mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-12-25 10:44:59 +06:00
179 lines
6.1 KiB
C
179 lines
6.1 KiB
C
/*
|
|
* Copyright 2020 Richard Sutherland (rich@brickbots.com)
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "wpm.h"
|
|
#include "timer.h"
|
|
#include "keycode.h"
|
|
#include "quantum_keycodes.h"
|
|
#include "action_util.h"
|
|
#include <math.h>
|
|
|
|
// WPM Stuff
|
|
static uint8_t current_wpm = 0;
|
|
static uint32_t wpm_timer = 0;
|
|
|
|
/* The WPM calculation works by specifying a certain number of 'periods' inside
|
|
* a ring buffer, and we count the number of keypresses which occur in each of
|
|
* those periods. Then to calculate WPM, we add up all of the keypresses in
|
|
* the whole ring buffer, divide by the number of keypresses in a 'word', and
|
|
* then adjust for how much time is captured by our ring buffer. The size
|
|
* of the ring buffer can be configured using the keymap configuration
|
|
* value `WPM_SAMPLE_PERIODS`.
|
|
*
|
|
*/
|
|
#define MAX_PERIODS (WPM_SAMPLE_PERIODS)
|
|
#define PERIOD_DURATION (1000 * WPM_SAMPLE_SECONDS / MAX_PERIODS)
|
|
|
|
static int16_t period_presses[MAX_PERIODS] = {0};
|
|
static uint8_t current_period = 0;
|
|
static uint8_t periods = 1;
|
|
|
|
#if !defined(WPM_UNFILTERED)
|
|
/* LATENCY is used as part of filtering, and controls how quickly the reported
|
|
* WPM trails behind our actual instantaneous measured WPM value, and is
|
|
* defined in milliseconds. So for LATENCY == 100, the displayed WPM is
|
|
* smoothed out over periods of 0.1 seconds. This results in a nice,
|
|
* smoothly-moving reported WPM value which nevertheless is never more than
|
|
* 0.1 seconds behind the typist's actual current WPM.
|
|
*
|
|
* LATENCY is not used if WPM_UNFILTERED is defined.
|
|
*/
|
|
# define LATENCY (100)
|
|
static uint32_t smoothing_timer = 0;
|
|
static uint8_t prev_wpm = 0;
|
|
static uint8_t next_wpm = 0;
|
|
#endif
|
|
|
|
void set_current_wpm(uint8_t new_wpm) {
|
|
current_wpm = new_wpm;
|
|
}
|
|
uint8_t get_current_wpm(void) {
|
|
return current_wpm;
|
|
}
|
|
|
|
bool wpm_keycode(uint16_t keycode) {
|
|
return wpm_keycode_kb(keycode);
|
|
}
|
|
|
|
__attribute__((weak)) bool wpm_keycode_kb(uint16_t keycode) {
|
|
return wpm_keycode_user(keycode);
|
|
}
|
|
|
|
__attribute__((weak)) bool wpm_keycode_user(uint16_t keycode) {
|
|
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX) || (keycode >= QK_MODS && keycode <= QK_MODS_MAX)) {
|
|
keycode = keycode & 0xFF;
|
|
} else if (keycode > 0xFF) {
|
|
keycode = 0;
|
|
}
|
|
if ((keycode >= KC_A && keycode <= KC_0) || (keycode >= KC_TAB && keycode <= KC_SLASH)) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
#if defined(WPM_ALLOW_COUNT_REGRESSION)
|
|
__attribute__((weak)) uint8_t wpm_regress_count(uint16_t keycode) {
|
|
bool weak_modded = (keycode >= QK_LCTL && keycode < QK_LSFT) || (keycode >= QK_RCTL && keycode < QK_RSFT);
|
|
|
|
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX) || (keycode >= QK_MODS && keycode <= QK_MODS_MAX)) {
|
|
keycode = keycode & 0xFF;
|
|
} else if (keycode > 0xFF) {
|
|
keycode = 0;
|
|
}
|
|
if (keycode == KC_DELETE || keycode == KC_BACKSPACE) {
|
|
if (((get_mods() | get_oneshot_mods()) & MOD_MASK_CTRL) || weak_modded) {
|
|
return WPM_ESTIMATED_WORD_SIZE;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// Outside 'raw' mode we smooth results over time.
|
|
|
|
void update_wpm(uint16_t keycode) {
|
|
if (wpm_keycode(keycode) && period_presses[current_period] < INT16_MAX) {
|
|
period_presses[current_period]++;
|
|
}
|
|
#if defined(WPM_ALLOW_COUNT_REGRESSION)
|
|
uint8_t regress = wpm_regress_count(keycode);
|
|
if (regress && period_presses[current_period] > INT16_MIN) {
|
|
period_presses[current_period]--;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void decay_wpm(void) {
|
|
int32_t presses = period_presses[0];
|
|
for (int i = 1; i <= periods; i++) {
|
|
presses += period_presses[i];
|
|
}
|
|
if (presses < 0) {
|
|
presses = 0;
|
|
}
|
|
int32_t elapsed = timer_elapsed32(wpm_timer);
|
|
uint32_t duration = (((periods)*PERIOD_DURATION) + elapsed);
|
|
int32_t wpm_now = (60000 * presses) / (duration * WPM_ESTIMATED_WORD_SIZE);
|
|
|
|
if (wpm_now < 0) // set some reasonable WPM measurement limits
|
|
wpm_now = 0;
|
|
if (wpm_now > 240) wpm_now = 240;
|
|
|
|
if (elapsed > PERIOD_DURATION) {
|
|
current_period = (current_period + 1) % MAX_PERIODS;
|
|
period_presses[current_period] = 0;
|
|
periods = (periods < MAX_PERIODS - 1) ? periods + 1 : MAX_PERIODS - 1;
|
|
elapsed = 0;
|
|
wpm_timer = timer_read32();
|
|
}
|
|
if (presses < 2) // don't guess high WPM based on a single keypress.
|
|
wpm_now = 0;
|
|
|
|
#if defined(WPM_LAUNCH_CONTROL)
|
|
/*
|
|
* If the `WPM_LAUNCH_CONTROL` option is enabled, then whenever our WPM
|
|
* drops to absolute zero due to no typing occurring within our sample
|
|
* ring buffer, we reset and start measuring fresh, which lets our WPM
|
|
* immediately reach the correct value even before a full sampling buffer
|
|
* has been filled.
|
|
*/
|
|
if (presses == 0) {
|
|
current_period = 0;
|
|
periods = 0;
|
|
wpm_now = 0;
|
|
period_presses[0] = 0;
|
|
}
|
|
#endif // WPM_LAUNCH_CONTROL
|
|
|
|
#if defined(WPM_UNFILTERED)
|
|
current_wpm = wpm_now;
|
|
#else
|
|
int32_t latency = timer_elapsed32(smoothing_timer);
|
|
if (latency > LATENCY) {
|
|
smoothing_timer = timer_read32();
|
|
prev_wpm = current_wpm;
|
|
next_wpm = wpm_now;
|
|
}
|
|
|
|
current_wpm = prev_wpm + (latency * ((int)next_wpm - (int)prev_wpm) / LATENCY);
|
|
#endif
|
|
}
|