* Add naKey on behalf of ckeys
* Update James's code to more modern QMK standards
* Add info.json for QMK Configurator support
* Fix that build breakage
* Rename naKey.c to nakey.c
* Rename naKey.h to nakey.h
* Use the new debounce algorithm in dactyl/matrix.c [#2065]
This incorporates the fixed/optimized debounce code added to
quantum/matrix.c in:
* 508eddf8ba
* 4c6960835c
* 32f88c0717
* f403028974
* a06115df19
* Fix the row/column swap in dactyl [#2065]
With a column-driven keyboard, reading from the mcp23081 returns a
column-state, which takes some extra work to translate into the
row-state used in the actual matrix. The ergodox_ez code sidestepped
that problem by calling rows "columns" and columns "rows." With this
change, the dactyl now calls rows "rows" and columns "columns."
* Cleanup: variable names, documentation [#2065]
* Support MATRIX_MASKED in dactyl/matrix.c [#2065]
* Only unselect one col in unselect_col [#2065]
Bonus: saves one i2c transaction per matrix_scan!
* Implement COL2ROW in dactyl/matrix.c [#2065]
* Fix a typo in dactyl/matrix.c
This entirely doesn't matter. The PORT values are set during
init_keyboard and never change. They're repeatedly set to the same
thing. These PORT lines shouldn't even exist, but since they do, they
should at least look right.
* Implement COL_PINS/ROW_PINS for dactyl [#2065]
* Rename "mcp23018" to "expander" [#2065]
I honestly don't know whether/how well this code works with other I/O
expanders, but at least in theory, it should be generic enough to work
with others. Given that, the variable names shouldn't refer to a
specific model of expander.
* Remove matrix_power_up from dactyl/matrix.c [#2065]
It's commented out in quantum/matrix.c, and the dactyl has no power
up/down behavior beyond being unplugged (which goes to matrix_init), so
there's no sense keeping it around.
* Only initialize expander_input_mask once [#2065]
...and rename input_mask to expander_input_mask, since now that it isn't
scoped to init_expander it isn't clear that it's only for the expander.
* Rename LAYOUT to LAYOUT_all
Add additional layouts for the pearl with all splits
and the pearl with splits but a 6.25u spacebar.
* add new layouts to info.json
* Change handling of adjust layer to make it more LT(...) friendly.
* Update based on feedback from drashna.
* Change handling of adjust layer to make it more LT(...) friendly. This reworks handling to make it a little more friendly to include in keymaps.
* QMK Configurator updates for the Pearl 40%
Attempt to get the physical layout as displayed in the Configurator more true-to-life.
* Bugfixes per mechmerlin
"By changing KEYMAP to LAYOUT in the .h file, all the keymaps who rely on KEYMAP are now broken. You need to go into the keymap directory and fix all the keymaps affected by this change. Should just be an issue of renaming KEYMAP to LAYOUT."
* Merge pull request #2 from noroadsleft/noroadsleft-patch-20180425
Bugfixes per mechmerlin
* keymap.c updates for Pearl
-#include "pearl.h"
+#QMK_KEYBOARD_H
* Update config.h
Matrix pinout updated to current revision.
* Add updated matrix, define RGB pin
Matrix updated to current pinout, pin for WS2812 defined.
* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* CU75 keymap fix
Incorrect keymap now fixed
* Add new project files for UT47
* Copy over keymap and related files
* Add LED_controls.ino
* Add README instructions
* Attempt sending press byte data
* Disable mousekeys
* Enable sending serial data to LED controller
* Update LED mode names
* Remove extra file
* Add LED enable flag
* Update READMEs with more info
* Credit original author
* Update copyrights
* Update docs
* Changed based on review
* Move layout screenshot to Imgur
* Append to src
* Enable mousekeys to fix bad keycodes
* Additional changes based on feedback
* Fix fn layer keys
* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk
rules.mk: add 4 Variables for compile control.
# Helix keyboard customize
# you can edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集します。
OLED_ENABLE = no # OLED_ENABLE
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define
* HELIX_ROWS define move from config.h to rules.mk
* add readme.md
* rename readme.md to readme_jp.md
* add readme.md and modify readme_jp.md
* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* updated bootmagic, arrows, and special chars
* allow gui on arrows
* replace arrows with right modifiers
* documentation re-added
* updated personal repo
* fixes to layers
* DRambo Planck keymap in Colemak
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* Added Iris Colemak layout for Mac, Windows, and Gaming.
