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https://github.com/Keychron/qmk_firmware.git
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Updates to drashna keymaps and userspace (#2093)
* Add "secret" macor * Updating secret macros * Re-add RGB to Ergodox * Fixed issue when RGB was disabled * Consistency changes * Updated bootloader macro * Fixing audio setup * Fix bootloader typo * Update to full list of stings (for completeness) * Template fix * Finally got woodpad to force numlock * Fix for new RGB mode
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@ -244,9 +244,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
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KC_RESET, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
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KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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RGB_SMOD, KC_RGB_T,
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RGB_HUI,
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RGB_M_R, RGB_M_SW, RGB_HUD,
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KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
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@ -13,7 +13,7 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "woodpad.h"
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#include QMK_KEYBOARD_H
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#include "drashna.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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@ -97,12 +97,6 @@ void matrix_init_keymap(void) {
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// set Numlock LED to output and low
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DDRF |= (1 << 7);
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PORTF &= ~(1 << 7);
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if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) {
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register_code(KC_NUMLOCK);
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unregister_code(KC_NUMLOCK);
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}
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}
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void matrix_scan_keymap(void) {
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@ -114,3 +108,9 @@ void matrix_scan_keymap(void) {
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// Run Diablo 3 macro checking code.
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}
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void led_set_keymap(uint8_t usb_led) {
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if (!(usb_led & (1<<USB_LED_NUM_LOCK))) {
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register_code(KC_NUMLOCK);
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unregister_code(KC_NUMLOCK);
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}
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}
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@ -63,6 +63,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifdef AUDIO_ENABLE
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#define C6_AUDIO
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#define STARTUP_SONG SONG(ZELDA_PUZZLE)
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#endif
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#endif
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@ -19,7 +19,7 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "orthodox.h"
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#include QMK_KEYBOARD_H
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#include "drashna.h"
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@ -32,6 +32,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#ifdef FAUXCLICKY_ENABLE
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float fauxclicky_pressed_note[2] = MUSICAL_NOTE(_A6, 2); // (_D4, 0.25);
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float fauxclicky_released_note[2] = MUSICAL_NOTE(_A6, 2); // (_C4, 0.125);
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float fauxclicky_beep_note[2] = MUSICAL_NOTE(_C6, 2); // (_C4, 0.25);
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#define AUD_ON FC_ON
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#define AUD_OFF FC_OFF
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#else
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#define AUD_ON AU_ON
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#define AUD_OFF AU_OFF
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#endif
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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@ -72,15 +84,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_ADJUST] = KEYMAP(\
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KC_MAKE,KC_RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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RGB_SMOD,RGB_HUI, _______, AU_ON, AU_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, _______, \
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RGB_SMOD,RGB_HUI, _______, AUD_ON, AUD_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, _______, \
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KC_RGB_T,RGB_HUD, MU_ON, MU_OFF, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY \
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)
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};
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#ifdef FAUXCLICKY_ENABLE
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float fauxclicky_pressed_note[2] = MUSICAL_NOTE(_A6, 2); // (_D4, 0.25);
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float fauxclicky_released_note[2] = MUSICAL_NOTE(_A6, 2); // (_C4, 0.125);
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float fauxclicky_beep_note[2] = MUSICAL_NOTE(_C6, 2); // (_C4, 0.25);
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#endif
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@ -1,4 +1,4 @@
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#include "viterbi.h"
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#include QMK_KEYBOARD_H
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "drashna.h"
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@ -19,6 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "quantum.h"
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#include "action.h"
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#include "version.h"
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#include "sensitive.h"
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#ifdef TAP_DANCE_ENABLE
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//define diablo macro timer variables
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@ -78,6 +79,14 @@ qk_tap_dance_action_t tap_dance_actions[] = {
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};
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#endif
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_workman[][2] = SONG(PLOVER_SOUND);
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float tone_hackstartup[][2] = SONG(ONE_UP_SOUND);
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#endif
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// Add reconfigurable functions here, for keymap customization
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// This allows for a global, userspace functions, and continued
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@ -137,6 +146,11 @@ void matrix_init_user(void) {
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rgblight_set_red;
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rgblight_mode(5);
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}
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#endif
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#ifdef AUDIO_ENABLE
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// _delay_ms(21); // gets rid of tick
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// stop_all_notes();
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// PLAY_SONG(tone_hackstartup);
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#endif
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matrix_init_keymap();
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}
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@ -190,13 +204,6 @@ void led_set_user(uint8_t usb_led) {
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}
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_workman[][2] = SONG(PLOVER_SOUND);
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#endif
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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@ -427,28 +434,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#endif
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case KC_MAKE:
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if (!record->event.pressed) {
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SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
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#ifndef BOOTLOADER_CATERINA
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SEND_STRING(":teensy ");
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#else
