mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-11-24 17:37:40 +06:00
287eb7ad14
* Updated personal layouts * tweaked personal * Nightly - Audio Cleanup Refactored the LUTs. Abstracted some of the registers out of audio to use more functional names. Split audio into audio and audio_pwm. WIP * nightly - collapsed code * Added check for note playing to LEDs * Usability tweaks * TWEAE * nightly added extra kcs to keymap common * turned on Plank audio * Added backlight breathing to atomic * reverted accidental merge * Added music and audio toggles to Quantum.c * Redid the audio callbacks * Adjusted default planck layout to use the user tone naming * tabs to spaces * Rewrote the ALL recipe to allow for faster parallel make * tabs to spaces * Renamed custom event functions to be 'startup_user' and 'shutdown_user'. Also moved the prototypes around. * Tweaked pvc atomic layout to work with the pvc planck. * updates midi scale calling
324 lines
11 KiB
C
324 lines
11 KiB
C
/*
|
|
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "keymap_common.h"
|
|
#include "report.h"
|
|
#include "keycode.h"
|
|
#include "action_layer.h"
|
|
#include <util/delay.h>
|
|
#include "action.h"
|
|
#include "action_macro.h"
|
|
#include "debug.h"
|
|
#include "backlight.h"
|
|
#include "bootloader.h"
|
|
#include "eeconfig.h"
|
|
#include "quantum.h"
|
|
|
|
#ifdef MIDI_ENABLE
|
|
#include "keymap_midi.h"
|
|
#endif
|
|
|
|
extern keymap_config_t keymap_config;
|
|
|
|
#include <stdio.h>
|
|
#include <inttypes.h>
|
|
#ifdef AUDIO_ENABLE
|
|
#include "audio.h"
|
|
#endif /* AUDIO_ENABLE */
|
|
|
|
static action_t keycode_to_action(uint16_t keycode);
|
|
|
|
/* converts key to action */
|
|
action_t action_for_key(uint8_t layer, keypos_t key)
|
|
{
|
|
// 16bit keycodes - important
|
|
uint16_t keycode = keymap_key_to_keycode(layer, key);
|
|
|
|
switch (keycode) {
|
|
case KC_FN0 ... KC_FN31:
|
|
return keymap_fn_to_action(keycode);
|
|
case KC_CAPSLOCK:
|
|
case KC_LOCKING_CAPS:
|
|
if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
|
|
return keycode_to_action(KC_LCTL);
|
|
}
|
|
return keycode_to_action(keycode);
|
|
case KC_LCTL:
|
|
if (keymap_config.swap_control_capslock) {
|
|
return keycode_to_action(KC_CAPSLOCK);
|
|
}
|
|
return keycode_to_action(KC_LCTL);
|
|
case KC_LALT:
|
|
if (keymap_config.swap_lalt_lgui) {
|
|
if (keymap_config.no_gui) {
|
|
return keycode_to_action(ACTION_NO);
|
|
}
|
|
return keycode_to_action(KC_LGUI);
|
|
}
|
|
return keycode_to_action(KC_LALT);
|
|
case KC_LGUI:
|
|
if (keymap_config.swap_lalt_lgui) {
|
|
return keycode_to_action(KC_LALT);
|
|
}
|
|
if (keymap_config.no_gui) {
|
|
return keycode_to_action(ACTION_NO);
|
|
}
|
|
return keycode_to_action(KC_LGUI);
|
|
case KC_RALT:
|
|
if (keymap_config.swap_ralt_rgui) {
|
|
if (keymap_config.no_gui) {
|
|
return keycode_to_action(ACTION_NO);
|
|
}
|
|
return keycode_to_action(KC_RGUI);
|
|
}
|
|
return keycode_to_action(KC_RALT);
|
|
case KC_RGUI:
|
|
if (keymap_config.swap_ralt_rgui) {
|
|
return keycode_to_action(KC_RALT);
|
|
}
|
|
if (keymap_config.no_gui) {
|
|
return keycode_to_action(ACTION_NO);
|
|
}
|
|
return keycode_to_action(KC_RGUI);
|
|
case KC_GRAVE:
|
|
if (keymap_config.swap_grave_esc) {
|
|
return keycode_to_action(KC_ESC);
|
|
}
|
|
return keycode_to_action(KC_GRAVE);
|
|
case KC_ESC:
|
|
if (keymap_config.swap_grave_esc) {
|
|
return keycode_to_action(KC_GRAVE);
|
