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https://github.com/Keychron/qmk_firmware.git
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e6b9980bd4
* Remove keymap_config extern from default keymaps * Revert unicode Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :( Co-Authored-By: fauxpark <fauxpark@gmail.com>
34 lines
1.1 KiB
C
34 lines
1.1 KiB
C
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _NUMPAD 0
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Numpad
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* +-------+-------+-------+-------+
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* | 7 | 8 | 9 | - |
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* +-------+-------+-------+-------+
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* | 4 | 5 | 6 | + |
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* +-------+-------+-------+-------+
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* | 1 | 2 | 3 | enter |
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* +-------+-------+-------+-------+
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* | 0 | . | / | * |
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* +-------+-------+-------+-------+
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*/
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[_NUMPAD] = LAYOUT_ortho_4x4(
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KC_P7, KC_P8, KC_P9, KC_MINS,
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KC_P4, KC_P5, KC_P6, KC_PLUS,
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KC_P1, KC_P2, KC_P3, KC_PENT,
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KC_P0, KC_PDOT,KC_PSLS,KC_ASTR
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),
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};
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