mirror of
https://github.com/Keychron/qmk_firmware.git
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21b84596e7
Enhance the overlapping mouse key press acceleration (introduced in #21494) with user preprocessor controls.
681 lines
24 KiB
C
681 lines
24 KiB
C
/*
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* Copyright 2011 Jun Wako <wakojun@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <string.h>
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#include "keycode.h"
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#include "host.h"
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#include "timer.h"
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#include "print.h"
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#include "debug.h"
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#include "mousekey.h"
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static inline int8_t times_inv_sqrt2(int8_t x) {
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// 181/256 (0.70703125) is used as an approximation for 1/sqrt(2)
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// because it is close to the exact value which is 0.707106781
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const int16_t n = x * 181;
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const uint16_t d = 256;
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// To ensure that the integer result is rounded accurately after
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// division, check the sign of the numerator:
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// If negative, subtract half of the denominator before dividing
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// Otherwise, add half of the denominator before dividing
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return n < 0 ? (n - d / 2) / d : (n + d / 2) / d;
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}
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static report_mouse_t mouse_report = {0};
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static void mousekey_debug(void);
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static uint8_t mousekey_accel = 0;
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static uint8_t mousekey_repeat = 0;
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static uint8_t mousekey_wheel_repeat = 0;
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#ifdef MOUSEKEY_INERTIA
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static uint8_t mousekey_frame = 0; // track whether gesture is inactive, first frame, or repeating
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static int8_t mousekey_x_dir = 0; // -1 / 0 / 1 = left / neutral / right
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static int8_t mousekey_y_dir = 0; // -1 / 0 / 0 = up / neutral / down
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static int8_t mousekey_x_inertia = 0; // current velocity, limit +/- MOUSEKEY_TIME_TO_MAX
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static int8_t mousekey_y_inertia = 0; // ...
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#endif
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#ifdef MK_KINETIC_SPEED
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static uint16_t mouse_timer = 0;
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#endif
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#ifndef MK_3_SPEED
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static uint16_t last_timer_c = 0;
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static uint16_t last_timer_w = 0;
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/*
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* Mouse keys acceleration algorithm
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* http://en.wikipedia.org/wiki/Mouse_keys
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*
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* speed = delta * max_speed * (repeat / time_to_max)**((1000+curve)/1000)
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*/
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/* milliseconds between the initial key press and first repeated motion event (0-2550) */
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uint8_t mk_delay = MOUSEKEY_DELAY / 10;
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/* milliseconds between repeated motion events (0-255) */
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uint8_t mk_interval = MOUSEKEY_INTERVAL;
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/* steady speed (in action_delta units) applied each event (0-255) */
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uint8_t mk_max_speed = MOUSEKEY_MAX_SPEED;
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/* number of events (count) accelerating to steady speed (0-255) */
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uint8_t mk_time_to_max = MOUSEKEY_TIME_TO_MAX;
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/* ramp used to reach maximum pointer speed (NOT SUPPORTED) */
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// int8_t mk_curve = 0;
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/* wheel params */
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/* milliseconds between the initial key press and first repeated motion event (0-2550) */
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uint8_t mk_wheel_delay = MOUSEKEY_WHEEL_DELAY / 10;
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/* milliseconds between repeated motion events (0-255) */
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# ifdef MK_KINETIC_SPEED
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uint16_t mk_wheel_interval = 1000U / MOUSEKEY_WHEEL_INITIAL_MOVEMENTS;
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# else
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uint8_t mk_wheel_interval = MOUSEKEY_WHEEL_INTERVAL;
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# endif
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uint8_t mk_wheel_max_speed = MOUSEKEY_WHEEL_MAX_SPEED;
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uint8_t mk_wheel_time_to_max = MOUSEKEY_WHEEL_TIME_TO_MAX;
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# ifndef MK_COMBINED
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# ifndef MK_KINETIC_SPEED
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# ifndef MOUSEKEY_INERTIA
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/* Default accelerated mode */
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static uint8_t move_unit(void) {
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uint16_t unit;
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if (mousekey_accel & (1 << 0)) {
