mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-11-24 17:37:40 +06:00
468 lines
17 KiB
Makefile
468 lines
17 KiB
Makefile
ifndef VERBOSE
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.SILENT:
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endif
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# Never run this makefile in parallel, as it could screw things up
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# It won't affect the submakes, so you still get the speedup from specifying -jx
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.NOTPARALLEL:
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# Allow the silent with lower caps to work the same way as upper caps
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ifdef silent
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SILENT = $(silent)
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endif
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ifdef SILENT
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SUB_IS_SILENT := $(SILENT)
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endif
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# We need to make sure that silent is always turned off at the top level
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# Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
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override SILENT := false
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ifeq ($(shell git rev-parse --is-inside-work-tree 2>/dev/null),)
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export SKIP_GIT := yes
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export NOT_REPO := yes
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endif
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ifdef SKIP_VERSION
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export SKIP_GIT := yes
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endif
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ifndef SUB_IS_SILENT
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ifndef SKIP_GIT
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QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
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endif
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ifneq ($(QMK_VERSION),)
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$(info QMK Firmware $(QMK_VERSION))
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endif
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endif
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# Try to determine userspace from qmk config, if set.
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ifeq ($(QMK_USERSPACE),)
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QMK_USERSPACE = $(shell qmk config -ro user.overlay_dir | cut -d= -f2 | sed -e 's@^None$$@@g')
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endif
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# Determine which qmk cli to use
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QMK_BIN := qmk
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# avoid 'Entering|Leaving directory' messages
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MAKEFLAGS += --no-print-directory
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ON_ERROR := error_occurred=1
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BREAK_ON_ERRORS = no
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ROOT_DIR := $(dir $(lastword $(MAKEFILE_LIST)))
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ifeq ($(ROOT_DIR),)
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ROOT_DIR := .
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endif
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include paths.mk
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TEST_OUTPUT_DIR := $(BUILD_DIR)/test
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ERROR_FILE := $(BUILD_DIR)/error_occurred
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.DEFAULT_GOAL := all:all
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# Compare the start of the RULE variable with the first argument($1)
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# If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
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# and $1 is removed from the RULE variable
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# Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
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# The function is a bit tricky, since there's no built in $(startswith) function
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define COMPARE_AND_REMOVE_FROM_RULE_HELPER
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ifeq ($1,$$(RULE))
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RULE:=
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RULE_FOUND := true
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else
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STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
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ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
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RULE_FOUND := true
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RULE := $$(STARTCOLON_REMOVED)
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else
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RULE_FOUND := false
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endif
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endif
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endef
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# This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
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# a function that returns the value
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COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
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# Try to find a match for the start of the rule to be checked
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# $1 The list to be checked
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# If a match is found, then RULE_FOUND is set to true
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# and MATCHED_ITEM to the item that was matched
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define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
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# Split on ":", padding with empty strings to avoid indexing issues
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TOKEN1:=$$(shell python3 -c "import sys; print((sys.argv[1].split(':',1)+[''])[0])" $$(RULE))
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TOKENr:=$$(shell python3 -c "import sys; print((sys.argv[1].split(':',1)+[''])[1])" $$(RULE))
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FOUNDx:=$$(shell echo $1 | tr " " "\n" | grep -Fx $$(TOKEN1))
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ifneq ($$(FOUNDx),)
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RULE := $$(TOKENr)
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RULE_FOUND := true
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MATCHED_ITEM := $$(TOKEN1)
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else
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RULE_FOUND := false
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MATCHED_ITEM :=
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endif
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endef
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# Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
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TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
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define ALL_IN_LIST_LOOP
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OLD_RULE$1 := $$(RULE)
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$$(eval $$(call $1,$$(ITEM$1)))
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RULE := $$(OLD_RULE$1)
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endef
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define PARSE_ALL_IN_LIST
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$$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
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endef
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# The entry point for rule parsing
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# parses a rule in the format <keyboard>:<keymap>:<target>
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# but this particular function only deals with the first <keyboard> part
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define PARSE_RULE
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RULE := $1
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COMMANDS :=
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# If the rule starts with all, then continue the parsing from
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# PARSE_ALL_KEYBOARDS
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ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
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KEYBOARD_RULE=all
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$$(eval $$(call PARSE_ALL_KEYBOARDS))
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else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
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$$(eval $$(call PARSE_TEST))
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# If the rule starts with the name of a known keyboard, then continue
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# the parsing from PARSE_KEYBOARD
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else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(shell $(QMK_BIN) list-keyboards --no-resolve-defaults)),true)
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KEYBOARD_RULE=$$(MATCHED_ITEM)
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$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
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else
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$$(info make: *** No rule to make target '$1'. Stop.)
