keychron_qmk_firmware/keyboards/5x5
wanleg 6f6d28fa8d Big Switch and 5x5 edits (#4168)
* 4x4 - pro micro version

* pro-micro setup on 4x4

* tap dance LCTL/RESET key

* remove test file

* more research

* revert a couple un-intended edits

* opt_defs version of adding custom rules.mk variables

* cleanup

* cleanup

* cleanup

* cleanup

* layout edits

* layout edits

* keymap edit

* numpad layout change

* got tap dance layer-switch working

* keymap changes

* temporary revert

* restore previous settings

* misc fixes

* layer order change

* fix layout matrix

* Update tapdances.c

* playing around with triple tap dance

* sync with upstream

* quick edit

* tapdance cleanup

* mod tap interrupt

* tapping term edit

* tapping term adjust

* 5x5 board edits

* set gherkin tapping term

* big switch tap dance edit

* tapping term refinements

* 5x10 layout setup

* add audio for bigswitch

* keymap change

* keymap change & created testing board

* sound setup for big_switch

* more big switch size testing

* bigswitch testing finished

* final touch-ups
2018-10-19 11:01:40 -07:00
..
keymaps/default
5x5.c
5x5.h Big Switch and 5x5 edits (#4168) 2018-10-19 11:01:40 -07:00
config.h
readme.md
rules.mk

5x5

5x5

Modular Keypad/Keyboard
The basic unit is a 5x5 matrix with 25 keys. Up to 3 of these can be connected to each other side by side.
5x5, 5x10, and 5x15 matrices are possible.
There are pads for header pins on each side that complete the circuits from board to board. These can be permanently connected with solder bridges or temporarily with pin headers and shunt jumpers.
All configurations are powered by a SINGLE Arduino Micro or clone (NOT a Pro Micro).

Keyboard Maintainer: QMK Community
Hardware Supported: 5x5 PCB
Hardware Availability: 5x5 project on 40% Keyboards

Make example for this keyboard (after setting up your build environment):

make 5x5:default

See build environment setup then the make instructions for more information.
First pass at adding support for the 4x4 keyboard. Compiles but completely untested. Intended to kick-start development.