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unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed) / 4;
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} else if (mousekey_accel & (1 << 1)) {
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unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed) / 2;
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} else if (mousekey_accel & (1 << 2)) {
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unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed);
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} else if (mousekey_repeat == 0) {
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unit = MOUSEKEY_MOVE_DELTA;
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} else if (mousekey_repeat >= mk_time_to_max) {
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unit = MOUSEKEY_MOVE_DELTA * mk_max_speed;
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} else {
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unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed * mousekey_repeat) / mk_time_to_max;
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}
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return (unit > MOUSEKEY_MOVE_MAX ? MOUSEKEY_MOVE_MAX : (unit == 0 ? 1 : unit));
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}
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# else // MOUSEKEY_INERTIA mode
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static int8_t move_unit(uint8_t axis) {
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int16_t unit;
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// handle X or Y axis
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int8_t inertia, dir;
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if (axis) {
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inertia = mousekey_y_inertia;
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dir = mousekey_y_dir;
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} else {
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inertia = mousekey_x_inertia;
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dir = mousekey_x_dir;
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}
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if (mousekey_frame < 2) { // first frame(s): initial keypress moves one pixel
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mousekey_frame = 1;
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unit = dir * MOUSEKEY_MOVE_DELTA;
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} else { // acceleration
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// linear acceleration (is here for reference, but doesn't feel as good during use)
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// unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed * inertia) / mk_time_to_max;
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// x**2 acceleration (quadratic, more precise for short movements)
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int16_t percent = (inertia << 8) / mk_time_to_max;
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percent = ((int32_t)percent * percent) >> 8;
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if (inertia < 0) percent = -percent;
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// unit = sign(inertia) + (percent of max speed)
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if (inertia > 0)
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unit = 1;
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else if (inertia < 0)
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unit = -1;
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else
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unit = 0;
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unit = unit + ((mk_max_speed * percent) >> 8);
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}
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if (unit > MOUSEKEY_MOVE_MAX)
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unit = MOUSEKEY_MOVE_MAX;
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else if (unit < -MOUSEKEY_MOVE_MAX)
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unit = -MOUSEKEY_MOVE_MAX;
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return unit;
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}
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# endif // end MOUSEKEY_INERTIA mode
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static uint8_t wheel_unit(void) {
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uint16_t unit;
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if (mousekey_accel & (1 << 0)) {
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unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed) / 4;
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} else if (mousekey_accel & (1 << 1)) {
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unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed) / 2;
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} else if (mousekey_accel & (1 << 2)) {
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unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed);
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} else if (mousekey_wheel_repeat == 0) {
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unit = MOUSEKEY_WHEEL_DELTA;
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} else if (mousekey_wheel_repeat >= mk_wheel_time_to_max) {
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unit = MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed;
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} else {
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unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed * mousekey_wheel_repeat) / mk_wheel_time_to_max;
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}
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return (unit > MOUSEKEY_WHEEL_MAX ? MOUSEKEY_WHEEL_MAX : (unit == 0 ? 1 : unit));
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}
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# else /* #ifndef MK_KINETIC_SPEED */
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/*
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* Kinetic movement acceleration algorithm
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*
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* current speed = I + A * T/50 + A * (T/50)^2 * 1/2 | maximum B
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*
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* T: time since the mouse movement started
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* E: mouse events per second (set through MOUSEKEY_INTERVAL, UHK sends 250, the
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* pro micro on my Signum 3.0 sends only 125!)
