mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-11-24 09:27:36 +06:00
79d5b27993
* squashed commits to master * Fix in case of missing user_song_list Substitutes missing songs with safe versions Also updated and added detail to keymap readme * Adjust Readme to match qmk contrib conventions * Update keyboards/planck/keymaps/rootiest/config.h * Update keyboards/planck/keymaps/rootiest/keymap.c * Update keyboards/planck/keymaps/rootiest/keymap.c * Update keyboards/planck/keymaps/rootiest/keymap.c * Update keyboards/planck/keymaps/rootiest/keymap.c * Fixed license header to GPLv2+ * Fix Volume key delay Use a static number instead of removed MEDIA_KEY_DELAY * Use TAP_CODE_DELAY * added license to config.h * Clean up formatting - Fixed markdown in readme - Removed extra commented line from config.h * Update keyboards/planck/keymaps/rootiest/config.h
1929 lines
77 KiB
C
1929 lines
77 KiB
C
/* Copyright 2021 Chris Laprade
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "raw_hid.h"
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#include "print.h"
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#include "muse.h"
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/*
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* Define keyboard name to be used by UI.
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* This allows for using a different name
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* than the one defined by QMK for your board.
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*/
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#define KEEB_MODEL_NAME "The Rootiest BoogieBoard"
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// Give names to the layers so they are easier to reference
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enum custom_layers {
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_BASE,
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_QWERTY = _BASE,
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_COLEMAK,
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_DVORAK,
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_SYMBLS,
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_RAISE = _SYMBLS,
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_NUMBRS,
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_LOWER = _NUMBRS,
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_PLOVER,
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_FEATURS,
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_ADJUST = _FEATURS,
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_NUMPD,
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_TABULA,
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_MOUSY,
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};
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#define LOWER MO(_NUMBRS)
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#define RAISE MO(_SYMBLS)
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// unicode hexes
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#define UC_DEG UC(0x00B0) // °
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#define UC_DEGF UC(0x2109) // ℉
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// Time (ms) to wait between frames for the wake rgb animation
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#define WAKE_ANIMATION_TIMER_FREQUENCY 50
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// Is a display connected
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// #define USING_OLED_DISPLAY false
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// wait DELAY ms before unregistering media keys
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#define TAP_CODE_DELAY 10
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// Modifier remover
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#define WITHOUT_MODS(...) \
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do { \
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const uint8_t _real_mods = get_mods(); \
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clear_mods(); \
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{__VA_ARGS__} set_mods(_real_mods); \
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} while (0)
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// A whole boatload of audio "songs" defined for use by the keyboard
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#ifdef AUDIO_ENABLE
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float planck_song[][2] = SONG(PLANCK_SOUND);
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float hello_song[][2] = SONG(ONE_UP_SOUND2);
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float bye_song[][2] = SONG(GOODBYE_SOUND);
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float num_song[][2] = SONG(DVORAK_SOUND);
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float qwerty_song[][2] = SONG(QWERTY_SOUND);
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float colemak_song[][2] = SONG(COLEMAK_SOUND);
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float dvorak_song[][2] = SONG(DVORAK_SOUND);
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float funk_song[][2] = SONG(COLEMAK_SOUND);
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float workman_song[][2] = SONG(WORKMAN_SOUND);
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float term_song[][2] = SONG(TERMINAL_SOUND);
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float lover_song[][2] = SONG(PLOVER_SOUND);
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float ode_song[][2] = SONG(ODE_TO_JOY);
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float rock_song[][2] = SONG(ROCK_A_BYE_BABY);
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float clue_song[][2] = SONG(CLUEBOARD_SOUND);
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float camp_song[][2] = SONG(CAMPANELLA);
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float imp_march_song[][2] = SONG(IMPERIAL_MARCH);
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float gameover_song[][2] = SONG(MARIO_GAMEOVER);
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float puzzle_song[][2] = SONG(ZELDA_PUZZLE2);
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float caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
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float caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
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float slctl_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
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float slctl_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
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float slalt_on[][2] = SONG(NUM_LOCK_ON_SOUND);
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float slalt_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
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float leader_started[][2] = SONG(LEAD_START_SOUND);
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float leader_succeed[][2] = SONG(LEAD_SUCCESS_SOUND);
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float leader_fail[][2] = SONG(LEAD_FAIL_SOUND);
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float plover_song[][2] = SONG(PLOVER_SOUND);
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float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
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#endif
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// Declare stored memory config
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typedef union {
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uint32_t raw;
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struct {
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bool do_wakeup_animation : 1;
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uint8_t rgbcon_tracker : 8;
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bool do_wakeup_audio : 1;
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};
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} user_config_t;
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user_config_t user_config;
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// Initialize variable holding the binary
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// representation of active modifiers.
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uint8_t mod_state = 0;
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// Declare custom keycodes
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enum custom_keycodes {
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MO_BASE = SAFE_RANGE,
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MO_SYMBLS,
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MO_NUMBRS,
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MO_FEATURS,
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QWERTY,
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COLEMAK,
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DVORAK,
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PLOVER,
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BACKLIT,
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MUSIC_ON,
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MUSIC_OFF,
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EXT_PLV,
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MY_RGBCON,
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MY_DEGREES,
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ALT_TAB,
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PRINT_WPM_KEY,
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IRONY,
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WAKE_ANI_TOG,
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WAKE_AUD_TOG,
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DO_RESET,
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KC_PRVWD,
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KC_NXTWD,
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KC_LSTRT,
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KC_LEND,
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KC_DLINE,
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KC_REDO,
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KC_SAVE,
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KC_SLCTALL,
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KC_ALTF4,
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KC_KILL,
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KC_LCUT,
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KC_LCOPY,
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KC_NXTAB,
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KC_PRVTAB,
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};
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// Declare unicode map array
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enum unicode_names { BANG, SNEK };
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const uint32_t PROGMEM unicode_map[] = {
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//[UCD_BANG] = 0x203D, // ‽
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//[UCD_IRONY] = 0x2E2E, // ⸮
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[SNEK] = 0x1F40D, // 🐍
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};
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enum combo_events { ZC_COPY, XV_PASTE };
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const uint16_t PROGMEM copy_combo[] = {KC_Z, KC_C, COMBO_END};
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const uint16_t PROGMEM paste_combo[] = {KC_X, KC_V, COMBO_END};
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combo_t key_combos[COMBO_COUNT] = {
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[ZC_COPY] = COMBO_ACTION(copy_combo),
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[XV_PASTE] = COMBO_ACTION(paste_combo),
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};
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// Tap Dance key declarations
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enum {
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TD_DEG_DEGF,
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TD_SMILEY,
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TD_LSHFT_CAPS,
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TD_LCTL_STICKY,
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TD_LALT_STICKY,
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TD_LOWER,
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TD_RAISE,
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};
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// Declare available Tap-Dance states
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typedef enum {
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TD_NONE,
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TD_SINGLE_TAP,
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TD_DOUBLE_TAP,
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TD_TRIPLE_TAP,
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TD_DOUBLE_SINGLE_TAP,
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TD_SINGLE_HOLD,
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TD_DOUBLE_HOLD,
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TD_TRIPLE_HOLD,
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TD_UNKNOWN,
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} td_state_t;
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// Tap-Dance struct
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typedef struct {
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bool is_press_action;
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td_state_t state;
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} td_tap_t;
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// Whether or not to do the wake animation+sound
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bool do_wake_animation;
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// Variable to keep track of the rgb mode assigned by the RGB_CON key
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static uint8_t rgbcon_tracker = 0;
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// Used by the on-board WPM tracker
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char wpm_str[12];
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// Variables used for the alt-tab key
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bool is_alt_tab_active = false;
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uint16_t alt_tab_timer = 0;
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// Variables used by the Irony key
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#define IRONY_HOLD_DELAY 500
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uint16_t irony_pressed_time;
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bool irony_active = false;
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bool irony_shifted = false;
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char irony_str[4] = "⸮";
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char bang_str[4] = "‽";
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// Variables used for the rgb wakeup animation
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static uint16_t wake_rgb_timer;
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static uint8_t wake_rgb_count = 0;
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bool waking_up = false;
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bool do_wake_audio = false;
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// Muse variables
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bool muse_mode = false;
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bool musical_mode = false;
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uint8_t last_muse_note = 0;
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uint16_t muse_counter = 0;
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uint8_t muse_offset = 70;
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uint16_t muse_tempo = 50;
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// Used by Leader key chords
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bool did_leader_succeed;
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LEADER_EXTERNS();
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// Tap-Dance stuffs, initializing functions that are coded further below
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td_state_t cur_dance(qk_tap_dance_state_t* state);
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void sml_finished(qk_tap_dance_state_t* state, void* user_data);
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void sml_reset(qk_tap_dance_state_t* state, void* user_data);
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void scap_finished(qk_tap_dance_state_t* state, void* user_data);
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void scap_reset(qk_tap_dance_state_t* state, void* user_data);
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void slctl_finished(qk_tap_dance_state_t* state, void* user_data);
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void slctl_reset(qk_tap_dance_state_t* state, void* user_data);
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void slalt_finished(qk_tap_dance_state_t* state, void* user_data);
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void slalt_reset(qk_tap_dance_state_t* state, void* user_data);
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bool lctl_sticky = false;
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bool lalt_sticky = false;
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// This function is called when lock indicators (caps-lock led) are changed/toggled/updated
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bool led_update_user(led_t led_state) {
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rgblight_set_layer_state(10, led_state.caps_lock);
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#ifdef AUDIO_ENABLE
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static uint8_t caps_state = 0;
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if (caps_state != led_state.caps_lock) {
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// When the caps-lock led state changes play sounds
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led_state.caps_lock ? PLAY_SONG(caps_on) : PLAY_SONG(caps_off);
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caps_state = led_state.caps_lock;
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}
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#endif
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return true;
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}
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// Define key layout/layers
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // Define all the layers
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[_BASE] = LAYOUT_planck_mit( //
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KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, //
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LT(_TABULA, KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, //
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TD(TD_LSHFT_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, //
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TD(TD_LCTL_STICKY), KC_LEAD, KC_LGUI, TD(TD_LALT_STICKY), MO(_SYMBLS), KC_SPC, MO(_NUMBRS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT),
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/*
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Base Layer [0]
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* ,-----------------------------------------------------------------------------------.