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$$(info |)
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$$(info | QMK's make format is:)
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$$(info | make keyboard_folder:keymap_folder[:target])
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$$(info |)
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$$(info | Where `keyboard_folder` is the path to the keyboard relative to)
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$$(info | `qmk_firmware/keyboards/`, and `keymap_folder` is the name of the)
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$$(info | keymap folder under that board's `keymaps/` directory.)
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$$(info |)
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$$(info | Examples:)
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$$(info | keyboards/dz60, keyboards/dz60/keymaps/default)
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$$(info | -> make dz60:default)
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$$(info | -> qmk compile -kb dz60 -km default)
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$$(info | keyboards/planck/rev6, keyboards/planck/keymaps/default)
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$$(info | -> make planck/rev6:default:flash)
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$$(info | -> qmk flash -kb planck/rev6 -km default)
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$$(info |)
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endif
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endef
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# $1 = Keyboard
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# Parses a rule in the format <keymap>:<target>
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# the keyboard is already known when entering this function
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define PARSE_KEYBOARD
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# If we want to compile the default subproject, then we need to
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# include the correct makefile to determine the actual name of it
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CURRENT_KB := $1
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# KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
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DEFAULT_FOLDER := $$(CURRENT_KB)
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# We assume that every rules.mk will contain the full default value
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$$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
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ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
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$$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
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endif
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CURRENT_KB := $$(DEFAULT_FOLDER)
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# 5/4/3/2/1
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KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
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KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
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KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
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KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
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KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
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KEYMAPS :=
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# get a list of all keymaps
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
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ifneq ($(QMK_USERSPACE),)
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(QMK_USERSPACE)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(QMK_USERSPACE)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(QMK_USERSPACE)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(QMK_USERSPACE)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
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KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(QMK_USERSPACE)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
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endif
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KEYBOARD_LAYOUTS := $(shell $(QMK_BIN) list-layouts --keyboard $1)
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LAYOUT_KEYMAPS :=
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$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
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ifneq ($(QMK_USERSPACE),)
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$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(QMK_USERSPACE)/layouts/$$(LAYOUT)/*/.)))))
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endif
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KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
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# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
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# compile all the keymaps
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ifeq ($$(RULE),)
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$$(eval $$(call PARSE_ALL_KEYMAPS))
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# The same if all was specified
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else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
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$$(eval $$(call PARSE_ALL_KEYMAPS))
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# List all keymaps for the given keyboard
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else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,list-keymaps),true)
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$$(eval $$(call LIST_ALL_KEYMAPS))
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# Try to match the specified keyamp with the list of known keymaps
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else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
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$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
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# Otherwise try to match the keymap from the current folder, or arguments to the make command
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else ifneq ($$(KEYMAP),)
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$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
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# Otherwise if we are running make all:<user> just skip
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else ifeq ($$(KEYBOARD_RULE),all)
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# $$(info Skipping: No user keymap for $$(CURRENT_KB))
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# Otherwise, make all keymaps, again this is consistent with how it works without
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# any arguments
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else
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$$(eval $$(call PARSE_ALL_KEYMAPS))
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endif
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endef
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# if we are going to compile all keyboards, match the rest of the rule
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# for each of them
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define PARSE_ALL_KEYBOARDS
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$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(shell $(QMK_BIN) list-keyboards --no-resolve-defaults)))
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endef
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# Prints a list of all known keymaps for the given keyboard
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define LIST_ALL_KEYMAPS
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COMMAND_true_LIST_KEYMAPS := \
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printf "$$(KEYMAPS)\n";
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COMMAND_false_LIST_KEYMAPS := \
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printf "$$(MSG_AVAILABLE_KEYMAPS)\n"; \
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printf "$$(KEYMAPS)\n";
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COMMANDS += LIST_KEYMAPS
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endef
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# $1 Keymap
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# This is the meat of compiling a keyboard, when entering this, everything is known
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# keyboard, subproject, and keymap
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# Note that we are not directly calling the command here, but instead building a list,
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# which will later be processed
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define PARSE_KEYMAP
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CURRENT_KM = $1
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# The rest of the rule is the target
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# Remove the leading ":" from the target, as it acts as a separator
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MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
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# We need to generate an unique identifier to append to the COMMANDS list
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CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