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* I: initial speed at time 0
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* A: acceleration
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* B: base mouse travel speed
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*/
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const uint16_t mk_accelerated_speed = MOUSEKEY_ACCELERATED_SPEED;
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const uint16_t mk_base_speed = MOUSEKEY_BASE_SPEED;
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const uint16_t mk_decelerated_speed = MOUSEKEY_DECELERATED_SPEED;
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const uint16_t mk_initial_speed = MOUSEKEY_INITIAL_SPEED;
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static uint8_t move_unit(void) {
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uint16_t speed = mk_initial_speed;
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if (mousekey_accel & (1 << 0)) {
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speed = mk_decelerated_speed;
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} else if (mousekey_accel & (1 << 2)) {
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speed = mk_accelerated_speed;
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} else if (mousekey_repeat && mouse_timer) {
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const uint16_t time_elapsed = timer_elapsed(mouse_timer) / 50;
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speed = mk_initial_speed + MOUSEKEY_MOVE_DELTA * time_elapsed + (MOUSEKEY_MOVE_DELTA * time_elapsed * time_elapsed) / 2;
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if (speed > mk_base_speed) {
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speed = mk_base_speed;
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}
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}
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/* convert speed to USB mouse speed 1 to 127 */
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speed = (uint8_t)(speed / (1000U / mk_interval));
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if (speed > MOUSEKEY_MOVE_MAX) {
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speed = MOUSEKEY_MOVE_MAX;
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} else if (speed < 1) {
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speed = 1;
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}
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return speed;
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}
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static uint8_t wheel_unit(void) {
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uint16_t speed = MOUSEKEY_WHEEL_INITIAL_MOVEMENTS;
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if (mousekey_accel & (1 << 0)) {
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speed = MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS;
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} else if (mousekey_accel & (1 << 2)) {
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speed = MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS;
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} else if (mousekey_wheel_repeat && mouse_timer) {
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if (mk_wheel_interval != MOUSEKEY_WHEEL_BASE_MOVEMENTS) {
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const uint16_t time_elapsed = timer_elapsed(mouse_timer) / 50;
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speed = MOUSEKEY_WHEEL_INITIAL_MOVEMENTS + 1 * time_elapsed + (1 * time_elapsed * time_elapsed) / 2;
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}
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if (speed > MOUSEKEY_WHEEL_BASE_MOVEMENTS) {
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speed = MOUSEKEY_WHEEL_BASE_MOVEMENTS;
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}
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}
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mk_wheel_interval = 1000U / speed;
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return 1;
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}
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# endif /* #ifndef MK_KINETIC_SPEED */
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# else /* #ifndef MK_COMBINED */
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/* Combined mode */
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static uint8_t move_unit(void) {
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uint16_t unit;
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if (mousekey_accel & (1 << 0)) {
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unit = 1;
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} else if (mousekey_accel & (1 << 1)) {
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unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed) / 2;
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} else if (mousekey_accel & (1 << 2)) {
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unit = MOUSEKEY_MOVE_MAX;
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} else if (mousekey_repeat == 0) {
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unit = MOUSEKEY_MOVE_DELTA;
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} else if (mousekey_repeat >= mk_time_to_max) {
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unit = MOUSEKEY_MOVE_DELTA * mk_max_speed;
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} else {
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unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed * mousekey_repeat) / mk_time_to_max;
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}
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return (unit > MOUSEKEY_MOVE_MAX ? MOUSEKEY_MOVE_MAX : (unit == 0 ? 1 : unit));
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}
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static uint8_t wheel_unit(void) {
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uint16_t unit;
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if (mousekey_accel & (1 << 0)) {
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unit = 1;
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} else if (mousekey_accel & (1 << 1)) {
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unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed) / 2;
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} else if (mousekey_accel & (1 << 2)) {
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unit = MOUSEKEY_WHEEL_MAX;
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} else if (mousekey_repeat == 0) {
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unit = MOUSEKEY_WHEEL_DELTA;
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} else if (mousekey_repeat >= mk_wheel_time_to_max) {
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unit = MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed;
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} else {
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unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed * mousekey_repeat) / mk_wheel_time_to_max;
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}
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return (unit > MOUSEKEY_WHEEL_MAX ? MOUSEKEY_WHEEL_MAX : (unit == 0 ? 1 : unit));
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}
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# endif /* #ifndef MK_COMBINED */
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# ifdef MOUSEKEY_INERTIA
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static int8_t calc_inertia(int8_t direction, int8_t velocity) {
