keychron_qmk_firmware/layouts/community/60_ansi
Xyverz f19c8b2d5d [Keymap] Updating keymaps (#7170)
* Added WOW layer

* Initial commit for this branch. Still a work in progress.

* Added Rorschach keyboard layout.

* Simplified keymap

Removed the media layer to help simplify things. Also corrected some
keymap mistakes in the Qwerty and Colemak layers.

* Added ErgoTravel keymap.

* reverted to previous layout.

* Added Sol keyboard layout.

* Minor changes to keymap.

* more changes

* Added sol graphic by Kagerufu and Cardiactuna

* Added colemak layer because I can.

* more changes to sol layout

* Streamlined Sol layout

* minor tweaks to sol layout

* further revisions to sol keymap.

* Removing deprecated #include statements from my keymaps

* Standardizing keymap `include` lines.

* Minor change to keymap.

Swapped ESC with GRV on all alpha layers.

* Tweaks to Atreus62 Keymap

Added a layer for FPS RPG Loot Shooters.

* Fixed readme.md for Atreus keymap.

Replaced "Keymap" with "Layer" in illustrations for continuity's sake

* More readme.md clean-up

More clarification in the Atreus readme file.

* Next verse, same as the first.

* Changes to Sol layout

Bringing my Sol layout more in line with my other Orthos.

* Fixed keymap GUI.

Replaced left-hand "RGUI" with "LGUI" on all layers as it should be.

* Added ALPS64 keymap

* Formatting corrections

* fixes to config.h and keymap.c

* Fixed errors

This commit fixes a pathing issue in keyboards/orthodox/keymaps/xyverz/config.h
and removes an stupid comma at the end of each LAYOUT stanza in
keyboards/rgbkb/sol/keymaps/xyverz/keymap.c left there by me.

* Fixed orthodox keymap config.h file

I hope this one fixes the problem. *sigh*

* Making suggested changes for PR#6192

Thanks to noroadsleft, fauxpark, and drashna. Still have
more work to do, but at least these suggestions have been applied.

* Fixing build errors

Travis has shown me the error of my ways...

* More fixes and corrections

Those pesky semicolons...

* More Fixes.

* Removing unneeded code snippet.

* fixed omitted semicolons

* Code updates to my keymaps

Updating the code for my Iris, Atreus62, and Atreus keymaps.

* Fixed Atreus62 Keymap

I forgot to add in the aliases for LOWER, RAISE, and ADJUST.

* Added userspace

Also made changes to Atreus62 Keymap to turn the red LEDs off on the ProMicro

* Fixing code that disables LEDs on ProMicros
Also tidied up my ErgoTravel keymap.

* Moving userspace to new branch

Moving my userspace to a new branch for the sake of keeping things
clean on the master branch.

* Added F13-F15 to Atreus62 Layout.

* Update readme.md.

* Updated Phantom keymap to current keymap standards

* Phantom keymap updates

Further updates - tidying and removing cruft.
Thank you zvecr on Discord for the help!

* Standards Updates

Bringing my Kinesis keymap up to current code standards

* Adding a readme

* Bring GH60 code to standard

* Utilizing layouts for 60_ansi and tkl_ansi

Moving my GH60 and Phantom keymaps into layouts/community/

* Alps64 layout removal

Removing my Alps64 keymap now that I've setup my 60_ansi layout.

* Moved Clueboard layout to community/66_ansi.

* Additions to 66_ansi config.h

* Bringing keymaps up to standard.

* More updates to keymaps.

* Syntax updates

* Revert "Syntax updates"

This reverts commit a892b2d9fcc0d4ba8fc22d676d5414120cc2c183.

* Moved WIP keymaps

Moved my WIP keymaps to my wip_keymaps branch to keep my master clean

* Updates requested by noroadsleft

* more changes per noroadsleft

More fixes as requested by noroadsleft. Further tidy-up and
standardization of my keymap code.
2019-10-28 16:09:01 -07:00
..
mechmerlin-ansi Merlin's Community Layout Updates (#6798) 2019-09-24 11:01:40 -07:00
stanrc85-ansi [Keymap] Romac added and tweaks to existing keymaps (#5941) 2019-05-21 10:59:07 -07:00
talljoe-ansi Make PREVENT_STUCK_MODIFIERS the default (#3107) 2018-09-17 13:48:02 -04:00
xyverz [Keymap] Updating keymaps (#7170) 2019-10-28 16:09:01 -07:00
layout.json
readme.md edit readmes for layout for 60_ansi (#2944) 2018-05-12 08:58:17 -07:00

60_ansi

This is the standard 60% ANSI keyboard layout.

Requirements

1. Layout defined

A keyboard's .h file needs to have LAYOUT_60_ansi defined

#define LAYOUT_60_ansi( \
    K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17,      K27, \
    K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \
    K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \
    K31,      K42, K51, K61, K62, K71, K72, K01, K02, K11, K12, K21,  \
    K30, K40, K50,           K60,                     K70, K00, K10, K20  \
) { \
    { K00, K01,   K02,   K03, K04, K05, K06,   K07 }, \
    { K10, K11,   K12,   K13, K14, K15, K16,   K17 }, \
    { K20, K21,   KC_NO, K23, K24, K25, KC_NO, K27 }, \
    { K30, K31,   K32,   K33, K34, K35, K36,   K37 }, \
    { K40, KC_NO, K42,   K43, K44, K45, K46,   K47 }, \
    { K50, K51,   K52,   K53, K54, K55, K56,   K57 }, \
    { K60, K61,   K62,   K63, K64, K65, K66,   K67 }, \
    { K70, K71,   K72,   K73, K74, K75, K76,   K77 } \
}
)

This layout needs to match the layout defined in

    qmk_firmware/layouts/community/layout.json

2. Configuring rules.mk

rules.mk needs to have the following line:

    LAYOUTS = 60_ansi

3. Defining a keymap

A keymap must be defined at

qmk_firmware/layouts/community/60_ansi/yourfoldername/keymap.c   

This keymap must have a LAYOUT_60_ansi layout defined.

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_60_ansi(
    KC_GESC, KC_1,    KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,  KC_8,    KC_9,    KC_0,    KC_MINS,  KC_EQL,  KC_BSPC, \
	KC_TAB,  KC_Q,    KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U,  KC_I,    KC_O,    KC_P,    KC_LBRC,  KC_RBRC, KC_BSLASH, \
    KC_LCTL, KC_A,    KC_S, KC_D, KC_F, KC_G, KC_H, KC_J,  KC_K,    KC_L,    KC_SCLN, KC_QUOT,  KC_ENT,  \
    KC_LSFT, KC_Z,    KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,  KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, \
    KC_LCTL, KC_LALT, KC_LGUI,       KC_SPACE,             MO(1),   KC_RALT, KC_RGUI, KC_RCTL),
 };

Usage

To make generate a hex file, type

make yourkeyboard:yourfoldername

This hex file will contain a keymap with layout LAYOUT_60_ansi derived from

qmk_firmware/layouts/community/60_ansi/yourfoldername/keymap.c