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COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
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# If we are compiling a keyboard without a subproject, we want to display just the name
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# of the keyboard, otherwise keyboard/subproject
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KB_SP := $$(CURRENT_KB)
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# Format it in bold
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KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
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# Specify the variables that we are passing forward to submake
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MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM) QMK_BIN=$$(QMK_BIN)
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# And the first part of the make command
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MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f $(BUILDDEFS_PATH)/build_keyboard.mk $$(MAKE_TARGET)
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# The message to display
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MAKE_MSG := $$(MSG_MAKE_KB)
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# We run the command differently, depending on if we want more output or not
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# The true version for silent output and the false version otherwise
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$$(eval $$(call BUILD))
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endef
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define BUILD
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MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
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COMMANDS += $$(COMMAND)
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COMMAND_true_$$(COMMAND) := \
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printf "$$(MAKE_MSG)" | \
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$$(MAKE_MSG_FORMAT); \
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LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
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if [ $$$$? -gt 0 ]; \
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then $$(PRINT_ERROR_PLAIN); \
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elif [ "$$$$LOG" = "skipped" ] ; \
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then $$(PRINT_SKIPPED_PLAIN); \
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elif [ "$$$$LOG" != "" ] ; \
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then $$(PRINT_WARNING_PLAIN); \
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else \
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$$(PRINT_OK); \
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fi;
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COMMAND_false_$$(COMMAND) := \
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printf "$$(MAKE_MSG)\n\n"; \
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$$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
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if [ $$$$? -gt 0 ]; \
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then error_occurred=1; \
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fi;
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endef
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# Just parse all the keymaps for a specific keyboard
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define PARSE_ALL_KEYMAPS
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$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
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endef
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define BUILD_TEST
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TEST_PATH := $1
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TEST_NAME := $$(notdir $$(TEST_PATH))
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TEST_FULL_NAME := $$(subst /,_,$$(patsubst $$(ROOT_DIR)tests/%,%,$$(TEST_PATH)))
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MAKE_TARGET := $2
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COMMAND := $1
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MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f $(BUILDDEFS_PATH)/build_test.mk $$(MAKE_TARGET)
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MAKE_VARS := TEST=$$(TEST_NAME) TEST_OUTPUT=$$(TEST_FULL_NAME) TEST_PATH=$$(TEST_PATH) FULL_TESTS="$$(FULL_TESTS)"
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MAKE_MSG := $$(MSG_MAKE_TEST)
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$$(eval $$(call BUILD))
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ifneq ($$(MAKE_TARGET),clean)
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TEST_EXECUTABLE := $$(TEST_OUTPUT_DIR)/$$(TEST_FULL_NAME).elf
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TESTS += $$(TEST_FULL_NAME)
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TEST_MSG := $$(MSG_TEST)
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$$(TEST_FULL_NAME)_COMMAND := \
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printf "$$(TEST_MSG)\n"; \
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$$(TEST_EXECUTABLE); \
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if [ $$$$? -gt 0 ]; \
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then error_occurred=1; \
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fi; \
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printf "\n";
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endif
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endef
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define LIST_TEST
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include $(BUILDDEFS_PATH)/testlist.mk
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FOUND_TESTS := $$(patsubst ./tests/%,%,$$(TEST_LIST))
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$$(info $$(FOUND_TESTS))
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endef
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define PARSE_TEST
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TESTS :=
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TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
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TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
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include $(BUILDDEFS_PATH)/testlist.mk
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ifeq ($$(TEST_NAME),all)
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MATCHED_TESTS := $$(TEST_LIST)
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else
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MATCHED_TESTS := $$(foreach TEST, $$(TEST_LIST),$$(if $$(findstring x$$(TEST_NAME)x, x$$(patsubst ./tests/%,%,$$(TEST)x)), $$(TEST),))
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endif
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$$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
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endef
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# Set the silent mode depending on if we are trying to compile multiple keyboards or not
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# By default it's on in that case, but it can be overridden by specifying silent=false
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# from the command line
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define SET_SILENT_MODE
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ifdef SUB_IS_SILENT
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SILENT_MODE := $(SUB_IS_SILENT)
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else ifeq ($$(words $$(COMMANDS)),1)
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SILENT_MODE := false
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else
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SILENT_MODE := true
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endif
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endef
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include $(BUILDDEFS_PATH)/message.mk
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ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
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HANDLE_ERROR = exit 1
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else
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HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
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endif
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# The empty line is important here, as it will force a new shell to be created for each command
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# Otherwise the command line will become too long with a lot of keyboards and keymaps
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define RUN_COMMAND
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+error_occurred=0;\
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$(COMMAND_$(SILENT_MODE)_$(COMMAND))\
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if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
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endef
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define RUN_TEST
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+error_occurred=0;\
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$($(TEST)_COMMAND)\
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if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
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endef
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# Catch everything and parse the command line ourselves.
