keychron_qmk_firmware/keyboards/handwired/magicforce61
noroadsleft dfe02441bb handwired/magicforce61 Refactor (#5459)
* handwired/magicforce61: refactor

Renamed layout macro KEYMAP to LAYOUT.

Keymap now uses #include QMK_KEYBOARD_H.

Refactored the default keymap to use non-auto-prepended keycodes per QMK standard.

Deleted deprecated action_get_macro block (was unused).

* handwired/magicforce61: Configurator support

* handwired/magicforce61: readme cleanup

Restructured the readme to be more similar to current QMK template.

* handwired/magicforce61: replace missing image in readme

Replaced the missing wiring image (error 404) with a table.

* handwired/magicforce61: rename readme to lowercase

* Convert config.h to #pragma once include guard
2019-03-21 06:06:27 -07:00
..
keymaps/default handwired/magicforce61 Refactor (#5459) 2019-03-21 06:06:27 -07:00
config.h handwired/magicforce61 Refactor (#5459) 2019-03-21 06:06:27 -07:00
info.json handwired/magicforce61 Refactor (#5459) 2019-03-21 06:06:27 -07:00
magicforce61.c
magicforce61.h handwired/magicforce61 Refactor (#5459) 2019-03-21 06:06:27 -07:00
readme.md handwired/magicforce61 Refactor (#5459) 2019-03-21 06:06:27 -07:00
rules.mk

Magicforce "61" Handwired

Basically I cut 7 keys off the magicforce68 and handwired everything to a teensy++ 2.0 to make it a ~60% board.

Keyboard Maintainer: The QMK Community
Hardware Supported: magicforce61, teensy++ 2.0

Make example for this keyboard (after setting up your build environment):

make handwired/magicforce61:default

Flash the firmware using the teensy loader or avrdude.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Wiring Layout / Pinout

B5 B4 B3 B2 B1 B0 E7 E6 F0 F1 F2 F3 F4 F5
D0 Esc 1! 2@ 3# 4$ 5% 6^ 7& 8* 9( 0) -_ =+ Bspc
D1 Tab Q W E R T Y U I O P [{ ]} \|
D2 Caps A S D F G H J K L ;: '" Ent
D3 LSft Z X C V B N M , . / RSft
D4 LCtl LGUI LAlt Spc RAlt RGUI App RCtl

The following pins are used:

#define MATRIX_ROW_PINS { D0, D1, D2, D3, D4 }
#define MATRIX_COL_PINS { B5, B4, B3, B2, B1, B0, E7, E6, F0, F1, F2, F3, F4, F5 }