mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-12-25 18:48:05 +06:00
810eafad12
* Add proper prototypes for Tap-Hold Per Key functions * Fix handwired/tennie default keymap * Remove unneeded references * Fix tapping term per key check in space cadet * Pre-emptive fix for tap dance * Fix marksard/leftover30 * Replace hard coded tapping term with define
197 lines
6.3 KiB
C
197 lines
6.3 KiB
C
/* Copyright 2016 Jack Humbert
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include "quantum.h"
|
|
|
|
#ifndef NO_ACTION_ONESHOT
|
|
uint8_t get_oneshot_mods(void);
|
|
#endif
|
|
|
|
static uint16_t last_td;
|
|
static int8_t highest_td = -1;
|
|
|
|
void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
|
|
|
|
if (state->count == 2) {
|
|
register_code16(pair->kc2);
|
|
state->finished = true;
|
|
}
|
|
}
|
|
|
|
void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
|
|
|
|
if (state->count == 1) {
|
|
register_code16(pair->kc1);
|
|
} else if (state->count == 2) {
|
|
register_code16(pair->kc2);
|
|
}
|
|
}
|
|
|
|
void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
|
|
|
|
if (state->count == 1) {
|
|
unregister_code16(pair->kc1);
|
|
} else if (state->count == 2) {
|
|
unregister_code16(pair->kc2);
|
|
}
|
|
}
|
|
|
|
void qk_tap_dance_dual_role_on_each_tap(qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
|
|
|
|
if (state->count == 2) {
|
|
layer_move(pair->layer);
|
|
state->finished = true;
|
|
}
|
|
}
|
|
|
|
void qk_tap_dance_dual_role_finished(qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
|
|
|
|
if (state->count == 1) {
|
|
register_code16(pair->kc);
|
|
} else if (state->count == 2) {
|
|
pair->layer_function(pair->layer);
|
|
}
|
|
}
|
|
|
|
void qk_tap_dance_dual_role_reset(qk_tap_dance_state_t *state, void *user_data) {
|
|
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
|
|
|
|
if (state->count == 1) {
|
|
unregister_code16(pair->kc);
|
|
}
|
|
}
|
|
|
|
static inline void _process_tap_dance_action_fn(qk_tap_dance_state_t *state, void *user_data, qk_tap_dance_user_fn_t fn) {
|
|
if (fn) {
|
|
fn(state, user_data);
|
|
}
|
|
}
|
|
|
|
static inline void process_tap_dance_action_on_each_tap(qk_tap_dance_action_t *action) { _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_each_tap); }
|
|
|
|
static inline void process_tap_dance_action_on_dance_finished(qk_tap_dance_action_t *action) {
|
|
if (action->state.finished) return;
|
|
action->state.finished = true;
|
|
add_mods(action->state.oneshot_mods);
|
|
add_weak_mods(action->state.weak_mods);
|
|
send_keyboard_report();
|
|
_process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_dance_finished);
|
|
}
|
|
|
|
static inline void process_tap_dance_action_on_reset(qk_tap_dance_action_t *action) {
|
|
_process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_reset);
|
|
del_mods(action->state.oneshot_mods);
|
|
del_weak_mods(action->state.weak_mods);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
|
qk_tap_dance_action_t *action;
|
|
|
|
if (!record->event.pressed) return;
|
|
|
|
if (highest_td == -1) return;
|
|
|
|
for (int i = 0; i <= highest_td; i++) {
|
|
action = &tap_dance_actions[i];
|
|
if (action->state.count) {
|
|
if (keycode == action->state.keycode && keycode == last_td) continue;
|
|
action->state.interrupted = true;
|
|
action->state.interrupting_keycode = keycode;
|
|
process_tap_dance_action_on_dance_finished(action);
|
|
reset_tap_dance(&action->state);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
|
uint16_t idx = keycode - QK_TAP_DANCE;
|
|
qk_tap_dance_action_t *action;
|
|
|
|
switch (keycode) {
|
|
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
|
|
if ((int16_t)idx > highest_td) highest_td = idx;
|
|
action = &tap_dance_actions[idx];
|
|
|
|
action->state.pressed = record->event.pressed;
|
|
if (record->event.pressed) {
|
|
action->state.keycode = keycode;
|
|
action->state.count++;
|
|
action->state.timer = timer_read();
|
|
#ifndef NO_ACTION_ONESHOT
|
|
action->state.oneshot_mods = get_oneshot_mods();
|
|
#else
|
|
action->state.oneshot_mods = 0;
|
|
#endif
|
|
action->state.weak_mods = get_mods();
|
|
action->state.weak_mods |= get_weak_mods();
|
|
process_tap_dance_action_on_each_tap(action);
|
|
|
|
last_td = keycode;
|
|
} else {
|
|
if (action->state.count && action->state.finished) {
|
|
reset_tap_dance(&action->state);
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void matrix_scan_tap_dance() {
|
|
if (highest_td == -1) return;
|
|
uint16_t tap_user_defined;
|
|
|
|
for (uint8_t i = 0; i <= highest_td; i++) {
|
|
qk_tap_dance_action_t *action = &tap_dance_actions[i];
|
|
if (action->custom_tapping_term > 0) {
|
|
tap_user_defined = action->custom_tapping_term;
|
|
} else {
|
|
#ifdef TAPPING_TERM_PER_KEY
|
|
tap_user_defined = get_tapping_term(action->state.keycode, NULL);
|
|
#else
|
|
tap_user_defined = TAPPING_TERM;
|
|
#endif
|
|
}
|
|
if (action->state.count && timer_elapsed(action->state.timer) > tap_user_defined) {
|
|
process_tap_dance_action_on_dance_finished(action);
|
|
reset_tap_dance(&action->state);
|
|
}
|
|
}
|
|
}
|
|
|
|
void reset_tap_dance(qk_tap_dance_state_t *state) {
|
|
qk_tap_dance_action_t *action;
|
|
|
|
if (state->pressed) return;
|
|
|
|
action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
|
|
|
|
process_tap_dance_action_on_reset(action);
|
|
|
|
state->count = 0;
|
|
state->interrupted = false;
|
|
state->finished = false;
|
|
state->interrupting_keycode = 0;
|
|
last_td = 0;
|
|
}
|