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* |Gr/ESC| Q | W | E | R | T | Y | U | I | O | P |BckSpc|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Tabula| A | S | D | F | G | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |SH/CAP| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | LCtrl|Leader| OS | Alt |Symbol| Space |Number| Left | Dwn | Up | Right|
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT_planck_mit( //
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KC_GESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, //
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LT(_TABULA, KC_TAB), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, //
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TD(TD_LSHFT_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, //
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TD(TD_LCTL_STICKY), KC_LEAD, KC_LGUI, TD(TD_LALT_STICKY), MO(_SYMBLS), KC_SPC, MO(_NUMBRS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT),
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/*
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Colemak Layer [1]
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* ,-----------------------------------------------------------------------------------.
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* |Gr/ESC| Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Tabula| A | R | S | T | D | H | N | E | I | O | " |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |SH/CAP| Z | X | C | V | B | K | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | LCtrl|Leader| OS | Alt |Symbol| Space |Number| Left | Dwn | Up | Right|
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* `-----------------------------------------------------------------------------------'
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*/
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[_DVORAK] = LAYOUT_planck_mit( //
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KC_GESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, //
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LT(_TABULA, KC_TAB), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_TRNS, KC_S, KC_SLSH, //
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TD(TD_LSHFT_CAPS), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SFTENT, //
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TD(TD_LCTL_STICKY), KC_LEAD, KC_LGUI, TD(TD_LALT_STICKY), MO(_SYMBLS), KC_SPC, MO(_NUMBRS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT),
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/* Dvorak Layer [2]
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* ,-----------------------------------------------------------------------------------.
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* |Gr/ESC| " | , | . | P | Y | F | G | C | R | L | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Tabula| A | O | E | U | I | D | H | T | N | S | / |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |SH/CAP| ; | Q | J | K | X | B | M | W | V | Z |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | LCtrl|Leader| OS | Alt |Symbol| Space |Number| Left | Dwn | Up | Right|
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* `-----------------------------------------------------------------------------------'
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*/
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[_SYMBLS] = LAYOUT_planck_mit( //
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KC_MPLY, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, //
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, //
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KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, LSFT(KC_LCTL), LSFT(KC_LCTL), KC_HOME, KC_END, KC_TRNS, //
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TG(_NUMPD), KC_TRNS, KC_TRNS, KC_TRNS, TO(_BASE), KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY),
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/*
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Symbols Layer [3]
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* ,-----------------------------------------------------------------------------------.
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* | Play | ! | @ | # | $ | % | ^ | & | * | ( | ) |BckSpc|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Delete| F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| F7 | F8 | F9 | F10 | F11 | F12 |LShLCt|LShLCt| Home | End |------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | TG(7)|------|------|------| Base | ----- | MO(4)| Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_NUMBRS] = LAYOUT_planck_mit( //
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KC_MPLY, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, //
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, //
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KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, KC_TRNS, //
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TG(_NUMPD), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TO(_BASE), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY),
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/*
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Numbers Layer [4]
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* ,-----------------------------------------------------------------------------------.
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* | Play | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |BckSpc|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Delete| F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| F7 | F8 | F9 | F10 | F11 | F12 | # | / | PgUp | PgDwn|------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | TG(7)|------|------|------| MO(3)| ----- | Base | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_PLOVER] = LAYOUT_planck_mit( //
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KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, //
|
|
XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, //
|
|
XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, //
|
|
EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX),
|
|
/* Plover Layer [5]
|
|
* ,-----------------------------------------------------------------------------------.
|
|
* | # | # | # | # | # | # | # | # | # | # | # | # |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | | S | T | P | H | * | * | F | P | L | T | D |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | | S | K | W | R | * | * | R | B | G | S | Z |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | Exit | | | A | O | | E | U | | | |
|
|
* `-----------------------------------------------------------------------------------'
|
|
*/
|
|
|
|
[_FEATURS] = LAYOUT_planck_mit( //
|
|
LCTL(LALT(KC_DEL)), DO_RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, TD(TD_DEG_DEGF), TD(TD_SMILEY), KC_DEL, //
|
|
RGB_VAI, RGB_VAD, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, DF(_BASE), DF(_COLEMAK), DF(_DVORAK), TO(_PLOVER), MY_RGBCON, //
|
|
KC_TRNS, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, CK_ON, CK_OFF, KC_ENTER, //
|
|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TG(_MOUSY), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
|
/*
|
|
Special Features Layer [6]
|
|
* ,-----------------------------------------------------------------------------------.
|
|
* |C+A+DL| Reset| Debug|RGBTog|RGBMod| Hue+ | Hue- | Sat+ | Sat- |Unicod| Emoji|Delete|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* |RGBVAI|RGBVAD|MU_MOD| AU_ON|AU_OFF|RALTGU|SALTGU| Base |Colemk|Dvorak|Plover|RGBCON|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* |------|MUV_DE|MUV_IN| MU_ON|MU_OFF| MI_ON|MI_OFF|TERMON|TRMOFF|CLK-ON|CLKOFF|Enter |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* |------|------|------|------|------| TG(8) |------|------|------|------|------|
|
|
* `-----------------------------------------------------------------------------------'
|
|
*/
|
|
|
|
[_NUMPD] = LAYOUT_planck_mit( //
|
|
KC_ESC, KC_HOME, KC_UP, KC_END, KC_PERC, KC_LCBR, KC_RCBR, KC_TAB, KC_P7, KC_P8, KC_P9, KC_BSPC, //
|
|
KC_TILD, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSLS, KC_LBRC, KC_RBRC, KC_PSLS, KC_P4, KC_P5, KC_P6, KC_PMNS, //
|
|
KC_LSFT, KC_SLSH, KC_CUT, KC_COPY, KC_PASTE, KC_LT, KC_GT, KC_PAST, KC_P1, KC_P2, KC_P3, KC_PPLS, //
|
|
TO(_BASE), KC_LEAD, KC_LGUI, KC_LALT, KC_LCPO, KC_SPC, KC_RCPC, KC_HASH, KC_P0, KC_PDOT, KC_PENT),
|
|
/*
|
|
Numpad Layer [7]
|
|
* ,-----------------------------------------------------------------------------------.