* changed comment text
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* Added Iris Colemak layout for Mac, Windows, and Gaming.
* changed comment text
* Added Iris keymap from DavidRambo
* Added planck keymap from DavidRambo
* Added xd75 keymap from DavidRambo
* Added readme
* Deleted redundant repos in Iris, Planck, and XD75 keymaps.
* Tweaked XD75 keymap
* DRambo Planck keymap in Colemak
* Tweaked XD75 keymap
* Merge branch 'master' of https://github.com/DavidRambo/qmk_firmware
Removed redundant repos with "Rambo" title.
* changed iris nav layers
* changed nav layers for xd75
* Updated Iris, tweaked nav on xd75
* add mechmerlin 60 ansi layout
* put meaningful #defines
* missed the backslash
* add merlin split layout
* rename to have a -ansi
* Add appropriate readme files
* rename KEYMAP to LAYOUT
* support for default layout
* support for the community keymaps
* make sure I don't break the configurator
* Don't break the configurator Merlin
* initial commit for meme keyboard
* Fix that row by column
* Fix those dimensions
* work in progress commit
* got that switch matrix to work
* add all supported layouts
* add info.json for QMK configurator support
* let my name be known
* alpha with firmware added to list of keyboards, ready to push
* revised according to drashna's fixes
* keymap -> layout?
* fixed macro and improved layout issuesOC
* Update rules.mk
* Update alpha.h
* Update and rename keyboards/alpha/layouts/default/28_alpha/keymap.c to keyboards/alpha/keymaps/default/keymap.c
* alpha/readme.md added according to qmk templateOC
* resolved a careless merge conflict
* bugfix
* Fixed /keyboards/alpha/readme.md formatting issues
* Add personal Tada68 keymaps
* remove uneccessary tada68 folder
* recommit with temp name
* remove bad folder name
* fix bullet list format
* rename to fezzant
* remove unnecessary config.h file
* Add userspace to talljoe layout.
* Move more authority to userspace and create Bananasplit layout.
* Move more things into userspace.
* Common Core example
* More work on common layout.
* Num layer.
* talljoe-ansi layout
* Updates for Zeal60
* Add Zeal60 to 60_ansi_split_bs_rshift
* Swap Escape and Grave
* Num-layer tweaks
* More tweaks.
* Add 1up60rgb to world of layouts.
* Rename ansi_split_bs_rshift layout to hhkb.
* Control RGB Backlight.
* change capslock led
* Remove obsolete line from rules.mk.
* Add user-friendly userspace override.
* Fix enter for 1uprgb60
* Revert "Rename ansi_split_bs_rshift layout to hhkb."
This reverts commit 53133719db25c7cb6a199108bbf5d980481a45f4.
* Adds initial keyboard config and layouts for ALF X2 60%
* Cleans up empty if/else blocks
* Renames KEYMAP to LAYOUT across the alf_x2 config files.
* Replaces include in alf_x2 keymaps with QMK_KEYBOARD_H macro
* Re-add NO_SECRETS option
* Add Thumb Clusters defines for default layout
* Minor tweaks
* More Minor tweaks
* Revert Orthodox layers and move function keys around
* Fix keymap so it will compile under the Infinity
Since I haven't added 'pretty' layouts to it yet
* Cleanup of userspace
* Cleanup keymaps
* OMG fix Workman
* Move mods layer key around
* Reduce debounce in Ergodox EZ
* Fix Infinity layers
* Add list of pins used by Ergdox EZ for easy reference
* Revert "Reduce debounce in Ergodox EZ"
This reverts commit 8a3db2673b419ef8032c40a6d29156cef632f9cd.
* Add Clicky toggle to Orthodox
* Fix Audio Clicky keycode
* Enable Faux Clicky by default
* Add Unicode stuff
* alpha with firmware added to list of keyboards, ready to push
* revised according to drashna's fixes
* keymap -> layout?
