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Remove unuseful layer_on() call (#23055)
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@ -658,7 +658,6 @@ void process_action(keyrecord_t *record, action_t action) {
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layer_off(action.layer_tap.val);
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break;
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} else if (tap_count < ONESHOT_TAP_TOGGLE) {
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layer_on(action.layer_tap.val);
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set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
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}
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} else {
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@ -671,7 +670,6 @@ void process_action(keyrecord_t *record, action_t action) {
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}
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# else
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if (event.pressed) {
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layer_on(action.layer_tap.val);
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set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
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} else {
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clear_oneshot_layer_state(ONESHOT_PRESSED);
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