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.PHONY: %
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%:
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# Ensure that $(QMK_BIN) works.
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if ! $(QMK_BIN) hello 1> /dev/null 2>&1; then printf "$(MSG_PYTHON_MISSING)"; exit 1; fi
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ifdef NOT_REPO
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printf "$(MSG_NOT_REPO)"
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endif
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ifndef SKIP_GIT
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$(QMK_BIN) git-submodule --sync
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# Check if the submodules are dirty, and display a warning if they are
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if ! $(QMK_BIN) git-submodule --check 1> /dev/null 2>&1; then printf "$(MSG_SUBMODULE_DIRTY)"; fi
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endif
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rm -f $(ERROR_FILE) > /dev/null 2>&1
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$(eval $(call PARSE_RULE,$@))
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$(eval $(call SET_SILENT_MODE))
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# Run all the commands in the same shell, notice the + at the first line
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# it has to be there to allow parallel execution of the submake
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# This always tries to compile everything, even if error occurs in the middle
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# But we return the error code at the end, to trigger travis failures
|
|
# The sort at this point is to remove duplicates
|
|
$(foreach COMMAND,$(sort $(COMMANDS)),$(RUN_COMMAND))
|
|
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
|
|
$(foreach TEST,$(sort $(TESTS)),$(RUN_TEST))
|
|
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
|
|
|
|
lib/%:
|
|
git submodule sync $?
|
|
git submodule update --init $?
|
|
|
|
.PHONY: git-submodule
|
|
git-submodule:
|
|
$(QMK_BIN) git-submodule
|
|
|
|
.PHONY: git-submodules
|
|
git-submodules: git-submodule
|
|
|
|
.PHONY: list-keyboards
|
|
list-keyboards:
|
|
$(QMK_BIN) list-keyboards --no-resolve-defaults | tr '\n' ' '
|
|
|
|
.PHONY: list-tests
|
|
list-tests:
|
|
$(eval $(call LIST_TEST))
|
|
|
|
.PHONY: generate-keyboards-file
|
|
generate-keyboards-file:
|
|
$(QMK_BIN) list-keyboards --no-resolve-defaults
|
|
|
|
.PHONY: clean
|
|
clean:
|
|
echo -n 'Deleting .build/ ... '
|
|
rm -rf $(BUILD_DIR)
|
|
echo 'done.'
|
|
|
|
.PHONY: distclean distclean_qmk
|
|
distclean: distclean_qmk
|
|
distclean_qmk: clean
|
|
echo -n 'Deleting *.bin, *.hex, and *.uf2 ... '
|
|
rm -f *.bin *.hex *.uf2
|
|
echo 'done.'
|
|
|
|
ifneq ($(QMK_USERSPACE),)
|
|
.PHONY: distclean_userspace
|
|
distclean: distclean_userspace
|
|
distclean_userspace: clean
|
|
echo -n 'Deleting userspace *.bin, *.hex, and *.uf2 ... '
|
|
rm -f $(QMK_USERSPACE)/*.bin $(QMK_USERSPACE)/*.hex $(QMK_USERSPACE)/*.uf2
|
|
echo 'done.'
|
|
endif
|