keychron_qmk_firmware/keyboards/moonlander
Drashna Jaelre 855dd2d218
[Keymap] Drashna Code Cleanup (#10656)
* Add Launchpad keymap

Note: RGB and Audio won't work when using B pins for audio

* Add support for rgb matrix on launchpad

* Update config for launchpag

* Disable wait on layer change

* Update config for ErgoDox EZ

* Fixup rgb light userspace code

* Move Corne layout to community layouts folder

* Update config for corne to support community layouts

* Add license header to files

* Minor cleanup of userspace config

* Update Pimironi Trackball code

* Increase debounce time on ergodox

* Fix keymap handling

* Enable wait for USB for moonlander

* Update/add license headers

* fix review issues
2020-10-17 11:46:57 -07:00
..
keymaps [Keymap] Drashna Code Cleanup (#10656) 2020-10-17 11:46:57 -07:00
config.h
info.json
matrix.c Fix issues with suspend code for ZSA split boards (#10640) 2020-10-14 16:23:08 +01:00
moonlander.c
moonlander.h
readme.md
rules.mk

Moonlander

Moonlander

A next-gen split, ergonomic keyboard with an active left side, USB type C, integrated wrist rest, and a thumb cluster that can move.

  • Keyboard Maintainer: drashna, ZSA
  • Hardware Supported: Moonlander MK 1 (STM32F303xC)
  • Hardware Availability: ZSA Store

Make example for this keyboard (after setting up your build environment):

make moonlander:default

Flashing example for this keyboard:

make moonlander:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Oryx Configuation

If you're using the Smart LED (layer indication) feature from the Oryx Configurator, you want to make sure that you enable these options by adding #define ORYX_CONFIGURATOR to your keymap's config.h.

This changes the RGB_TOG keycode so that it will toggle the lights on and off, in a way that will allow the Smart LEDs to continue to work, even with the rest of the LEDs turned off.

Additionally, a new keycode has been added to toggle the Smart LEDs. Use TOGGLE_LAYER_COLOR, if you aren't already.