mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-12-29 21:08:38 +06:00
fdeec29636
* Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * remove merge artifacts * Unicode common cleanup (#17) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * Rearrange process_unicode_common functions * Make Unicode input mode constants (UC_*) an enum * Simplify unicode_input_start/finish code * Make the key used for WinCompose configurable * Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY * Update Unicode input mode doc * Add descriptions and rearrange definitions in process_unicode_common.h * Add registry command to Unicode docs + misc updates * Reword an explanation in Unicode docs * Add TODO comment * Remove trailing whitespace * Improve Cycling documentation * Add Unicode Input method Cycling support (#19) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * Rearrange process_unicode_common functions * Make Unicode input mode constants (UC_*) an enum * Simplify unicode_input_start/finish code * Make the key used for WinCompose configurable * Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY * Update Unicode input mode doc * Add descriptions and rearrange definitions in process_unicode_common.h * Add registry command to Unicode docs + misc updates * Reword an explanation in Unicode docs * Add TODO comment * Add cycle_unicode_input_mode and UNICODE_SELECTED_MODES macro * Add an option for making cycle changes persistent * Add debug prints to functions that change input_mode * Use cycle_unicode_input_mode in whitefox/konstantin * Add persist_unicode_input_mode function * Add offset to cycle to allow stepping in reverse * Add keycodes: UNICODE_MODE_FORWARD, UNICODE_MODE_REVERSE Aliases: UC_MOD, UC_RMOD (respectively) * REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts * Fix wrong constant name * Revert "REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts" This reverts commit 42676bf251fc8e3823f5e614dad6e510ba47a2f3. * Change dprintf text * Give selected modes priority over EEPROM when !UNICODE_CYCLE_PERSIST * Remove trailing whitespace * Cleanup of RALT code and unicode compilation stuff * Remove else for unicode handling
199 lines
11 KiB
C
199 lines
11 KiB
C
#include QMK_KEYBOARD_H
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#define TOP LCTL(KC_HOME)
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#define BOTTOM LCTL(KC_END)
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#define DSKTP_L LCTL(LGUI(KC_LEFT))
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#define DSKTP_R LCTL(LGUI(KC_RGHT))
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#define FN MO(L_FN)
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#define FN_CAPS LT(L_FN, KC_CAPS)
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#define FN_FNLK TT(L_FN)
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#define DESKTOP TD(TD_DESKTOP)
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#define FN_RCTL TD(TD_FN_RCTL)
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#define RAL_LAL TD(TD_RAL_LAL)
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#define RAL_RGU TD(TD_RAL_RGU)
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#define RCT_RSF TD(TD_RCT_RSF)
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#define COMMA UC(0x002C)
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#define L_PAREN UC(0x0028)
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#define R_PAREN UC(0x0029)
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#define EQUALS UC(0x003D)
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#define TIMES UC(0x00D7)
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#define DIVIDE UC(0x00F7)
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#define MINUS UC(0x2212)
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enum layers {
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L_BASE,
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L_FN,
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L_NUMPAD,
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};
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enum custom_keycodes {
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CLEAR = SAFE_RANGE,
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NUMPAD,
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case CLEAR:
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if (record->event.pressed) {
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SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE));
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}
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return false;
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case NUMPAD:
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if (record->event.pressed) {
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layer_invert(L_NUMPAD);
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bool num_lock = host_keyboard_leds() & 1<<USB_LED_NUM_LOCK;
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if (num_lock != (bool)IS_LAYER_ON(L_NUMPAD)) {
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tap_code(KC_NLCK); // Toggle Num Lock to match layer state.
