mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-12-27 11:38:58 +06:00
7c0f2ae6d1
This is a Neo2 inspired layout that is meant to be fully usable on MacOS when used with the default US QWERTY/ABC Extended keymap. Neo2 layers 1-4 have been almost fully implemented in hardware. Layers 5 and 6 (greek and mathematical symbols) have been left out for now as most of them aren't available on the default keymaps. Layer toggling for layer 3 on the right hand side utilizes a tap-toggle approach that is a combination of MO & LT macros. This is required to allow sending Y when tapped, @ when tapped while the SHIFT modifier is active and support momentarily toggling the layer while the key is held.
48 lines
1.5 KiB
C
48 lines
1.5 KiB
C
#include "layers.h"
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#include "simple_visualizer.h"
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#include "util.h"
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static void get_visualizer_layer_and_color(visualizer_state_t *state) {
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uint8_t layer = biton32(state->status.layer);
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// Go from highest to lowest layer to get the right text/color combination.
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switch (layer) {
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// #AEB2F4 / hsv(65.71%, 28.69%, 95.69%)
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case FKEYS:
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// #F4AEDC / hsv(89.05%, 28.69%, 95.69%)
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state->layer_text = "FUNCTION KEYS";
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state->target_lcd_color = LCD_COLOR(228, 73, 245);
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break;
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case US_1:
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// #F4B993 / hsv(6.53%, 39.75%, 95.69%)
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state->layer_text = "QWERTY";
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state->target_lcd_color = LCD_COLOR(17, 102, 245);
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break;
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case NEO_6:
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// #F4E393 / hsv(13.75%, 39.75%, 95.69%)
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state->layer_text = "NEO: 6";
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state->target_lcd_color = LCD_COLOR(35, 102, 245);
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break;
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case NEO_5:
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// #C6F493 / hsv(24.57%, 39.75%, 95.69%)
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state->layer_text = "NEO: 5";
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state->target_lcd_color = LCD_COLOR(63, 102, 245);
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break;
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case NEO_4:
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// #8EEBC9 / hsv(43.91%, 39.57%, 92.16%)
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state->layer_text = "NEO: 4";
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state->target_lcd_color = LCD_COLOR(112, 101, 189);
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break;
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case NEO_3:
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// #93D2F4 / hsv(55.84%, 39.75%, 95.69%)
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state->layer_text = "NEO: 3";
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state->target_lcd_color = LCD_COLOR(143, 102, 245);
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break;
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default:
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// #EEEEEE / hsv(0%, 0%, 93%)
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state->layer_text = "NEO: 1";
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state->target_lcd_color = LCD_COLOR(0, 0, 255);
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break;
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}
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}
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