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// simulate acceleration and deceleration
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// deceleration
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if ((direction > -1) && (velocity < 0))
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velocity = (velocity + 1) * (256 - MOUSEKEY_FRICTION) / 256;
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else if ((direction < 1) && (velocity > 0))
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velocity = velocity * (256 - MOUSEKEY_FRICTION) / 256;
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// acceleration
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if ((direction > 0) && (velocity < mk_time_to_max))
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velocity++;
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else if ((direction < 0) && (velocity > -mk_time_to_max))
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velocity--;
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return velocity;
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}
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# endif
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void mousekey_task(void) {
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// report cursor and scroll movement independently
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report_mouse_t tmpmr = mouse_report;
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mouse_report.x = 0;
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mouse_report.y = 0;
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mouse_report.v = 0;
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mouse_report.h = 0;
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# ifdef MOUSEKEY_INERTIA
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// if an animation is in progress and it's time for the next frame
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if ((mousekey_frame) && timer_elapsed(last_timer_c) > ((mousekey_frame > 1) ? mk_interval : mk_delay * 10)) {
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mousekey_x_inertia = calc_inertia(mousekey_x_dir, mousekey_x_inertia);
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mousekey_y_inertia = calc_inertia(mousekey_y_dir, mousekey_y_inertia);
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mouse_report.x = move_unit(0);
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mouse_report.y = move_unit(1);
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// prevent sticky "drift"
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if ((!mousekey_x_dir) && (!mousekey_x_inertia)) tmpmr.x = 0;
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if ((!mousekey_y_dir) && (!mousekey_y_inertia)) tmpmr.y = 0;
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if (mousekey_frame < 2) mousekey_frame++;
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}
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// reset if not moving and no movement keys are held
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if ((!mousekey_x_dir) && (!mousekey_y_dir) && (!mousekey_x_inertia) && (!mousekey_y_inertia)) {
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mousekey_frame = 0;
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tmpmr.x = 0;
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tmpmr.y = 0;
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}
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# else // default acceleration
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if ((tmpmr.x || tmpmr.y) && timer_elapsed(last_timer_c) > (mousekey_repeat ? mk_interval : mk_delay * 10)) {
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if (mousekey_repeat != UINT8_MAX) mousekey_repeat++;
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if (tmpmr.x != 0) mouse_report.x = move_unit() * ((tmpmr.x > 0) ? 1 : -1);
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if (tmpmr.y != 0) mouse_report.y = move_unit() * ((tmpmr.y > 0) ? 1 : -1);
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/* diagonal move [1/sqrt(2)] */
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if (mouse_report.x && mouse_report.y) {
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mouse_report.x = times_inv_sqrt2(mouse_report.x);
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if (mouse_report.x == 0) {
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mouse_report.x = 1;
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}
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mouse_report.y = times_inv_sqrt2(mouse_report.y);
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if (mouse_report.y == 0) {
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mouse_report.y = 1;
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}
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}
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}
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# endif // MOUSEKEY_INERTIA or not
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if ((tmpmr.v || tmpmr.h) && timer_elapsed(last_timer_w) > (mousekey_wheel_repeat ? mk_wheel_interval : mk_wheel_delay * 10)) {
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if (mousekey_wheel_repeat != UINT8_MAX) mousekey_wheel_repeat++;
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if (tmpmr.v != 0) mouse_report.v = wheel_unit() * ((tmpmr.v > 0) ? 1 : -1);
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if (tmpmr.h != 0) mouse_report.h = wheel_unit() * ((tmpmr.h > 0) ? 1 : -1);
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/* diagonal move [1/sqrt(2)] */
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if (mouse_report.v && mouse_report.h) {
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mouse_report.v = times_inv_sqrt2(mouse_report.v);
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if (mouse_report.v == 0) {
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mouse_report.v = 1;
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}
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mouse_report.h = times_inv_sqrt2(mouse_report.h);
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if (mouse_report.h == 0) {
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mouse_report.h = 1;
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}
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}
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}
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if (has_mouse_report_changed(&mouse_report, &tmpmr) || should_mousekey_report_send(&mouse_report)) {
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mousekey_send();
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}
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// save the state for later
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memcpy(&mouse_report, &tmpmr, sizeof(tmpmr));
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}
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void mousekey_on(uint8_t code) {
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# ifdef MK_KINETIC_SPEED
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if (mouse_timer == 0) {
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mouse_timer = timer_read();
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}
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# endif
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# if defined(MOUSEKEY_OVERLAP_RESET) && !defined(MOUSEKEY_INERTIA)
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// If mouse report is not zero, the current mousekey press is overlapping
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// with another. Restart acceleration for smoother directional transition.
