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send_unicode_string()
: Add support for code points > 0xFFFF (#8236)
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@ -195,7 +195,7 @@ By default, when the keyboard boots, it will initialize the input mode to the la
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## `send_unicode_string()`
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This function is much like `send_string()` but allows you to input UTF-8 characters directly, currently up to code point U+FFFF. Make sure your `keymap.c` is formatted in UTF-8 encoding.
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This function is much like `send_string()` but allows you to input UTF-8 characters directly, and supports all code points (provided the selected input method also supports it). Make sure your `keymap.c` is formatted in UTF-8 encoding.
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```c
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send_unicode_string("(ノಠ痊ಠ)ノ彡┻━┻");
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@ -210,7 +210,6 @@ send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B"
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```
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An easy way to convert your Unicode string to this format is by using [this site](https://r12a.github.io/app-conversion/), and taking the result in the "Hex/UTF-32" section.
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Unlike `send_unicode_string()` this function supports code points up to U+10FFFF.
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## Additional Language Support
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@ -150,6 +150,24 @@ void register_hex(uint16_t hex) {
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}
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}
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void register_hex32(uint32_t hex) {
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bool onzerostart = true;
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for (int i = 7; i >= 0; i--) {
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if (i <= 3) {
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onzerostart = false;
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}
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uint8_t digit = ((hex >> (i * 4)) & 0xF);
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if (digit == 0) {
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if (!onzerostart) {
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tap_code(hex_to_keycode(digit));
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}
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} else {
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tap_code(hex_to_keycode(digit));
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onzerostart = false;
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}
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}
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}
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void send_unicode_hex_string(const char *str) {
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if (!str) {
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return;
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@ -192,9 +210,7 @@ const char *decode_utf8(const char *str, int32_t *code_point) {
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*code_point = ((int32_t)(str[0] & 0x0F) << 12) | ((int32_t)(str[1] & 0x3F) << 6) | ((int32_t)(str[2] & 0x3F) << 0);
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next = str + 3;
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} else if ((str[0] & 0xF8) == 0xF0 && (str[0] <= 0xF4)) { // U+10000-10FFFF
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// Skip for now - register_hex() only takes a uint16
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//*code_point = ((int32_t)(str[0] & 0x07) << 18) | ((int32_t)(str[1] & 0x3F) << 12) | ((int32_t)(str[2] & 0x3F) << 6) | ((int32_t)(str[3] & 0x3F) << 0);
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*code_point = -1;
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*code_point = ((int32_t)(str[0] & 0x07) << 18) | ((int32_t)(str[1] & 0x3F) << 12) | ((int32_t)(str[2] & 0x3F) << 6) | ((int32_t)(str[3] & 0x3F) << 0);
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next = str + 4;
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} else {
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*code_point = -1;
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@ -221,7 +237,7 @@ void send_unicode_string(const char *str) {
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if (code_point >= 0) {
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unicode_input_start();
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register_hex(code_point);
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register_hex32(code_point);
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unicode_input_finish();
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}
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}
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@ -79,6 +79,7 @@ void unicode_input_finish(void);
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void unicode_input_cancel(void);
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void register_hex(uint16_t hex);
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void register_hex32(uint32_t hex);
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void send_unicode_hex_string(const char *str);
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void send_unicode_string(const char *str);
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@ -16,26 +16,6 @@
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#include "process_unicodemap.h"
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void register_hex32(uint32_t hex) {
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bool onzerostart = true;
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for (int i = 7; i >= 0; i--) {
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if (i <= 3) {
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onzerostart = false;
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}
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uint8_t digit = ((hex >> (i * 4)) & 0xF);
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if (digit == 0) {
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if (!onzerostart) {
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register_code(hex_to_keycode(digit));
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unregister_code(hex_to_keycode(digit));
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}
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} else {
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register_code(hex_to_keycode(digit));
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unregister_code(hex_to_keycode(digit));
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onzerostart = false;
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}
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}
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}
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__attribute__((weak)) uint16_t unicodemap_index(uint16_t keycode) {
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if (keycode >= QK_UNICODEMAP_PAIR) {
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// Keycode is a pair: extract index based on Shift / Caps Lock state
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@ -20,6 +20,5 @@
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extern const uint32_t PROGMEM unicode_map[];
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void register_hex32(uint32_t hex);
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uint16_t unicodemap_index(uint16_t keycode);
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bool process_unicodemap(uint16_t keycode, keyrecord_t *record);
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