|
|
* | Esc | Home | Up | End | % | { | } | Tab | 7 | 8 | 9 |BckSpc|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | ~ | Left | Down | Right| \ | [ | ] | / | 4 | 5 | 6 | - |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | Shift| / |Ctrl+X|Ctrl+C|Ctrl+V| < | > | * | 1 | 2 | 3 | + |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | Base |Leader| Alt | OS |LCtl/(| Space |)/RCtl| # | 0 | . |Enter |
|
|
* `-----------------------------------------------------------------------------------'
|
|
*/
|
|
[_TABULA] = LAYOUT_planck_mit( //
|
|
KC_ESC, KC_ALTF4, VLK_TOG, PRINT_WPM_KEY, WAKE_ANI_TOG, WAKE_AUD_TOG, KC_REDO, UC_MOD, UC_M_WC, CG_TOGG, AG_TOGG, KC_DLINE, //
|
|
KC_NXTAB, KC_SLCTALL, KC_SAVE, KC_TRNS, KC_FIND, SH_TG, SH_TG, IRONY, KC_LCUT, KC_LCOPY, KC_TRNS, KC_KILL, //
|
|
KC_LSFT, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_PRVWD, KC_NXTWD, TG(_MOUSY), KC_TRNS, KC_HOME, KC_END, KC_SFTENT, //
|
|
TO(_BASE), KC_LCTL, KC_LGUI, KC_LALT, KC_LSPO, ALT_TAB, KC_RSPC, KC_PRVWD, KC_BRID, KC_BRIU, KC_NXTWD),
|
|
/* Tabular Layer [8]
|
|
* ,-----------------------------------------------------------------------------------.
|
|
* | Esc |Alt+F4|Veloci| WPM |WakANI|WakAUD|Ctrl+Y|UCMode|UCWinC|CtGUTg|AltGTg| DLine|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | Tab |Ctrl+A|Ctrl+S|------|Ctrl+F| SWAP | SWAP | ⸮^‽ |CutLin|CpyLin|------|DelLin|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | Shift|Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V|PrVWin|NxtWin| TG(8)|------| Home | End |Enter |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | Base | LCtrl| Alt | OS |LSft/(| Alt+Tab |)/RSft|PrvSel|ScrBr-|ScrBr+|NxtSel|
|
|
* `-----------------------------------------------------------------------------------'
|
|
*/
|
|
|
|
[_MOUSY] = LAYOUT_planck_mit( //
|
|
KC_ESC, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, UC_MOD, UC_M_WC, CG_TOGG, AG_TOGG, KC_BSPC, //
|
|
KC_TAB, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, IRONY, VLK_TOG, KC_TRNS, KC_TRNS, KC_TRNS, //
|
|
KC_LSFT, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_PRVWD, KC_NXTWD, KC_TRNS, KC_HOME, KC_BTN3, KC_END, KC_SFTENT, //
|
|
TO(_BASE), KC_LCTL, KC_LGUI, KC_LALT, KC_BTN1, ALT_TAB, KC_BTN2, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R)};
|
|
/* MousePad Layer [9]
|
|
* ,-----------------------------------------------------------------------------------.
|
|
* | Esc |MsBtn1| MsUp |MsBtn2|------|------|------|UCMode|UCWinC|CtGUTg|AltGTg|BckSpc|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | ~ |MsLeft|MsDown|MsRigt|------|------|------| ⸮^‽ |Veloci|------|------|------|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | Shift|------|Ctrl+X|Ctrl+C|Ctrl+V|------|------|------| Home |MsBtn3| End |Enter |
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
* | Base | LCtrl| Alt | OS |MsBtn1| Alt+Tab |MsBtn2|MsWhlL|MsWhlD|MsWhlU|MsWhlR|
|
|
* `-----------------------------------------------------------------------------------'
|
|
*/
|
|
|
|
// Define RGB layers | assign leds and their values for each rgb layer
|
|
const rgblight_segment_t PROGMEM my_warning_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 9, HSV_RED}, {0, 1, HSV_RED});
|
|
const rgblight_segment_t PROGMEM my_allgood_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 9, HSV_GREEN}, {0, 1, HSV_GREEN});
|
|
const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_RED}, {8, 1, HSV_RED});
|
|
const rgblight_segment_t PROGMEM my_number_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_MAGENTA}, {8, 1, HSV_MAGENTA});
|
|
const rgblight_segment_t PROGMEM my_symbol_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_GREEN}, {8, 1, HSV_GREEN});
|
|
const rgblight_segment_t PROGMEM my_tabula_layer[] = RGBLIGHT_LAYER_SEGMENTS({3, 4, HSV_CORAL}, {1, 1, HSV_CORAL}, {8, 1, HSV_CORAL});
|
|
const rgblight_segment_t PROGMEM my_mousy_layer[] = RGBLIGHT_LAYER_SEGMENTS({3, 4, HSV_TURQUOISE}, {1, 1, HSV_TURQUOISE}, {8, 1, HSV_TURQUOISE}, {7, 1, HSV_MAGENTA});
|
|
const rgblight_segment_t PROGMEM my_numpad_layer[] = RGBLIGHT_LAYER_SEGMENTS({3, 4, HSV_GOLD}, {1, 1, HSV_GOLD}, {8, 1, HSV_GOLD}, {7, 1, HSV_BLUE});
|
|
const rgblight_segment_t PROGMEM my_features_layer[] = RGBLIGHT_LAYER_SEGMENTS({3, 4, HSV_BLUE}, {1, 1, HSV_BLUE}, {8, 1, HSV_BLUE});
|
|
const rgblight_segment_t PROGMEM my_base_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 0, HSV_BLACK});
|
|
const rgblight_segment_t PROGMEM my_colemak_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_GREEN});
|
|
const rgblight_segment_t PROGMEM my_dvorak_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_ORANGE});
|
|
const rgblight_segment_t PROGMEM my_plover_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_GOLD});
|
|
|
|
// Define the array of rgb layers. Later layers take precedence
|
|
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_base_layer, // Base Layer
|
|
my_colemak_layer, // Overrides previous layer
|
|
my_dvorak_layer, // Overrides previous layers
|
|
my_symbol_layer, // Overrides previous layers
|
|
my_number_layer, // ...etc my_features_layer, // Overrides layers
|
|
my_plover_layer, //
|
|
my_features_layer, //
|
|
my_numpad_layer, //
|
|
my_tabula_layer, //
|
|
my_mousy_layer, //
|
|
my_capslock_layer, //
|
|
my_warning_layer, //
|
|
my_allgood_layer); // CapsLock Layer);
|
|
|
|
// Configure encoders
|
|
bool encoder_update_user(uint8_t index, bool clockwise) {
|
|
if (musical_mode) {
|
|
if (clockwise) {
|
|
tap_code16(MU_MOD);
|
|
} else {
|
|
tap_code16(MU_MOD);
|
|
}
|
|
} else {
|
|
if (muse_mode) {
|
|
if (IS_LAYER_ON(_RAISE)) {
|
|
if (clockwise) {
|
|
muse_offset++;
|
|
} else {
|
|
muse_offset--;
|
|
}
|
|
} else {
|
|
if (clockwise) {
|
|
muse_tempo += 1;
|
|
} else {
|
|
muse_tempo -= 1;
|
|
}
|
|
}
|
|
} else {
|
|
if (index == 0) { /* First encoder */
|
|
uint16_t held_keycode_timer = timer_read();
|
|
switch (biton32(layer_state)) {
|
|
case 0: // Base Layer
|
|
if ((get_mods() & MOD_MASK_GUI)) { // GUI-ed
|
|
if (clockwise) {
|
|
tap_code(KC_RIGHT);
|
|
|
|
} else {
|
|
tap_code(KC_LEFT);
|
|
}
|
|
} else if ((get_mods() & MOD_MASK_ALT)) { // Alt-ed
|
|
if (clockwise) {
|
|
tap_code16(LALT(KC_TAB)); // Alt+Tabbing
|
|
} else {
|
|
tap_code16(LSA(KC_TAB));
|
|
}
|
|
} else if ((get_mods() & MOD_MASK_SHIFT)) { // Shifted
|
|
const uint8_t _real_mods = get_mods();
|
|
unregister_code16(KC_LSFT);
|
|
unregister_code16(KC_RSFT);
|
|
clear_mods();
|
|
if (clockwise) {
|
|
tap_code16(KC_MS_WH_DOWN);
|
|
} else {
|
|
tap_code16(KC_MS_WH_UP);
|
|
}
|
|
set_mods(_real_mods);
|
|
} else if ((get_mods() & MOD_MASK_CTRL)) { // Ctrl-ed
|
|
if (clockwise) {
|
|
tap_code16(RCTL(KC_TAB)); // Ctrl+Tabbing
|
|
} else {
|
|
tap_code16(RCS(KC_TAB));
|
|
}
|
|
} else { // Normal or unspecified modifiers
|
|
if (clockwise) {
|
|
// Volume control requires extra timer to function correctly
|
|
register_code(KC_VOLU);
|
|
while (timer_elapsed(held_keycode_timer) < TAP_CODE_DELAY) {
|
|
// no-op
|
|
}
|
|
unregister_code(KC_VOLD);
|
|
} else {
|
|
register_code(KC_VOLD);
|
|
while (timer_elapsed(held_keycode_timer) < TAP_CODE_DELAY) {
|
|
// no-op
|
|
}
|
|
unregister_code(KC_VOLU);
|
|
}
|
|
}
|
|
return false;
|
|
break;
|
|
case 3: // Symbols Layer
|
|
if (clockwise) {
|
|
tap_code(KC_WH_D); // Mouse wheeling
|
|
} else {
|
|
tap_code(KC_WH_U);
|
|
}
|
|
return false;
|
|
break;
|
|
case 4: // Numbers Layer
|
|
if (clockwise) {
|
|
tap_code(KC_WH_D); // Mouse wheeling
|
|
} else {
|
|
tap_code(KC_WH_U);
|
|
}
|
|
return false;
|
|
break;
|
|
case 6: // Features Layer
|
|
if (clockwise) {
|
|
tap_code16(KC_DOWN);
|
|
} else {
|
|
tap_code16(KC_UP);
|
|
}
|
|
default: // Any other layer
|
|
if ((get_mods() & MOD_MASK_CSAG)) {
|
|
if (clockwise) {
|
|
WITHOUT_MODS({ SEND_STRING(SS_TAP(X_RIGHT)); });
|
|
} else {
|
|
