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https://github.com/Keychron/qmk_firmware.git
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Rename RGB/HSV structs: keyboard-level code (#24476)
This commit is contained in:
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5478051d74
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9884e4982b
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@ -478,18 +478,18 @@ This example sets the modifiers to be a specific color based on the layer state.
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```c
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bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
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HSV hsv = {0, 255, 255};
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hsv_t hsv = {0, 255, 255};
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if (layer_state_is(layer_state, 2)) {
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hsv = (HSV){130, 255, 255};
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hsv = (hsv_t){130, 255, 255};
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} else {
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hsv = (HSV){30, 255, 255};
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hsv = (hsv_t){30, 255, 255};
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}
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if (hsv.v > rgb_matrix_get_val()) {
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hsv.v = rgb_matrix_get_val();
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}
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RGB rgb = hsv_to_rgb(hsv);
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rgb_t rgb = hsv_to_rgb(hsv);
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for (uint8_t i = led_min; i < led_max; i++) {
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if (HAS_FLAGS(g_led_config.flags[i], 0x01)) { // 0x01 == LED_FLAG_MODIFIER
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@ -855,13 +855,13 @@ Set the global effect hue, saturation, and value (brightness). New state is not
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---
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### `HSV rgb_matrix_get_hsv(void)` {#api-rgb-matrix-get-hsv}
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### `hsv_t rgb_matrix_get_hsv(void)` {#api-rgb-matrix-get-hsv}
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Get the current global effect hue, saturation, and value (brightness).
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#### Return Value {#api-rgb-matrix-get-hsv-return}
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The current effect HSV as an `HSV` struct.
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The current effect HSV as an `hsv_t` struct.
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---
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@ -10,7 +10,7 @@ static inline void rgblite_init(void) {
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ws2812_init();
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}
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static inline void rgblite_setrgb(RGB rgb) {
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static inline void rgblite_setrgb(rgb_t rgb) {
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ws2812_set_color_all(rgb.r, rgb.g, rgb.b);
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ws2812_flush();
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}
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@ -18,7 +18,7 @@ static inline void rgblite_setrgb(RGB rgb) {
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static void rgblite_increase_hue(void) {
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static uint8_t state = 0;
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HSV hsv = { 255, 255, 255 };
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hsv_t hsv = { 255, 255, 255 };
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hsv.h = state;
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state = (state + 8) % 256;
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@ -5,8 +5,8 @@ RGB_MATRIX_EFFECT(my_party_rocks)
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bool my_party_rocks(effect_params_t* params) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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HSV hsv = {rand() & 0xFF, rand() & 0xFF, rgb_matrix_config.hsv.v};
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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hsv_t hsv = {rand() & 0xFF, rand() & 0xFF, rgb_matrix_config.hsv.v};
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rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
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// rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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rgb_matrix_set_color_all(rgb.r, rgb.g, rgb.b);
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return rgb_matrix_check_finished_leds(led_max);
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@ -51,36 +51,36 @@ bool rgb_matrix_indicators_advanced_kb(uint8_t led_min, uint8_t led_max) {
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uint8_t layer = get_highest_layer(layer_state);
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if (layer > 0) {
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HSV hsv = rgb_matrix_get_hsv();
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hsv_t hsv = rgb_matrix_get_hsv();
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switch (get_highest_layer(layer_state)) {
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case 1:
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hsv = (HSV){HSV_BLUE};
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hsv = (hsv_t){HSV_BLUE};
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break;
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case 2:
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hsv = (HSV){HSV_AZURE};
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hsv = (hsv_t){HSV_AZURE};
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break;
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case 3:
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hsv = (HSV){HSV_ORANGE};
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hsv = (hsv_t){HSV_ORANGE};
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break;
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case 4:
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hsv = (HSV){HSV_GREEN};
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hsv = (hsv_t){HSV_GREEN};
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break;
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case 5:
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hsv = (HSV){HSV_TEAL};
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hsv = (hsv_t){HSV_TEAL};
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break;
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case 6:
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hsv = (HSV){HSV_PURPLE};
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hsv = (hsv_t){HSV_PURPLE};
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break;
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case 7:
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default:
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hsv = (HSV){HSV_RED};
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hsv = (hsv_t){HSV_RED};
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break;
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};
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if (hsv.v > rgb_matrix_get_val()) {
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hsv.v = MIN(rgb_matrix_get_val() + 22, 255);
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}
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RGB rgb = hsv_to_rgb(hsv);
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rgb_t rgb = hsv_to_rgb(hsv);
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for (uint8_t i = led_min; i < led_max; i++) {
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if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) {
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@ -5,7 +5,7 @@ RGB_MATRIX_EFFECT(my_party_rocks)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV my_solid_reactive_multiwide_col_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
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static hsv_t my_solid_reactive_multiwide_col_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
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uint16_t effect = tick + dist;
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dx = dx < 0 ? dx * -1 : dx;
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dx = dx * 16 > 255 ? 255 : dx * 16;
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@ -27,7 +27,7 @@ bool my_solid_reactive_col(effect_params_t* params) {
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uint16_t max_tick = 65535 / rgb_matrix_config.speed;
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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HSV hsv = rgb_matrix_config.hsv;
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hsv_t hsv = rgb_matrix_config.hsv;
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uint16_t tick = max_tick;
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// Reverse search to find most recent key hit
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for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
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@ -39,7 +39,7 @@ bool my_solid_reactive_col(effect_params_t* params) {
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uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
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hsv.h += qsub8(130, offset);
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < RGB_MATRIX_LED_COUNT;
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@ -47,8 +47,8 @@ bool my_solid_reactive_col(effect_params_t* params) {
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bool my_party_rocks(effect_params_t* params) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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HSV hsv = {rand() & 0xFF, rand() & 0xFF, rgb_matrix_config.hsv.v};
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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hsv_t hsv = {rand() & 0xFF, rand() & 0xFF, rgb_matrix_config.hsv.v};
