keychron_qmk_firmware/keyboards/helix/rev2
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
back
keymaps OLED: driver naming cleanups (#21710) 2023-08-15 10:30:34 +01:00
qmk_conf Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
sc
under
config.h
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
local_features.mk OLED: driver naming cleanups (#21710) 2023-08-15 10:30:34 +01:00
override_helix_options.mk-maintenance
post_config.h
post_rules.mk
readme.md
rev2.c
rev2.h
rules.mk
serial_config_simpleapi.h

Helix rev2

A compact split ortholinear keyboard.

Make example for this keyboard (after setting up your build environment):

make helix/rev2:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.