mirror of
https://github.com/Keychron/qmk_firmware.git
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[Keyboard] Add halfcliff keyboard (#13515)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
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69
keyboards/halfcliff/config.h
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69
keyboards/halfcliff/config.h
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@ -0,0 +1,69 @@
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/*
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Copyright 2021 n2
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x0335
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#define PRODUCT_ID 0x0021
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#define DEVICE_VER 0x0001
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#define MANUFACTURER n2
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#define PRODUCT halfcliff
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/* key matrix size */
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#define MATRIX_ROWS 20
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#define MATRIX_COLS 5
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#define MATRIX_ROW_PINS { F5, F6, F7, D7, B5, F5, F6, F7, D7, B5 }
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#define MATRIX_COL_PINS { B4, E6, C6, B6, B2 }
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#define UNUSED_PINS
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//#define NUMBER_OF_ENCODERS 1
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#define ENCODERS_PAD_A { D4 }
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#define ENCODERS_PAD_B { F4 }
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#define ENCODER_RESOLUTION 2
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
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#define RGB_DI_PIN D3
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 10
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#define RGBLIGHT_SPLIT
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#define RGBLED_SPLIT { 5, 5 }
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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92
keyboards/halfcliff/halfcliff.c
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92
keyboards/halfcliff/halfcliff.c
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@ -0,0 +1,92 @@
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/* Copyright 2021 n2
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "halfcliff.h"
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#ifdef OLED_DRIVER_ENABLE
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_DEFAULT = 0,
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_RAISE,
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_LOWER,
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_ADJUST
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/* _FN */
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};
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__attribute__((weak)) oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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if (!is_keyboard_master()) {
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return OLED_ROTATION_180; // flips the display 180 degrees if offhand
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}
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return rotation;
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}
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__attribute__((weak)) void oled_task_user(void) {
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if (!is_keyboard_master()) {
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static const char PROGMEM qmk_logo[] = {
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0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
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0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
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0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
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};
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oled_write_P(qmk_logo, false);
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} else {
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// Host Keyboard Layer Status
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oled_write_P(PSTR("Layer: "), false);
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switch (get_highest_layer(layer_state)) {
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case _DEFAULT:
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oled_write_P(PSTR("DEFAULT\n"), false);
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break;
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case _RAISE:
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oled_write_P(PSTR("RAISE\n"), false);
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break;
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case _LOWER:
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oled_write_P(PSTR("LOWER\n"), false);
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break;
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case _ADJUST:
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oled_write_P(PSTR("ADJUST\n"), false);
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break;
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default:
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// Or use the write_ln shortcut over adding '\n' to the end of your string
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oled_write_ln_P(PSTR("Undefined"), false);
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};
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// Host Keyboard LED Status
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led_t led_state = host_keyboard_led_state();
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oled_write_P(led_state.num_lock ? PSTR("NUMLCK ") : PSTR(" "), false);
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oled_write_P(led_state.caps_lock ? PSTR("CAPLCK ") : PSTR(" "), false);
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oled_write_P(led_state.scroll_lock ? PSTR("SCRLCK\n") : PSTR(" \n"), false);
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}
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}
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#endif
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#ifdef ENCODER_ENABLE
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!encoder_update_user(index, clockwise)) { return false; }
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if (index == 0) { /* Left side encoder */
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if (clockwise) {
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tap_code(KC_WH_U);
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} else {
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tap_code(KC_WH_D);
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}
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} else if (index == 1) { /* Right side encoder */
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if (clockwise) {
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tap_code(KC_WH_U);
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} else {
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tap_code(KC_WH_D);
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}
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}
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return true;
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}
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#endif
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58
keyboards/halfcliff/halfcliff.h
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58
keyboards/halfcliff/halfcliff.h
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@ -0,0 +1,58 @@
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/* Copyright 2021 n2
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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l51,l50,l00,l01,l02,l03,l04,r04,r03,r02,r01,r00,r50,r51,r52,\
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l61,l60,l10,l11,l12,l13,l14,r14,r13,r12,r11,r10,r60,r61,r62,\
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l71,l70,l20,l21,l22,l23,l24,r24,r23,r22,r21,r20,r70,r71,r72,\
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l81,l80,l30,l31,l32,l33,l34,r34,r33,r32,r31,r30,r80,r81,r82,\
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l91,l90,l40,l41,l42,l43,l44,r44,r43,r42,r41,r40,r90,r91,r92\
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) \
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{ \
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{l00, l01, l02, l03, l04 }, \