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rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
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// rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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rgb_matrix_set_color_all(rgb.r, rgb.g, rgb.b);
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return led_max < RGB_MATRIX_LED_COUNT;
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@ -92,24 +92,24 @@ bool rgb_matrix_indicators_kb(void) {
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if (eeprom_ec_config.num.enabled) {
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// The rgb_matrix_set_color function needs an RGB code to work, so first the indicator color is cast to an HSV value and then translated to RGB
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HSV hsv_num_indicator_color = {eeprom_ec_config.num.h, eeprom_ec_config.num.s, eeprom_ec_config.num.v};
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RGB rgb_num_indicator_color = hsv_to_rgb(hsv_num_indicator_color);
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hsv_t hsv_num_indicator_color = {eeprom_ec_config.num.h, eeprom_ec_config.num.s, eeprom_ec_config.num.v};
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rgb_t rgb_num_indicator_color = hsv_to_rgb(hsv_num_indicator_color);
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if (host_keyboard_led_state().num_lock)
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rgb_matrix_set_color(NUM_INDICATOR_INDEX, rgb_num_indicator_color.r, rgb_num_indicator_color.g, rgb_num_indicator_color.b);
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else
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rgb_matrix_set_color(NUM_INDICATOR_INDEX, 0, 0, 0);
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}
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if (eeprom_ec_config.caps.enabled) {
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HSV hsv_caps_indicator_color = {eeprom_ec_config.caps.h, eeprom_ec_config.caps.s, eeprom_ec_config.caps.v};
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RGB rgb_caps_indicator_color = hsv_to_rgb(hsv_caps_indicator_color);
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hsv_t hsv_caps_indicator_color = {eeprom_ec_config.caps.h, eeprom_ec_config.caps.s, eeprom_ec_config.caps.v};
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rgb_t rgb_caps_indicator_color = hsv_to_rgb(hsv_caps_indicator_color);
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if (host_keyboard_led_state().caps_lock)
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rgb_matrix_set_color(CAPS_INDICATOR_INDEX, rgb_caps_indicator_color.r, rgb_caps_indicator_color.g, rgb_caps_indicator_color.b);
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else
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rgb_matrix_set_color(CAPS_INDICATOR_INDEX, 0, 0, 0);
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}
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if (eeprom_ec_config.scroll.enabled) {
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HSV hsv_scroll_indicator_color = {eeprom_ec_config.scroll.h, eeprom_ec_config.scroll.s, eeprom_ec_config.scroll.v};
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RGB rgb_scroll_indicator_color = hsv_to_rgb(hsv_scroll_indicator_color);
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hsv_t hsv_scroll_indicator_color = {eeprom_ec_config.scroll.h, eeprom_ec_config.scroll.s, eeprom_ec_config.scroll.v};
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rgb_t rgb_scroll_indicator_color = hsv_to_rgb(hsv_scroll_indicator_color);
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if (host_keyboard_led_state().scroll_lock)
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rgb_matrix_set_color(SCROLL_INDICATOR_INDEX, rgb_scroll_indicator_color.r, rgb_scroll_indicator_color.g, rgb_scroll_indicator_color.b);
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else
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@ -93,10 +93,10 @@ bool rgb_matrix_indicators_kb(void) {
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return false;
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}
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HSV hsv = rgb_matrix_config.hsv;
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hsv_t hsv = rgb_matrix_config.hsv;
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uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
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hsv.h = time;
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RGB rgb = hsv_to_rgb(hsv);
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rgb_t rgb = hsv_to_rgb(hsv);
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if (host_keyboard_led_state().caps_lock) {
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rgb_matrix_set_color(25, rgb.r, rgb.g, rgb.b);
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@ -124,10 +124,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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bool rgb_matrix_indicators_user(void) {
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HSV hsv = rgb_matrix_config.hsv;
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hsv_t hsv = rgb_matrix_config.hsv;
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uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
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hsv.h = time;
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RGB rgb = hsv_to_rgb(hsv);
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rgb_t rgb = hsv_to_rgb(hsv);
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if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
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if (host_keyboard_led_state().caps_lock) {
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@ -33,14 +33,14 @@ enum layer_names {
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};
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// For CUSTOM_GRADIENT
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HSV gradient_0 = {205, 250, 255};
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HSV gradient_100 = {140, 215, 125};
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hsv_t gradient_0 = {205, 250, 255};
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hsv_t gradient_100 = {140, 215, 125};
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bool reflected_gradient = false;
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uint8_t gp_i = 0;
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typedef struct {
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HSV gradient_0;
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HSV gradient_1;
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hsv_t gradient_0;
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hsv_t gradient_1;
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bool reflected;
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} CUSTOM_PRESETS;
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@ -203,7 +203,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return false;
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case G_FLIP:
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if (record->event.pressed) {
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HSV temp_color = gradient_0;
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hsv_t temp_color = gradient_0;
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gradient_0 = gradient_100;
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gradient_100 = temp_color;
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}
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@ -255,10 +255,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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bool rgb_matrix_indicators_user(void) {
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uint8_t side_leds_left[3] = {17, 18, 19};
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uint8_t side_leds_right[3] = { 4, 5, 6};
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HSV hsv = rgb_matrix_config.hsv;
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hsv_t hsv = rgb_matrix_config.hsv;
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uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
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hsv.h = time;
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RGB rgb = hsv_to_rgb(hsv);
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rgb_t rgb = hsv_to_rgb(hsv);
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if ((rgb_matrix_get_flags() & LED_FLAG_ALL)) {
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if (host_keyboard_led_state().caps_lock) {
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@ -14,7 +14,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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static HSV COOL_DIAGONAL_math(HSV hsv, uint8_t i, uint8_t time) {
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static hsv_t COOL_DIAGONAL_math(hsv_t hsv, uint8_t i, uint8_t time) {
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hsv.h = (g_led_config.point[i].x / 4) - g_led_config.point[i].y - time;
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return hsv;
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}
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@ -14,13 +14,13 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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extern HSV gradient_0;
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extern HSV gradient_100;
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extern hsv_t gradient_0;
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extern hsv_t gradient_100;
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extern bool reflected_gradient;
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static HSV INTERPOLATE_HSV(float step, HSV gradient_0, HSV gradient_100) {
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static hsv_t INTERPOLATE_HSV(float step, hsv_t gradient_0, hsv_t gradient_100) {
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uint8_t cw, ccw;
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HSV color;
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hsv_t color;
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cw = (gradient_0.h >= gradient_100.h) ? 255 + gradient_100.h - gradient_0.h : gradient_100.h - gradient_0.h; // Hue range is 0 to 255.
