mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-12-27 11:38:58 +06:00
13bb6b4b7f
* redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme
64 lines
1.5 KiB
C
64 lines
1.5 KiB
C
#include "clueboard2.h"
|
|
|
|
void matrix_init_kb(void) {
|
|
// put your keyboard start-up code here
|
|
// runs once when the firmware starts up
|
|
matrix_init_user();
|
|
led_init_ports();
|
|
|
|
// JTAG disable for PORT F. write JTD bit twice within four cycles.
|
|
MCUCR |= (1<<JTD);
|
|
MCUCR |= (1<<JTD);
|
|
};
|
|
|
|
void led_init_ports() {
|
|
// * Set our LED pins as output
|
|
DDRB |= (1<<4);
|
|
}
|
|
|
|
void led_set_kb(uint8_t usb_led) {
|
|
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
|
|
// Turn capslock on
|
|
PORTB |= (1<<4);
|
|
} else {
|
|
// Turn capslock off
|
|
PORTB &= ~(1<<4);
|
|
}
|
|
}
|
|
|
|
/* Clueboard 2.0 LED locations:
|
|
*
|
|
* Capslock: B4, pull high to turn on
|
|
* LCtrl: Shared with Capslock, DO NOT INSTALL LED'S IN BOTH
|
|
* Page Up: B7, pull high to turn on
|
|
* Escape: D6, pull high to turn on
|
|
* Arrows: D4, pull high to turn on
|
|
*/
|
|
|
|
void backlight_init_ports(void) {
|
|
print("init_backlight_pin()\n");
|
|
// Set our LED pins as output
|
|
DDRD |= (1<<6); // Esc
|
|
DDRB |= (1<<7); // Page Up
|
|
DDRD |= (1<<4); // Arrows
|
|
|
|
// Set our LED pins low
|
|
PORTD &= ~(1<<6); // Esc
|
|
PORTB &= ~(1<<7); // Page Up
|
|
PORTD &= ~(1<<4); // Arrows
|
|
}
|
|
|
|
void backlight_set(uint8_t level) {
|
|
if ( level == 0 ) {
|
|
// Turn off light
|
|
PORTD |= (1<<6); // Esc
|
|
PORTB |= (1<<7); // Page Up
|
|
PORTD |= (1<<4); // Arrows
|
|
} else {
|
|
// Turn on light
|
|
PORTD &= ~(1<<6); // Esc
|
|
PORTB &= ~(1<<7); // Page Up
|
|
PORTD &= ~(1<<4); // Arrows
|
|
}
|
|
}
|