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https://github.com/Keychron/qmk_firmware.git
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40f7981395
* add zfrontier/big_switch * Update keyboards/zfrontier/big_switch/config.h Co-Authored-By: Ryan <fauxpark@gmail.com> * Update keyboards/zfrontier/big_switch/config.h Co-Authored-By: Ryan <fauxpark@gmail.com> * Update keyboards/zfrontier/big_switch/keymaps/longtap/keymap.c Co-Authored-By: Ryan <fauxpark@gmail.com> * add overriding keymap makefile * Update keyboards/zfrontier/big_switch/keymaps/longtap/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/zfrontier/big_switch/keymaps/default/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * remove redundant defines * taplong no longer needed Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
55 lines
1.5 KiB
C
55 lines
1.5 KiB
C
/*
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Copyright 2020 zFrontier <carl.xia@zfrontier.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0A01
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#define DEVICE_VER 0x0005
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#define MANUFACTURER zFrontier
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#define PRODUCT Red Comet Big Switch
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#define DESCRIPTION Big Switch
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/* key matrix size */
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#define MATRIX_ROWS 1
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#define MATRIX_COLS 1
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/* Keyboard Matrix Assignments */
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#define MATRIX_ROW_PINS { F0 }
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#define MATRIX_COL_PINS { F1 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* RGB light config */
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#define RGB_DI_PIN B6
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#define RGBLED_NUM 4
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#define RGBLIGHT_VAL_STEP 17
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_EFFECT_BREATHE_CENTER 2.0
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#define RGBLIGHT_EFFECT_BREATHE_MAX 255
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/* long tapping config */
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#define TAPPING_TERM 500
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