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ccw = (gradient_0.h >= gradient_100.h) ? gradient_0.h - gradient_100.h : 255 + gradient_0.h - gradient_100.h;
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return color;
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}
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static HSV CUSTOM_GRADIENT_math(uint8_t led_x, uint8_t min_x, uint8_t max_x) {
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static hsv_t CUSTOM_GRADIENT_math(uint8_t led_x, uint8_t min_x, uint8_t max_x) {
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float step = (float)led_x / (max_x - min_x);
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float mid_gradient_pos = 0.5;
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@ -64,8 +64,8 @@ static bool CUSTOM_GRADIENT(effect_params_t* params) {
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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HSV hsv_orig = CUSTOM_GRADIENT_math(g_led_config.point[i].x, min_x, max_x);
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RGB rgb = hsv_to_rgb(hsv_orig);
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hsv_t hsv_orig = CUSTOM_GRADIENT_math(g_led_config.point[i].x, min_x, max_x);
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rgb_t rgb = hsv_to_rgb(hsv_orig);
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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@ -16,7 +16,7 @@
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#include "led/flower_blooming/flower_blooming.h"
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static HSV FLOWER_BLOOMING_math(HSV hsv, uint8_t i, uint8_t time) {
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static hsv_t FLOWER_BLOOMING_math(hsv_t hsv, uint8_t i, uint8_t time) {
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if (g_led_config.point[i].y > k_rgb_matrix_center.y)
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hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 + time;
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else
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@ -1,6 +1,6 @@
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#pragma once
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typedef HSV (*flower_blooming_f)(HSV hsv, uint8_t i, uint8_t time);
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typedef hsv_t (*flower_blooming_f)(hsv_t hsv, uint8_t i, uint8_t time);
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bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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@ -9,10 +9,10 @@ bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func)
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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if (g_led_config.point[i].y > k_rgb_matrix_center.y) {
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RGB bgr = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
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rgb_t bgr = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
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rgb_matrix_set_color(i, bgr.b, bgr.g, bgr.r);
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} else {
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RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
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rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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}
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@ -35,7 +35,7 @@ static uint8_t time_to_led(uint8_t time, uint8_t led_behind) {
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return led;
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}
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static HSV KITT_math(HSV hsv, uint8_t i, uint8_t time) {
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static hsv_t KITT_math(hsv_t hsv, uint8_t i, uint8_t time) {
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// reset base effect startup
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if (i == 0) {
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@ -30,10 +30,10 @@ static void doRandom_breath_rainbow(int i, effect_params_t* params) {
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}
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||||
//float val = (((float)sin8(time + offset[i]) / 256)/2.1) + .05;
|
||||
HSV hsv = {0, 255, 255};
|
||||
hsv_t hsv = {0, 255, 255};
|
||||
hsv.h = scale16by8(g_rgb_timer + offset[i], rgb_matrix_config.speed / 4) + (offset[i]*2);
|
||||
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
|
||||
|
|
|
@ -82,7 +82,7 @@ static void traverse_matrix(void) {
|
|||
}
|
||||
}
|
||||
|
||||
static void swirl_set_color(HSV hsv) {
|
||||
static void swirl_set_color(hsv_t hsv) {
|
||||
uint8_t index = g_led_config.matrix_co[j][i];
|
||||
|
||||
if(index != NO_LED){
