keychron_qmk_firmware/keyboards/mechlovin/zed60
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

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* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
halconf.h
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
mcuconf.h
readme.md
rules.mk

zed60

zed60

Zed60 PCB, 60% keyboard PCB.

  • Keyboard Maintainer: Mechlovin'
  • Hardware Supported: Zed60, APM32F103
  • Hardware Availability: Mechlovin'

Make example for this keyboard (after setting up your build environment):

make mechlovin/zed60:default

Flashing example for this keyboard:

make mechlovin/zed60:default:flash

Bootloader

Enter the bootloader in 4 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
  • Keycode in layout: Press the key mapped to QK_BOOT if it is available
  • Bootloader: Hold down the key at (0,13) in the matrix (Backspace) and plug in the keyboard

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.