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if (mouse_report.x || mouse_report.y || mouse_report.h || mouse_report.v) {
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# ifdef MK_KINETIC_SPEED
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mouse_timer = timer_read() - MOUSEKEY_OVERLAP_INTERVAL;
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# else
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mousekey_repeat = MOUSEKEY_OVERLAP_MOVE_DELTA;
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mousekey_wheel_repeat = MOUSEKEY_OVERLAP_WHEEL_DELTA;
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# endif
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}
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# endif // defined(MOUSEKEY_OVERLAP_RESET) && !defined(MOUSEKEY_INERTIA)
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# ifdef MOUSEKEY_INERTIA
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// initial keypress sets impulse and activates first frame of movement
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if ((code == QK_MOUSE_CURSOR_UP) || (code == QK_MOUSE_CURSOR_DOWN)) {
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mousekey_y_dir = (code == QK_MOUSE_CURSOR_DOWN) ? 1 : -1;
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if (mousekey_frame < 2) mouse_report.y = move_unit(1);
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} else if ((code == QK_MOUSE_CURSOR_LEFT) || (code == QK_MOUSE_CURSOR_RIGHT)) {
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mousekey_x_dir = (code == QK_MOUSE_CURSOR_RIGHT) ? 1 : -1;
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if (mousekey_frame < 2) mouse_report.x = move_unit(0);
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}
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# else // no inertia
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if (code == QK_MOUSE_CURSOR_UP)
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mouse_report.y = move_unit() * -1;
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else if (code == QK_MOUSE_CURSOR_DOWN)
|
|
mouse_report.y = move_unit();
|
|
else if (code == QK_MOUSE_CURSOR_LEFT)
|
|
mouse_report.x = move_unit() * -1;
|
|
else if (code == QK_MOUSE_CURSOR_RIGHT)
|
|
mouse_report.x = move_unit();
|
|
|
|
# endif // inertia or not
|
|
|
|
else if (code == QK_MOUSE_WHEEL_UP)
|
|
mouse_report.v = wheel_unit();
|
|
else if (code == QK_MOUSE_WHEEL_DOWN)
|
|
mouse_report.v = wheel_unit() * -1;
|
|
else if (code == QK_MOUSE_WHEEL_LEFT)
|
|
mouse_report.h = wheel_unit() * -1;
|
|
else if (code == QK_MOUSE_WHEEL_RIGHT)
|
|
mouse_report.h = wheel_unit();
|
|
else if (IS_MOUSEKEY_BUTTON(code))
|
|
mouse_report.buttons |= 1 << (code - QK_MOUSE_BUTTON_1);
|
|
else if (code == QK_MOUSE_ACCELERATION_0)
