mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-12-29 12:48:52 +06:00
bdc8d89e6b
* Expose unicode_saved_mods * Add UNICODEMAP shift pair functionality and XS keycode * Add XS to keycode reference documentation * Pick pair index based on both Shift and Caps Lock state * Add XS to Unicode feature docs * Clean up process_unicode* headers * Extract unicode_map index calculation into function * Pick pair index as XOR rather than OR of Shift and Caps states * unicode_input_start() has to be called before the unicode_map index is calculated * Replace unicodemap_input_error() with more generic unicode_input_cancel() * Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U))) * UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC * Make keycode range checks more robust * Fix keycode range checks for different input modes * Add UNICODE_KEY_LNX, update docs * QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR * XS → XP, update docs * Tweak Unicode docs * Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers * Update Unicode table in docs/keycodes.md * Update Unicode docs per review comments * Replace references to Mac OS X with macOS in Unicode docs * As of v0.9.0, WinCompose supports all possible code points * Expand descriptions in XP docs * Update keycode table and cycling docs * Further expand cycling docs |
||
---|---|---|
.. | ||
_example | ||
333fred | ||
arkag | ||
bbaserdem | ||
billypython | ||
bocaj | ||
cbbrowne | ||
dhertz | ||
doogle999 | ||
drashna | ||
dudeofawesome | ||
edvorakjp | ||
ericgebhart | ||
gordon | ||
ishtob | ||
jackhumbert | ||
jarred | ||
kageurufu | ||
konstantin | ||
kuatsure | ||
losinggeneration | ||
mechmerlin | ||
mtdjr | ||
not-quite-neo | ||
replicaJunction | ||
romus | ||
sigma | ||
spacebarracecar | ||
stanrc85 | ||
talljoe | ||
turbomech | ||
vosechu | ||
wanleg | ||
xtonhasvim | ||
xulkal | ||
zer09 | ||
readme.md |
User space
This is a place for users to put code that they might use between keyboards. If you build the keymap mine
, /users/mine/rules.mk
will be included in your build, and /users/mine/
will be in your path - keep these things in mind when naming your files and referencing them from other places.