WITHOUT_MODS({ SEND_STRING(SS_TAP(X_LEFT)); });
|
|
}
|
|
} else {
|
|
if (clockwise) {
|
|
tap_code(KC_DOWN); // Simple Up/Down
|
|
} else {
|
|
tap_code(KC_UP);
|
|
}
|
|
}
|
|
return false;
|
|
break;
|
|
}
|
|
} else if (index == 1) { /* Second encoder (if we had one) */
|
|
if (clockwise) {
|
|
tap_code16(LCTL(KC_LEFT)); // Ctrl+Left/Right
|
|
} else {
|
|
tap_code16(LCTL(KC_RIGHT));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// OLED CONFIGURATION
|
|
/*
|
|
static void render_logo(void) {
|
|
static const char PROGMEM qmk_logo[] = {0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00};
|
|
|
|
oled_write_P(qmk_logo, false);
|
|
}
|
|
*/
|
|
|
|
// Process Combo events
|
|
void process_combo_event(uint16_t combo_index, bool pressed) {
|
|
switch (combo_index) {
|
|
case ZC_COPY:
|
|
if (pressed) {
|
|
tap_code16(LCTL(KC_C));
|
|
}
|
|
break;
|
|
case XV_PASTE:
|
|
if (pressed) {
|
|
tap_code16(LCTL(KC_V));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Runs every time a key is pressed or released
|
|
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
|
|
#ifdef CONSOLE_ENABLE
|
|
dprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
|
|
#endif
|
|
// Store the current modifier state in the variable for later reference
|
|
mod_state = get_mods();
|
|
switch (keycode) {
|
|
case QWERTY:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(_QWERTY);
|
|
PLAY_SONG(qwerty_song);
|
|
}
|
|
return false;
|
|
break;
|
|
case COLEMAK:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(_COLEMAK);
|
|
PLAY_SONG(colemak_song);
|
|
}
|
|
return false;
|
|
break;
|
|
case DVORAK:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(_DVORAK);
|
|
PLAY_SONG(dvorak_song);
|
|
}
|
|
return false;
|
|
break;
|
|
case PLOVER:
|
|
if (record->event.pressed) {
|
|
#ifdef AUDIO_ENABLE
|
|
stop_all_notes();
|
|
PLAY_SONG(plover_song);
|
|
#endif
|
|
layer_off(_RAISE);
|
|
layer_off(_LOWER);
|
|
layer_off(_ADJUST);
|
|
layer_on(_PLOVER);
|
|
if (!eeconfig_is_enabled()) {
|
|
eeconfig_init();
|
|
}
|
|
keymap_config.raw = eeconfig_read_keymap();
|
|
keymap_config.nkro = 1;
|
|
eeconfig_update_keymap(keymap_config.raw);
|
|
}
|
|
return false;
|
|
break;
|
|
case EXT_PLV:
|
|
if (record->event.pressed) {
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(plover_gb_song);
|
|
#endif
|
|
layer_off(_PLOVER);
|
|
}
|
|
return false;
|
|
break;
|
|
case MO_SYMBLS:
|
|
if (record->event.pressed) {
|
|
layer_on(_SYMBLS);
|
|
} else {
|
|
layer_off(_SYMBLS);
|
|
}
|
|
return false;
|
|
case MO_NUMBRS:
|
|
if (record->event.pressed) {
|
|
layer_on(_NUMBRS);
|
|
} else {
|
|
layer_off(_NUMBRS);
|
|
}
|
|
return false;
|
|
case MO_FEATURS:
|
|
if (record->event.pressed) {
|
|
layer_on(_FEATURS);
|
|
} else {
|
|
layer_off(_FEATURS);
|
|
}
|
|
return false;
|
|
case MUSIC_ON:
|
|
if (record->event.pressed) {
|
|
musical_mode = true;
|
|
register_code16(MU_ON);
|
|
} else {
|
|
unregister_code16(MU_ON);
|
|
}
|
|
break;
|
|
case MUSIC_OFF:
|
|
if (record->event.pressed) {
|
|
musical_mode = false;
|
|
register_code16(MU_OFF);
|
|
} else {
|
|
unregister_code16(MU_OFF);
|
|
}
|
|
break;
|
|
case KC_PRVWD: // Control+Left
|
|
if (record->event.pressed) {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
register_mods(mod_config(MOD_LALT));
|
|
register_code(KC_LEFT);
|
|
} else {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_LEFT);
|
|
}
|
|
} else {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
unregister_mods(mod_config(MOD_LALT));
|
|
unregister_code(KC_LEFT);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_LEFT);
|
|
}
|
|
}
|
|
break;
|
|
case KC_NXTWD: // Control+Right
|
|
if (record->event.pressed) {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
register_mods(mod_config(MOD_LALT));
|
|
register_code(KC_RIGHT);
|
|
} else {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_RIGHT);
|
|
}
|
|
} else {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
unregister_mods(mod_config(MOD_LALT));
|
|
unregister_code(KC_RIGHT);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_RIGHT);
|
|
}
|
|
}
|
|
break;
|
|
case KC_PRVTAB: // Control+Shift+Tab
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_mods(mod_config(MOD_LSFT));
|
|
register_code(KC_TAB);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_mods(mod_config(MOD_LSFT));
|
|
unregister_code(KC_TAB);
|
|
}
|
|
break;
|
|
case KC_NXTAB: // Control+Tab
|
|
if (record->event.pressed) {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_TAB);
|
|
} else {
|
|
register_mods(mod_config(MOD_LSFT));
|
|
register_code(KC_TAB);
|
|
}
|
|
} else {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
unregister_mods(mod_config(MOD_LALT));
|
|
unregister_code(KC_RIGHT);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_RIGHT);
|
|
}
|
|
}
|
|
break;
|
|
case KC_LSTRT: // Basically just Home
|
|
if (record->event.pressed) {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
// CMD-arrow on Mac, but we have CTL and GUI swapped
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_LEFT);
|
|
} else {
|
|
register_code(KC_HOME);
|
|
}
|
|
} else {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_LEFT);
|
|
} else {
|
|
unregister_code(KC_HOME);
|
|
}
|
|
}
|
|
break;
|
|
case KC_LEND: // Basically just End
|
|
if (record->event.pressed) {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
// CMD-arrow on Mac, but we have CTL and GUI swapped
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_RIGHT);
|
|
} else {
|
|
register_code(KC_END);
|
|
}
|
|
} else {
|
|
if (keymap_config.swap_lctl_lgui) {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_RIGHT);
|
|
} else {
|
|
unregister_code(KC_END);
|
|
}
|
|
}
|
|
break;
|
|
case KC_DLINE: // Control+BackSpace
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_BSPC);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_BSPC);
|
|
}
|
|
break;
|
|
case KC_COPY: // Copy: Control+C
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_C);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_C);
|
|
}
|
|
return false;
|
|
case KC_PASTE: // Paste: Control+V
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_V);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_V);
|
|
}
|
|
return false;
|
|
case KC_CUT: // Cut: Control+X
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_X);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_X);
|
|
}
|
|
return false;
|
|
break;
|
|
case KC_UNDO: // Undo: Control+Z
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_Z);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_Z);
|
|
}
|
|
return false;
|
|
case KC_REDO: // Redo: Control+Y
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_Y);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_Y);
|
|
}
|
|
break;
|
|
case KC_SAVE: // Save: Control+S
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_S);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_S);
|
|
}
|
|
return false;
|
|
case KC_FIND: // Find: Control+F
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_F);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_F);
|
|
}
|
|
return false;
|
|
case KC_SLCTALL: // Select All: Control+A
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LCTL));
|
|
register_code(KC_A);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
unregister_code(KC_A);
|
|
}
|
|
return false;
|
|
case KC_KILL: // Kill: Delete Line
|
|
if (record->event.pressed) {
|
|
tap_code(KC_HOME);
|
|
register_mods(mod_config(MOD_LSFT));
|
|
tap_code(KC_END);
|
|
unregister_mods(mod_config(MOD_LSFT));
|
|
tap_code(KC_DELETE);
|
|
} else {
|
|
}
|
|
return false;
|
|
case KC_LCUT: // Cut Line
|
|
if (record->event.pressed) {
|
|
tap_code(KC_HOME);
|
|
register_mods(mod_config(MOD_LSFT));
|
|
tap_code(KC_END);
|
|
unregister_mods(mod_config(MOD_LSFT));
|
|