|
|
mousekey_accel |= (1 << 0);
|
|
else if (code == QK_MOUSE_ACCELERATION_1)
|
|
mousekey_accel |= (1 << 1);
|
|
else if (code == QK_MOUSE_ACCELERATION_2)
|
|
mousekey_accel |= (1 << 2);
|
|
}
|
|
|
|
void mousekey_off(uint8_t code) {
|
|
# ifdef MOUSEKEY_INERTIA
|
|
|
|
// key release clears impulse unless opposite direction is held
|
|
if ((code == QK_MOUSE_CURSOR_UP) && (mousekey_y_dir < 1))
|
|
mousekey_y_dir = 0;
|
|
else if ((code == QK_MOUSE_CURSOR_DOWN) && (mousekey_y_dir > -1))
|
|
mousekey_y_dir = 0;
|
|
else if ((code == QK_MOUSE_CURSOR_LEFT) && (mousekey_x_dir < 1))
|
|
mousekey_x_dir = 0;
|
|
else if ((code == QK_MOUSE_CURSOR_RIGHT) && (mousekey_x_dir > -1))
|
|
mousekey_x_dir = 0;
|
|
|
|
# else // no inertia
|
|
|
|
if (code == QK_MOUSE_CURSOR_UP && mouse_report.y < 0)
|
|
mouse_report.y = 0;
|
|
else if (code == QK_MOUSE_CURSOR_DOWN && mouse_report.y > 0)
|
|
mouse_report.y = 0;
|
|
else if (code == QK_MOUSE_CURSOR_LEFT && mouse_report.x < 0)
|
|
mouse_report.x = 0;
|
|
else if (code == QK_MOUSE_CURSOR_RIGHT && mouse_report.x > 0)
|
|
mouse_report.x = 0;
|
|
|
|
# endif // inertia or not
|
|
|
|
else if (code == QK_MOUSE_WHEEL_UP && mouse_report.v > 0)
|
|
mouse_report.v = 0;
|
|
else if (code == QK_MOUSE_WHEEL_DOWN && mouse_report.v < 0)
|
|
mouse_report.v = 0;
|
|
else if (code == QK_MOUSE_WHEEL_LEFT && mouse_report.h < 0)
|
|
mouse_report.h = 0;
|
|
else if (code == QK_MOUSE_WHEEL_RIGHT && mouse_report.h > 0)
|
|
mouse_report.h = 0;
|
|
else if (IS_MOUSEKEY_BUTTON(code))
|
|
mouse_report.buttons &= ~(1 << (code - QK_MOUSE_BUTTON_1));
|
|
else if (code == QK_MOUSE_ACCELERATION_0)
|
|
mousekey_accel &= ~(1 << 0);
|
|
else if (code == QK_MOUSE_ACCELERATION_1)
|
|
mousekey_accel &= ~(1 << 1);
|
|
else if (code == QK_MOUSE_ACCELERATION_2)
|
|
mousekey_accel &= ~(1 << 2);
|
|
if (mouse_report.x == 0 && mouse_report.y == 0) {
|
|
mousekey_repeat = 0;
|
|
# ifdef MK_KINETIC_SPEED
|
|
mouse_timer = 0;
|
|
# endif /* #ifdef MK_KINETIC_SPEED */
|
|
}
|
|
if (mouse_report.v == 0 && mouse_report.h == 0) mousekey_wheel_repeat = 0;
|
|
}
|
|
|
|
#else /* #ifndef MK_3_SPEED */
|
|
|
|
enum { mkspd_unmod, mkspd_0, mkspd_1, mkspd_2, mkspd_COUNT };
|
|
# ifndef MK_MOMENTARY_ACCEL
|
|
static uint8_t mk_speed = mkspd_1;
|
|
# else
|
|
static uint8_t mk_speed = mkspd_unmod;
|
|
static uint8_t mkspd_DEFAULT = mkspd_unmod;
|
|
# endif
|
|
static uint16_t last_timer_c = 0;
|
|
static uint16_t last_timer_w = 0;
|
|
uint16_t c_offsets[mkspd_COUNT] = {MK_C_OFFSET_UNMOD, MK_C_OFFSET_0, MK_C_OFFSET_1, MK_C_OFFSET_2};
|
|
uint16_t c_intervals[mkspd_COUNT] = {MK_C_INTERVAL_UNMOD, MK_C_INTERVAL_0, MK_C_INTERVAL_1, MK_C_INTERVAL_2};
|
|
uint16_t w_offsets[mkspd_COUNT] = {MK_W_OFFSET_UNMOD, MK_W_OFFSET_0, MK_W_OFFSET_1, MK_W_OFFSET_2};
|
|