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{l10, l11, l12, l13, l14 }, \
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{l20, l21, l22, l23, l24 }, \
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{l30, l31, l32, l33, l34 }, \
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{l40, l41, l42, l43, l44 }, \
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{l50, l51, KC_NO,KC_NO,KC_NO}, \
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{l60, l61, KC_NO,KC_NO,KC_NO}, \
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{l70, l71, KC_NO,KC_NO,KC_NO}, \
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{l80, l81, KC_NO,KC_NO,KC_NO}, \
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{l90, l91, KC_NO,KC_NO,KC_NO}, \
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{r00, r01, r02, r03, r04 }, \
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{r10, r11, r12, r13, r14 }, \
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{r20, r21, r22, r23, r24 }, \
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{r30, r31, r32, r33, r34 }, \
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{r40, r41, r42, r43, r44 }, \
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{r50, r51, r52, KC_NO,KC_NO}, \
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{r60, r61, r62, KC_NO,KC_NO}, \
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{r70, r71, r72, KC_NO,KC_NO}, \
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{r80, r81, r82, KC_NO,KC_NO}, \
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{r90, r91, r92, KC_NO,KC_NO}, \
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}
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88
keyboards/halfcliff/info.json
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88
keyboards/halfcliff/info.json
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@ -0,0 +1,88 @@
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{
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"keyboard_name": "halfcliff",
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"url": "https://github.com/N2-Sumikko",
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"maintainer": "n2",
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"width": 17.25,
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"height": 5,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x":0.75,"y":0},
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{"x":1.75,"y":0},
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{"x":2.75,"y":0},
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{"x":3.75,"y":0},
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{"x":4.75,"y":0},
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{"x":5.75,"y":0},
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{"x":6.75,"y":0},
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{"x":8.25,"y":0},
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{"x":9.25,"y":0},
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{"x":10.25,"y":0},
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{"x":11.25,"y":0},
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{"x":12.25,"y":0},
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{"x":13.25,"y":0},
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{"x":14.25,"y":0},
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{"x":15.25,"y":0},
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{"x":0.25,"y":1,"w":1.5},
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{"x":1.75,"y":1},
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{"x":2.75,"y":1},
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{"x":3.75,"y":1},
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{"x":4.75,"y":1},
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{"x":5.75,"y":1},
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{"x":6.75,"y":1},
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{"x":8.25,"y":1},
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{"x":9.25,"y":1},
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{"x":10.25,"y":1},
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{"x":11.25,"y":1},
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{"x":12.25,"y":1},
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{"x":13.25,"y":1},
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{"x":14.25,"y":1},
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{"x":16.25,"y":0},
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{"x":0,"y":2,"w":1.75},
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{"x":1.75,"y":2},
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{"x":2.75,"y":2},
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{"x":3.75,"y":2},
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{"x":4.75,"y":2},
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{"x":5.75,"y":2},
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{"x":6.75,"y":2},
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{"x":8.25,"y":2},
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{"x":9.25,"y":2},
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{"x":10.25,"y":2},
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{"x":11.25,"y":2},
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{"x":12.25,"y":2},
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{"x":13.25,"y":2},
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{"x":14.25,"y":2},
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{"x":15.5,"y":1,"w":1.25,"h":2},
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{"x":0,"y":3,"w":1.75},
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{"x":1.75,"y":3},
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{"x":2.75,"y":3},
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{"x":3.75,"y":3},
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{"x":4.75,"y":3},
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{"x":5.75,"y":3},
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{"x":6.75,"y":3},
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{"x":8.25,"y":3},
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{"x":9.25,"y":3},
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{"x":10.25,"y":3},
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{"x":11.25,"y":3},
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{"x":12.25,"y":3},
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{"x":13.25,"y":3},
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{"x":14.25,"y":3},
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{"x":15.25,"y":3,"w":2},
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{"x":0.5,"y":4,"w":1.25},
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{"x":1.75,"y":4},
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{"x":2.75,"y":4},
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{"x":3.75,"y":4},
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{"x":4.75,"y":4},
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{"x":5.75,"y":4},
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{"x":6.75,"y":4},
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{"x":8.25,"y":4},
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||||
{"x":9.25,"y":4},
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{"x":10.25,"y":4},
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{"x":11.25,"y":4},
|
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{"x":12.25,"y":4},
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{"x":13.25,"y":4},
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{"x":14.25,"y":4},
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{"x":15.25,"y":4}
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]
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}
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}
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}
|
109
keyboards/halfcliff/keymaps/default/keymap.c
Normal file
109
keyboards/halfcliff/keymaps/default/keymap.c
Normal file
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/* Copyright 2021 n2
|
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*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
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#include QMK_KEYBOARD_H
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#include "keymap_jp.h"
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_DEFAULT = 0,
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_RAISE,
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_LOWER,
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_ADJUST
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/* _FN */
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* DEFAULT
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* ,--------------------------------------------------------------------------------------------------------------------------------------.