|
||||
|
@ -97,8 +97,8 @@ static void swirl_set_color(HSV hsv) {
|
|||
else
|
||||
v_values[v] = 0;
|
||||
}
|
||||
hsv.v = v_values[v];
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
hsv.v = v_values[v];
|
||||
hsv_t rgb = hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(v, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
|
||||
|
@ -112,10 +112,10 @@ static void swirl_set_color(HSV hsv) {
|
|||
}
|
||||
|
||||
static bool STARTUP_SWIRL_ANIM(effect_params_t* params) {
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
uint8_t time = scale16by8(g_rgb_timer, qadd8(24, 1));
|
||||
hsv.h = time;
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
rgb_t rgb = hsv_to_rgb(hsv);
|
||||
|
||||
if (traverse) {
|
||||
swirl_set_color(hsv);
|
||||
|
|
|
@ -71,7 +71,7 @@ void matrix_init_kb(void) {
|
|||
// Clear the LED colors stored in EEPROM
|
||||
for ( int row=0; row < MATRIX_ROWS; row++ )
|
||||
{
|
||||
HSV hsv;
|
||||
hsv_t hsv;
|
||||
for ( int column=0; column < MATRIX_COLS; column++ )
|
||||
{
|
||||
hsv.h = rand() & 0xFF;
|
||||
|
|
|
@ -302,7 +302,7 @@ static uint16_t scancode = 0;
|
|||
static uint8_t alarm_cnt = 0;
|
||||
static uint8_t RGB_HSV_level;
|
||||
|
||||
HSV hsv;
|
||||
hsv_t hsv;
|
||||
|
||||
void led_test(uint8_t color);
|
||||
void clear_eeprom(void);
|
||||
|
|
|
@ -137,8 +137,8 @@ extern rgblight_config_t rgblight_config;
|
|||
static void testing_mode(void)
|
||||
{
|
||||
if (timer_elapsed(animation_status.last_timer) > EFFECT_TEST_INTERVAL) {
|
||||
HSV h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
RGB c = hsv_to_rgb(h);
|
||||
hsv_t h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
rgb_t c = hsv_to_rgb(h);
|
||||
//is31fl3731_set_color_all(c.r, c.g, c.b);
|
||||
is31fl3731_set_color_all(0, 0, 0);
|
||||
is31fl3731_set_color(rgb_ring.outer_index+RING_OUTER_BEGIN, c.r, c.g, c.b);
|
||||
|
@ -184,9 +184,9 @@ static void update_effect(uint32_t max_count)
|
|||
static void ring_effect_no_1(void)
|
||||
{
|
||||
if (need_update(EFFECT_1_INTERVAL)) {
|
||||
HSV h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
hsv_t h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
for (uint8_t i = RING_OUTER_BEGIN; i <= RING_OUTER_END; i++) {
|
||||
RGB c = hsv_to_rgb(h);
|
||||
rgb_t c = hsv_to_rgb(h);
|
||||
is31fl3731_set_color(i, c.r, c.g, c.b);
|
||||
}
|
||||
rgblight_config.hue += EFFECT_1_HUE_STEP;
|
||||
|
@ -205,8 +205,8 @@ static void ring_effect_no_2(void)
|
|||
{
|
||||
if (need_update(EFFECT_2_INTERVAL)) {
|
||||
is31fl3731_set_color_all(0, 0, 0);
|
||||
HSV h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
RGB c = hsv_to_rgb(h);
|
||||
hsv_t h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
rgb_t c = hsv_to_rgb(h);
|
||||
|
||||
is31fl3731_set_color(rgb_ring.led_begin, c.r, c.g, c.b);
|
||||
is31fl3731_set_color(rgb_ring.led_end, c.r, c.g, c.b);
|
||||
|
@ -233,13 +233,13 @@ static void ring_effect_no_3(void)
|
|||
}
|
||||
|
||||
if (need_update(EFFECT_3_INTERVAL)) {
|
||||
HSV h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
hsv_t h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
|
||||
if (rgb_ring.led_clear) {
|
||||
is31fl3731_set_color(rgb_ring.led_begin, 0, 0, 0);
|
||||
is31fl3731_set_color(rgb_ring.led_end, 0, 0, 0);
|
||||
} else {
|
||||
RGB c = hsv_to_rgb(h);
|
||||
rgb_t c = hsv_to_rgb(h);
|
||||
is31fl3731_set_color(rgb_ring.led_begin, c.r, c.g, c.b);
|
||||
is31fl3731_set_color(rgb_ring.led_end, c.r, c.g, c.b);
|
||||
}
|
||||
|
@ -278,8 +278,8 @@ static void ring_effect_no_4(void)
|
|||
{
|
||||
if (need_update(EFFECT_4_INTERVAL)) {
|
||||
is31fl3731_set_color_all(0, 0, 0);
|
||||
HSV h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
RGB c = hsv_to_rgb(h);
|
||||
hsv_t h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
rgb_t c = hsv_to_rgb(h);
|
||||
|
||||
is31fl3731_set_color(rgb_ring.led_begin, c.r, c.g, c.b);
|
||||
is31fl3731_set_color(rgb_ring.led_end, c.r, c.g, c.b);
|
||||
|
@ -303,13 +303,13 @@ static void ring_effect_no_5(void)
|
|||
if (need_update(EFFECT_5_INTERVAL)) {
|
||||
is31fl3731_set_color_all(0, 0, 0);
|
||||
for (uint8_t i = RING_INNER_BEGIN; i <= RING_INNER_END; i++) {
|
||||
HSV h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
RGB c = hsv_to_rgb(h);
|
||||
hsv_t h = {rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||
rgb_t c = hsv_to_rgb(h);
|
||||
is31fl3731_set_color(i, c.r, c.g, c.b);
|
||||
}
|
||||
for (uint8_t i = RING_OUTER_BEGIN; i <= RING_OUTER_END; i++) {
|
||||
HSV h = {rgblight_config.hue+EFFECT_5_HUE_STEP, rgblight_config.sat, rgblight_config.val};
|
||||
RGB c = hsv_to_rgb(h);
|
||||
hsv_t h = {rgblight_config.hue+EFFECT_5_HUE_STEP, rgblight_config.sat, rgblight_config.val};
|
||||
rgb_t c = hsv_to_rgb(h);
|
||||
is31fl3731_set_color(i, c.r, c.g, c.b);
|
||||
}
|
||||
rgblight_config.hue += EFFECT_5_HUE_STEP;
|
||||
|
@ -329,13 +329,13 @@ static void ring_effect_no_6(void)
|
|||
if (need_update(EFFECT_6_INTERVAL)) {
|
||||