register_mods(mod_config(MOD_LCTL));
|
|
tap_code(KC_X);
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
} else {
|
|
}
|
|
return false;
|
|
case KC_LCOPY: // Copy Line
|
|
if (record->event.pressed) {
|
|
tap_code(KC_HOME);
|
|
register_mods(mod_config(MOD_LSFT));
|
|
tap_code(KC_END);
|
|
unregister_mods(mod_config(MOD_LSFT));
|
|
register_mods(mod_config(MOD_LCTL));
|
|
tap_code(KC_C);
|
|
unregister_mods(mod_config(MOD_LCTL));
|
|
tap_code(KC_END);
|
|
} else {
|
|
}
|
|
return false;
|
|
case KC_ALTF4: // Close Window: Alt+F4
|
|
if (record->event.pressed) {
|
|
register_mods(mod_config(MOD_LALT));
|
|
register_code(KC_F4);
|
|
} else {
|
|
unregister_mods(mod_config(MOD_LALT));
|
|
unregister_code(KC_F4);
|
|
}
|
|
return false;
|
|
case ALT_TAB: // Change Window: Super ⭍ Alt+Tab
|
|
if (record->event.pressed) {
|
|
if (!is_alt_tab_active) {
|
|
is_alt_tab_active = true;
|
|
register_code(KC_LALT);
|
|
}
|
|
alt_tab_timer = timer_read();
|
|
register_code(KC_TAB);
|
|
#ifdef CONSOLE_ENABLE
|
|
dprint("I've tabbed to another window!\n");
|
|
#endif
|
|
} else {
|
|
unregister_code(KC_TAB);
|
|
}
|
|
break;
|
|
case KC_BSPC: {
|
|
// Initialize a boolean variable that keeps track
|
|
// of the delete key status: registered or not?
|
|
static bool delkey_registered;
|
|
if (record->event.pressed) {
|
|
// Detect the activation of either shift keys
|
|
if (mod_state & MOD_MASK_SHIFT) {
|
|
// First temporarily canceling both shifts so that
|
|
// shift isn't applied to the KC_DEL keycode
|
|
del_mods(MOD_MASK_SHIFT);
|
|
register_code(KC_DEL);
|
|
// Update the boolean variable to reflect the status of KC_DEL
|
|
delkey_registered = true;
|
|
// Reapplying modifier state so that the held shift key(s)
|
|
// still work even after having tapped the Backspace/Delete key.
|
|
set_mods(mod_state);
|
|
return false;
|
|
}
|
|
} else { // on release of KC_BSPC
|
|
// In case KC_DEL is still being sent even after the release of KC_BSPC
|
|
if (delkey_registered) {
|
|
unregister_code(KC_DEL);
|
|
delkey_registered = false;
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
// Let QMK process the KC_BSPC keycode as usual outside of shift
|
|
return true;
|
|
|
|
case DO_RESET: // Reset button with LED indication
|
|
if (record->event.pressed) {
|
|
rgblight_set_effect_range(0, 9);
|
|
rgblight_sethsv_noeeprom(HSV_RED);
|
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
|
|
rgblight_blink_layer(11, 5000);
|
|
reset_keyboard();
|
|
}
|
|
break;
|
|
case WAKE_ANI_TOG: // Toggle the Wakeup RGB animation
|
|
if (record->event.pressed) {
|
|
user_config.do_wakeup_animation ^= 1; // Toggles the status
|
|
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
|
|
if (user_config.do_wakeup_animation) {
|
|
print("Wake animation enabled.\n");
|
|
PLAY_SONG(slctl_on);
|
|
|
|
} else {
|
|
print("Wake animation disabled.\n");
|
|
PLAY_SONG(slctl_off);
|
|
}
|
|
}
|
|
break;
|
|
case WAKE_AUD_TOG: // Toggle the wake-up music
|
|
if (record->event.pressed) {
|
|
user_config.do_wakeup_audio ^= 1; // Toggles the status
|
|
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
|
|
if (user_config.do_wakeup_audio) {
|
|
print("Wake music enabled.\n");
|
|
PLAY_SONG(slctl_on);
|
|
|
|
} else {
|
|
print("Wake music disabled.\n");
|
|
PLAY_SONG(slctl_off);
|
|
}
|
|
}
|
|
break;
|
|
case IRONY: // Outputs Irony/Interrobang symbols
|
|
if ((get_mods() & MOD_MASK_SHIFT)) {
|
|
irony_shifted = true;
|
|
} else {
|
|
irony_shifted = false;
|
|
}
|
|
if (record->event.pressed) {
|
|
if (irony_shifted) {
|
|
send_unicode_string(bang_str);
|
|
} else {
|
|
send_unicode_string(irony_str);
|
|
}
|
|
irony_active = true;
|
|
irony_pressed_time = timer_read();
|
|
} else {
|
|
irony_active = false;
|
|
irony_pressed_time = 0;
|
|
irony_shifted = false;
|
|
}
|
|
return false;
|
|
case TG(_NUMPD): // Toggle the NumPad layer
|
|
if (record->event.pressed) {
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(hello_song);
|
|
#endif
|
|
print("I've activated the NumPad!\n");
|
|
} else {
|
|
}
|
|
break;
|
|
case TG(_TABULA): // Toggle the Tabula layer
|
|
if (record->event.pressed) {
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(lover_song);
|
|
#endif
|
|
print("I've activated Tabular!\n");
|
|
} else {
|
|
}
|
|
break;
|
|
case TG(_MOUSY): // Toggle the MouseyPad layer
|
|
if (record->event.pressed) {
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(funk_song);
|
|
#endif
|
|
print("I've activated the MousePad!\n");
|
|
} else {
|
|
}
|
|
break;
|
|
case TO(_BASE): // Return to the base layer
|
|
if (record->event.pressed) {
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(planck_song);
|
|
#endif
|
|
print("I've returned to the Base Layer!\n");
|
|
} else {
|
|
}
|
|
break;
|
|
case PRINT_WPM_KEY: // Prints the current average words-per-minute to the console
|
|
sprintf(wpm_str, "Current WPM: %hu", get_current_wpm());
|
|
printf("%s\n", wpm_str);
|
|
break;
|
|
|
|
case MY_RGBCON: // Cycles through custom RGB animation presets
|
|
if (record->event.pressed) {
|
|
// when keycode RGB-CON is pressed
|
|
user_config.rgbcon_tracker = rgbcon_tracker + 1; // Toggles the status
|
|
eeconfig_update_user(user_config.raw);
|
|
switch (rgbcon_tracker) {
|
|
case 0:
|
|
rgblight_set_effect_range(0, 9);
|
|
rgblight_sethsv(HSV_BLACK);
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
|
|
print("Changed RGB mode to: Disabled RGB\n");
|
|
rgbcon_tracker++;
|
|
break;
|
|
case 1:
|
|
rgblight_set_effect_range(0, 9);
|
|
rgblight_sethsv(HSV_WHITE);
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
|
|
print("Changed RGB mode to: Static White\n");
|
|
rgbcon_tracker++;
|
|
break;
|
|
case 2:
|
|
rgblight_set_effect_range(0, 9);
|
|
rgblight_sethsv(HSV_CYAN);
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
|
|
print("Changed RGB mode to: Static Cyan\n");
|
|
rgbcon_tracker++;
|
|
break;
|
|
case 3:
|
|
rgblight_set_effect_range(0, 9);
|
|
rgblight_sethsv(HSV_WHITE);
|
|
rgblight_mode(RGBLIGHT_MODE_BREATHING);
|
|
print("Changed RGB mode to: Breathing Lights\n");
|
|
#ifdef AUDIO_ENABLE
|
|
print("Played Marching song!\n");
|
|
PLAY_SONG(imp_march_song);
|
|
#endif
|
|
rgbcon_tracker++;
|
|
break;
|
|
case 4:
|
|
rgblight_set_effect_range(0, 9);
|
|
rgblight_sethsv(HSV_RED);
|
|
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
|
|
print("Changed RGB mode to: Rainbow Swirl\n");
|
|
rgbcon_tracker++;
|
|
break;
|
|
case 5:
|
|
rgblight_set_effect_range(0, 9);
|
|
rgblight_sethsv(HSV_CYAN);
|
|
rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
|
|
print("Changed RGB mode to: Rainbow Mood\n");
|
|
#ifdef AUDIO_ENABLE
|
|
print("Played Game Over song!\n");
|
|
PLAY_SONG(gameover_song);
|
|
#endif
|
|
rgbcon_tracker = 0;
|
|
break;
|
|
case 6:
|
|
rgblight_set_effect_range(0, 9);
|
|
rgblight_sethsv(HSV_BLACK);
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
|
|
print("Changed RGB mode to: Disabled RGB\n");
|
|
rgbcon_tracker = 1;
|
|
break;
|
|
}
|
|
} else {
|
|
}
|
|
break;
|
|
}
|
|
return true;
|
|
};
|
|
|
|
// Runs *after* a key is pressed
|
|
void post_process_record_user(uint16_t keycode, keyrecord_t* record) {
|
|
switch (keycode) {
|
|
case DEBUG:
|
|
// Blink the warning layer when the debug key is pressed
|
|
rgblight_blink_layer_repeat(debug_enable ? 11 : 12, 1500, 3);
|
|
|
|
// Update the console with the debug mode status
|
|
if (debug_enable) {
|
|
print("Debug mode enabled.\n");
|
|
PLAY_SONG(slctl_on);
|
|
|
|
} else {
|
|
print("Debug mode disabled.\n");
|
|
PLAY_SONG(slctl_off);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// RGB Default Layer assignments
|
|
layer_state_t default_layer_state_set_user(layer_state_t state) {
|
|
state = update_tri_layer_state(state, _SYMBLS, _NUMBRS, _FEATURS);
|
|
|
|
// Sets the default RGB layer states
|
|
rgblight_set_layer_state(0, layer_state_cmp(state, _BASE));
