.h = point.x + offset + offset2;
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rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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}
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void rgb_matrix_cycle_up_down(void) {
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uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF;
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HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
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RGB rgb;
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Point point;
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rgb_led led;
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for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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{
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// map_index_to_led(i, &led);
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led = g_rgb_leds[i];
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if (led.matrix_co.raw < 0xFF) {
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uint16_t offset2 = g_key_hit[i]<<2;
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offset2 = (offset2<=63) ? (63-offset2) : 0;
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// map_led_to_point( i, &point );
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point = g_rgb_leds[i].point;
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// Relies on hue being 8-bit and wrapping
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hsv.h = point.y + offset + offset2;
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rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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}
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void rgb_matrix_dual_beacon(void) {
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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Point point;
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double cos_value = cos(g_tick * PI / 128) / 32;
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double sin_value = sin(g_tick * PI / 128) / 112;
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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point = g_rgb_leds[i].point;
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hsv.h = ((point.y - 32.0)* cos_value + (point.x - 112.0) * sin_value) * (180) + rgb_matrix_config.hue;
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rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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void rgb_matrix_rainbow_beacon(void) {
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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Point point;
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double cos_value = cos(g_tick * PI / 128);
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double sin_value = sin(g_tick * PI / 128);
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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point = g_rgb_leds[i].point;
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hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - 112.0) * sin_value + rgb_matrix_config.hue;
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rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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void rgb_matrix_rainbow_pinwheels(void) {
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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RGB rgb;
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Point point;
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double cos_value = cos(g_tick * PI / 128);
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double sin_value = sin(g_tick * PI / 128);
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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point = g_rgb_leds[i].point;
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hsv.h = (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (66 - abs(point.x - 112.0)) * sin_value + rgb_matrix_config.hue;
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rgb = hsv_to_rgb( hsv );
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rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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}
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}
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void rgb_matrix_rainbow_moving_chevron(void) {
|
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HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
|
|
RGB rgb;
|
|
Point point;
|
|
uint8_t r = 128;
|
|
double cos_value = cos(r * PI / 128);
|
|
double sin_value = sin(r * PI / 128);
|
|
double multiplier = (g_tick / 256.0 * 224);
|
|
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
|
|
point = g_rgb_leds[i].point;
|
|
hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * abs(point.y - 32.0)* sin_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - multiplier) * cos_value + rgb_matrix_config.hue;
|
|
rgb = hsv_to_rgb( hsv );
|
|
rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
|
|
}
|
|
}
|
|
|
|
|
|
void rgb_matrix_jellybean_raindrops( bool initialize ) {
|
|
HSV hsv;
|
|
RGB rgb;
|
|
|
|
// Change one LED every tick, make sure speed is not 0
|
|
uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255;
|
|
|
|
for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
|
|
{
|
|
// If initialize, all get set to random colors
|
|
// If not, all but one will stay the same as before.