uint16_t w_intervals[mkspd_COUNT] = {MK_W_INTERVAL_UNMOD, MK_W_INTERVAL_0, MK_W_INTERVAL_1, MK_W_INTERVAL_2};
|
|
|
|
void mousekey_task(void) {
|
|
// report cursor and scroll movement independently
|
|
report_mouse_t tmpmr = mouse_report;
|
|
mouse_report.x = 0;
|
|
mouse_report.y = 0;
|
|
mouse_report.v = 0;
|
|
mouse_report.h = 0;
|
|
|
|
if ((tmpmr.x || tmpmr.y) && timer_elapsed(last_timer_c) > c_intervals[mk_speed]) {
|
|
mouse_report.x = tmpmr.x;
|
|
mouse_report.y = tmpmr.y;
|
|
}
|
|
if ((tmpmr.h || tmpmr.v) && timer_elapsed(last_timer_w) > w_intervals[mk_speed]) {
|
|
mouse_report.v = tmpmr.v;
|
|
mouse_report.h = tmpmr.h;
|
|
}
|
|
|
|
if (has_mouse_report_changed(&mouse_report, &tmpmr) || should_mousekey_report_send(&mouse_report)) {
|
|
mousekey_send();
|
|
}
|
|
memcpy(&mouse_report, &tmpmr, sizeof(tmpmr));
|
|
}
|
|
|
|
void adjust_speed(void) {
|
|
uint16_t const c_offset = c_offsets[mk_speed];
|
|
uint16_t const w_offset = w_offsets[mk_speed];
|
|
if (mouse_report.x > 0) mouse_report.x = c_offset;
|
|
if (mouse_report.x < 0) mouse_report.x = c_offset * -1;
|
|
if (mouse_report.y > 0) mouse_report.y = c_offset;
|
|
if (mouse_report.y < 0) mouse_report.y = c_offset * -1;
|
|
if (mouse_report.h > 0) mouse_report.h = w_offset;
|
|
if (mouse_report.h < 0) mouse_report.h = w_offset * -1;
|
|
if (mouse_report.v > 0) mouse_report.v = w_offset;
|
|
if (mouse_report.v < 0) mouse_report.v = w_offset * -1;
|
|
// adjust for diagonals
|
|
if (mouse_report.x && mouse_report.y) {
|
|
mouse_report.x = times_inv_sqrt2(mouse_report.x);
|
|
if (mouse_report.x == 0) {
|
|
mouse_report.x = 1;
|
|
}
|
|
mouse_report.y = times_inv_sqrt2(mouse_report.y);
|
|
if (mouse_report.y == 0) {
|
|
mouse_report.y = 1;
|
|
}
|
|
}
|
|
if (mouse_report.h && mouse_report.v) {
|
|
mouse_report.h = times_inv_sqrt2(mouse_report.h);
|
|
mouse_report.v = times_inv_sqrt2(mouse_report.v);
|
|
}
|
|
}
|
|
|
|
void mousekey_on(uint8_t code) {
|
|
uint16_t const c_offset = c_offsets[mk_speed];
|
|
uint16_t const w_offset = w_offsets[mk_speed];
|
|
uint8_t const old_speed = mk_speed;
|
|
if (code == QK_MOUSE_CURSOR_UP)
|
|
mouse_report.y = c_offset * -1;
|
|
else if (code == QK_MOUSE_CURSOR_DOWN)
|
|
mouse_report.y = c_offset;
|
|
else if (code == QK_MOUSE_CURSOR_LEFT)
|
|
mouse_report.x = c_offset * -1;
|
|
else if (code == QK_MOUSE_CURSOR_RIGHT)
|
|
mouse_report.x = c_offset;
|
|
else if (code == QK_MOUSE_WHEEL_UP)
|
|
mouse_report.v = w_offset;
|
|
else if (code == QK_MOUSE_WHEEL_DOWN)
|
|
mouse_report.v = w_offset * -1;
|
|
else if (code == QK_MOUSE_WHEEL_LEFT)
|
|
mouse_report.h = w_offset * -1;
|
|
else if (code == QK_MOUSE_WHEEL_RIGHT)
|
|
mouse_report.h = w_offset;
|
|
else if (IS_MOUSEKEY_BUTTON(code))
|
|
mouse_report.buttons |= 1 << (code - QK_MOUSE_BUTTON_1);
|
|
else if (code == QK_MOUSE_ACCELERATION_0)
|
|
