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Keymap: Updated keymap with the "pretty" layout (#3812)
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@ -78,454 +78,327 @@ qk_tap_dance_action_t tap_dance_actions[] = {
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Fundtion Row Keys
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/ (Identical across layers, unless otherwise noted; Numpad is a toggle; Adjust is mometary)
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* ,-----------------------------------------------------------------------------------------------------------.
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* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
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* `-----------------------------------------------------------------------------------------------------------'
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*/
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/* Colemak
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* (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
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* ,-------------------------------------------. ,-------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
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* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
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* | Ins | ` | [ | ] | | Left | Down | Up | Right|
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* `---------------------------' `---------------------------'
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* ,---------------. ,---------------.
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* |Esc/Ctl| Hyper | | RAlt | RCtl |
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* ,-------|-------|-------| |-------+-------+-------.
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* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
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* | / | / |-------| |-------| / | / |
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* | Fn | Number| Bspc | | Enter |Number2| Fn2 |
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* `-----------------------' `-----------------------'
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(Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
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,-----------------------------------------------------------------------------------------------------------.
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| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
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`-----------------------------------------------------------------------------------------------------------'
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,-------------------------------------------. ,-------------------------------------------.
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| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
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|--------+------+------+------+------+------| |------+------+------+------+------+--------|
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| Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
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|--------+------+------+------+------+------| |------+------+------+------+------+--------|
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|Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
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|--------+------+------+------+------+------| |------+------+------+------+------+--------|
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|SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
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`--------+------+------+------+------+------' `------+------+------+------+------+--------'
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| Ins | ` | [ | ] | | Left | Down | Up | Right|
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`---------------------------' `---------------------------'
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,---------------. ,---------------.
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|Esc/Ctl| Hyper | | RAlt | RCtl |
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,-------|-------|-------| |-------+-------+-------.
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| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
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| / | / |-------| |-------| / | / |
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| Fn | Number| Bspc | | Enter |Number2| Fn2 |
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`-----------------------' `-----------------------'
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*/
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[_COLEMAK] = LAYOUT(
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// Left Hand
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
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CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D,
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
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KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
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//Left Thumb
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CTLESC, ALL_T(KC_NO),
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ALTAPP,
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SPCFN, ENTNS, KC_BSPC,
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//Right Hand
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KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
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KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
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KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
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KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
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//Right Thumb
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KC_RALT, KC_RCTL,
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KC_RGUI,
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KC_ENT, DELNS, BSPCFN
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[_COLEMAK] = LAYOUT_pretty(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
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CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
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KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
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CTLESC, ALL_T(KC_NO), KC_RALT, KC_RCTL,
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ALTAPP, KC_RGUI,
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SPCFN, ENTNS, KC_BSPC, KC_ENT, DELNS, BSPCFN
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),
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/* QWERTY
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* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
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* ,-------------------------------------------. ,-------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
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* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
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* | Ins | ` | [ | ] | | Left | Down | Up | Right|
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* `---------------------------' `---------------------------'
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* ,---------------. ,---------------.
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* |Esc/Ctl| Hyper | | RAlt | RCtl |
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* ,-------|-------|-------| |-------+-------+-------.
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* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
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* | / | / |-------| |-------| / | / |
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* | Fn | Number| Bspc | | Enter |Number2| Fn2 |
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* `-----------------------' `-----------------------'
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(Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
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,-----------------------------------------------------------------------------------------------------------.
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| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
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`-----------------------------------------------------------------------------------------------------------'
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,-------------------------------------------. ,-------------------------------------------.
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| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
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|--------+------+------+------+------+------| |------+------+------+------+------+--------|
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| Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
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|--------+------+------+------+------+------| |------+------+------+------+------+--------|
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|Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
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|--------+------+------+------+------+------| |------+------+------+------+------+--------|
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|SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
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`--------+------+------+------+------+------' `------+------+------+------+------+--------'
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| Ins | ` | [ | ] | | Left | Down | Up | Right|
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`---------------------------' `---------------------------'
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,---------------. ,---------------.
