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Apply TAP_CODE_DELAY
to Tap Dance key sequences (#14412)
* Add support to tap dances * Move default tap code defines to header file
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@ -57,12 +57,6 @@ __attribute__((weak)) bool get_retro_tapping(uint16_t keycode, keyrecord_t *reco
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__attribute__((weak)) bool pre_process_record_quantum(keyrecord_t *record) { return true; }
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#ifndef TAP_CODE_DELAY
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# define TAP_CODE_DELAY 0
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#endif
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#ifndef TAP_HOLD_CAPS_DELAY
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# define TAP_HOLD_CAPS_DELAY 80
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#endif
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/** \brief Called to execute an action.
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*
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* FIXME: Needs documentation.
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@ -38,6 +38,13 @@ extern "C" {
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# endif
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#endif
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#ifndef TAP_CODE_DELAY
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# define TAP_CODE_DELAY 0
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#endif
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#ifndef TAP_HOLD_CAPS_DELAY
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# define TAP_HOLD_CAPS_DELAY 80
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#endif
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/* tapping count and state */
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typedef struct {
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bool interrupted : 1;
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@ -44,6 +44,7 @@ void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data) {
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void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
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wait_ms(TAP_CODE_DELAY);
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if (state->count == 1) {
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unregister_code16(pair->kc1);
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} else if (state->count == 2) {
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@ -74,6 +75,7 @@ void qk_tap_dance_dual_role_reset(qk_tap_dance_state_t *state, void *user_data)
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qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
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if (state->count == 1) {
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wait_ms(TAP_CODE_DELAY);
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unregister_code16(pair->kc);
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}
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}
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