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* |ZEN/HAN | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | ^ | \ |
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||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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||||
* | TAB | q | w | e | r | t | | y | u | i | o | p | @ | [ | BSPC |
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||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | CAPS | a | s | d | f | g | | h | j | k | l | ; | : | ] | ENT |
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||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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||||
* | LSHIFT | z | x | c | v | b | | n | m | , | . | / | \ | UP | RSHIFT |
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||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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||||
* | CTRL | LGUI | ALT | MUHEN | SPACE | SPACE | LOWER | RAISE | SPACE | HENKAN | KANA | APP | LEFT | DOWN | RIGHT |
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||||
* `--------------------------------------------------------------------------------------------------------------------------------------'
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||||
*/
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||||
[_DEFAULT] = LAYOUT(
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KC_ZKHK, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, JP_CIRC, JP_YEN,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT , JP_LBRC, KC_BSPC,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, JP_COLN, JP_RBRC, KC_ENT,
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||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, JP_BSLS, KC_UP, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, MO(_LOWER), MO(_RAISE), KC_SPC, KC_HENK, KC_KANA, KC_APP, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
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||||
/* RAISE
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||||
* ,--------------------------------------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
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||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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||||
* | | | | | | | | | | | | | | | |
|
||||
* `--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
/* LOWER
|
||||
* ,--------------------------------------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | |RGB_TOG | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | |RGB_VAI | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | |RGB_HUI | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | |RGB_SAI | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
/* ADJUST
|
||||
* ,--------------------------------------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
)
|
||||
};
|
1
keyboards/halfcliff/keymaps/default/readme.md
Normal file
1
keyboards/halfcliff/keymaps/default/readme.md
Normal file
@ -0,0 +1 @@
|
||||
# The default keymap for halfcliff
|
112
keyboards/halfcliff/keymaps/via/keymap.c
Normal file
112
keyboards/halfcliff/keymaps/via/keymap.c
Normal file
@ -0,0 +1,112 @@
|
||||
/* Copyright 2021 n2
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "keymap_jp.h"
|
||||
|
||||
#define RAISE FN_MO13
|
||||
#define LOWER FN_MO23
|
||||
|
||||
// Defines names for use in layer keycodes and the keymap
|
||||
enum layer_names {
|
||||
_DEFAULT = 0,
|
||||
_RAISE,
|
||||
_LOWER,
|
||||
_ADJUST
|
||||
/* _FN */
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* DEFAULT
|
||||
* ,--------------------------------------------------------------------------------------------------------------------------------------.
|
||||
* |ZEN/HAN | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | ^ | \ |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | TAB | q | w | e | r | t | | y | u | i | o | p | @ | [ | BSPC |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | CAPS | a | s | d | f | g | | h | j | k | l | ; | : | ] | ENT |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | LSHIFT | z | x | c | v | b | | n | m | , | . | / | \ | UP | RSHIFT |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | CTRL | LGUI | ALT | MUHEN | SPACE | SPACE | LOWER | RAISE | SPACE | HENKAN | KANA | APP | LEFT | DOWN | RIGHT |
|
||||
* `--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DEFAULT] = LAYOUT(
|
||||
KC_ZKHK, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, JP_CIRC, JP_YEN,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT , JP_LBRC, KC_BSPC,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, JP_COLN, JP_RBRC, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, JP_BSLS, KC_UP, KC_RSFT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, FN_MO23, FN_MO13, KC_SPC, KC_HENK, KC_KANA, KC_APP, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