is31fl3731_set_color_all(0, 0, 0);
|
||||
for (uint8_t i = RING_INNER_BEGIN; i <= RING_INNER_END; i++) {
|
||||
HSV h = {rgblight_config.hue+i*EFFECT_I_HUE_STEP, rgblight_config.sat, rgblight_config.val};
|
||||
RGB c = hsv_to_rgb(h);
|
||||
hsv_t h = {rgblight_config.hue+i*EFFECT_I_HUE_STEP, rgblight_config.sat, rgblight_config.val};
|
||||
rgb_t c = hsv_to_rgb(h);
|
||||
is31fl3731_set_color(i, c.r, c.g, c.b);
|
||||
}
|
||||
for (uint8_t i = RING_OUTER_BEGIN; i <= RING_OUTER_END; i++) {
|
||||
HSV h = {rgblight_config.hue+i*EFFECT_O_HUE_STEP, rgblight_config.sat, rgblight_config.val};
|
||||
RGB c = hsv_to_rgb(h);
|
||||
hsv_t h = {rgblight_config.hue+i*EFFECT_O_HUE_STEP, rgblight_config.sat, rgblight_config.val};
|
||||
rgb_t c = hsv_to_rgb(h);
|
||||
is31fl3731_set_color(i, c.r, c.g, c.b);
|
||||
}
|
||||
rgblight_config.hue += EFFECT_I_HUE_STEP;
|
||||
|
|
|
@ -59,7 +59,7 @@ bool effect_runner_all(effect_params_t* params, i_f effect_func) {
|
|||
uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1));
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < RGB_MATRIX_LED_COUNT;
|
||||
|
@ -71,7 +71,7 @@ bool effect_runner_esc(effect_params_t* params, i_f effect_func) {
|
|||
uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1));
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
for (uint8_t i = 1; i < 18; i++) {
|
||||
|
@ -85,7 +85,7 @@ bool effect_runner_f13(effect_params_t* params, i_f effect_func) {
|
|||
uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1));
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
rgb_matrix_set_color(15, 0x00, 0x00, 0x00);
|
||||
rgb_matrix_set_color(16, 0x00, 0x00, 0x00);
|
||||
|
@ -103,7 +103,7 @@ bool effect_runner_clus(effect_params_t* params, i_f effect_func) {
|
|||
uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1));
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
for (uint8_t i = 0; i < 15; i++) {
|
||||
|
@ -120,7 +120,7 @@ bool effect_runner_dx_dy_all(effect_params_t* params, dx_dy_f effect_func) {
|
|||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
|
||||
int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < RGB_MATRIX_LED_COUNT;
|
||||
|
@ -134,7 +134,7 @@ bool effect_runner_dx_dy_esc(effect_params_t* params, dx_dy_f effect_func) {
|
|||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
|
||||
int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
for (uint8_t i = 1; i < 18; i++) {
|
||||
|
@ -151,7 +151,7 @@ bool effect_runner_dx_dy_f13(effect_params_t* params, dx_dy_f effect_func) {
|
|||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
|
||||
int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
rgb_matrix_set_color(15, 0x00, 0x00, 0x00);
|
||||
rgb_matrix_set_color(16, 0x00, 0x00, 0x00);
|
||||
|
@ -171,7 +171,7 @@ bool effect_runner_dx_dy_clus(effect_params_t* params, dx_dy_f effect_func) {
|
|||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
|
||||
int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
for (uint8_t i = 0; i < 15; i++) {
|
||||
|
@ -188,7 +188,7 @@ bool effect_runner_sin_cos_all(effect_params_t* params, sin_cos_i_f effect_func)
|
|||
int8_t sin_value = sin8(time) - 128;
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < RGB_MATRIX_LED_COUNT;
|
||||
|
@ -202,7 +202,7 @@ bool effect_runner_sin_cos_esc(effect_params_t* params, sin_cos_i_f effect_func)
|
|||
int8_t sin_value = sin8(time) - 128;
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
for (uint8_t i = 1; i < 18; i++) {
|
||||
|
@ -219,7 +219,7 @@ bool effect_runner_sin_cos_f13(effect_params_t* params, sin_cos_i_f effect_func)
|
|||
int8_t sin_value = sin8(time) - 128;
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
rgb_matrix_set_color(15, 0x00, 0x00, 0x00);
|
||||
rgb_matrix_set_color(16, 0x00, 0x00, 0x00);
|
||||
|
@ -239,7 +239,7 @@ bool effect_runner_sin_cos_clus(effect_params_t* params, sin_cos_i_f effect_func
|
|||
int8_t sin_value = sin8(time) - 128;
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
for (uint8_t i = 0; i < 15; i++) {
|
||||
|
@ -250,7 +250,7 @@ bool effect_runner_sin_cos_clus(effect_params_t* params, sin_cos_i_f effect_func
|
|||
|
||||
static void raindrops_set_color_all(int i, effect_params_t* params) {
|
||||
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
|
||||
HSV hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
|
||||
hsv_t hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
|
||||
|
||||
// Take the shortest path between hues
|
||||
int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4;
|
||||
|
@ -260,14 +260,14 @@ static void raindrops_set_color_all(int i, effect_params_t* params) {
|
|||
deltaH += 256;
|
||||
}
|
||||
|
||||
hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
|
||||
static void raindrops_set_color_esc(int i, effect_params_t* params) {
|
||||
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
|
||||
HSV hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
|
||||
hsv_t hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