|
|
if ( initialize || i == led_to_change )
|
|
{
|
|
hsv.h = rand() & 0xFF;
|
|
hsv.s = rand() & 0xFF;
|
|
// Override brightness with global brightness control
|
|
hsv.v = rgb_matrix_config.val;
|
|
|
|
rgb = hsv_to_rgb( hsv );
|
|
rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
|
|
}
|
|
}
|
|
}
|
|
|
|
void rgb_matrix_digital_rain( const bool initialize ) {
|
|
// algorithm ported from https://github.com/tremby/Kaleidoscope-LEDEffect-DigitalRain
|
|
const uint8_t drop_ticks = 28;
|
|
const uint8_t pure_green_intensity = 0xd0;
|
|
const uint8_t max_brightness_boost = 0xc0;
|
|
const uint8_t max_intensity = 0xff;
|
|
|
|
static uint8_t map[MATRIX_COLS][MATRIX_ROWS] = {{0}};
|
|
static uint8_t drop = 0;
|
|
|
|
if (initialize) {
|
|
rgb_matrix_set_color_all(0, 0, 0);
|
|
memset(map, 0, sizeof map);
|
|
drop = 0;
|
|
}
|
|
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
|
|
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
|
if (row == 0 && drop == 0 && rand() < RAND_MAX / RGB_DIGITAL_RAIN_DROPS) {
|
|
// top row, pixels have just fallen and we're
|
|
// making a new rain drop in this column
|
|
map[col][row] = max_intensity;
|
|
}
|
|
else if (map[col][row] > 0 && map[col][row] < max_intensity) {
|
|
// neither fully bright nor dark, decay it
|
|
map[col][row]--;
|
|
}
|
|
// set the pixel colour
|
|
uint8_t led, led_count;
|
|
map_row_column_to_led(row, col, &led, &led_count);
|
|
|
|
if (map[col][row] > pure_green_intensity) {
|
|
const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost
|
|
* (map[col][row] - pure_green_intensity) / (max_intensity - pure_green_intensity));
|
|
rgb_matrix_set_color(led, boost, max_intensity, boost);
|
|
}
|
|
else {
|
|
const uint8_t green = (uint8_t) ((uint16_t) max_intensity * map[col][row] / pure_green_intensity);
|
|
rgb_matrix_set_color(led, 0, green, 0);
|
|
}
|
|
}
|
|
}
|
|
if (++drop > drop_ticks) {
|
|
// reset drop timer
|
|
drop = 0;
|
|
for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) {
|
|
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
|
|
// if ths is on the bottom row and bright allow decay
|
|
if (row == MATRIX_ROWS - 1 && map[col][row] == max_intensity) {
|
|
map[col][row]--;
|
|
}
|
|
// check if the pixel above is bright
|
|
if (map[col][row - 1] == max_intensity) {
|
|
// allow old bright pixel to decay
|
|
map[col][row - 1]--;
|
|
// make this pixel bright
|
|
map[col][row] = max_intensity;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void rgb_matrix_multisplash(void) {
|
|
// if (g_any_key_hit < 0xFF) {
|
|
HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
|
|
RGB rgb;
|
|
rgb_led led;
|
|
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
|
|
led = g_rgb_leds[i];
|
|
uint16_t c = 0, d = 0;
|
|
rgb_led last_led;
|
|
// if (g_last_led_count) {
|
|
for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) {
|
|
last_led = g_rgb_leds[g_last_led_hit[last_i]];
|
|
uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2));
|
|
uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist;
|
|
c += MIN(MAX(effect, 0), 255);
|
|
d += 255 - MIN(MAX(effect, 0), 255);
|
|
}
|
|
// } else {
|
|
// d = 255;
|
|
// }
|
|
hsv.h = (rgb_matrix_config.hue + c) % 256;
|
|
hsv.v = MAX(MIN(d, 255), 0);
|
|
rgb = hsv_to_rgb( hsv );
|
|
rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
|
|
}
|
|
// } else {
|
|
// rgb_matrix_set_color_all( 0, 0, 0 );
|
|
// }
|
|
}
|
|
|
|
|
|
void rgb_matrix_splash(void) {
