mirror of
https://github.com/Keychron/qmk_firmware.git
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7c097ee6b4
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: nacly <nacly@pop-os.localdomain>
74 lines
1.9 KiB
C
74 lines
1.9 KiB
C
/* Copyright 2022 NaCly
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xBEEF
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#define PRODUCT_ID 0xFED0
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#define DEVICE_VER 0x0001
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#define MANUFACTURER nacly
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#define PRODUCT sodium50
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 7
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// wiring of each half
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#define MATRIX_ROW_PINS { F7, D4, D7, B4, B6 }
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#define MATRIX_COL_PINS { D2, C6, E6, B5, B2, B3, B1 }
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#define DIODE_DIRECTION COL2ROW
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#define SPLIT_HAND_PIN F4
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* serial.c configuration for split keyboard */
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#define SOFT_SERIAL_PIN D3
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* ws2812 RGB LED */
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//#define RGB_DI_PIN B1
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/*
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#define RGBLED_NUM 12 // Number of LEDs
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#define RGBLED_SPLIT { 6, 6 }
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*/
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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