keychron_qmk_firmware/keyboards/40percentclub/ut47/LED_controls.ino
zvecr 73883425a5 relocate 40percent.club boards to new parent folder (#4380)
* Initial move of 40percent.club boards to common parent folder.

* Refactor readme files to be consistent

* Refactor readme files to be consistent - fix make command examples.

* Refactor readme files to be consistent - align readme filenames.

* Refactor readme files to be consistent - fix repo url.

* Disable Community keymap builds as they are currently failing due to missing functionality

* Move more of 40percent.club boards to common parent folder.

* Refactor readme files to be consistent - align readme filenames.

* Refactor readme files to be consistent - fix make command examples.
2018-11-08 15:17:41 -08:00

421 lines
9.4 KiB
C++

#include <FastGPIO.h>
#include <TimerOne.h>
int iByte;
byte col = 0;
byte leds[12][4];
byte pass = 1;
int fadecount = 1;
const int fadelimit = 3000;
const int fadelimitshort = 1000;
byte mode = 4;
byte brightness = 2;
boolean changemode = 0;
int rain = 0;
const int rainlimit = 5000;
const int rainfade = 5000;
byte rx = 0;
byte ry = 0;
// pin[xx] on led matrix connected to nn on Arduino (-1 is dummy to make array start at pos 1)
int pins[17] = {
-1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 16, 14, 15, 18, 19, 20, 21
};
// col[xx] of leds = pin yy on led matrix
int cols[12] = {
pins[8], pins[7], pins[6], pins[5], pins[9], pins[10], pins[11], pins[12], pins[13], pins[14], pins[15], pins[16]
};
// row[xx] of leds = pin yy on led matrix
int rows[4] = {
pins[1], pins[2], pins[3], pins[4]
};
#define DELAY 0
extern byte leds[12][4];
void setup() {
Serial1.begin(9600);
setupLeds();
for (int s = 0; s < 5; s++) {
for ( int r = 1; r < 9; r++) {
delayMicroseconds(65000);
delayMicroseconds(65000);
for (int j = 0; j < 4; j++) {
for (int i = 0; i < 12; i++) {
leds[i][j] = 1;
for (int p = 0; p < 25; p++) {
}
leds[i][j] = r;
}
}
}
for ( int r = 9; r > 0; r--) {
delayMicroseconds(65000);
delayMicroseconds(65000);
delayMicroseconds(65000);
for (int j = 0; j < 4; j++) {
for (int i = 0; i < 12; i++) {
leds[i][j] = 1;
for (int p = 0; p < 25; p++) {
}
leds[i][j] = r;
}
}
}
}
}
void loop() {
switch (mode) {
case 0:
//Blacklight
for (int i = 0; i < 12; i++) {
for (int j = 0; j < 4; j++) {
leds[i][j] = brightness;
}
}
checkserial();
break;
case 1:
//Breathing
for ( int r = 1; r < 9; r++) {
checkserial();
if (changemode == 0) {
delayMicroseconds(65000);
delayMicroseconds(65000);
delayMicroseconds(65000);
for (int j = 0; j < 4; j++) {
for (int i = 0; i < 12; i++) {
leds[i][j] = 1;
for (int p = 0; p < 25; p++) {
}
leds[i][j] = r;
}
}
}
else {
break;
}
}
for ( int r = 9; r > 0; r--) {
checkserial();
if (changemode == 0) {
delayMicroseconds(65000);
delayMicroseconds(65000);
delayMicroseconds(65000);
delayMicroseconds(65000);
for (int j = 0; j < 4; j++) {
for (int i = 0; i < 12; i++) {
leds[i][j] = 1;
for (int p = 0; p < 25; p++) {
}
leds[i][j] = r;
}
}
}
else {
break;
}
}
for ( int r = 1; r < 30; r++) {
checkserial();
if (changemode == 0) {
delayMicroseconds(65000);
delayMicroseconds(65000);
}
else {
break;
}
}
break;
case 2:
//Random
leds[random(12)][random(4)] = random(8);
delayMicroseconds(10000);
checkserial();
break;
case 3:
//Rain
rain++;
if (rain > rainlimit) {
rain = 0;
rx = random(12);
ry = random(4);
if (leds[rx][ry] == 0) {
leds[rx][ry] = 18;
}
}
fadecount++;
if (fadecount > rainfade) {
fadecount = 1;
for (int i = 0; i < 12; i++) {
for (int j = 0; j < 4; j++) {
if (leds[i][j] > 0) {
leds[i][j] = leds[i][j] - 1;
}
}
}
}
checkserial();
break;
case 4:
//Reactive
fadecount++;
if (fadecount > fadelimit) {
fadecount = 1;
for (int i = 0; i < 12; i++) {
for (int j = 0; j < 4; j++) {
if (leds[i][j] > 0) {
leds[i][j] = leds[i][j] - 1;
}
}
}
}
checkserial();
break;
case 5:
//Reactive Target
fadecount++;
if (fadecount > fadelimitshort) {
fadecount = 1;
for (int i = 0; i < 12; i++) {
for (int j = 0; j < 4; j++) {
if (leds[i][j] > 0) {
leds[i][j] = leds[i][j] - 1;
}
}
}
}
checkserial();
break;
default:
mode = 0;
break;
}
changemode = 0;
}
void checkserial() {
if (Serial1.available() > 0) {