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|Esc/Ctl| Hyper | | RAlt | RCtl |
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,-------|-------|-------| |-------+-------+-------.
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| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
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| / | / |-------| |-------| / | / |
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| Fn | Number| Bspc | | Enter |Number2| Fn2 |
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`-----------------------' `-----------------------'
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*/
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[_QWERTY] = LAYOUT(
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// Left Hand
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
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CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
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KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
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//Left Thumb
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CTLESC, ALL_T(KC_NO),
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ALTAPP,
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SPCFN, ENTNS, KC_BSPC,
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//Right Hand
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KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
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KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
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KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
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//Right Thumb
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KC_RALT, KC_RCTL,
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KC_RGUI,
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KC_ENT, DELNS, BSPCFN
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[_QWERTY] = LAYOUT_pretty(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
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KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
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CTLESC, ALL_T(KC_NO), KC_RALT, KC_RCTL,
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ALTAPP, KC_RGUI,
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SPCFN, ENTNS, KC_BSPC, KC_ENT, DELNS, BSPCFN
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),
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/* Number/symbol layer
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* (Multiple characters: single-tap for first, double-tap for second)
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* ,-------------------------------------------. ,-------------------------------------------.
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* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
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* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
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* | ( | ) | [ { | ] } | | | | | |
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* `---------------------------' `---------------------------'
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* ,---------------. ,---------------.
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* | | | | | |
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* ,-------|-------|-------| |-------+-------+-------.
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* | | | | | | | |
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* | | |-------| |-------| | |
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* | | | | | | | |
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* `-----------------------' `-----------------------'
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(Multiple characters: single-tap for first, double-tap for second)
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,-----------------------------------------------------------------------------------------------------------.
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| | | | | | | | | | | | | | | | | | |
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`-----------------------------------------------------------------------------------------------------------'
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,-------------------------------------------. ,-------------------------------------------.
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| F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
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|--------+------+------+------+------+------| |------+------+------+------+------+--------|
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| | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
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|--------+------+------+------+------+------| |------+------+------+------+------+--------|
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| | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
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|--------+------+------+------+------+------| |------+------+------+------+------+--------|
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| | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
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`--------+------+------+------+------+------' `------+------+------+------+------+--------'
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| ( | ) | [ { | ] } | | | | | |
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`---------------------------' `---------------------------'
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,---------------. ,---------------.
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| | | | | |
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,-------|-------|-------| |-------+-------+-------.
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| | | | | | | |
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| | |-------| |-------| | |
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`-----------------------' `-----------------------'
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*/
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[_NUMBERS] = LAYOUT(
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// Left Hand
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_______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
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_______, KC_6, KC_7, KC_8, KC_9, KC_0,
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_______, KC_1, KC_2, KC_3, KC_4, KC_5,
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_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
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KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
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// Left Thumb
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_______, _______,
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_______,
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_______, _______, _______,
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// Right Hand
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_______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
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TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
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_______, _______, _______, _______,
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// Right Thumb
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_______, _______,
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_______,
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_______, _______, _______
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[_NUMBERS] = LAYOUT_pretty(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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_______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
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_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
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KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[_NUMBERS2] = LAYOUT(
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// Left Hand
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_______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
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_______, KC_6, KC_7, KC_8, KC_9, KC_0,
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_______, KC_1, KC_2, KC_3, KC_4, KC_5,
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_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
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KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
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// Left Thumb
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_______, _______,
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_______,
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_______, _______, _______,
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// Right Hand
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_______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
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TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
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_______, _______, _______, _______,
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// Right Thumb
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_______, _______,
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_______,
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_______, _______, _______
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[_NUMBERS2] = LAYOUT_pretty(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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_______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
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_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
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KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, _______,
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_______, _______, _______, _______, _______, _______
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),
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/* Function layer
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* ,-------------------------------------------. ,-------------------------------------------.
