keychron_qmk_firmware/keyboards/maxipad
Drashna Jaelre b05c0e46c6 Adds a default value for IS_COMMAND for COMMAND feature (#4301)
* Add default value for IS_COMMAND for COMMAND feature

* Cleanup and consistency

* Update Templates to reflect change

* Fix IS_COMMAND in template

* Fix IS_COMMAND define

* Use consistent IS_COMMAND block in templates

* Remove unnecessary `#undef IS_COMMAND` directives

* Fix compile issue on orthodox

* Reomve IS_COMMAND option for newer boards

* Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting

* Remove a couple of additional IS_COMMAND defines

* Remove remaining redundant IS_COMMAND definitions

* Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin

* Remove multiple empty lines in modified config.h files

* Update additional boards

* Reomve IS_COMMAND from newer boards

* Update Alice keyboard

* Remove IS_COMMAND from additional boards

Jan 24th edition
2019-01-26 15:49:45 -08:00
..
keymaps/default Remove empty fn_actions[] 2019-01-11 18:32:43 -08:00
config.h Adds a default value for IS_COMMAND for COMMAND feature (#4301) 2019-01-26 15:49:45 -08:00
info.json QMK Configurator support for Maxipad keypad (#3307) 2018-07-04 18:04:22 -07:00
maxipad.c
maxipad.h QMK Configurator support for Maxipad keypad (#3307) 2018-07-04 18:04:22 -07:00
readme.md QMK Configurator support for Maxipad keypad (#3307) 2018-07-04 18:04:22 -07:00
rules.mk Update keyboards' rules.mk/Makefiles (#1442) 2017-06-30 16:09:52 -04:00

Maxipad

Quantum MK Firmware

For the full Quantum feature list, see the parent readme.md.

If you are using a pro micro then make sure to enable USE_PRO_MICRO in the makefile Change the config.h pinout to match your mcu!!

Depending on which keymap you would like to use, you will have to compile slightly differently.

Default

To build with the default keymap, simply run make maxipad:default.

Other Keymaps

Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c and see keymap document (you can find in top readme.md) and existent keymap files.