mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-12-26 19:18:03 +06:00
3d4f0028d6
* experiment with userspace * reorganise * readme * missing oneshot shift from ignored keys * recombine hands in layout macro
32 lines
984 B
C
32 lines
984 B
C
#pragma once
|
|
|
|
#include QMK_KEYBOARD_H
|
|
|
|
// Represents the four states a oneshot key can be in
|
|
typedef enum {
|
|
os_up_unqueued,
|
|
os_up_queued,
|
|
os_down_unused,
|
|
os_down_used,
|
|
} oneshot_state;
|
|
|
|
// Custom oneshot mod implementation that doesn't rely on timers. If a mod is
|
|
// used while it is held it will be unregistered on keyup as normal, otherwise
|
|
// it will be queued and only released after the next non-mod keyup.
|
|
void update_oneshot(
|
|
oneshot_state *state,
|
|
uint16_t mod,
|
|
uint16_t trigger,
|
|
uint16_t keycode,
|
|
keyrecord_t *record
|
|
);
|
|
|
|
// To be implemented by the consumer. Defines keys to cancel oneshot mods.
|
|
bool is_oneshot_cancel_key(uint16_t keycode);
|
|
|
|
// To be implemented by the consumer. Defines keys to ignore when determining
|
|
// whether a oneshot mod has been used. Setting this to modifiers and layer
|
|
// change keys allows stacking multiple oneshot modifiers, and carrying them
|
|
// between layers.
|
|
bool is_oneshot_ignored_key(uint16_t keycode);
|