mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-12-28 03:59:33 +06:00
115 lines
4.7 KiB
C
115 lines
4.7 KiB
C
/* Copyright 2020 Ungodly Design <hello@ungodly.design>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
/* key matrix size */
|
|
#define MATRIX_ROWS 5
|
|
#define MATRIX_COLS 4
|
|
|
|
/* Keyboard Matrix Assignments */
|
|
#define MATRIX_ROW_PINS \
|
|
{ D4, D6, D7, B4, B5 }
|
|
#define MATRIX_COL_PINS \
|
|
{ B0, B1, B2, B3 }
|
|
|
|
/* COL2ROW or ROW2COL */
|
|
#define DIODE_DIRECTION COL2ROW
|
|
|
|
/* Rotary Encoder Assignment */
|
|
#define ENCODERS_PAD_A \
|
|
{ C6 }
|
|
#define ENCODERS_PAD_B \
|
|
{ B6 }
|
|
#define ENCODER_RESOLUTION 2
|
|
|
|
/* Midi Slider */
|
|
#define SLIDER_PIN F6
|
|
#define MIDI_ADVANCED
|
|
|
|
/* RGB Matrix configuration */
|
|
#define RGB_DI_PIN F7
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
# define RGBLED_NUM 22
|
|
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
|
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
|
# define RGB_MATRIX_HUE_STEP 8
|
|
# define RGB_MATRIX_SAT_STEP 8
|
|
# define RGB_MATRIX_VAL_STEP 8
|
|
# define RGB_MATRIX_SPD_STEP 10
|
|
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // default mode
|
|
|
|
// RGB Matrix Animation modes. Explicitly enabled
|
|
// For full list of effects, see:
|
|
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
|
// # define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
|
// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
|
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
|
// # define ENABLE_RGB_MATRIX_BREATHING
|
|
// # define ENABLE_RGB_MATRIX_BAND_SAT
|
|
// # define ENABLE_RGB_MATRIX_BAND_VAL
|
|
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
|
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
|
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
|
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_ALL
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
|
// # define ENABLE_RGB_MATRIX_DUAL_BEACON
|
|
// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
// # define ENABLE_RGB_MATRIX_RAINDROPS
|
|
// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
|
// # define ENABLE_RGB_MATRIX_HUE_BREATHING
|
|
// # define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
|
// # define ENABLE_RGB_MATRIX_HUE_WAVE
|
|
// # define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
|
// # define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
|
// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
|
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
|
// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
|
// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
|
// # define ENABLE_RGB_MATRIX_SPLASH
|
|
// # define ENABLE_RGB_MATRIX_MULTISPLASH
|
|
// # define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
|
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
|
|
|
#endif
|
|
|
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
|
#define DEBOUNCE 5
|