|
|
g_last_led_count = MIN(g_last_led_count, 1);
|
|
rgb_matrix_multisplash();
|
|
}
|
|
|
|
|
|
void rgb_matrix_solid_multisplash(void) {
|
|
// if (g_any_key_hit < 0xFF) {
|
|
HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
|
|
RGB rgb;
|
|
rgb_led led;
|
|
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
|
|
led = g_rgb_leds[i];
|
|
uint16_t d = 0;
|
|
rgb_led last_led;
|
|
// if (g_last_led_count) {
|
|
for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) {
|
|
last_led = g_rgb_leds[g_last_led_hit[last_i]];
|
|
uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2));
|
|
uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist;
|
|
d += 255 - MIN(MAX(effect, 0), 255);
|
|
}
|
|
// } else {
|
|
// d = 255;
|
|
// }
|
|
hsv.v = MAX(MIN(d, 255), 0);
|
|
rgb = hsv_to_rgb( hsv );
|
|
rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
|
|
}
|
|
// } else {
|
|
// rgb_matrix_set_color_all( 0, 0, 0 );
|
|
// }
|
|
}
|
|
|
|
|
|
void rgb_matrix_solid_splash(void) {
|
|
g_last_led_count = MIN(g_last_led_count, 1);
|
|
rgb_matrix_solid_multisplash();
|
|
}
|
|
|
|
|
|
// Needs eeprom access that we don't have setup currently
|
|
|
|
void rgb_matrix_custom(void) {
|
|
// HSV hsv;
|
|
// RGB rgb;
|
|
// for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
|
|
// {
|
|
// backlight_get_key_color(i, &hsv);
|
|
// // Override brightness with global brightness control
|
|
// hsv.v = rgb_matrix_config.val;
|
|
// rgb = hsv_to_rgb( hsv );
|
|
// rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
|
|
// }
|
|
}
|
|
|
|
void rgb_matrix_task(void) {
|
|
#ifdef TRACK_PREVIOUS_EFFECT
|
|
static uint8_t toggle_enable_last = 255;
|
|
#endif
|
|
if (!rgb_matrix_config.enable) {
|
|
rgb_matrix_all_off();
|
|
rgb_matrix_indicators();
|
|
#ifdef TRACK_PREVIOUS_EFFECT
|
|
toggle_enable_last = rgb_matrix_config.enable;
|
|
#endif
|
|
return;
|
|
}
|
|
// delay 1 second before driving LEDs or doing anything else
|
|
static uint8_t startup_tick = 0;
|
|
if ( startup_tick < 20 ) {
|
|
startup_tick++;
|
|
return;
|
|
}
|
|
|
|
g_tick++;
|
|
|
|
if ( g_any_key_hit < 0xFFFFFFFF ) {
|
|
g_any_key_hit++;
|
|
}
|
|
|
|
for ( int led = 0; led < DRIVER_LED_TOTAL; led++ ) {
|
|
if ( g_key_hit[led] < 255 ) {
|
|
if (g_key_hit[led] == 254)
|
|
g_last_led_count = MAX(g_last_led_count - 1, 0);
|
|
g_key_hit[led]++;
|
|
}
|
|
}
|
|
|
|
// Factory default magic value
|
|
if ( rgb_matrix_config.mode == 255 ) {
|
|
rgb_matrix_test();
|
|
return;
|
|
}
|
|
|
|
// Ideally we would also stop sending zeros to the LED driver PWM buffers
|
|
// while suspended and just do a software shutdown. This is a cheap hack for now.
|
|
bool suspend_backlight = ((g_suspend_state && RGB_DISABLE_WHEN_USB_SUSPENDED) ||
|
|
(RGB_DISABLE_AFTER_TIMEOUT > 0 && g_any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20));
|
|
uint8_t effect = suspend_backlight ? 0 : rgb_matrix_config.mode;
|
|
|
|
#ifdef TRACK_PREVIOUS_EFFECT
|
|
// Keep track of the effect used last time,
|
|
// detect change in effect, so each effect can
|
|
// have an optional initialization.
|
|
|
|
static uint8_t effect_last = 255;
|
|
bool initialize = (effect != effect_last) || (rgb_matrix_config.enable != toggle_enable_last);
|
|
effect_last = effect;
|
|
toggle_enable_last = rgb_matrix_config.enable;
|
|
#endif
|
|
|
|
// this gets ticked at 20 Hz.
|
|
// each effect can opt to do calculations
|
|
// and/or request PWM buffer updates.