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* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | | | | Up | | | | | | Up |Ctrl+Y| | |
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | | | | | | Prev | Play | Next | Stop |
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,---------------. ,---------------.
|
||||
* | | | | | |
|
||||
* ,-------|-------|-------| |-------+-------+-------.
|
||||
* | | | | | | | |
|
||||
* | | |-------| |-------| | |
|
||||
* | | | | | | | |
|
||||
* `-----------------------' `-----------------------'
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| | | | | | | | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | | Up | | | | | | Up |Ctrl+Y| | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| | | | | | Prev | Play | Next | Stop |
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
| | | | | |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | | | | | |
|
||||
| | |-------| |-------| | |
|
||||
| | | | | | | |
|
||||
`-----------------------' `-----------------------'
|
||||
*/
|
||||
[_FUNCTION] = LAYOUT(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
|
||||
_______, _______, _______, KC_UP, _______, _______,
|
||||
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
|
||||
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
_______, _______, KC_UP, LCTL(KC_Y), _______, _______,
|
||||
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
|
||||
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
|
||||
KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
[_FUNCTION] = LAYOUT_pretty(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
_______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
|
||||
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
|
||||
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
|
||||
_______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______,
|
||||
_______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
[_FUNCTION2] = LAYOUT(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
|
||||
_______, _______, _______, KC_UP, _______, _______,
|
||||
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
|
||||
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
_______, _______, KC_UP, LCTL(KC_Y), _______, _______,
|
||||
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
|
||||
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
|
||||
KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
[_FUNCTION2] = LAYOUT_pretty(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
_______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
|
||||
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
|
||||
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
|
||||
_______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______,
|
||||
_______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* Numpad layer
|
||||
* (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | | NumLk| | | | | | Tab | NumLk| KP / | KP * | KP - | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,---------------. ,---------------.
|
||||
* | | | | | |
|
||||
* ,-------|-------|-------| |-------+-------+-------.
|
||||
* | | | | | | | |
|
||||
* | | |-------| |-------| | |
|
||||
* | | | | | KP Ent| | |
|
||||
* `-----------------------' `-----------------------'
|
||||
(Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| | | | | | | | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| | NumLk| | | | | | Tab | NumLk| KP / | KP * | KP - | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
| | | | | |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | | | | | |
|
||||
| | |-------| |-------| | |
|
||||
| | | | | | | |
|
||||
`-----------------------' `-----------------------'
|
||||
*/
|
||||
[_NUMPAD] = LAYOUT(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, KC_NLCK, _______, _______, _______, _______,
|
||||
_______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0,
|
||||
_______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5,
|
||||
_______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ),
|
||||
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
|
||||
_______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
|
||||
_______, KC_P4, KC_P5, KC_P6, KC_EQL, _______,
|
||||
_______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
|
||||
KC_P0, KC_COMM, KC_PDOT, KC_PENT,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
[_NUMPAD] = LAYOUT_pretty(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, KC_NLCK, _______, _______, _______, _______, KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
|
||||
_______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
|
||||
_______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, _______, KC_P4, KC_P5, KC_P6, KC_EQL, _______,
|
||||
_______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ), _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
|
||||
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), KC_P0, KC_COMM, KC_PDOT, KC_PENT,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______,
|
||||
_______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* Colemak gaming/vanilla
|
||||
* (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Shift | Z | X | C | V | B | | K | M | , | . | / | Shift |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,---------------. ,---------------.
|
||||
* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
|
||||
* ,-------|-------|-------| |-------+-------+-------.