|
|
rgblight_set_layer_state(1, layer_state_cmp(state, _COLEMAK));
|
|
rgblight_set_layer_state(2, layer_state_cmp(state, _DVORAK));
|
|
return state;
|
|
}
|
|
|
|
// RGB Layer assignments
|
|
layer_state_t layer_state_set_user(layer_state_t state) {
|
|
state = update_tri_layer_state(state, _SYMBLS, _NUMBRS, _FEATURS);
|
|
|
|
// Sets the RGB layer states
|
|
rgblight_set_layer_state(5, layer_state_cmp(state, _PLOVER));
|
|
rgblight_set_layer_state(6, layer_state_cmp(state, _FEATURS));
|
|
rgblight_set_layer_state(3, layer_state_cmp(state, _SYMBLS));
|
|
rgblight_set_layer_state(4, layer_state_cmp(state, _NUMBRS));
|
|
rgblight_set_layer_state(7, layer_state_cmp(state, _NUMPD));
|
|
rgblight_set_layer_state(8, layer_state_cmp(state, _TABULA));
|
|
rgblight_set_layer_state(9, layer_state_cmp(state, _MOUSY));
|
|
return state;
|
|
}
|
|
|
|
// Runs the wakeup rgb animation + music
|
|
void rgb_wakeup_sequence(void) {
|
|
if (waking_up) {
|
|
if ((timer_elapsed(wake_rgb_timer) > WAKE_ANIMATION_TIMER_FREQUENCY)) {
|
|
if (wake_rgb_count < 1) {
|
|
rgblight_sethsv_noeeprom(HSV_OFF);
|
|
rgblight_set_effect_range(0, 9);
|
|
} else if (wake_rgb_count < 2 && wake_rgb_count > 0) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 2);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(2, 9);
|
|
} else if (wake_rgb_count < 3 && wake_rgb_count > 1) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 2);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(2, 9);
|
|
} else if (wake_rgb_count < 4 && wake_rgb_count > 2) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 3);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(3, 9);
|
|
} else if (wake_rgb_count < 5 && wake_rgb_count > 3) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 4);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(4, 9);
|
|
} else if (wake_rgb_count < 6 && wake_rgb_count > 4) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 5);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(5, 9);
|
|
} else if (wake_rgb_count < 7 && wake_rgb_count > 5) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 6);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(6, 9);
|
|
} else if (wake_rgb_count < 8 && wake_rgb_count > 6) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 7);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(7, 9);
|
|
} else if (wake_rgb_count < 9 && wake_rgb_count > 7) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 8);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(8, 9);
|
|
} else if (wake_rgb_count < 10 && wake_rgb_count > 8) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 0);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(0, 9);
|
|
} else if (wake_rgb_count < 11 && wake_rgb_count > 9) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 8);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(8, 9);
|
|
} else if (wake_rgb_count < 12 && wake_rgb_count > 10) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 7);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(7, 9);
|
|
} else if (wake_rgb_count < 13 && wake_rgb_count > 11) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 6);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(6, 9);
|
|
} else if (wake_rgb_count < 14 && wake_rgb_count > 12) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 5);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(5, 9);
|
|
} else if (wake_rgb_count < 15 && wake_rgb_count > 13) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 4);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(4, 9);
|
|
} else if (wake_rgb_count < 16 && wake_rgb_count > 14) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 3);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(3, 9);
|
|
} else if (wake_rgb_count < 17 && wake_rgb_count > 15) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 2);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(2, 9);
|
|
} else if (wake_rgb_count < 18 && wake_rgb_count > 16) {
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 1);
|
|
rgblight_sethsv_noeeprom(HSV_WHITE);
|
|
rgblight_set_effect_range(1, 9);
|
|
} else if (wake_rgb_count > 17) {
|
|
// Final frame of wake-up rgb animation
|
|
rgblight_sethsv_noeeprom(HSV_BLACK);
|
|
rgblight_set_effect_range(0, 9);
|
|
waking_up = false;
|
|
print("I have awoken!\n");
|
|
#ifdef AUDIO_ENABLE
|
|
// Play the wake-up sound *after* we finish the animation
|
|
if (do_wake_audio) {
|
|
PLAY_SONG(puzzle_song);
|
|
}
|
|
#endif
|
|
}
|
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
|
|
wake_rgb_count++;
|
|
wake_rgb_timer = timer_read();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Spits out some unicode special characters in response to a tap-dance
|
|
void send_degree_symbol(qk_tap_dance_state_t* state, void* user_data) {
|
|
switch (state->count) {
|
|
case 4:
|
|
// ℃
|
|
unicode_input_start();
|
|
register_hex(0x2103);
|
|
unicode_input_finish();
|
|
print("You pressed the Degrees key 4 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 3:
|
|
//℉
|
|
unicode_input_start();
|
|
register_hex(0x2109);
|
|
unicode_input_finish();
|
|
print("You pressed the Degrees key 3 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 2:
|
|
// €
|
|
unicode_input_start();
|
|
register_hex(0x20AC);
|
|
unicode_input_finish();
|
|
print("You pressed the Degrees key 2 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 1:
|
|
// °
|
|
unicode_input_start();
|
|
register_hex(0x00B0);
|
|
unicode_input_finish();
|
|
print("You pressed the Degrees key 1 time!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Handles per-key configuration of Retro-Tapping
|
|
bool get_retro_tapping(uint16_t keycode, keyrecord_t* record) {
|
|
switch (keycode) {
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
// Handles per-key configuration of Mod-Tap-Interrupt
|
|
bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t* record) {
|
|
switch (keycode) {
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
// Handles per-key configuration of Tapping Force-Hold
|
|
bool get_tapping_force_hold(uint16_t keycode, keyrecord_t* record) {
|
|
switch (keycode) {
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
// Handles per-key configuration of Permissive-Hold
|
|
bool get_permissive_hold(uint16_t keycode, keyrecord_t* record) {
|
|
switch (keycode) {
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
/*
|
|
* The following two functions make leader keys "musical"
|
|
* by playing sound at different stages of the leader chord
|
|
*/
|
|
// Called when you tap the Leader key
|
|
void leader_start(void) {
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(leader_started);
|
|
#endif
|
|
}
|
|
// Called when either the leader sequence is completed, or the leader timeout is hit
|
|
void leader_end(void) {
|
|
if (did_leader_succeed) {
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(leader_succeed);
|
|
#endif
|
|
} else {
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(leader_fail);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
// Monitors and labels the current state of any tap-dances
|
|
td_state_t cur_dance(qk_tap_dance_state_t* state) {
|
|
if (state->count == 1) {
|
|
if (state->interrupted || !state->pressed) return TD_SINGLE_TAP;
|
|
// Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
|
|
else
|
|
return TD_SINGLE_HOLD;
|
|
} else if (state->count == 2) {
|
|
if (state->interrupted)
|
|
return TD_DOUBLE_SINGLE_TAP;
|
|
else if (state->pressed)
|
|
return TD_DOUBLE_HOLD;
|
|
else
|
|
return TD_DOUBLE_TAP;
|
|
}
|
|
if (state->count == 3) {
|
|
if (state->interrupted || !state->pressed)
|
|
return TD_TRIPLE_TAP;
|
|
else
|
|
return TD_TRIPLE_HOLD;
|
|
} else
|
|
return TD_UNKNOWN;
|
|
}
|
|
|
|
// Create an instance of 'td_tap_t' for each tap dance.
