keychron_qmk_firmware/keyboards/zeal60/keymaps/tusing/keymap.c
Wilba6582 48a992f1c0 Zeal60/Zeal65/M60-A implementation (#3879)
* Initial version of zeal60

* WIP

* Fixes issue #900

* Adding RGB underglow functionality.
Fixed a compile-time conflict caused by enabling RGB underglow functionality.

* Refactor RPC protocol

* Fix last merge

* README for RGB underglow updated.

* Additional README changes.

* Adding RGBW strip software-based current-limiting functionality.

* RGBW current-limiting functionality should be handled by RGBSTRIP_MAX_CURRENT_PER_LIGHT instead.

* Updated README to reflect implementation of built-in current limiting.

* Keymap readability improvements.

* Minor keymap improvements.

* Fixed LED driver init sequence, formatting

* Dimming implementation tested, working.

* Stab LEDs synced with spacebar hits in effects.

* RGB underglow tested and functional. Simplified README for RGB underglow.

* Undid accidental file deletion from previous merge conflict. Safer values for RGB underglow.

* Improved arrow key positions in keymap.

* Added functionality to correct uneven RGB underglow. Refactored related code.

* Reverted to safer values for underglow.

* Changes for v0.3

* Custom LED brightness scaling will take place after current adjustment in order to avoid being overridden.

* Create keymap.c

Added split backspace and split shift to ISO layout

* Create config.h

Turned on LEDs for new layout

* Fixed bug where left spacebar stabilizer LED (LC06) would adopt color of row above.

* Added hhkb_wilba keymap

* Update keymap.c

* Update keymap.c

* Update keymap.c

* Added indicators, full param setting via host

* Added "mousekey" layout

* Added Zeal65 support, factory test mode

* Keycode safe range changed, caused bugs

* Bumped EEPROM version due to change in QMK keycodes

* Disable HHKB "blocked" LEDs if KC_NO in keymap

* Added "disable_hhkb_blocker_leds"

* Required overridden function for keymaps in EEPROM

* Added polar coordinate mapping, effect speed

* Force Raw HID interface number to 1 always

* Fixed last merge from master

* Added effect speed to default keymaps

* add BACKLIGHT_ prefix to vars

* add BACKLIGHT_ prefix to vars

* Keymap speed effect; keymap improvements/fixes
Readme updated to match changes

* Refactored to use common IS31FL3731/I2C drivers

* Fixed make rules, backlight disabled feature

* Make split rightshift default for Zeal65

* Added M60-A as a "version" of Zeal60.

* Renamed IS31FL3731 driver functions

* Fix suspend_wakeup_init_kb() being defined twice

* First pass refactor dynamic keymaps

* Updated to changed I2C and ISSI drivers

* Refactor zeal_color.* usage to quantum/color.*

* Updated Zeal65, fixed dynamic_keymap

* Major refactoring of Zeal60 backlight and API

* Lots of little cleanups

* Added readme.md

* Added readme.md

* Added LAYOUT_60*() macros, refactored and cleaned up default keymaps

* Fix compile error in suspend.c

* Added Zeal65 LAYOUT macros, info.json

* Added rama/m60_a, deleted zeal60/keymaps/m60_a

* Fixed rama/m60_a/keymaps/proto

* Fixed compilation error for suspend.c

* Requested changes for PR

* Fixed readme.md images

* Another readme.md fix

* Added drashna's requested changes
2018-09-13 14:37:13 -04:00

50 lines
3.2 KiB
C

// Default layout for Zeal60
#include QMK_KEYBOARD_H
// For readability.
#define _______ KC_TRNS
#define _x_ KC_NO
#define AUD_PRV LCTL(KC_MPRV) // Previous music track
#define AUD_PLY LCTL(KC_MPLY) // Pause music
#define AUD_NXT LCTL(KC_MNXT) // Next music track
// Zeal60-specific keys:
// EF_INC, EF_DEC, // next/previous backlight effect
// H1_INC, H1_DEC, // Color 1 hue increase/decrease
// S1_INC, S1_DEC, // Color 1 saturation increase/decrease
// H2_INC, H2_DEC, // Color 2 hue increase/decrease
// S2_INC, S2_DEC, // Color 2 saturation increase/decrease
// BR_INC, BR_DEC, // backlight brightness increase/decrease
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default layer: Pressing caps-lock momentarily switches to Layer 1.
// This is the default layer. Pressing an empty keycode on another layer will take you here.
[0] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS},
{MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, _x_ },
{KC_LSFT, _x_ , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, _x_ },
{KC_LCTL, KC_LGUI, KC_LALT, _x_ , _x_ , _x_ , _x_ , KC_SPC, _x_ , _x_ , KC_LEFT, KC_UP, KC_DOWN, KC_RGHT}
},
// Layer 1: Pressing enter switches to layer 2, where backlight controls live.
// This is a momentary layer: once you let go of caps, you'll be back in layer 1.
[1] = {
{KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL },
{_______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_DEL, _______},
{_______, AUD_PRV, AUD_PLY, AUD_NXT, _______, _______, _______, _______, _______, _______, _______, _______, TO(2) , _x_ },
{KC_CAPS, _x_ , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _x_ },
{KC_RCTL, KC_RGUI, KC_RALT, _x_ , _x_ , _x_ , _x_ , _______, _x_ , _x_ , KC_HOME, KC_PGUP, KC_PGDN, KC_END}
},
// Layer 2: Zeal60 and backlight configuration. (Get here quickly by pressing Caps+Enter from Layer 1.)
// This is a persistent layer. Get back to the default layer by pressing enter.
[2] = {
{RESET, EF_DEC, EF_INC, BR_DEC, BR_INC, ES_DEC, ES_INC, _______, _______, _______, _______, _______, _______, _______},
{_______, H1_DEC, H1_INC, S1_DEC, S1_INC, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, H2_DEC, H2_INC, S2_DEC, S2_INC, _______, _______, _______, _______, _______, _______, _______, TO(0) , _x_ },
{RGB_MOD, _x_ , RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _x_ },
{RGB_TOG, RGB_VAD, RGB_VAI, _x_ , _x_ , _x_ , _x_ , _______, _x_ , _x_ , _______, _______, _______, _______}
}
};