* fixed macro and improved layout issuesOC
* Update rules.mk
* Update alpha.h
* Update and rename keyboards/alpha/layouts/default/28_alpha/keymap.c to keyboards/alpha/keymaps/default/keymap.c
* alpha/readme.md added according to qmk templateOC
* resolved a careless merge conflict
* bugfix
* added an iso layout that supports split backspace and split rshift
* added a keymap which uses the iso layout with split backspace and split rshift
* added a #define LAYOUT_ for the KEYMAP_
* fixed missing newline
* Updated info and fixed minor errors
* Updated folder name; overdue updates to keymap and readme files
Updated folder name; overdue updates to keymap and readme files
* Change KEYMAP to LAYOUT
* add layouts that match the layouts hasu has defined for alps64
* add layouts in info.json for aek, standard, and infinity
* Add LAYOUT_iso and LAYOUT_all along with respective info.json LAYOUTs
* Line ending stuff again
* Added base launchpad files and a default layout
* Updated KEYMAP to LAYOUT, also editing default keymap a bit and added a readme
* Initial commit for donutcat's 15x15 monstrosity
* modify readmes to be more descriptive
* Add info.json to support QMK Configurator
* Update copyright and change REPLACE_WITH_YOUR_NAME to MechMerlin
* update naming convention for ScrabblePad
* remove .vscode directory as per Jack's comments
* Add Faux Clicky to main Audio feature
* Make clicky settings user configurable
* Add additional documentation
* Don't play when music mode is enabled (hopefully)
* Copy Chibios serial_usb_driver into the chibios/protocol
It's renamed to usb_driver to avoid name conflicts
* Make the usb driver compile
* Disable ChibiOS serial usb driver for all keyboards
* Change usb_main to use QMKUSBDriver
* Initialize the usb driver buffers
* Add support for fixed size queues
* Fix USB driver initialization
* Don't transfer an empty packet for fixed size streams
* This adds a keymap to the MF68 labeled factory. It is an attempt to mimic the layout on the factory keycaps of the non-backlit board.
There are some small differences:
1) FN+WASD are an arrow cluster
2) FN+Z (Start media player) and FN+] (Start Calculator) are not mapped
3) FN+GHJKL are Backlight controls
4) An FN2 layer exists for future growth
5) The CAPS key is maped as FN2, for CAPS Lock use FN+CAPS
* Changed the CAPS key to be CAPS Lock on short press, FN2 on hold
Added LED controls to FN+Arrow Keys to better mimic factory backlit boards.
* AJP10304 layouts for Planck and JJ40 now have mouse support. Moved macros onto Adjust layer
* .gitignore for intellij iml files.
* Updated Macros to use send string
* DRambo Planck keymap in Colemak
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* Added Iris Colemak layout for Mac, Windows, and Gaming.
* changed comment text
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* Added Iris Colemak layout for Mac, Windows, and Gaming.
* changed comment text
* Added Iris keymap from DavidRambo
* Added planck keymap from DavidRambo
* Added xd75 keymap from DavidRambo
* Added readme
* Change KEYMAP macro to LAYOUT macro
* Add CU24 QMK Configurator Support
- Change KEYMAP macro to LAYOUT macro
- Add new LAYOUTS to support a default numpad
* QMK Configurator Support for CU75
Add LAYOUT_all to support all layouts
Add corresponding info.json
* fix: Miss commnts.
* edit: Enter position
* Add: config.h
* Edit: Double space key
* fix: Lower and Raise
* delete: Not used keys.
* edit: change position Lower and Raise
* Add: Functions
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* mf68_ble did not have the correct .c and .h files
* Fix JC65 KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for s60_x
* Convert KEYMAP to LAYOUT for lets_split boards
* Convert KEYMAP to LAYOUT
* more fixes to keymap for iris
* convert KEYMAP to LAYOUT for levinson keyboard
* change losinggeneration's KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for nyquist
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for viterbi
* convert KEYMAP to LAYOUT
* convert KEYMAP and its subsidiries to the LAYOUT standard
* convert KEYMAP and its subsidiries to the new LAYOUT standard
* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
* Added support for rev3 of the Atom47
* Updated Atom47 readme's
* Fix redefine error on rev2 and add maartenwut's keymap
* Fix redefine error on LEdiodes keymap
* fixed comment typo
* Fixes invalid capitalization
Uppercase yes is invalid, so make treats it as no, which is
confusing when it seems like it should have found the method
definition for unicode.
* Own keymap, comma in mitosis
Own keymap is qwerty, workman, numbers, punctuation, function/mouse
layers, gaming, unicode, numberpad.