iByte = Serial1.read();
if (iByte == 100) {
brightness++;
if (brightness > 9) {
brightness = 1;
}
}
if (iByte == 101) {
mode++;
}
if (iByte < 100) {
if (mode == 4) {
byte row = iByte / 16;
byte col = iByte % 16;
leds[col][row] = 18;
}
if (mode == 5) {
byte row = iByte / 16;
byte col = iByte % 16;
for (byte i = 0; i < 12; i++) {
leds[i][row] = 18;
}
for (byte p = 0; p < 4; p++) {
leds[col][p] = 18;
}
}
}
}
}
void setupLeds() {
// sets the pins as output
FastGPIO::Pin<2>::setOutputLow();
FastGPIO::Pin<3>::setOutputLow();
FastGPIO::Pin<4>::setOutputLow();
FastGPIO::Pin<5>::setOutputLow();
FastGPIO::Pin<6>::setOutputLow();
FastGPIO::Pin<7>::setOutputLow();
FastGPIO::Pin<8>::setOutputLow();
FastGPIO::Pin<9>::setOutputLow();
FastGPIO::Pin<10>::setOutputLow();
FastGPIO::Pin<16>::setOutputLow();
FastGPIO::Pin<14>::setOutputLow();
FastGPIO::Pin<15>::setOutputLow();
FastGPIO::Pin<18>::setOutputLow();
FastGPIO::Pin<19>::setOutputLow();
FastGPIO::Pin<20>::setOutputLow();
FastGPIO::Pin<21>::setOutputLow();
// set up Cols
FastGPIO::Pin<6>::setOutputValueLow();
FastGPIO::Pin<7>::setOutputValueLow();
FastGPIO::Pin<8>::setOutputValueLow();
FastGPIO::Pin<9>::setOutputValueLow();
FastGPIO::Pin<10>::setOutputValueLow();
FastGPIO::Pin<16>::setOutputValueLow();
FastGPIO::Pin<14>::setOutputValueLow();
FastGPIO::Pin<15>::setOutputValueLow();
FastGPIO::Pin<18>::setOutputValueLow();
FastGPIO::Pin<19>::setOutputValueLow();
FastGPIO::Pin<20>::setOutputValueLow();
FastGPIO::Pin<21>::setOutputValueLow();
// set up Rows
FastGPIO::Pin<2>::setOutputValueLow();
FastGPIO::Pin<3>::setOutputValueLow();
FastGPIO::Pin<4>::setOutputValueLow();
FastGPIO::Pin<5>::setOutputValueLow();
clearLeds();
Timer1.initialize(25);
Timer1.attachInterrupt(display);
}
void clearLeds() {
// Clear display array
for (int i = 0; i < 12; i++) {
for (int j = 0; j < 4; j++) {
leds[i][j] = 0;
}
}
}
void onLeds() {
// Clear display array
for (int i = 0; i < 12; i++) {
for (int j = 0; j < 4; j++) {
leds[i][j] = 7;
}
}
}
// Interrupt routine
void display() {
switch (col) { // Turn whole previous column off
case 0:
FastGPIO::Pin<6>::setOutputValueLow();
break;
case 1:
FastGPIO::Pin<7>::setOutputValueLow();
break;
case 2:
FastGPIO::Pin<8>::setOutputValueLow();
break;
case 3:
FastGPIO::Pin<9>::setOutputValueLow();
break;
case 4:
FastGPIO::Pin<10>::setOutputValueLow();
break;
case 5:
FastGPIO::Pin<16>::setOutputValueLow();
break;
case 6:
FastGPIO::Pin<14>::setOutputValueLow();
break;
case 7:
FastGPIO::Pin<15>::setOutputValueLow();
break;
case 8:
FastGPIO::Pin<18>::setOutputValueLow();
break;
case 9:
FastGPIO::Pin<19>::setOutputValueLow();
break;
case 10:
FastGPIO::Pin<20>::setOutputValueLow();
break;
case 11:
FastGPIO::Pin<21>::setOutputValueLow();
break;
}
col++;
if (col == 12) {
col = 0;
pass++;
if (pass > 8) {
pass = 1;
}
}
for (int row = 0; row < 4; row++) {
if (leds[col][row] > pass) {
switch (row) { // Turn on this led
case 0:
FastGPIO::Pin<2>::setOutputValueLow();
break;
case 1:
FastGPIO::Pin<3>::setOutputValueLow();
break;
case 2:
FastGPIO::Pin<4>::setOutputValueLow();
break;
case 3:
FastGPIO::Pin<5>::setOutputValueLow();
break;
}
}
else {
switch (row) { // Turn off this led
case 0:
FastGPIO::Pin<2>::setOutputValueHigh();
break;
case 1:
FastGPIO::Pin<3>::setOutputValueHigh();
break;
case 2:
FastGPIO::Pin<4>::setOutputValueHigh();
break;
case 3:
FastGPIO::Pin<5>::setOutputValueHigh();
break;
}
}
}
switch (col) { // Turn column on
case 0:
FastGPIO::Pin<6>::setOutputValueHigh();
break;
case 1:
FastGPIO::Pin<7>::setOutputValueHigh();
break;
case 2:
FastGPIO::Pin<8>::setOutputValueHigh();
break;
case 3:
FastGPIO::Pin<9>::setOutputValueHigh();
break;
case 4:
FastGPIO::Pin<10>::setOutputValueHigh();
break;
case 5:
FastGPIO::Pin<16>::setOutputValueHigh();
break;
case 6:
FastGPIO::Pin<14>::setOutputValueHigh();
break;
case 7:
FastGPIO::Pin<15>::setOutputValueHigh();
break;
case 8:
FastGPIO::Pin<18>::setOutputValueHigh();
break;
case 9:
FastGPIO::Pin<19>::setOutputValueHigh();
break;
case 10:
FastGPIO::Pin<20>::setOutputValueHigh();
break;
case 11:
FastGPIO::Pin<21>::setOutputValueHigh();
break;
}
}