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}
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}
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return false;
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default:
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return true;
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}
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}
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struct {
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bool fn_on; // Layer state when tap dance started
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bool started;
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} td_fn_rctrl_data;
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void td_fn_rctrl_each(qk_tap_dance_state_t *state, void *user_data) {
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if (!td_fn_rctrl_data.started) {
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td_fn_rctrl_data.fn_on = IS_LAYER_ON(L_FN);
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td_fn_rctrl_data.started = true;
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}
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// Single tap → Fn, double tap → RCtrl, triple tap etc. → Fn+RCtrl
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if (state->count == 1 || state->count == 3) {
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layer_on(L_FN);
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} else if (state->count == 2) {
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if (!td_fn_rctrl_data.fn_on) {
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layer_off(L_FN);
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}
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register_code(KC_RCTL);
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}
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}
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void td_fn_rctrl_reset(qk_tap_dance_state_t *state, void *user_data) {
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if ((state->count == 1 || state->count > 2) && !td_fn_rctrl_data.fn_on) {
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layer_off(L_FN);
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}
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if (state->count >= 2) {
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unregister_code(KC_RCTL);
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}
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td_fn_rctrl_data.started = false;
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}
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#define ACTION_TAP_DANCE_DOUBLE_MODS(mod1, mod2) { \
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.fn = { td_double_mods_each, NULL, td_double_mods_reset }, \
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.user_data = &(qk_tap_dance_pair_t){ mod1, mod2 }, \
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}
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void td_double_mods_each(qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_pair_t *mods = (qk_tap_dance_pair_t *)user_data;
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// Single tap → mod1, double tap → mod2, triple tap etc. → mod1+mod2
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if (state->count == 1 || state->count == 3) {
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register_code(mods->kc1);
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} else if (state->count == 2) {
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unregister_code(mods->kc1);
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register_code(mods->kc2);
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}
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// Prevent tap dance from sending kc1 and kc2 as weak mods
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state->weak_mods &= ~(MOD_BIT(mods->kc1) | MOD_BIT(mods->kc2));
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}
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void td_double_mods_reset(qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_pair_t *mods = (qk_tap_dance_pair_t *)user_data;
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if (state->count == 1 || state->count > 2) {
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unregister_code(mods->kc1);
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}
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if (state->count >= 2) {
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unregister_code(mods->kc2);
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}
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}
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enum tap_dance {
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TD_DESKTOP,
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TD_FN_RCTL,
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TD_RAL_LAL,
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TD_RAL_RGU,
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TD_RCT_RSF,
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};
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_DESKTOP] = ACTION_TAP_DANCE_DOUBLE(LCTL(LGUI(KC_D)), LCTL(LGUI(KC_F4))), // Add/close virtual desktop
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[TD_FN_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(td_fn_rctrl_each, NULL, td_fn_rctrl_reset),
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[TD_RAL_LAL] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RALT, KC_LALT),
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[TD_RAL_RGU] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RALT, KC_RGUI),
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[TD_RCT_RSF] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RCTL, KC_RSFT),
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
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* │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │PSc│
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┤
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* │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │Bspc │Del│
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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* │FnCaps│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Enter │PgU│
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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* │ LShift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │CtlSft│ ↑ │PgD│
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
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* │LCtl│LGui│LAlt│ Space │AlGu│FnLk│ │ ← │ ↓ │ → │
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* └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
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*/
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[L_BASE] = LAYOUT_truefox( \
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PSCR, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_DEL, \
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FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RCT_RSF, KC_UP, KC_PGDN, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, RAL_RGU, FN_FNLK, KC_LEFT, KC_DOWN, KC_RGHT \
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),
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/* Function layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
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* │ │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│Num│Scr│Pau│
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┤
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* │ M4 │M2 │M↑ │M1 │M3 │M5 │ │UCM│ │Stp│Ply│Prv│Nxt│Clear│Ins│
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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* │ │M← │M↓ │M→ │MW↑│ │ │ │ │ │ │ │ │Top│
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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* │ │MA0│MA2│MW←│MW→│ │ │ │VoD│VoU│Mut│ App │PgU│Btm│
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
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* │ │Dstp│Dst←│ MW↓ │Dst→│ │ │Hom│PgD│End│
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* └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
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*/
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[L_FN] = LAYOUT_truefox( \
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, NUMPAD, KC_SLCK, KC_PAUS, \
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KC_BTN4, KC_BTN2, KC_MS_U, KC_BTN1, KC_BTN3, KC_BTN5, _______, UC_MOD, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, CLEAR, KC_INS, \
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_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, TOP, \
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_______, KC_ACL0, KC_ACL2, KC_WH_L, KC_WH_R, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_APP, KC_PGUP, BOTTOM, \
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_______, DESKTOP, DSKTP_L, KC_WH_D, DSKTP_R, _______, KC_HOME, KC_PGDN, KC_END \
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),
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/* Numpad layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
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* │Num│ │ │ │ │ │ │P7 │P8 │P9 │P- │ − │ = │Num│ │ │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┤
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* │ │ │ │ │ │ │ │P4 │P5 │P6 │P+ │ ( │ ) │ │ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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* │ │ │ │ │ │ │ │P1 │P2 │P3 │P* │ × │ PEnter │ │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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* │ │ │ │ │ │ │P0 │P0 │ , │P. │P/ │ ÷ │ │ │
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
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* │ │ │ │ │ │ │ │ │ │ │
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* └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
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*/
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[L_NUMPAD] = LAYOUT_truefox( \
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NUMPAD, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PMNS, MINUS, EQUALS, NUMPAD, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, L_PAREN, R_PAREN, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PAST, TIMES, KC_PENT, _______, \
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_______, _______, _______, _______, _______, _______, KC_P0, KC_P0, COMMA, KC_PDOT, KC_PSLS, DIVIDE, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||
),
|
||
};
|