keychron_qmk_firmware/keyboards/atreus
Jon Olsson 8eb674b257 Keymap: Nojjan atreus (#3822)
* Add support for my Falbatech Atreus

This is currently the default Atreus keyboard layout, but I will
eventually customize it to match my Ergodox layout.

* Address review comments

* More review comments fixed

* More review comments fixed
2018-09-01 09:23:10 -07:00
..
keymaps Keymap: Nojjan atreus (#3822) 2018-09-01 09:23:10 -07:00
atreus.c
atreus.h QMK Configurator updates: Atom47, Atomic and Atreus (#2883) 2018-05-03 07:56:12 -07:00
config.h Improve readme and PID codes for Atreus. 2017-09-17 00:04:08 -04:00
info.json Configurator updates for Atreus/Atreus62 (#3065) 2018-05-28 20:29:14 -07:00
readme.md Keyboard: Support PCBDOWN variants for Atreus keyboard (#3735) 2018-08-24 08:53:03 -07:00
rules.mk Keyboard: Support PCBDOWN variants for Atreus keyboard (#3735) 2018-08-24 08:53:03 -07:00

Atreus

A small mechanical keyboard that is based around the shape of the human hand.

These configuration files are specifically for the Atreus keyboards created by Phil Hagelberg (@technomancy). This keyboard is available in two variants: one powered by a Teensy 2, (usually hand-wired) one powered by an A-Star. (usually using a PCB) This repository currently assumes that you have an A-Star powered Atreus. If you are using a Teensy2, specify that by adding TEENSY2=yes to your make commands.

Keyboard Maintainer: Phil Hagelberg
Hardware Supported: Atreus, PCB-based or hand-wired
Hardware Availability: https://atreus.technomancy.us

Make example for this keyboard (after setting up your build environment):

make atreus:default:avrdude

Unlike the TMK firmware, this command should be run from the root of the repository, not the directory containing this readme.

If your keyboard layout is a mirror image of what you expected (i.e. you do not get QWERTY on the left but YTREWQ on the right), then you have an A-Star powered Atreus (older than March 2016) with PCB labels facing down instead of up. Specify that by adding PCBDOWN=yes to your make commands.

See build environment setup then the make instructions for more information.