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https://github.com/Keychron/qmk_firmware.git
synced 2024-11-22 16:37:58 +06:00
change naming, and remove extraneous definition
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@ -27,7 +27,24 @@ static void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
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}
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}
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void process_tap_dance_action (uint16_t keycode)
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void process_tap_dance_action_on_each_tap (uint16_t keycode)
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{
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uint16_t idx = keycode - QK_TAP_DANCE;
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qk_tap_dance_action_t action;
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action = tap_dance_actions[idx];
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switch (action.type) {
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case QK_TAP_DANCE_TYPE_FN:
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_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.on_each_tap);
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break;
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default:
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break;
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}
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}
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void process_tap_dance_action_on_dance_finished (uint16_t keycode)
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{
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uint16_t idx = keycode - QK_TAP_DANCE;
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qk_tap_dance_action_t action;
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@ -40,24 +57,7 @@ void process_tap_dance_action (uint16_t keycode)
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action.pair.kc1, action.pair.kc2);
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break;
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case QK_TAP_DANCE_TYPE_FN:
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_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.regular);
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break;
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default:
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break;
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}
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}
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void process_tap_dance_action_anyway (uint16_t keycode)
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{
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uint16_t idx = keycode - QK_TAP_DANCE;
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qk_tap_dance_action_t action;
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action = tap_dance_actions[idx];
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switch (action.type) {
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case QK_TAP_DANCE_TYPE_FN:
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_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.anyway);
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_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.on_dance_finished);
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break;
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default:
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@ -70,9 +70,9 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
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process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
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process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
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if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
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process_tap_dance_action (qk_tap_dance_state.keycode);
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process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
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} else {
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r = false;
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}
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@ -85,10 +85,9 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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break;
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default:
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process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
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if (qk_tap_dance_state.keycode) {
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//process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
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process_tap_dance_action (qk_tap_dance_state.keycode);
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process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
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reset_tap_dance (&qk_tap_dance_state);
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}
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break;
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@ -99,8 +98,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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void matrix_scan_tap_dance () {
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if (qk_tap_dance_state.keycode && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) {
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process_tap_dance_action (qk_tap_dance_state.keycode);
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process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
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reset_tap_dance (&qk_tap_dance_state);
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}
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}
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@ -112,8 +110,8 @@ void reset_tap_dance (qk_tap_dance_state_t *state) {
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action = tap_dance_actions[idx];
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switch (action.type) {
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case QK_TAP_DANCE_TYPE_FN:
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if (action.fn.reset) {
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action.fn.reset();
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if (action.fn.on_reset) {
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action.fn.on_reset(state);
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}
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break;
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@ -22,7 +22,6 @@ typedef enum
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} qk_tap_dance_type_t;
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typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state);
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typedef void (*qk_tap_dance_user_fn_reset_t) (void);
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typedef struct
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{
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@ -33,9 +32,9 @@ typedef struct
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uint16_t kc2;
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} pair;
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struct {
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qk_tap_dance_user_fn_t regular;
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qk_tap_dance_user_fn_t anyway;
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qk_tap_dance_user_fn_reset_t reset;
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qk_tap_dance_user_fn_t on_each_tap;
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qk_tap_dance_user_fn_t on_dance_finished;
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qk_tap_dance_user_fn_t on_reset;
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} fn;
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};
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} qk_tap_dance_action_t;
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@ -45,24 +44,14 @@ typedef struct
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.pair = { kc1, kc2 } \
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}
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#define ACTION_TAP_DANCE_FN(user_fn) { \
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#define ACTION_TAP_DANCE_FN(user_fn) { \
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.type = QK_TAP_DANCE_TYPE_FN, \
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.fn = { user_fn, NULL, NULL } \
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.fn = { NULL, user_fn, NULL } \
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}
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#define ACTION_TAP_DANCE_FN_ANYWAY(user_fn, user_fn_anyway) { \
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.type = QK_TAP_DANCE_TYPE_FN, \
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.fn = { user_fn, user_fn_anyway, NULL } \
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}
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#define ACTION_TAP_DANCE_FN_RESET(user_fn, user_fn_reset) { \
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.type = QK_TAP_DANCE_TYPE_FN, \
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.fn = { user_fn, NULL, user_fn_reset } \
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}
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#define ACTION_TAP_DANCE_FN_ANYWAY_RESET(user_fn, user_fn_anyway, user_fn_reset) { \
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.type = QK_TAP_DANCE_TYPE_FN, \
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.fn = { user_fn, user_fn_anyway, user_fn_reset } \
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#define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset) { \
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.type = QK_TAP_DANCE_TYPE_FN, \
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.fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset } \
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}
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extern const qk_tap_dance_action_t tap_dance_actions[];
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