|
||||
|
||||
// Take the shortest path between hues
|
||||
int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4;
|
||||
|
@ -277,8 +277,8 @@ static void raindrops_set_color_esc(int i, effect_params_t* params) {
|
|||
deltaH += 256;
|
||||
}
|
||||
|
||||
hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
for (uint8_t i = 1; i < 18; i++) {
|
||||
rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
|
||||
|
@ -287,7 +287,7 @@ static void raindrops_set_color_esc(int i, effect_params_t* params) {
|
|||
|
||||
static void raindrops_set_color_f13(int i, effect_params_t* params) {
|
||||
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
|
||||
HSV hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
|
||||
hsv_t hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
|
||||
|
||||
// Take the shortest path between hues
|
||||
int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4;
|
||||
|
@ -297,8 +297,8 @@ static void raindrops_set_color_f13(int i, effect_params_t* params) {
|
|||
deltaH += 256;
|
||||
}
|
||||
|
||||
hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
rgb_matrix_set_color(15, 0x00, 0x00, 0x00);
|
||||
rgb_matrix_set_color(16, 0x00, 0x00, 0x00);
|
||||
|
@ -310,7 +310,7 @@ static void raindrops_set_color_f13(int i, effect_params_t* params) {
|
|||
|
||||
static void raindrops_set_color_clus(int i, effect_params_t* params) {
|
||||
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
|
||||
HSV hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
|
||||
hsv_t hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
|
||||
|
||||
// Take the shortest path between hues
|
||||
int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4;
|
||||
|
@ -320,43 +320,43 @@ static void raindrops_set_color_clus(int i, effect_params_t* params) {
|
|||
deltaH += 256;
|
||||
}
|
||||
|
||||
hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
for (uint8_t i = 0; i < 15; i++) {
|
||||
rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
|
||||
}
|
||||
}
|
||||
|
||||
static HSV BAND_VAL_CUSTOM(HSV hsv, uint8_t i, uint8_t time) {
|
||||
static hsv_t BAND_VAL_CUSTOM(hsv_t hsv, uint8_t i, uint8_t time) {
|
||||
int16_t v = hsv.v - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
|
||||
hsv.v = scale8(v < 0 ? 0 : v, hsv.v);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
static HSV CYCLE_UP_DOWN_CUSTOM(HSV hsv, uint8_t i, uint8_t time) {
|
||||
static hsv_t CYCLE_UP_DOWN_CUSTOM(hsv_t hsv, uint8_t i, uint8_t time) {
|
||||
hsv.h = g_led_config.point[i].y - time;
|
||||
return hsv;
|
||||
}
|
||||
|
||||
static HSV CYCLE_OUT_IN_DUAL_CUSTOM(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
|
||||
static hsv_t CYCLE_OUT_IN_DUAL_CUSTOM(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) {
|
||||
dx = (k_rgb_matrix_center.x / 2) - abs8(dx);
|
||||
uint8_t dist = sqrt16(dx * dx + dy * dy);
|
||||
hsv.h = 3 * dist + time;
|
||||
return hsv;
|
||||
}
|
||||
|
||||
static HSV RAINBOW_MOVING_CHEVRON_CUSTOM(HSV hsv, uint8_t i, uint8_t time) {
|
||||
static hsv_t RAINBOW_MOVING_CHEVRON_CUSTOM(hsv_t hsv, uint8_t i, uint8_t time) {
|
||||
hsv.h += abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
static HSV CYCLE_PINWHEEL_CUSTOM(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
|
||||
static hsv_t CYCLE_PINWHEEL_CUSTOM(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) {
|
||||
hsv.h = atan2_8(dy, dx) + time;
|
||||
return hsv;
|
||||
}
|
||||
|
||||
static HSV RAINBOW_BEACON_CUSTOM(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
|
||||
static hsv_t RAINBOW_BEACON_CUSTOM(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
|
||||
hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128;
|
||||
return hsv;
|
||||
}
|
||||
|
@ -365,8 +365,8 @@ static HSV RAINBOW_BEACON_CUSTOM(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uin
|
|||
|
||||
// Solid ESC
|
||||
static bool solid_esc(effect_params_t* params) {
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
rgb_t rgb = hsv_to_rgb(hsv);
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
for (uint8_t i = led_min ; i < led_max; i++) {
|
||||
rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
|
||||
|
@ -380,8 +380,8 @@ static bool solid_esc(effect_params_t* params) {
|
|||
|
||||
// Solid F13
|
||||
static bool solid_f13(effect_params_t* params) {
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
rgb_t rgb = hsv_to_rgb(hsv);
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
for (uint8_t i = led_min ; i < led_max; i++) {
|
||||
rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
|
||||
|
@ -395,8 +395,8 @@ static bool solid_f13(effect_params_t* params) {
|
|||
|
||||
// Solid cluster
|
||||
static bool solid_clus(effect_params_t* params) {
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
rgb_t rgb = hsv_to_rgb(hsv);
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
for (uint8_t i = led_min ; i < led_max; i++) {
|
||||
rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
|
||||
|
@ -412,10 +412,10 @@ static bool solid_clus(effect_params_t* params) {
|
|||
bool breathing_all(effect_params_t* params) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
|
||||
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
|
@ -427,10 +427,10 @@ bool breathing_all(effect_params_t* params) {
|
|||
static bool breathing_esc(effect_params_t* params) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
|
||||
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
for (uint8_t i = led_min ; i < led_max; i++) {
|
||||
rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
|
||||
}
|
||||
|
@ -446,10 +446,10 @@ static bool breathing_esc(effect_params_t* params) {
|
|||
static bool breathing_f13(effect_params_t* params) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
|
||||
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
for (uint8_t i = led_min ; i < led_max; i++) {
|
||||
rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
|
||||
}
|
||||
|
@ -465,10 +465,10 @@ static bool breathing_f13(effect_params_t* params) {
|
|||
static bool breathing_clus(effect_params_t* params) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
|
||||
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
for (uint8_t i = led_min ; i < led_max; i++) {
|
||||
rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
|
||||
}
|
||||
|
|
|
@ -168,10 +168,10 @@ const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
|
|||
bool rgb_matrix_indicators_user(void) {
|
||||
rgb_matrix_set_color(2, 0, 0, 0);
|
||||
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
|
||||
hsv.h = time;
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
rgb_t rgb = hsv_to_rgb(hsv);
|
||||
|
||||
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
|
||||
if (host_keyboard_led_state().caps_lock) {
|
||||
|
|
|
@ -169,10 +169,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
}
|
||||
|
||||
bool rgb_matrix_indicators_user(void) {
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
|
||||
hsv.h = time;
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
rgb_t rgb = hsv_to_rgb(hsv);
|
||||
|
||||
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
|
||||
if (host_keyboard_led_state().caps_lock) {
|
||||
|
|
|
@ -165,10 +165,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
}
|
||||
|
||||
bool rgb_matrix_indicators_user(void) {
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
|
||||
hsv.h = time;
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
rgb_t rgb = hsv_to_rgb(hsv);
|
||||
|
||||
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
|
||||
if (host_keyboard_led_state().caps_lock) {
|
||||
|
|
|
@ -103,9 +103,9 @@ static void update_ticks(void)
|
|||
static void self_testing(void)
|
||||
{
|
||||
if (timer_elapsed(rgb_state.ticks) < ST_INTERVAL) return;
|
||||
HSV hsv = rgblight_get_hsv();
|
||||
hsv_t hsv = rgblight_get_hsv();
|
||||
|
||||
RGB led = hsv_to_rgb(hsv);
|
||||
rgb_t led = hsv_to_rgb(hsv);
|
||||
switch(rgb_state.testing) {
|
||||
case ST_STAGE_1:
|
||||
if (rgb_state.index !=0 ) {
|
||||
|
|
|
@ -104,12 +104,12 @@ static void update_ticks(void)
|
|||
static void self_testing(void)
|
||||
{
|
||||
if (timer_elapsed(rgb_state.ticks) < ST_INTERVAL) return;
|
||||
HSV hsv;
|
||||
hsv_t hsv;
|
||||
hsv.h = rgblight_config.hue;
|
||||
hsv.s = rgblight_config.sat;
|
||||
hsv.v = rgblight_config.val;
|
||||
|
||||
RGB led = hsv_to_rgb(hsv);
|
||||
rgb_t led = hsv_to_rgb(hsv);
|
||||
switch(rgb_state.testing) {
|
||||
case ST_STAGE_1:
|
||||
if (rgb_state.index !=0 ) {
|
||||
|
|
|
@ -22,8 +22,8 @@ RGB_MATRIX_EFFECT(indicator_static)
|
|||
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static bool indicator_static(effect_params_t* params) {
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
rgb_t rgb = hsv_to_rgb(hsv);
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
for (uint8_t i = led_min; i < 74; i++) {
|
||||
rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
|
||||
|
@ -43,21 +43,21 @@ bool effect_runner_indicator(effect_params_t* params, i_f effect_func) {
|
|||
rgb_matrix_set_color(i, 0x00, 0x00, 0x00);
|
||||
} else {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = hsv_to_rgb(effect_func(rgb_matrix_config.hsv, (i - 74), time));
|
||||
rgb_t rgb = hsv_to_rgb(effect_func(rgb_matrix_config.hsv, (i - 74), time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
}
|
||||
return rgb_matrix_check_finished_leds(led_max);
|
||||
}
|
||||
|
||||
static HSV indicator_gradient_math(HSV hsv, uint8_t i, uint8_t time) {
|
||||
static hsv_t indicator_gradient_math(hsv_t hsv, uint8_t i, uint8_t time) {
|
||||
hsv.h = g_led_config.point[i].x - time;
|
||||
return hsv;
|
||||
}
|
||||
|
||||
bool indicator_gradient(effect_params_t* params) { return effect_runner_indicator(params, &indicator_gradient_math); }
|
||||
|
||||
static HSV indicator_cycle_all_math(HSV hsv, uint8_t i, uint8_t time) {
|
||||