|
|
static td_tap_t sml_state = {.is_press_action = true, .state = TD_NONE};
|
|
static td_tap_t scap_state = {.is_press_action = true, .state = TD_NONE};
|
|
static td_tap_t slctl_state = {.is_press_action = true, .state = TD_NONE};
|
|
static td_tap_t slalt_state = {.is_press_action = true, .state = TD_NONE};
|
|
|
|
// Left-Shift->Sticky-Caps tap-dance finished
|
|
void scap_finished(qk_tap_dance_state_t* state, void* user_data) {
|
|
scap_state.state = cur_dance(state);
|
|
switch (scap_state.state) {
|
|
case TD_SINGLE_HOLD:
|
|
register_code(KC_LSFT);
|
|
break;
|
|
default:
|
|
if (host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK)) {
|
|
tap_code(KC_CAPS);
|
|
reset_tap_dance(state);
|
|
break;
|
|
} else {
|
|
if ((state->count) >= TAPPING_TOGGLE) {
|
|
tap_code(KC_CAPS);
|
|
reset_tap_dance(state);
|
|
break;
|
|
} else {
|
|
register_code(KC_LSFT);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Left-Shift->Sticky-Caps tap-dance reset
|
|
void scap_reset(qk_tap_dance_state_t* state, void* user_data) {
|
|
unregister_code(KC_LSHIFT);
|
|
scap_state.state = TD_NONE;
|
|
}
|
|
|
|
// Sticky-Left-Control tap-dance finished
|
|
void slctl_finished(qk_tap_dance_state_t* state, void* user_data) {
|
|
slctl_state.state = cur_dance(state);
|
|
switch (slctl_state.state) {
|
|
case TD_SINGLE_HOLD:
|
|
register_code(KC_LCTL);
|
|
break;
|
|
default:
|
|
if (lctl_sticky) {
|
|
unregister_code(KC_LCTL);
|
|
lctl_sticky = false;
|
|
PLAY_SONG(slctl_off);
|
|
reset_tap_dance(state);
|
|
break;
|
|
} else {
|
|
if ((state->count) >= TAPPING_TOGGLE) {
|
|
register_code(KC_LCTL);
|
|
lctl_sticky = true;
|
|
PLAY_SONG(slctl_on);
|
|
reset_tap_dance(state);
|
|
break;
|
|
} else {
|
|
register_code(KC_LCTL);
|
|
reset_tap_dance(state);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Sticky-Left-Control tap-dance reset
|
|
void slctl_reset(qk_tap_dance_state_t* state, void* user_data) {
|
|
if (!lctl_sticky) {
|
|
unregister_code(KC_LCTL);
|
|
slctl_state.state = TD_NONE;
|
|
} else {
|
|
slctl_state.state = TD_NONE;
|
|
}
|
|
}
|
|
|
|
// Sticky-Left-Alt tap-dance finished
|
|
void slalt_finished(qk_tap_dance_state_t* state, void* user_data) {
|
|
slalt_state.state = cur_dance(state);
|
|
switch (slalt_state.state) {
|
|
case TD_SINGLE_HOLD:
|
|
register_code(KC_LALT);
|
|
break;
|
|
default:
|
|
if (lalt_sticky) {
|
|
unregister_code(KC_LALT);
|
|
lalt_sticky = false;
|
|
PLAY_SONG(slalt_off);
|
|
reset_tap_dance(state);
|
|
break;
|
|
} else {
|
|
if ((state->count) >= TAPPING_TOGGLE) {
|
|
register_code(KC_LALT);
|
|
lalt_sticky = true;
|
|
PLAY_SONG(slalt_on);
|
|
reset_tap_dance(state);
|
|
break;
|
|
} else {
|
|
register_code(KC_LALT);
|
|
reset_tap_dance(state);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Sticky-Left-Alt tap-dance reset
|
|
void slalt_reset(qk_tap_dance_state_t* state, void* user_data) {
|
|
if (!lalt_sticky) {
|
|
unregister_code(KC_LALT);
|
|
slalt_state.state = TD_NONE;
|
|
} else {
|
|
slalt_state.state = TD_NONE;
|
|
}
|
|
}
|
|
|
|
// Smiley key tap-dance finished
|
|
void sml_finished(qk_tap_dance_state_t* state, void* user_data) {
|
|
sml_state.state = cur_dance(state);
|
|
switch (sml_state.state) {
|
|
default:
|
|
switch (state->count) {
|
|
default:
|
|
// 👍
|
|
send_unicode_string("👍");
|
|
print("You pressed the Emoji key at least 11 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 10:
|
|
// 👎
|
|
send_unicode_string("👎");
|
|
print("You pressed the Emoji key 10 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 9:
|
|
//🍌
|
|
send_unicode_string("🍌");
|
|
print("You pressed the Emoji key 9 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 8:
|
|
// 🍑
|
|
send_unicode_string("🍑");
|
|
print("You pressed the Emoji key 8 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 7:
|
|
// 🐕
|
|
send_unicode_string("🐕");
|
|
print("You pressed the Emoji key 7 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 6:
|
|
// 🐈
|
|
send_unicode_string("🐈");
|
|
print("You pressed the Emoji key 6 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 5:
|
|
// 🐍
|
|
send_unicode_string("🐍");
|
|
print("You pressed the Emoji key 5 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 4:
|
|
//🐒
|
|
send_unicode_string("🐒");
|
|
print("You pressed the Emoji key 4 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 3:
|
|
// 💩
|
|
send_unicode_string("💩");
|
|
print("You pressed the Emoji key 3 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 2:
|
|
// 🙁
|
|
send_unicode_string("🙁");
|
|
print("You pressed the Emoji key 2 times!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case 1:
|
|
// 🙂
|
|
send_unicode_string("🙂");
|
|
print("You pressed the Emoji key 1 time!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
}
|
|
break;
|
|
case TD_SINGLE_HOLD:
|
|
// 👍
|
|
send_unicode_string("👍");
|
|
print("You single-held the Emoji key!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case TD_DOUBLE_HOLD:
|
|
// 👎
|
|
send_unicode_string("👎");
|
|
print("You double-held the Emoji key!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case TD_TRIPLE_HOLD:
|
|
//🤯
|
|
send_unicode_string("🤯");
|
|
print("You triple-held the Emoji key!\n");
|
|
reset_tap_dance(state);
|
|
break;
|
|
case TD_NONE:
|
|
reset_tap_dance(state);
|
|
break;
|
|
}
|
|
}
|
|
void sml_reset(qk_tap_dance_state_t* state, void* user_data) { sml_state.state = TD_NONE; }
|
|
|
|
// Tap Dance definitions
|
|
qk_tap_dance_action_t tap_dance_actions[] = {
|
|
// Tap once for °, twice for ℉, thrice for ℃
|
|
[TD_DEG_DEGF] = ACTION_TAP_DANCE_FN(send_degree_symbol), //
|
|
[TD_LSHFT_CAPS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, scap_finished, scap_reset, 200), //
|
|
[TD_LCTL_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, slctl_finished, slctl_reset, 200), //
|
|
[TD_LALT_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, slalt_finished, slalt_reset, 200), //
|
|
[TD_SMILEY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, sml_finished, sml_reset, 500),
|
|
};
|
|
|
|
// Dip-Switch controls
|
|
void dip_switch_update_user(uint8_t index, bool active) {
|
|
switch (index) {
|
|
case 0: {
|
|
#ifdef AUDIO_ENABLE
|
|
static bool play_sound = false;
|
|
#endif
|
|
if (active) {
|
|
#ifdef AUDIO_ENABLE
|
|
if (play_sound) {
|
|
PLAY_SONG(plover_song);
|
|
}
|
|
#endif
|
|
layer_on(_ADJUST);
|
|
} else {
|
|
#ifdef AUDIO_ENABLE
|
|
if (play_sound) {
|
|
PLAY_SONG(plover_gb_song);
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|
}
|
|
#endif
|
|
layer_off(_ADJUST);
|
|
}
|
|
#ifdef AUDIO_ENABLE
|
|
play_sound = true;
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|
#endif
|
|
break;
|
|
}
|
