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* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
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.. | ||
keymaps | ||
reva | ||
revc | ||
config.h | ||
info.json | ||
mini1800.c | ||
mini1800.h | ||
readme.md |
Mini1800
- Keyboard Maintainer: LFKeyboards
- Hardware Supported:
- Mini1800 RevA - Green PCB with AT90USB1286
- Mini1800 RevC - Black PCB with AT90USB646; first public release
- Hardware Availability: LFKeyboards.com
Make example for this keyboard (after setting up your build environment):
make lfkeyboards/mini1800/reva:default
make lfkeyboards/mini1800/revc:default
Flashing example for this keyboard:
make lfkeyboards/mini1800/reva:default:flash
make lfkeyboards/mini1800/revc:default:flash
Bootloader
To reset the board into bootloader mode, do one of the following:
- Physical reset button: Briefly press the button on the bottom of the PCB (between Q and W keys)
- Keycode in keymap: Press the key mapped to
QK_BOOT
if it is available (Fn
+Right Shift
, then tapEnter
by default)
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.