|
|
switch ( effect ) {
|
|
case RGB_MATRIX_SOLID_COLOR:
|
|
rgb_matrix_solid_color();
|
|
break;
|
|
#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
|
|
case RGB_MATRIX_ALPHAS_MODS:
|
|
rgb_matrix_alphas_mods();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
|
|
case RGB_MATRIX_DUAL_BEACON:
|
|
rgb_matrix_dual_beacon();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
|
case RGB_MATRIX_GRADIENT_UP_DOWN:
|
|
rgb_matrix_gradient_up_down();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_RAINDROPS
|
|
case RGB_MATRIX_RAINDROPS:
|
|
rgb_matrix_raindrops( initialize );
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
|
|
case RGB_MATRIX_CYCLE_ALL:
|
|
rgb_matrix_cycle_all();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
case RGB_MATRIX_CYCLE_LEFT_RIGHT:
|
|
rgb_matrix_cycle_left_right();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
case RGB_MATRIX_CYCLE_UP_DOWN:
|
|
rgb_matrix_cycle_up_down();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
case RGB_MATRIX_RAINBOW_BEACON:
|
|
rgb_matrix_rainbow_beacon();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
case RGB_MATRIX_RAINBOW_PINWHEELS:
|
|
rgb_matrix_rainbow_pinwheels();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
case RGB_MATRIX_RAINBOW_MOVING_CHEVRON:
|
|
rgb_matrix_rainbow_moving_chevron();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
|
case RGB_MATRIX_JELLYBEAN_RAINDROPS:
|
|
rgb_matrix_jellybean_raindrops( initialize );
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
case RGB_MATRIX_DIGITAL_RAIN:
|
|
rgb_matrix_digital_rain( initialize );
|
|
break;
|
|
#endif
|
|
#ifdef RGB_MATRIX_KEYPRESSES
|
|
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
case RGB_MATRIX_SOLID_REACTIVE:
|
|
rgb_matrix_solid_reactive();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_SPLASH
|
|
case RGB_MATRIX_SPLASH:
|
|
rgb_matrix_splash();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_MULTISPLASH
|
|
case RGB_MATRIX_MULTISPLASH:
|
|
rgb_matrix_multisplash();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
|
|
case RGB_MATRIX_SOLID_SPLASH:
|
|
rgb_matrix_solid_splash();
|
|
break;
|
|
#endif
|
|
#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
|
case RGB_MATRIX_SOLID_MULTISPLASH:
|
|
rgb_matrix_solid_multisplash();
|
|
break;
|
|
#endif
|
|
#endif
|
|
default:
|
|
rgb_matrix_custom();
|
|
break;
|
|
}
|
|
|
|
if ( ! suspend_backlight ) {
|
|
rgb_matrix_indicators();
|
|
}
|
|
|
|
}
|
|
|
|
void rgb_matrix_indicators(void) {
|
|
rgb_matrix_indicators_kb();
|
|
rgb_matrix_indicators_user();
|
|
}
|
|
|
|
__attribute__((weak))
|
|
void rgb_matrix_indicators_kb(void) {}
|
|
|
|
__attribute__((weak))
|
|
void rgb_matrix_indicators_user(void) {}
|
|
|
|
|
|
// void rgb_matrix_set_indicator_index( uint8_t *index, uint8_t row, uint8_t column )
|
|
// {
|
|
// if ( row >= MATRIX_ROWS )
|
|
// {
|
|
// // Special value, 255=none, 254=all
|
|
// *index = row;
|
|
// }
|
|
// else
|
|
// {
|
|
// // This needs updated to something like
|
|
// // uint8_t led[8], led_count;
|
|
// // map_row_column_to_led(row,column,led,&led_count);
|
|
// // for(uint8_t i = 0; i < led_count; i++)
|
|
// map_row_column_to_led( row, column, index );
|
|
// }
|
|
// }
|
|
|
|
void rgb_matrix_init(void) {
|
|
rgb_matrix_driver.init();
|
|
|
|
// TODO: put the 1 second startup delay here?