|
}
|
|
return keycode_to_action(KC_ESC);
|
|
case KC_BSLASH:
|
|
if (keymap_config.swap_backslash_backspace) {
|
|
return keycode_to_action(KC_BSPACE);
|
|
}
|
|
return keycode_to_action(KC_BSLASH);
|
|
case KC_BSPACE:
|
|
if (keymap_config.swap_backslash_backspace) {
|
|
return keycode_to_action(KC_BSLASH);
|
|
}
|
|
return keycode_to_action(KC_BSPACE);
|
|
default:
|
|
return keycode_to_action(keycode);
|
|
}
|
|
}
|
|
|
|
|
|
/* Macro */
|
|
__attribute__ ((weak))
|
|
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|
{
|
|
return MACRO_NONE;
|
|
}
|
|
|
|
/* Function */
|
|
__attribute__ ((weak))
|
|
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|
{
|
|
}
|
|
|
|
/* translates keycode to action */
|
|
static action_t keycode_to_action(uint16_t keycode)
|
|
{
|
|
action_t action;
|
|
switch (keycode) {
|
|
case KC_A ... KC_EXSEL:
|
|
case KC_LCTRL ... KC_RGUI:
|
|
action.code = ACTION_KEY(keycode);
|
|
break;
|
|
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
|
|
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
|
|
break;
|
|
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
|
|
action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
|
|
break;
|
|
case KC_MS_UP ... KC_MS_ACCEL2:
|
|
action.code = ACTION_MOUSEKEY(keycode);
|
|
break;
|
|
case KC_TRNS:
|
|
action.code = ACTION_TRANSPARENT;
|
|
break;
|
|
case LCTL(0) ... 0x1FFF: ;
|
|
// Has a modifier
|
|
// Split it up
|
|
action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
|
|
break;
|
|
case FUNC(0) ... FUNC(0xFFF): ;
|
|
// Is a shortcut for function layer, pull last 12bits
|
|
// This means we have 4,096 FN macros at our disposal
|
|
return keymap_func_to_action(keycode & 0xFFF);
|
|
break;
|
|
case M(0) ... M(0xFF):
|
|
action.code = ACTION_MACRO(keycode & 0xFF);
|
|
break;
|
|
case LT(0, 0) ... LT(0xFF, 0xF):
|
|
action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
|
|
break;
|
|
#ifdef BACKLIGHT_ENABLE
|
|
case BL_0 ... BL_15:
|
|
action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
|
|
break;
|
|
case BL_DEC:
|
|
action.code = ACTION_BACKLIGHT_DECREASE();
|
|
break;
|
|
case BL_INC:
|
|
action.code = ACTION_BACKLIGHT_INCREASE();
|
|
break;
|
|
case BL_TOGG:
|
|
action.code = ACTION_BACKLIGHT_TOGGLE();
|
|
break;
|
|
case BL_STEP:
|
|
action.code = ACTION_BACKLIGHT_STEP();
|
|
break;
|
|
#endif
|
|
case RESET: ; // RESET is 0x5000, which is why this is here
|
|
clear_keyboard();
|
|
#ifdef AUDIO_ENABLE
|
|
stop_all_notes();
|
|
shutdown_user();
|
|
#endif
|
|
_delay_ms(250);
|
|
#ifdef ATREUS_ASTAR
|
|
*(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
|
|
#endif
|
|
bootloader_jump();
|
|
break;
|
|
case DEBUG: ; // DEBUG is 0x5001
|
|
print("\nDEBUG: enabled.\n");
|
|
debug_enable = true;
|
|
break;
|
|
case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
|
|
// MAGIC actions (BOOTMAGIC without the boot)
|
|
if (!eeconfig_is_enabled()) {
|
|
eeconfig_init();
|
|
}
|
|
/* keymap config */
|
|
keymap_config.raw = eeconfig_read_keymap();
|
|
if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
|
|
keymap_config.swap_control_capslock = 1;
|
|
} else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
|
|
keymap_config.capslock_to_control = 1;
|
|
} else if (keycode == MAGIC_SWAP_LALT_LGUI) {
|
|
keymap_config.swap_lalt_lgui = 1;
|
|
} else if (keycode == MAGIC_SWAP_RALT_RGUI) {
|
|
keymap_config.swap_ralt_rgui = 1;
|
|