There are some small differences:
1) FN+WASD are an arrow cluster
2) FN+Z (Start media player) and FN+] (Start Calculator) are not mapped
3) FN+GHJKL are Backlight controls
4) An FN2 layer exists for future growth
5) The CAPS key is maped as FN2, for CAPS Lock use FN+CAPS
* rename KEYMAP to LAYOUT_ALL
* Standard Layout Eagle Refactor
New layout LAYOUT_EAGLE
Got standard layout backspace working
* Remove split right shift support for standard layout eagle
* add back the KC_NO for split right shift
* Remove KC_NO from bottom row to support standard 60 layout
* Fix formatting issues with mechmerlin keymap
* remove extra KC_NO from split right shift in LAYOUT_EAGLE
* Preliminary checkin for new layout LAYOUT_VIPER
* Remove some of the KC_NO from the layout
* Fix formatting
* missed a KC_NO for the LAYOUT_EAGLE
* remove KC_NO from enter key of LAYOUT_VIPER
* some more formatting changes
* Default 60 with split left right shift and backspace
* add info.json layouts to match the new LAYOUTs
* change formatting of LAYOUT names
* propogate renames to info.json
* Change global config.h settings
* Make Shift LED brighter
* Compatibility Tweaks
* Update ASCII art and layer comments
* Add comments about MOD layer
* Change ASCII art for reset, since it was out of date
* Use Overwatch theme for Workman layer
* Fix RGB define comments
* Make sure RGB set list matches
* Stop all notes for custom Faux Click
* Switch to OSM for everything, and remove RGB Sleep
* Never use KEYMAP now
* Only enable RGB Sleep on Non-Ergodox boards
* Cleanup do to new rgblight_list.h file
* Add redirect message for RGB codes
* Update userspace documentation
* Cleanup of Userspace
Add unicode support, and cleaned up comments for ifdef statements
* Remove unneeded slashes
* Unicode handling
* Force NKRO
Add info.json
Change KEYMAP to LAYOUT_ALL to better reflect that this is a
LAYOUT that fits ALL the possible positions for switches.
We will need to make better LAYOUTS for the future.
* Initial commit: Get things compiling
* port the custom matrix code
* Update readme
* make second layer fully transparent
* populate config.h identifiers with more correct information
* Add in switch backlight support
* Enable backlight LEDs, and change pin for RGB
* port TMK version over
* remove all that TMK stuff, it didn't work lol
* Updated readme
* Fix keymap
- Change KEYMAP to LAYOUT
- Adjust formatting of table
* Edit readme to reflect NOTES
* add info.json for QMK configurator support
* Replaced placeholder with MechMerlin
* Added cpeters1982 keymap folder in lets_split
* Deleted tap dance. need to research error
* Changed keymap to better facilitate SpaceFn
* Trying to get backlighting to work
* Added RGB backlight support
* cleared some cache files per Drashna's instructions
* mitosis/datagrok: make qwerty the default layout
* mitosis/datagrok: update readme to match qwerty default
* mitosis:datagrok: remove redundant name for transparent
meh, decided i don't need an extra key to represent "key that is
transparent because it's a modifier on a layer below." it's a maintenance
burden when moving other keys around
* mitosis:datagrok: add num lock on Blue + QWERTY T
* mitosis:datagrok: tap lshift = tab
we use tab completion a lot so let's get it onto an unmodified key somehow
* mitosis:datagrok: update readme
* mitosis:datagrok: improve notes in README
* mitosis:datagrok: note numlock in README
* configure layer 0 layout for xd60 as ANSI 60%
* update keymap with function key immediately right of spacebar;
shuffle mapping in function layer to my liking
* update readme
* grep -> $(GREP)
Some UNIXy systems (FreeBSD for example) don't use GNU grep by default.
Allow the user to specify which grep implementation to use so that
GNU grep can be specified.
* Allow using versioned avr-gcc command
Don't hardcode "avr-gcc", and allow strings such as "avr-gcc8", or
"avr-gcc-7.3.0" to match checks for "avr-gcc".
* Add Colemak Mod-DH vars
* Add Norman Layot vars
* Set Shift Indicator to include CAPS Lock as well
* Change MEH to GUI
* Add Enter to Macro layer
* Switch raise and lower layers to make more sense (to me)
* Replace unused quote on Ergodox
* Add One Shot defines
* Dim indicator LEDs
* Add short codes for KC_SECRET
* Fix typos
* Update OLKB code in userspace
* Add global userspace config.h
* add compile fix
* Automatically include from userspace
* update readme
* Re-add QMK Scan loop
* Add EEPROM reset code to all keymaps
* Shorten fauxclick sound
* Use layouts instead of keymap, when possible
* Add OSM detection to ergodox
* Convert Viterbi to LAYOUT macro
* Clean up game macros
* Because I accidently removed the C6 AUDIO define from my viterbi... Whoops
* Minor formatting
* Fix Woodpad because it's still there
* Move Ergodox keymap into layouts folder
* Add build date to version macro
* Remove PREVENT_STUCK_MODIFIERS from config
* Added some new songs and my own keymap
* Made Dodger keymap safe to use with backlight disabled
* edited layer switching and added more songs
* changed keymap to lowercase
* Inital layout
* Fix the backspace
* add a number pad
* move the backlight to the adjust layer; move ctrl and delete.