|
|
|
|
// clear the key hits
|
|
for ( int led=0; led<DRIVER_LED_TOTAL; led++ ) {
|
|
g_key_hit[led] = 255;
|
|
}
|
|
|
|
|
|
if (!eeconfig_is_enabled()) {
|
|
dprintf("rgb_matrix_init_drivers eeconfig is not enabled.\n");
|
|
eeconfig_init();
|
|
eeconfig_update_rgb_matrix_default();
|
|
}
|
|
rgb_matrix_config.raw = eeconfig_read_rgb_matrix();
|
|
if (!rgb_matrix_config.mode) {
|
|
dprintf("rgb_matrix_init_drivers rgb_matrix_config.mode = 0. Write default values to EEPROM.\n");
|
|
eeconfig_update_rgb_matrix_default();
|
|
rgb_matrix_config.raw = eeconfig_read_rgb_matrix();
|
|
}
|
|
eeconfig_debug_rgb_matrix(); // display current eeprom values
|
|
}
|
|
|
|
// Deals with the messy details of incrementing an integer
|
|
uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
|
|
int16_t new_value = value;
|
|
new_value += step;
|
|
return MIN( MAX( new_value, min ), max );
|
|
}
|
|
|
|
uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
|
|
int16_t new_value = value;
|
|
new_value -= step;
|
|
return MIN( MAX( new_value, min ), max );
|
|
}
|
|
|
|
// void *backlight_get_custom_key_color_eeprom_address( uint8_t led )
|
|
// {
|
|
// // 3 bytes per color
|
|
// return EECONFIG_RGB_MATRIX + ( led * 3 );
|
|
// }
|
|
|
|
// void backlight_get_key_color( uint8_t led, HSV *hsv )
|
|
// {
|
|
// void *address = backlight_get_custom_key_color_eeprom_address( led );
|
|
// hsv->h = eeprom_read_byte(address);
|
|
// hsv->s = eeprom_read_byte(address+1);
|
|
// hsv->v = eeprom_read_byte(address+2);
|
|
// }
|
|
|
|
// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv )
|
|
// {
|
|
// uint8_t led[8], led_count;
|
|
// map_row_column_to_led(row,column,led,&led_count);
|
|
// for(uint8_t i = 0; i < led_count; i++) {
|
|
// if ( led[i] < DRIVER_LED_TOTAL )
|
|
// {
|
|
// void *address = backlight_get_custom_key_color_eeprom_address(led[i]);
|
|
// eeprom_update_byte(address, hsv.h);
|
|
// eeprom_update_byte(address+1, hsv.s);
|
|
// eeprom_update_byte(address+2, hsv.v);
|
|
// }
|
|
// }
|
|
// }
|
|
|
|
uint32_t rgb_matrix_get_tick(void) {
|
|
return g_tick;
|
|
}
|
|
|
|
void rgblight_toggle(void) {
|
|
rgb_matrix_config.enable ^= 1;
|
|
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
|
|
}
|
|
|
|
void rgblight_step(void) {
|
|
rgb_matrix_config.mode++;
|
|
if (rgb_matrix_config.mode >= RGB_MATRIX_EFFECT_MAX)
|
|
rgb_matrix_config.mode = 1;
|
|
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
|
|
}
|
|
|
|
void rgblight_step_reverse(void) {
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rgb_matrix_config.mode--;
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if (rgb_matrix_config.mode < 1)
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rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1;
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
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}
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void rgblight_increase_hue(void) {
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rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 );
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
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}
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void rgblight_decrease_hue(void) {
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rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 );
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
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}
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void rgblight_increase_sat(void) {
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rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 );
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
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}
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void rgblight_decrease_sat(void) {
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rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 );
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
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}
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void rgblight_increase_val(void) {
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rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
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}
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void rgblight_decrease_val(void) {
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rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
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}
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void rgblight_increase_speed(void) {
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rgb_matrix_config.speed = increment( rgb_matrix_config.speed, 1, 0, 3 );
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
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}
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void rgblight_decrease_speed(void) {
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rgb_matrix_config.speed = decrement( rgb_matrix_config.speed, 1, 0, 3 );
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
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}
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void rgblight_mode(uint8_t mode) {
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rgb_matrix_config.mode = mode;
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
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}
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uint32_t rgblight_get_mode(void) {
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return rgb_matrix_config.mode;
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}
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void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
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rgb_matrix_config.hue = hue;
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rgb_matrix_config.sat = sat;
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rgb_matrix_config.val = val;
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eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
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}
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