/* RAISE
|
||||
* ,--------------------------------------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
/* LOWER
|
||||
* ,--------------------------------------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | |RGB_TOG | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | |RGB_VAI | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | |RGB_HUI | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | |RGB_SAI | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
/* ADJUST
|
||||
* ,--------------------------------------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
)
|
||||
};
|
1
keyboards/halfcliff/keymaps/via/readme.md
Normal file
1
keyboards/halfcliff/keymaps/via/readme.md
Normal file
@ -0,0 +1 @@
|
||||
# The default keymap for halfcliff
|
1
keyboards/halfcliff/keymaps/via/rules.mk
Normal file
1
keyboards/halfcliff/keymaps/via/rules.mk
Normal file
@ -0,0 +1 @@
|
||||
VIA_ENABLE = yes
|
277
keyboards/halfcliff/matrix.c
Normal file
277
keyboards/halfcliff/matrix.c
Normal file
@ -0,0 +1,277 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "debounce.h"
|
||||
#include "quantum.h"
|
||||
#include "split_util.h"
|
||||
#include "config.h"
|
||||
#include "transport.h"
|
||||
|
||||
#define ERROR_DISCONNECT_COUNT 5
|
||||
|
||||
#define ROWS_PER_HAND (MATRIX_ROWS / 2)
|
||||
|
||||
static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
|
||||
static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
|
||||
|
||||
/* matrix state(1:on, 0:off) */
|
||||
static matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
|
||||
static matrix_row_t matrix[MATRIX_ROWS]; // debounced values
|
||||
|
||||
// row offsets for each hand
|
||||
uint8_t thisHand, thatHand;
|
||||
|
||||
// user-defined overridable functions
|
||||
__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
|
||||
|
||||
__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
|
||||
|
||||
__attribute__((weak)) void matrix_init_user(void) {}
|
||||
|
||||
__attribute__((weak)) void matrix_scan_user(void) {}
|
||||
|
||||
__attribute__((weak)) void matrix_slave_scan_user(void) {}
|
||||
|
||||
matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; }
|
||||
|
||||
void matrix_print(void) {}
|
||||
|
||||
static inline void setPinOutput_writeLow(pin_t pin) {
|
||||
ATOMIC_BLOCK_FORCEON {
|
||||
setPinOutput(pin);
|
||||
writePinLow(pin);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void setPinInputHigh_atomic(pin_t pin) {
|
||||
ATOMIC_BLOCK_FORCEON { setPinInputHigh(pin); }
|
||||
}
|
||||
|
||||
// matrix code
|
||||
static void select_row(uint8_t row) { setPinOutput_writeLow(row_pins[row]); }
|
||||
|
||||
static void unselect_row(uint8_t row) { setPinInputHigh_atomic(row_pins[row]); }
|
||||
|
||||
static void unselect_rows(void) {
|
||||
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
||||
setPinInputHigh_atomic(row_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
|
||||
// Start with a clear matrix row
|
||||
matrix_row_t current_row_value = 0;
|
||||
|
||||
// Select row
|
||||
select_row(current_row);
|
||||
wait_us(30);
|
||||
|
||||
// For each col...
|
||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
|
||||
// Select the col pin to read (active low)
|
||||
uint8_t pin_state = readPin(col_pins[col_index]);
|
||||
|
||||
// Populate the matrix row with the state of the col pin
|
||||
current_row_value |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
|
||||
}
|
||||
|
||||
// Unselect row
|
||||
unselect_row(current_row);
|
||||
if (current_row + 1 < MATRIX_ROWS) {
|
||||
wait_us(30); // wait for row signal to go HIGH
|
||||
}
|
||||
|
||||
// If the row has changed, store the row and return the changed flag.
|
||||
if (current_matrix[current_row] != current_row_value) {
|
||||
current_matrix[current_row] = current_row_value;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static void select_col(uint8_t col) { setPinOutput_writeLow(col_pins[col]); }
|
||||
|
||||
static void unselect_col(uint8_t col) { setPinInputHigh_atomic(col_pins[col]); }
|
||||
|
||||
static void unselect_cols(void) {
|
||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
setPinInputHigh_atomic(col_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static void init_pins(void) {
|
||||
unselect_rows();
|
||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
setPinInputHigh_atomic(col_pins[x]);
|
||||
}
|
||||
unselect_cols();
|
||||
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
||||
setPinInputHigh_atomic(row_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
|
||||
bool matrix_changed = false;
|
||||
|
||||
// Select col
|
||||
select_col(current_col);
|
||||
wait_us(30);
|
||||
|
||||
// For each row...