} else if (keycode == MAGIC_NO_GUI) {
|
|
keymap_config.no_gui = 1;
|
|
} else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
|
|
keymap_config.swap_grave_esc = 1;
|
|
} else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
|
|
keymap_config.swap_backslash_backspace = 1;
|
|
} else if (keycode == MAGIC_HOST_NKRO) {
|
|
keymap_config.nkro = 1;
|
|
} else if (keycode == MAGIC_SWAP_ALT_GUI) {
|
|
keymap_config.swap_lalt_lgui = 1;
|
|
keymap_config.swap_ralt_rgui = 1;
|
|
}
|
|
/* UNs */
|
|
else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
|
|
keymap_config.swap_control_capslock = 0;
|
|
} else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
|
|
keymap_config.capslock_to_control = 0;
|
|
} else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
|
|
keymap_config.swap_lalt_lgui = 0;
|
|
} else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
|
|
keymap_config.swap_ralt_rgui = 0;
|
|
} else if (keycode == MAGIC_UNNO_GUI) {
|
|
keymap_config.no_gui = 0;
|
|
} else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
|
|
keymap_config.swap_grave_esc = 0;
|
|
} else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
|
|
keymap_config.swap_backslash_backspace = 0;
|
|
} else if (keycode == MAGIC_UNHOST_NKRO) {
|
|
keymap_config.nkro = 0;
|
|
} else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
|
|
keymap_config.swap_lalt_lgui = 0;
|
|
keymap_config.swap_ralt_rgui = 0;
|
|
}
|
|
eeconfig_update_keymap(keymap_config.raw);
|
|
break;
|
|
case TO(0, 1) ... OSM(0xFF): ;
|
|
// Layer movement shortcuts
|
|
// See .h to see constraints/usage
|
|
int type = (keycode >> 0x8) & 0xF;
|
|
if (type == 0x1) {
|
|
// Layer set "GOTO"
|
|
int when = (keycode >> 0x4) & 0x3;
|
|
int layer = keycode & 0xF;
|
|
action.code = ACTION_LAYER_SET(layer, when);
|
|
} else if (type == 0x2) {
|
|
// Momentary layer
|
|
int layer = keycode & 0xFF;
|
|
action.code = ACTION_LAYER_MOMENTARY(layer);
|
|
} else if (type == 0x3) {
|
|
// Set default layer
|
|
int layer = keycode & 0xFF;
|
|
action.code = ACTION_DEFAULT_LAYER_SET(layer);
|
|
} else if (type == 0x4) {
|
|
// Set default layer
|
|
int layer = keycode & 0xFF;
|
|
action.code = ACTION_LAYER_TOGGLE(layer);
|
|
} else if (type == 0x5) {
|
|
// OSL(layer) - One-shot layer
|
|
int layer = keycode & 0xFF;
|
|
action.code = ACTION_LAYER_ONESHOT(layer);
|
|
} else if (type == 0x6) {
|
|
// OSM(mod) - One-shot mod
|
|
int mod = keycode & 0xFF;
|
|
action.code = ACTION_MODS_ONESHOT(mod);
|
|
}
|
|
break;
|
|
case MT(0, 0) ... MT(0xF, 0xFF):
|
|
action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
|
|
break;
|
|
default:
|
|
action.code = ACTION_NO;
|
|
break;
|
|
}
|
|
return action;
|
|
}
|
|
|
|
|
|
/* translates key to keycode */
|
|
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
|
|
{
|
|
// Read entire word (16bits)
|
|
return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
|
|
}
|
|
|
|
/* translates Fn keycode to action */
|
|
action_t keymap_fn_to_action(uint16_t keycode)
|
|
{
|
|
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
|
|
}
|
|
|
|
action_t keymap_func_to_action(uint16_t keycode)
|
|
{
|
|
// For FUNC without 8bit limit
|
|
return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
|
|
}
|
|
|
|
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
|
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
|
layer_on(layer3);
|
|
} else {
|
|
layer_off(layer3);
|
|
}
|
|
}
|