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* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
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.. | ||
keymaps | ||
config.h | ||
info.json | ||
quadrant.c | ||
readme.md | ||
rules.mk |
Quadrant
A 5x14 ortholinear keyboard with "barebone" design using Elite-C.
- Keyboard Maintainer: Ealdin
- Hardware Supported: Quadrant E-C
- Hardware Availability: Group Buy via /r/mk
Make example for this keyboard (after setting up your build environment):
make ealdin/quadrant:default
Reset Key: The board can be reset by pressing the RESET button on the Elite-C or the button to the right of it labeled SW1.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.