mk_speed = mkspd_0;
|
|
else if (code == QK_MOUSE_ACCELERATION_1)
|
|
mk_speed = mkspd_1;
|
|
else if (code == QK_MOUSE_ACCELERATION_2)
|
|
mk_speed = mkspd_2;
|
|
if (mk_speed != old_speed) adjust_speed();
|
|
}
|
|
|
|
void mousekey_off(uint8_t code) {
|
|
# ifdef MK_MOMENTARY_ACCEL
|
|
uint8_t const old_speed = mk_speed;
|
|
# endif
|
|
if (code == QK_MOUSE_CURSOR_UP && mouse_report.y < 0)
|
|
mouse_report.y = 0;
|
|
else if (code == QK_MOUSE_CURSOR_DOWN && mouse_report.y > 0)
|
|
mouse_report.y = 0;
|
|
else if (code == QK_MOUSE_CURSOR_LEFT && mouse_report.x < 0)
|
|
mouse_report.x = 0;
|
|
else if (code == QK_MOUSE_CURSOR_RIGHT && mouse_report.x > 0)
|
|
mouse_report.x = 0;
|
|
else if (code == QK_MOUSE_WHEEL_UP && mouse_report.v > 0)
|
|
mouse_report.v = 0;
|
|
else if (code == QK_MOUSE_WHEEL_DOWN && mouse_report.v < 0)
|
|
mouse_report.v = 0;
|
|
else if (code == QK_MOUSE_WHEEL_LEFT && mouse_report.h < 0)
|
|
mouse_report.h = 0;
|
|
else if (code == QK_MOUSE_WHEEL_RIGHT && mouse_report.h > 0)
|
|
mouse_report.h = 0;
|
|
else if (IS_MOUSEKEY_BUTTON(code))
|
|
mouse_report.buttons &= ~(1 << (code - QK_MOUSE_BUTTON_1));
|
|
# ifdef MK_MOMENTARY_ACCEL
|
|
else if (code == QK_MOUSE_ACCELERATION_0)
|
|
mk_speed = mkspd_DEFAULT;
|
|
else if (code == QK_MOUSE_ACCELERATION_1)
|
|
mk_speed = mkspd_DEFAULT;
|
|
else if (code == QK_MOUSE_ACCELERATION_2)
|
|
mk_speed = mkspd_DEFAULT;
|
|
if (mk_speed != old_speed) adjust_speed();
|
|
# endif
|
|
}
|
|
|
|
#endif /* #ifndef MK_3_SPEED */
|
|
|
|
void mousekey_send(void) {
|
|
mousekey_debug();
|
|
uint16_t time = timer_read();
|
|
if (mouse_report.x || mouse_report.y) last_timer_c = time;
|
|
if (mouse_report.v || mouse_report.h) last_timer_w = time;
|
|
host_mouse_send(&mouse_report);
|
|
}
|
|
|
|
void mousekey_clear(void) {
|
|
mouse_report = (report_mouse_t){};
|
|
mousekey_repeat = 0;
|
|
mousekey_wheel_repeat = 0;
|
|
mousekey_accel = 0;
|
|
#ifdef MOUSEKEY_INERTIA
|
|
mousekey_frame = 0;
|
|
mousekey_x_inertia = 0;
|
|
mousekey_y_inertia = 0;
|
|
mousekey_x_dir = 0;
|
|
mousekey_y_dir = 0;
|
|
#endif
|
|
}
|
|
|
|
static void mousekey_debug(void) {
|
|
if (!debug_mouse) return;
|
|
print("mousekey [btn|x y v h](rep/acl): [");
|
|
print_hex8(mouse_report.buttons);
|
|
print("|");
|
|
print_decs(mouse_report.x);
|
|
print(" ");
|
|
print_decs(mouse_report.y);
|
|
print(" ");
|
|
print_decs(mouse_report.v);
|
|
print(" ");
|
|
print_decs(mouse_report.h);
|
|
print("](");
|
|
print_dec(mousekey_repeat);
|
|
print("/");
|
|
print_dec(mousekey_accel);
|
|
print(")\n");
|
|
}
|
|
|
|
report_mouse_t mousekey_get_report(void) {
|
|
return mouse_report;
|
|
}
|
|
|
|
bool should_mousekey_report_send(report_mouse_t *mouse_report) {
|
|
return mouse_report->x || mouse_report->y || mouse_report->v || mouse_report->h;
|
|
}
|