* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* mf68_ble did not have the correct .c and .h files
* Fix JC65 KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for s60_x
* Convert KEYMAP to LAYOUT for lets_split boards
* Convert KEYMAP to LAYOUT
* more fixes to keymap for iris
* convert KEYMAP to LAYOUT for levinson keyboard
* change losinggeneration's KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for nyquist
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for viterbi
* convert KEYMAP to LAYOUT
* convert KEYMAP and its subsidiries to the LAYOUT standard
* convert KEYMAP and its subsidiries to the new LAYOUT standard
* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
* Added support for rev3 of the Atom47
* Updated Atom47 readme's
* Fix redefine error on rev2 and add maartenwut's keymap
* Fix redefine error on LEdiodes keymap
* fixed comment typo
* Fixes invalid capitalization
Uppercase yes is invalid, so make treats it as no, which is
confusing when it seems like it should have found the method
definition for unicode.
* Own keymap, comma in mitosis
Own keymap is qwerty, workman, numbers, punctuation, function/mouse
layers, gaming, unicode, numberpad.
There are some small differences:
1) FN+WASD are an arrow cluster
2) FN+Z (Start media player) and FN+] (Start Calculator) are not mapped
3) FN+GHJKL are Backlight controls
4) An FN2 layer exists for future growth
5) The CAPS key is maped as FN2, for CAPS Lock use FN+CAPS
* rename KEYMAP to LAYOUT_ALL
* Standard Layout Eagle Refactor
New layout LAYOUT_EAGLE
Got standard layout backspace working
* Remove split right shift support for standard layout eagle
* add back the KC_NO for split right shift
* Remove KC_NO from bottom row to support standard 60 layout
* Fix formatting issues with mechmerlin keymap
* remove extra KC_NO from split right shift in LAYOUT_EAGLE
* Preliminary checkin for new layout LAYOUT_VIPER
* Remove some of the KC_NO from the layout
* Fix formatting
* missed a KC_NO for the LAYOUT_EAGLE
* remove KC_NO from enter key of LAYOUT_VIPER
* some more formatting changes
* Default 60 with split left right shift and backspace
* add info.json layouts to match the new LAYOUTs
* change formatting of LAYOUT names
* propogate renames to info.json
* Change global config.h settings
* Make Shift LED brighter
* Compatibility Tweaks
* Update ASCII art and layer comments
* Add comments about MOD layer
* Change ASCII art for reset, since it was out of date
* Use Overwatch theme for Workman layer
* Fix RGB define comments
* Make sure RGB set list matches
* Stop all notes for custom Faux Click
* Switch to OSM for everything, and remove RGB Sleep
* Never use KEYMAP now
* Only enable RGB Sleep on Non-Ergodox boards
* Cleanup do to new rgblight_list.h file
* Add redirect message for RGB codes
* Update userspace documentation
* Cleanup of Userspace
Add unicode support, and cleaned up comments for ifdef statements
* Remove unneeded slashes
* Unicode handling
* Force NKRO
Add info.json
Change KEYMAP to LAYOUT_ALL to better reflect that this is a
LAYOUT that fits ALL the possible positions for switches.
We will need to make better LAYOUTS for the future.
* Initial commit: Get things compiling
* port the custom matrix code
* Update readme
* make second layer fully transparent
* populate config.h identifiers with more correct information
* Add in switch backlight support
* Enable backlight LEDs, and change pin for RGB
* port TMK version over
* remove all that TMK stuff, it didn't work lol
* Updated readme
* Fix keymap
- Change KEYMAP to LAYOUT
- Adjust formatting of table
* Edit readme to reflect NOTES
* add info.json for QMK configurator support
* Replaced placeholder with MechMerlin
* Added cpeters1982 keymap folder in lets_split
* Deleted tap dance. need to research error
* Changed keymap to better facilitate SpaceFn
* Trying to get backlighting to work
* Added RGB backlight support
* cleared some cache files per Drashna's instructions
* mitosis/datagrok: make qwerty the default layout
* mitosis/datagrok: update readme to match qwerty default
* mitosis:datagrok: remove redundant name for transparent
meh, decided i don't need an extra key to represent "key that is
transparent because it's a modifier on a layer below." it's a maintenance
burden when moving other keys around
* mitosis:datagrok: add num lock on Blue + QWERTY T
* mitosis:datagrok: tap lshift = tab
we use tab completion a lot so let's get it onto an unmodified key somehow
* mitosis:datagrok: update readme
* mitosis:datagrok: improve notes in README
* mitosis:datagrok: note numlock in README
* configure layer 0 layout for xd60 as ANSI 60%
* update keymap with function key immediately right of spacebar;
shuffle mapping in function layer to my liking
* update readme
* grep -> $(GREP)
Some UNIXy systems (FreeBSD for example) don't use GNU grep by default.
Allow the user to specify which grep implementation to use so that
GNU grep can be specified.
* Allow using versioned avr-gcc command
Don't hardcode "avr-gcc", and allow strings such as "avr-gcc8", or
"avr-gcc-7.3.0" to match checks for "avr-gcc".
* Add Colemak Mod-DH vars
* Add Norman Layot vars
* Set Shift Indicator to include CAPS Lock as well
* Change MEH to GUI
* Add Enter to Macro layer
* Switch raise and lower layers to make more sense (to me)
* Replace unused quote on Ergodox
* Add One Shot defines
* Dim indicator LEDs
* Add short codes for KC_SECRET
* Fix typos
* Update OLKB code in userspace
* Add global userspace config.h
* add compile fix
* Automatically include from userspace
* update readme
* Re-add QMK Scan loop
* Add EEPROM reset code to all keymaps
* Shorten fauxclick sound
* Use layouts instead of keymap, when possible
* Add OSM detection to ergodox
* Convert Viterbi to LAYOUT macro
* Clean up game macros
* Because I accidently removed the C6 AUDIO define from my viterbi... Whoops
* Minor formatting
* Fix Woodpad because it's still there
* Move Ergodox keymap into layouts folder
* Add build date to version macro
* Remove PREVENT_STUCK_MODIFIERS from config