|
||||
for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[row_index];
|
||||
matrix_row_t current_row_value = last_row_value;
|
||||
|
||||
// Check row pin state
|
||||
if (readPin(row_pins[row_index]) == 0) {
|
||||
// Pin LO, set col bit
|
||||
current_row_value |= (MATRIX_ROW_SHIFTER << current_col);
|
||||
} else {
|
||||
// Pin HI, clear col bit
|
||||
current_row_value &= ~(MATRIX_ROW_SHIFTER << current_col);
|
||||
}
|
||||
|
||||
// Determine if the matrix changed state
|
||||
if ((last_row_value != current_row_value)) {
|
||||
matrix_changed |= true;
|
||||
current_matrix[row_index] = current_row_value;
|
||||
}
|
||||
}
|
||||
|
||||
// Unselect col
|
||||
unselect_col(current_col);
|
||||
if (current_col + 1 < MATRIX_COLS) {
|
||||
wait_us(30); // wait for col signal to go HIGH
|
||||
}
|
||||
|
||||
return matrix_changed;
|
||||
}
|
||||
|
||||
void matrix_init(void) {
|
||||
split_pre_init();
|
||||
|
||||
// Set pinout for right half if pinout for that half is defined
|
||||
if (!isLeftHand) {
|
||||
#ifdef DIRECT_PINS_RIGHT
|
||||
const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
for (uint8_t j = 0; j < MATRIX_COLS; j++) {
|
||||
direct_pins[i][j] = direct_pins_right[i][j];
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#ifdef MATRIX_ROW_PINS_RIGHT
|
||||
const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
row_pins[i] = row_pins_right[i];
|
||||
}
|
||||
#endif
|
||||
#ifdef MATRIX_COL_PINS_RIGHT
|
||||
const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
|
||||
for (uint8_t i = 0; i < MATRIX_COLS; i++) {
|
||||
col_pins[i] = col_pins_right[i];
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
|
||||
thatHand = ROWS_PER_HAND - thisHand;
|
||||
|
||||
// initialize key pins
|
||||
init_pins();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
raw_matrix[i] = 0;
|
||||
matrix[i] = 0;
|
||||
}
|
||||
|
||||
debounce_init(ROWS_PER_HAND);
|
||||
|
||||
matrix_init_quantum();
|
||||
|
||||
split_post_init();
|
||||
}
|
||||
|
||||
bool matrix_post_scan(void) {
|
||||
bool changed = false;
|
||||
if (is_keyboard_master()) {
|
||||
static uint8_t error_count;
|
||||
|
||||
matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
|
||||
if (!transport_master(matrix + thisHand, slave_matrix)) {
|
||||
error_count++;
|
||||
|
||||
if (error_count > ERROR_DISCONNECT_COUNT) {
|
||||
// reset other half if disconnected
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
matrix[thatHand + i] = 0;
|
||||
slave_matrix[i] = 0;
|
||||
}
|
||||
|
||||
changed = true;
|
||||
}
|
||||
} else {
|
||||
error_count = 0;
|
||||
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
if (matrix[thatHand + i] != slave_matrix[i]) {
|
||||
matrix[thatHand + i] = slave_matrix[i];
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
matrix_scan_quantum();
|
||||
} else {
|
||||
transport_slave(matrix + thatHand, matrix + thisHand);
|
||||
|
||||
matrix_slave_scan_user();
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void) {
|
||||
bool local_changed = false;
|
||||
static matrix_row_t temp_raw_matrix[MATRIX_ROWS]; // temp raw values
|
||||
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND/2; current_row++) {
|
||||
local_changed |= read_cols_on_row(raw_matrix, current_row);
|
||||
}
|
||||
|
||||
// Set col, read rows
|
||||
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
|
||||
local_changed |= read_rows_on_col(temp_raw_matrix, current_col);
|
||||
//Updated key matrix on lines 6-10 (or lines 16-20)
|
||||
if(local_changed) {
|
||||
for (uint8_t i = ROWS_PER_HAND/2; i < ROWS_PER_HAND; i++) {
|
||||
raw_matrix[i] = temp_raw_matrix[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, local_changed);
|
||||
|
||||
bool remote_changed = matrix_post_scan();
|
||||
return (uint8_t)(local_changed || remote_changed);
|
||||
}
|
19
keyboards/halfcliff/readme.md
Normal file
19
keyboards/halfcliff/readme.md
Normal file
@ -0,0 +1,19 @@
|
||||
# halfcliff
|
||||
|
||||
![halfcliff](https://user-images.githubusercontent.com/54104281/125184713-0b096b00-e25b-11eb-8237-5f4d2a286bc4.jpg)
|
||||
|
||||
Halfcliff keyboard is a split keyboard using a single-sided board.
|
||||
|
||||
* Keyboard Maintainer: [n2](https://github.com/N2-Sumikko)
|
||||
* Hardware Supported: halfcliff PCB, Pro Micro
|
||||
* Hardware Availability: [PCB & Plate Data](https://github.com/N2-Sumikko/HalfCliff.git)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make halfcliff:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make halfcliff:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
29
keyboards/halfcliff/rules.mk
Normal file
29
keyboards/halfcliff/rules.mk
Normal file
@ -0,0 +1,29 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
EXTRAKEY_ENABLE = no # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
SPLIT_KEYBOARD = yes
|
||||
ENCODER_ENABLE = no
|
||||
POINTING_DEVICE_ENABLE = no
|
||||
CUSTOM_MATRIX = yes
|
||||
OLED_DRIVER_ENABLE = no
|
||||
|
||||
SRC += matrix.c
|
Loading…
Reference in New Issue
Block a user