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* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
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.. | ||
hotswap | ||
j02 | ||
keymaps | ||
rev2 | ||
chconf.h | ||
config.h | ||
halconf.h | ||
info.json | ||
mcuconf.h | ||
readme.md | ||
rules.mk |
CannonKeys DB60
DB60 "Daughterboard 60" Keyboard
- Keyboard Maintainer: Andrew Kannan
- Hardware Supported: STM32F072CBT6 (or equivalent)
Make example for this keyboard (after setting up your build environment):
make cannonkeys/db60/rev2:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
Some notes about the versions: The original DB60 was shipped with the J-02. To build that, you will need to use the following command:
make cannonkeys/db60/j02:default
Solderable DB60s were shipped with keyboards after the J-02. This variant has cutouts along the top and bottom to support O-ring gasket mounting. To build these, you can use this command:
make cannonkeys/db60/rev2:default
Hotswap ANSI DB60s were shipped with the Bakeneko keyboards from CannonKeys. These also have the o-ring gasket mounting points. To build this:
make cannonkeys/db60/hotswap:default