* Update from main repo
* Add initial files for custom keymap
* Light keymap mod
* Change the submodules to match the upstream fork's master branch
* Add a proper ANSI layout
Changed v60_type_r.h to have a proper ANSI layout
Modify keymaps to reflect above changes
Fix comments
* Add new layout to info.json
* Support for tada68 ansi layout.
Avoiding the iso layout as it doesn't seem correct
* whitefox support for configurator
* configurator support for jc65 PCB featuring both the qmk and ps2avrgb versions
* Added support for JJ50 from KPRepublic, no rgb or backlight control yet. Added as a layout of ymd96 at the moment (same microprocessor). Basic keymap with three layers to get started.
* Added support for JJ50
* Preonic Ergodox-Like Mac keymap: Bucktooth
This is a layout unlike most Preonics, it is taken partially from
Ergodox and classic C64 keyboards with a ton of Mac-specific features.
* Fix Mouse Left keycode
* Add mechmerlin keymap and readme for facew board
* Fix keymap
- Backspace as on the wrong key
- HHKB backspace changed to backslash
* Update keymap.c
Change TO to TG for toggle.
* initial branch
* lazy-push
* Fix schema
Updated README, readded DVORAK to keymap.
Updated dir name to lowercase.
* removed executable bit
* testing switched L_GUI position
* Configurator Support
- Add info.json to support existing layouts
- Add comment in sweet16.h to remind people to change info.json if
the layout changes.
* Fix dlaroe's keymap
* Add info.json file for qmk_configurator
Unfortunately none of these keymaps look like a board I've seen in
the wild. Some further tweaks will have to be done to the keymaps
directly.
* add comment indicating need to edit info.json when keymap changes
* Fix tilde in xd75 skewwhiffy
* Small tidy up
* Tidy up Colemak row
* Tidy up navigation layer
* Symbols layer redefined
* Fix UK Quote issue
* Use UK_QUOT rather than KC_QUOT
* Added my keymap
* maybe that wasn't quite right.
* Reduced the tap time to register layer
* changed the tapping term that fits my typing speed a little better
* Added retro tapping and reduced tapping term duration
* duplicate keyboards/helix/rev2/keymaps/default to keyboards/helix/rev2/keymaps/led_test
* OLED & RGB LED on
* duplicate quantum/rgblight.[ch] to keyboards/helix/rev2/keymaps/led_test
* rgblight.c modify for RGB test
* add SCREEN_NAV layer for copy/pasting within screen
* working readreg/paste macros
* working read reg / paste macros
* write log and tran patterns, and expand
* add ls -la shortcut, add tab on combined layer
* put delete word on the right pinky key on shell_nav layer
* add TAB on the right side, add reset key
* added Cloud9 macros
* add cloud9 shortcuts to atreus layout
* added BROWSER_CONTROL layer
* finalized browser control layer
* adding comment
* add browser control layer to atreus
* add flashing command line
* remove the tab on combined layer
* Fixed plank keymaps so that they will compile for planck light
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* Added Contra keyboard support
The configuration came from a source distribution of the firmware on the
Contra's official website.
I have also included a simple MIDI keymap. (And it works!)
* Changes to Contra config and README
* Readme has been changed as requested by jackhumbert
* Config has been changed to add the Cartel and Contra names to
the USB configuration.
* Added a heavily customized German keymap to the XD75RE
* A heavily customized alternative layout for the XD75, for German users
* Fixed capitalization, removed unnecessary files
* Hopefully fixed capitalization, some keymap changes
* Add navigation layer for hjkl arrow keys
* Fix Oscillope keymap after jj40.h changes. Also fix jj40.c so that it can build without rgblight if you don't want that enabled.
* Fixed compilation of the ps2avrGB keyboard/firmware
This commit fixes the silent compilation error for the ps2avrGB
keyboard/firmware. This error was caused by a lacking default
keymap which it did not have because all keyboards based on it were
moved to another directory. I also added the required config.h
options so it's possible to compile it again and (probably)
flash it on a b.mini.