|
||||
* | | | LAlt | | RGUI | | |
|
||||
* | Space | Enter |-------| |-------| Delete| Bspc |
|
||||
* | | |Bspc/FN| | Ent/NS| | |
|
||||
* `-----------------------' `-----------------------'
|
||||
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Shift | Z | X | C | V | B | | K | M | , | . | / | Shift |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| Ins | ` | [ | ] | | Left | Down | Up | Right|
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
|Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | LAlt | | RGUI | | |
|
||||
| Space | Enter |-------| |-------| Delete| Bspc |
|
||||
| | |Bspc/FN| | Ent/NS| | |
|
||||
`-----------------------' `-----------------------'
|
||||
*/
|
||||
[_COLEMAKGM] = LAYOUT(
|
||||
// Left Hand
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
|
||||
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
|
||||
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
|
||||
//Left Thumb
|
||||
CTLESC, TD(ADJ),
|
||||
KC_LALT,
|
||||
KC_SPC, KC_ENT, BSPCFN,
|
||||
//Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
|
||||
KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
||||
KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
|
||||
//Right Thumb
|
||||
KC_RALT, KC_RCTL,
|
||||
KC_RGUI,
|
||||
ENTNS, KC_DEL, KC_BSPC
|
||||
[_COLEMAKGM] = LAYOUT_pretty(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
|
||||
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
|
||||
CTLESC, TD(ADJ), KC_RALT, KC_RCTL,
|
||||
KC_LALT, KC_RGUI,
|
||||
KC_SPC, KC_ENT, BSPCFN, ENTNS, KC_DEL, KC_BSPC
|
||||
),
|
||||
|
||||
/* QWERTY gaming/vanilla
|
||||
* (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,---------------. ,---------------.
|
||||
* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
|
||||
* ,-------|-------|-------| |-------+-------+-------.
|
||||
* | | | LAlt | | RGUI | | |
|
||||
* | Space | Enter |-------| |-------| Delete| Bspc |
|
||||
* | | |Bspc/FN| | Ent/NS| | |
|
||||
* `-----------------------' `-----------------------'
|
||||
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| Ins | ` | [ | ] | | Left | Down | Up | Right|
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
|Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | LAlt | | RGUI | | |
|
||||
| Space | Enter |-------| |-------| Delete| Bspc |
|
||||
| | |Bspc/FN| | Ent/NS| | |
|
||||
`-----------------------' `-----------------------'
|
||||
*/
|
||||
[_QWERTYGM] = LAYOUT(
|
||||
// Left Hand
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
|
||||
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
|
||||
//Left Thumb
|
||||
CTLESC, TD(ADJ),
|
||||
KC_LALT,
|
||||
KC_SPC, KC_ENT, BSPCFN,
|
||||
//Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||||
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
|
||||
//Right Thumb
|
||||
KC_RALT, KC_RCTL,
|
||||
KC_RGUI,
|
||||
ENTNS, KC_DEL, KC_BSPC
|
||||
[_QWERTYGM] = LAYOUT_pretty(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
|
||||
CTLESC, TD(ADJ), KC_RALT, KC_RCTL,
|
||||
KC_LALT, KC_RGUI,
|
||||
KC_SPC, KC_ENT, BSPCFN, ENTNS, KC_DEL, KC_BSPC
|
||||
),
|
||||
|
||||
/* Adjust layer
|
||||
* (Enter/Number + Delete/Number2 under non-gaming/vanilla layers; Numpad is a toggle)
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | |Colmak|Qwerty| |ClmkGM| QWGM | |Numpad| | | | | RESET |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | | | | | |NKROTG| | | | |
|
||||
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
* | | | | | | | | | |
|
||||
* `---------------------------' `---------------------------'
|
||||
* ,---------------. ,---------------.
|
||||
* | | | | | |
|
||||
* ,-------|-------|-------| |-------+-------+-------.
|
||||
* | | | | | | | |
|
||||
* | | |-------| |-------| | |
|
||||
* | | | | | | | |
|
||||
* `-----------------------' `-----------------------'
|
||||
(Enter/Number + Delete/Number2 under non-gaming/vanilla layers or press & hold Adjust key on function row; Numpad is a toggle)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| | | | | | | | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
,-------------------------------------------. ,-------------------------------------------.
|
||||
| |Colmak|Qwerty| |ClmkGM| QWGM | |Numpad| | | | | RESET |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | | | | | | | | | | | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | | | | | | | NKRO | | | | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | | | | | | | | | | | |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| | | | | | | | | |
|
||||
`---------------------------' `---------------------------'
|
||||
,---------------. ,---------------.
