keychron_qmk_firmware/users/ridingqwerty/ridingqwerty.c
Albert Y cbabc8dbe6
[Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)
* Replace Tapping Force Hold feature with Quick Tap Term

* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0

* Deprecate force hold in info_config.json

* Before and after quick tap term unit tests

* Quick tap unit tests iteration

* Keymap config.h correction

* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed

* Add two more test cases for quick tap

* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2

* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2

* Add function declaration for get_quick_tap_term

Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-12-12 16:52:22 +01:00

66 lines
1.4 KiB
C

#include "ridingqwerty.h"
__attribute__((weak))
void matrix_init_keymap(void) {}
void matrix_init_user(void) {
matrix_init_keymap();
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UNICODE_MODE_LINUX);
#endif
//set_single_persistent_default_layer(_QWERTY);
default_layer_set(1U << _QWERTY);
}
__attribute__((weak))
void matrix_scan_keymap(void) {
}
void matrix_scan_user(void) {
// use for global event timers
}
__attribute__((weak))
void keyboard_post_init_keymap(void) {}
void keyboard_post_init_user(void) {
#if defined(CONSOLE_ENABLE)
debug_enable = true;
debug_matrix = true;
//debug_keyboard=true;
//debug_mouse=true;
#endif
}
__attribute__((weak))
layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _EDITOR, _DEBUG, _SECRET);
#ifdef CONSOLE_ENABLE
uprintf("LAYER: %u\n", state);
#endif
return state;
}
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RC(ENT):
case ED(ESC):
return 225;
default:
return TAPPING_TERM;
}
};
uint16_t get_quick_tap_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case NM(SCLN):
return 0;
default:
return QUICK_TAP_TERM;
}
}