|
case 1:
|
|
if (active) {
|
|
muse_mode = true;
|
|
} else {
|
|
muse_mode = false;
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|
}
|
|
}
|
|
}
|
|
|
|
// Runs at every complete matrix scan
|
|
void matrix_scan_user(void) {
|
|
// Some code for controlling MIDI output
|
|
#ifdef AUDIO_ENABLE
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|
if (muse_mode) {
|
|
if (muse_counter == 0) {
|
|
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
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|
if (muse_note != last_muse_note) {
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|
stop_note(compute_freq_for_midi_note(last_muse_note));
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|
play_note(compute_freq_for_midi_note(muse_note), 0xF);
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|
last_muse_note = muse_note;
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|
}
|
|
}
|
|
muse_counter = (muse_counter + 1) % muse_tempo;
|
|
} else {
|
|
if (muse_counter) {
|
|
stop_all_notes();
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|
muse_counter = 0;
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|
}
|
|
}
|
|
#endif
|
|
// Check the shift-state and hold-time for the Irony key
|
|
if (irony_active) {
|
|
if ((get_mods() & MOD_MASK_SHIFT)) {
|
|
irony_shifted = true;
|
|
} else {
|
|
irony_shifted = false;
|
|
}
|
|
if (timer_elapsed(irony_pressed_time) >= IRONY_HOLD_DELAY) {
|
|
if (irony_shifted) {
|
|
send_unicode_string(bang_str);
|
|
} else {
|
|
send_unicode_string(irony_str);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Monitor and respond to the current Alt+Tab state
|
|
if (is_alt_tab_active) {
|
|
if (timer_elapsed(alt_tab_timer) > 1000) {
|
|
unregister_code(KC_LALT);
|
|
is_alt_tab_active = false;
|
|
}
|
|
}
|
|
// Monitor and perform leader-key chords
|
|
LEADER_DICTIONARY() {
|
|
did_leader_succeed = leading = false;
|
|
|
|
SEQ_ONE_KEY(KC_E) {
|
|
SEND_STRING(SS_LCTL(SS_LSFT("t")));
|
|
did_leader_succeed = true;
|
|
}
|
|
SEQ_ONE_KEY(KC_C) {
|
|
SEND_STRING(SS_LGUI("r") SS_DELAY(250) "calc\n");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_ONE_KEY(KC_V) {
|
|
SEND_STRING(SS_LCTL("v"));
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_TWO_KEYS(KC_E, KC_D) {
|
|
SEND_STRING(SS_LGUI("r") "cmd\n" SS_LCTL("c"));
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_TWO_KEYS(KC_A, KC_C) {
|
|
SEND_STRING(SS_LCTL("a") SS_LCTL("c"));
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_THREE_KEYS(KC_C, KC_A, KC_T) {
|
|
send_unicode_string("😸");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_THREE_KEYS(KC_B, KC_A, KC_T) {
|
|
send_unicode_string("🦇");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_THREE_KEYS(KC_D, KC_O, KC_G) {
|
|
send_unicode_string("🐶");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_FIVE_KEYS(KC_S, KC_M, KC_I, KC_L, KC_E) {
|
|
send_unicode_string("🙂");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_FOUR_KEYS(KC_H, KC_A, KC_P, KC_Y) {
|
|
send_unicode_string("🙂");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_FIVE_KEYS(KC_H, KC_A, KC_P, KC_P, KC_Y) {
|
|
send_unicode_string("🙂");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_THREE_KEYS(KC_S, KC_A, KC_D) {
|
|
send_unicode_string("🙁");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_THREE_KEYS(KC_Y, KC_E, KC_S) {
|
|
send_unicode_string("👍");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_TWO_KEYS(KC_N, KC_O) {
|
|
send_unicode_string("👎");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_THREE_KEYS(KC_W, KC_O, KC_W) {
|
|
send_unicode_string("🤯");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_THREE_KEYS(KC_P, KC_O, KC_O) {
|
|
send_unicode_string("💩");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_FOUR_KEYS(KC_P, KC_O, KC_O, KC_P) {
|
|
send_unicode_string("💩");
|
|
did_leader_succeed = true;
|
|
}
|
|
else SEQ_FOUR_KEYS(KC_B, KC_O, KC_A, KC_T) {
|
|
send_unicode_string("⛵");
|
|
did_leader_succeed = true;
|
|
}
|
|
leader_end();
|
|
}
|
|
// Run the wake-up RGB animation if performing wake-up
|
|
if (do_wake_animation) {
|
|
rgb_wakeup_sequence();
|
|
}
|
|
}
|
|
|
|
// Music mask controls
|
|
|
|
bool music_mask_user(uint16_t keycode) {
|
|
switch (keycode) {
|
|
case RAISE:
|
|
case LOWER:
|
|
return false;
|
|
default:
|
|
return true;
|
|
}
|
|
}
|
|
|
|
void suspend_power_down_user(void) {
|
|
// Runs during start of system suspend
|
|
print("Going to sleep.");
|
|
}
|
|
|
|
void suspend_wakeup_init_user(void) {
|
|
// Runs during wake from system suspend
|
|
}
|
|
|
|
void keyboard_post_init_user(void) {
|
|
// Print welcome message to console
|
|
printf("Welcome to %s!\n", KEEB_MODEL_NAME);
|
|
// Read the user config from EEPROM
|
|
user_config.raw = eeconfig_read_user();
|
|
do_wake_animation = user_config.do_wakeup_animation;
|
|
do_wake_audio = user_config.do_wakeup_audio;
|
|
rgbcon_tracker = user_config.rgbcon_tracker;
|
|
|
|
// Tell the console the status of saved config
|
|
if (user_config.do_wakeup_animation) {
|
|
print("Wake animation enabled.\n");
|
|
} else {
|
|
print("Wake animation disabled.\n");
|
|
}
|
|
if (user_config.do_wakeup_audio) {
|
|
print("Wake music enabled.\n");
|
|
} else {
|
|
print("Wake music disabled.\n");
|
|
}
|
|
switch (user_config.rgbcon_tracker) {
|
|
case 2:
|
|
print("RGB mode: Static White\n");
|
|
break;
|
|
case 3:
|
|
print("RGB mode: Static Cyan\n");
|
|
break;
|
|
case 4:
|
|
print("RGB mode: Breathing Lights\n");
|
|
break;
|
|
case 5:
|
|
print("RGB mode: Rainbow Swirl\n");
|
|
break;
|
|
case 6:
|
|
print("RGB mode: Rainbow Mood\n");
|
|
break;
|
|
default:
|
|
print("RGB mode: Disabled RGB\n");
|
|
break;
|
|
}
|
|
|
|
// Enable the LED layers
|
|
rgblight_enable_noeeprom(); // Enables RGB, without saving settings
|
|
rgblight_layers = my_rgb_layers;
|
|
|
|
/*
|
|
* Initialize the LED crawl wake animation here
|
|
* To perform it on just the first wake
|
|
*/
|
|
wake_rgb_timer = timer_read();
|
|
waking_up = true;
|
|
|
|
// Initialize OLED display
|
|
/*
|
|
if (USING_OLED_DISPLAY) {
|
|
print("Initializing display!\n");
|
|
render_logo();
|
|
}
|
|
*/
|
|
}
|
|
|
|
// EEPROM is getting reset!
|
|
void eeconfig_init_user(void) {
|
|
user_config.raw = 0;
|
|
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
|
|
}
|
|
|
|
// Communicate 2-way with host via HID_RAW
|
|
#ifdef RAW_ENABLE
|
|
void raw_hid_receive(uint8_t* data, uint8_t length) {
|
|
// Sample code below simply echoes back to the console any data received by the raw_hid process
|
|
|
|
# ifdef CONSOLE_ENABLE
|
|
dprint("Received USB data from host system:\n");
|
|
dprintf("%s\n", data);
|
|
# endif
|
|
}
|
|
#endif
|