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* remove keyboard-level instances of `MIDI_ENABLE = no` Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e '/^[ #]*MIDI_ENABLE[ \t]*=[ \t]*no/d' {} + ``` Co-Authored-By: Nick Brassel <nick@tzarc.org> * fix case-sensitivity issues on MIDI_ENABLE Change instances of `MIDI_ENABLE = YES` to `MIDI_ENABLE = yes`. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE[ \t]*=[ \t]*[Yy][Ee][Ss];MIDI_ENABLE = yes;g' {} + ``` * replace `# MIDI controls` with `# MIDI support` Replace `# MIDI controls` with `# MIDI support` in keyboard-level `rules.mk` files. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*MIDI[ \t]*\(controls\|support\).*;# MIDI support;g' {} + ``` * align inline comments Aligns the inline comments to the length used by the QMK AVR rules.mk template. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE *= *yes.*;MIDI_ENABLE = yes # MIDI support;g' {} + ``` * remove commented instances of `MIDI_ENABLE` from keyboard `rules.mk` files Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#\([ \t]*MIDI_ENABLE\) = yes; \1 = no ;' {} + find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;^\([ \t]*\)\(MIDI_ENABLE = no\);\2\1;' {} + find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e '/^[ #]\+MIDI_ENABLE *= *no/d' {} + ``` * remove MIDI configuration boilerplate from keyboard config.h files Co-authored-by: Nick Brassel <nick@tzarc.org> |
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.. | ||
keymaps | ||
config.h | ||
info.json | ||
matrix.c | ||
readme.md | ||
rules.mk | ||
wasdat_code.c | ||
wasdat_code.h |
Wasdat Code
A drop-in replacement controller for the WASD CODE TKL and fullsize models.
- Keyboard Maintainer: Evyd13
- Hardware Supported: WASD CODE TKL/Fullsize ANSI & ISO with Wasdat Code controller
- Hardware Availability: maartenwut.com
Flashing
The WASD has no reset button, so to put the controller in flashing mode, simply unplug the USB cable and plug it back in while holding the ESC key on the keyboard.
Make example for this keyboard (after setting up your build environment):
make evyd13/wasdat_code:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.