|
||||
| | | | | |
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | | | | | |
|
||||
| | |-------| |-------| | |
|
||||
| | | | | | | |
|
||||
`-----------------------' `-----------------------'
|
||||
*/
|
||||
[_ADJUST] = LAYOUT(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
NUMPAD, _______, _______, _______, _______, RESET,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, NKROTG, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
[_ADJUST] = LAYOUT_pretty(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, NUMPAD, _______, _______, _______, _______, RESET,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______,
|
||||
_______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
[_ADJUST2] = LAYOUT(
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
NUMPAD, _______, _______, _______, _______, RESET,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, NKROTG, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
[_ADJUST2] = LAYOUT_pretty(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, NUMPAD, _______, _______, _______, _______, RESET,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______,
|
||||
_______, _______, _______, _______, _______, _______
|
||||
)
|
||||
|
||||
};
|
||||
|
@ -14,7 +14,7 @@ I've largely left the function keys untouched, with the intension of not using t
|
||||
|
||||
I use Colemak as my default layout. I've included QWERTY here as well.
|
||||
|
||||
Additionally, I've added gaming/vanilla version of Colemak and QWERTY layouts. These layouts have no access to the Function or Numbers layers, thus no dual-role keys with layer access, and are mainly used for gaming.
|
||||
Additionally, I've added gaming/vanilla version of Colemak and QWERTY layouts. These layouts have limited access to the Function or Numbers layers, and are mainly used for gaming.
|
||||
|
||||
Persistent default layer has been enabled for Colemak and QWERTY. The gaming/vanilla Colemak and QWERTY can be set as default layer, but will not be persistent.
|
||||
|
||||
@ -46,7 +46,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
|
||||
| / | / |-------| |-------| / | / |
|
||||
| Fn | Number| Bspc | | Tab |Number2| Fn2 |
|
||||
| Fn | Number| Bspc | | Enter |Number2| Fn2 |
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
|
||||
@ -71,7 +71,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
|
||||
| / | / |-------| |-------| / | / |
|
||||
| Fn | Number| Bspc | | Tab |Number2| Fn2 |
|
||||
| Fn | Number| Bspc | | Enter |Number2| Fn2 |
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
|
||||
@ -109,9 +109,9 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| | | | Up | | | | | | Up |Ctrl+Y| | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| |Ctrl+A| Left | Down | Right| | | PgUp | Right| Down | Left | Home | |
|
||||
| |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
|
||||
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|
||||
| |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| | | PgDn | Mute | Vol- | Vol+ | End | |
|
||||
| |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
|
||||
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
|
||||
| | | | | | Prev | Play | Next | Stop |
|
||||
`---------------------------' `---------------------------'
|
||||
@ -120,7 +120,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
|
||||
,-------|-------|-------| |-------+-------+-------.
|
||||
| | | | | | | |
|
||||
| | |-------| |-------| | |
|
||||
| | | | |C+A+Tab| | |
|
||||
| | | | | | | |
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
|
||||
@ -150,7 +150,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
|
||||
|
||||
|
||||
### Colemak gaming/vanilla
|
||||
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer)
|
||||
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
@ -175,7 +175,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
|
||||
|
||||
|
||||
### QWERTY gaming/vanilla
|
||||
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer)
|
||||
(Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
@ -199,7 +199,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
|
||||
`-----------------------' `-----------------------'
|
||||
|
||||
### Adjust layer
|
||||
(Press Enter/Number + Delete/Number2 together under non-gaming/vanilla layers; Numpad is a toggle)
|
||||
(Press Enter/Number + Delete/Number2 under non-gaming/vanilla layers or press & hold Adjust key on function row; Numpad is a toggle)
|
||||
,-----------------------------------------------------------------------------------------------------------.
|
||||
| | | | | | | | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------------------------------'
|
||||
|
@ -5,7 +5,7 @@
|
||||
DEFAULT_FOLDER = kinesis/stapelberg
|
||||
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
|
Loading…
Reference in New Issue
Block a user