Lastly, I updated the README to reflect the current state.
This commit fixes#2425
* Referenced the pearl in the ps2avrGB REAMDE
Added a reference to the pearl keyboard in the README of the ps2avrGB keyboard as it is originally based on the firmware as well.
* Add extra RGUI key to make keyboard more MAC friendly
* Remove enumerators for no longer used layers in layout Skewwhiffy for XD75
* Make layer numbers even better
* Checkin of tada keymap and initial commit for e6v2.
* checking in other remaining changes before trying to merge
* Reverting pin change. This was done based on the json orginally provided by exclusive, but it was later determined my map was the correct one based on user testing
* fix extra key for ansi keymap. Didn't include fn as standard ansi shift is not split but still had it in keymap
* Fix default help file and add reset to default
* add SCREEN_NAV layer for copy/pasting within screen
* working readreg/paste macros
* working read reg / paste macros
* write log and tran patterns, and expand
* add ls -la shortcut, add tab on combined layer
* put delete word on the right pinky key on shell_nav layer
* add TAB on the right side, add reset key
* added Cloud9 macros
* add cloud9 shortcuts to atreus layout
* added BROWSER_CONTROL layer
* finalized browser control layer
* adding comment
* add my config
* fix backlight, clean up that code
* group background code, restore static var
* qwerty is supposed to be in the middle
* wrap layer change backlight in ifdef
* backlight levels and some more 'emojis'.
* Restructure to make it possible to press cmd ent on the right side of the board with one hand.
* Expose the period through the number layer. Add Hyper keys to mouse layer
* reduce mouse speed
* add a : -P key
* Thumbs up and down, remove some keys that are duplicated via function keys, clean up
* fix build issues
* add various emoji
* duplicate default Meira keymaps
* Miera updates
* add documented but unmapped emoji
* Sound for the Meira, was stumped by a file size! Thanks drashna!
* add docs
* docs
* revert lib changes...
* clean up
* clean up
* remove make file
* Fixes missing key
* Move to a more cross-platform grep command
* Use sed to strip out AVR_SIZE instead
* tada68: layout: add new layout tshack
Adds "James Shackleford's UNIX layout" for the Tada68
Based heavily on the keymap by hexwire.
1. Moved LALT to LCTL; I don't need CTL because of ESCC.
1. Moved RAISE to old LALT.
1. Moved ENTER to old RAISE.
1. Move QUOTE to old ENTER.
1. Moved PLUS to old QUOTE.
1. replaced music next and volume up with browser forward and back
through history
* Add to list of predefined rgb colors
* Change layer colors, to reflect new options
* Use Tag Toggle instead
* Clean up macros and add breathing indication for OSM Layer
* Get Viteri Macropad working properly
* Disable unused action features
* Use I2C because that's smaller, apparently
* Remove viterbi-half code
* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* Addition of cu75
Addition of cu75 keyboard, uses libraries from LFKeyboards directory which are path linked to reduce file duplication.
Minor fix on cu24 readme
* Minor Readme Fix
* Adds JC65 ps2avrGB keyboard
* Adds default keymap
* Adds personal keymap
* Backlight On/off support
Migrated code from the BFake. Functionality only on BL_ON, BL_OFF,
BL_TOGG.
* Backlighting config adjustment
Only 1 level supported.
* Personal keymap update
BL toggle added and RGB layer updates.
* Renamed jc65 ps2avrgb directory
Renamed directory for more clarity.
* Default keymap and default rules
* Personal keymap and personal rules
* Group JC65 QMK and PS2 versions
Group JC65 QMK and PS2 versions, Split directories, Readme for parent
folder.
* Default keycaps and personal keymaps re-added
Default and personal keymaps re-added. Keymaps, Readme, Rules.mk, and
config.h
* v32a default keymap rules
Default to no.
* RGB and Backlight default settings
Set to yes.
* Rules.mk defaults for personal keymap
Rules.mk defaults for personal keymap
* Revised keyboard readme make paths
Revised.
* Path correction
* jc65 default folder set
set default pcb to qmk version
* default rules for v32a
set to enable backlight and rgb by default.
* Skip process_music in NO_MUSIC_MODE is defined
* Skip matrix_scan_music if NO_MUSIC_MODE is defined
* Skip music_all_notes_off if NO_MUSIC_MODE is defined
* Leave matrix_scan_music in, because it reduces firmware size by 150b....
* Add docs for NO_MUSIC_MODE