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SEND_STRING(" ");
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SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
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#if (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
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":dfu"
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#elif defined(BOOTLOADER_HALFKAY)
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":teensy"
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#elif defined(BOOTLOADER_CATERINA)
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":avrdude"
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#endif
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#ifdef RGBLIGHT_ENABLE
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SEND_STRING("RGBLIGHT_ENABLE=yes ");
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" RGBLIGHT_ENABLE=yes"
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#else
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SEND_STRING("RGBLIGHT_ENABLE=no ");
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" RGBLIGHT_ENABLE=no"
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#endif
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#ifdef AUDIO_ENABLE
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SEND_STRING("AUDIO_ENABLE=yes ");
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" AUDIO_ENABLE=yes"
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#else
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SEND_STRING("AUDIO_ENABLE=no ");
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" AUDIO_ENABLE=no"
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#endif
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#ifdef FAUXCLICKY_ENABLE
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SEND_STRING("FAUXCLICKY_ENABLE=yes ");
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" FAUXCLICKY_ENABLE=yes"
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#else
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SEND_STRING("FAUXCLICKY_ENABLE=no ");
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" FAUXCLICKY_ENABLE=no"
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#endif
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SEND_STRING(SS_TAP(X_ENTER));
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SS_TAP(X_ENTER));
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}
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return false;
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break;
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}
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return false;
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break;
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case KC_RGB_T: // Because I want the option to go back to normal RGB mode rather than always layer indication
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if (record->event.pressed) {
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rgb_layer_change = !rgb_layer_change;
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case KC_SECRET_1 ... KC_SECRET_5:
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if (!record->event.pressed) {
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send_string(secret[keycode - KC_SECRET_1]);
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}
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return false;
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break;
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case RGB_MOD:
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case RGB_SMOD:
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case RGB_HUI:
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case RGB_HUD:
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case RGB_SAI:
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case RGB_SAD:
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case RGB_VAI:
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case RGB_VAD:
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case RGB_MODE_PLAIN:
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case RGB_MODE_BREATHE:
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case RGB_MODE_RAINBOW:
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case RGB_MODE_SWIRL:
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case RGB_MODE_SNAKE:
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case RGB_MODE_KNIGHT:
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case RGB_MODE_XMAS:
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case RGB_MODE_GRADIENT:
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case KC_RGB_T: // Because I want the option to go back to normal RGB mode rather than always layer indication
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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rgb_layer_change = !rgb_layer_change;
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}
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#endif
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return false;
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break;
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#ifdef RGBLIGHT_ENABLE
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case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
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if (record->event.pressed) { //This disrables layer indication, as it's assumed that if you're changing this ... you want that disabled
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rgb_layer_change = false;
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}
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return true;
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break;
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#endif
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}
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return process_record_keymap(keycode, record);
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}
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@ -19,6 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define USERSPACE
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#include "quantum.h"
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#include "song_list.h"
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// Define layer names
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#define _QWERTY 0
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KC_MAKE,
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KC_RESET,
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KC_RGB_T,
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KC_SECRET_1,
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KC_SECRET_2,
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KC_SECRET_3,
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KC_SECRET_4,
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KC_SECRET_5,
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NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes
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};
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#endif
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#define QMK_KEYS_PER_SCAN 4
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#ifdef RGBLIGHT_ENABLE
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#define RGBLIGHT_SLEEP
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#endif
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#endif
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8
users/drashna/sensitive.h
Normal file
8
users/drashna/sensitive.h
Normal file
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const char secret[][64] = {
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"test1",
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"test2",
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"test3",
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"test4",
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"test5"
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};
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@ -21,6 +21,8 @@ __attribute__ ((weak))
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uint32_t layer_state_set_keymap (uint32_t state) {
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return state;
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}
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__attribute__ ((weak))
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void led_set_keymap(uint8_t usb_led) {}
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// Call user matrix init, then call the keymap's init function
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void matrix_init_user(void) {
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uint32_t layer_state_set_user (uint32_t state) {
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return layer_state_set_keymap (state);
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}
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void led_set_user(uint8_t usb_led) {
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led_set_keymap(usb_led);
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}
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