static hsv_t indicator_cycle_all_math(hsv_t hsv, uint8_t i, uint8_t time) {
|
||||
hsv.h = time;
|
||||
return hsv;
|
||||
}
|
||||
|
|
|
@ -73,10 +73,10 @@ bool rgb_matrix_indicators_kb(void) {
|
|||
return false;
|
||||
}
|
||||
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
hsv_t hsv = rgb_matrix_config.hsv;
|
||||
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
|
||||
hsv.h = time;
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
rgb_t rgb = hsv_to_rgb(hsv);
|
||||
|
||||
if (host_keyboard_led_state().caps_lock) {
|
||||
rgb_matrix_set_color(40, rgb.r, rgb.g, rgb.b);
|
||||
|
|
|
@ -27,7 +27,7 @@ const encodermap_t touch_encoder_map[NUMBER_OF_TOUCH_ENCODERS][TOUCH_ENCODER_OPT
|
|||
|
||||
static bool limit_lightning = true;
|
||||
|
||||
RGB rgb_matrix_hsv_to_rgb(HSV hsv) {
|
||||
RGB rgb_matrix_hsv_to_rgb(hsv_t hsv) {
|
||||
if (limit_lightning) hsv.v /= 2;
|
||||
return hsv_to_rgb(hsv);
|
||||
}
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
RGB_MATRIX_EFFECT(RGB_TESTING)
|
||||
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static HSV RGB_TESTING_math(HSV hsv, uint8_t i, uint8_t time) {
|
||||
static hsv_t RGB_TESTING_math(hsv_t hsv, uint8_t i, uint8_t time) {
|
||||
hsv.v = 255;
|
||||
hsv.s = 255;
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@ static PWMConfig pwmCFG = {
|
|||
.period = 256,
|
||||
};
|
||||
|
||||
rgb_led_t prime_leds[RGBLIGHT_LED_COUNT];
|
||||
rgb_t prime_leds[RGBLIGHT_LED_COUNT];
|
||||
|
||||
void init_custom(void) {
|
||||
palSetPadMode(PAL_PORT(RGB_RED_PIN), PAL_PAD(RGB_RED_PIN), PAL_MODE_ALTERNATE_PUSHPULL);
|
||||
|
|
|
@ -46,7 +46,7 @@ static bool active_keys(effect_params_t* params) {
|
|||
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
uint8_t layer = get_highest_layer(layer_state);
|
||||
RGB rgb = hsv_to_rgb(rgb_matrix_config.hsv);
|
||||
rgb_t rgb = hsv_to_rgb(rgb_matrix_config.hsv);
|
||||
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
|
@ -69,7 +69,7 @@ static bool active_keys(effect_params_t* params) {
|
|||
return led_max < RGB_MATRIX_LED_COUNT;
|
||||
}
|
||||
|
||||
RGB raw_rgb_data[RGB_MATRIX_LED_COUNT] = {0};
|
||||
rgb_t raw_rgb_data[RGB_MATRIX_LED_COUNT] = {0};
|
||||
|
||||
static uint8_t normalize_component(uint8_t component) {
|
||||
uint16_t x = (uint16_t)component;
|
||||
|
@ -78,9 +78,9 @@ static uint8_t normalize_component(uint8_t component) {
|
|||
return (uint8_t)x;
|
||||
}
|
||||
|
||||
static RGB normalize_index(uint8_t i) {
|
||||
RGB raw = raw_rgb_data[i];
|
||||
RGB rgb = {
|
||||
static rgb_t normalize_index(uint8_t i) {
|
||||
rgb_t raw = raw_rgb_data[i];
|
||||
rgb_t rgb = {
|
||||
.r = normalize_component(raw.r),
|
||||
.g = normalize_component(raw.g),
|
||||
.b = normalize_component(raw.b),
|
||||
|
@ -92,7 +92,7 @@ static bool raw_rgb(effect_params_t* params) {
|
|||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = normalize_index(i);
|
||||
rgb_t rgb = normalize_index(i);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < RGB_MATRIX_LED_COUNT;
|
||||
|
@ -137,7 +137,7 @@ static bool unlocked(effect_params_t* params) {
|
|||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
|
||||
HSV hsv = {
|
||||
hsv_t hsv = {
|
||||
.h = i + unlocked_ticks,
|
||||
.s = 0xFF,
|
||||
.v = 0x70,
|
||||
|
@ -149,7 +149,7 @@ static bool unlocked(effect_params_t* params) {
|
|||
}
|
||||
}
|
||||
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
rgb_t rgb = hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < RGB_MATRIX_LED_COUNT;
|
||||
|
|
|
@ -135,7 +135,7 @@ static enum rgb_matrix_effects mode_map[] = {
|
|||
|
||||
_Static_assert(sizeof(mode_map) == MODE_LAST, "mode_map_length");
|
||||
|
||||
RGB raw_rgb_data[RGB_MATRIX_LED_COUNT];
|
||||
rgb_t raw_rgb_data[RGB_MATRIX_LED_COUNT];
|
||||
|
||||
// clang-format off
|
||||
rgb_config_t layer_rgb[DYNAMIC_KEYMAP_LAYER_COUNT] = {
|
||||
|
@ -322,7 +322,7 @@ void raw_hid_receive(uint8_t *data, uint8_t length) {
|
|||
if (!bootloader_unlocked) {
|
||||
uint8_t index = data[2];
|
||||
|
||||
RGB rgb = {
|
||||
rgb_t rgb = {
|
||||
.r = data[3],
|
||||
.g = data[4],
|
||||
.b = data[5],
|
||||
|
|
|
@ -57,8 +57,8 @@ and sets val to RGB_MATRIX_MAXIMUM_BRIGHTNESS (by default, 255)
|
|||
This is applied to both caps lock, and other indicator keys for layer 1 */
|
||||
|
||||
bool rgb_matrix_indicators_user(void) {
|
||||
HSV hsv_ind = {rgb_matrix_get_hue()+30,255,RGB_MATRIX_MAXIMUM_BRIGHTNESS};
|
||||
RGB rgb_ind = hsv_to_rgb(hsv_ind);
|
||||
hsv_t hsv_ind = {rgb_matrix_get_hue()+30,255,RGB_MATRIX_MAXIMUM_BRIGHTNESS};
|
||||
rgb_t rgb_ind = hsv_to_rgb(hsv_ind);
|
||||
|
||||
/* Sets Caps to different color as indicator. If RGB mode is rain, and caps indicator is off, the LED will always be off.
|
||||
This is to avoid having the LED persist on until the animation randomly refreshes it. */
|
||||
|
@ -70,8 +70,8 @@ bool rgb_matrix_indicators_user(void) {
|
|||
|
||||
/* Sets W, A, S, D, LGUI to a different color as layer indicator */
|
||||
if(IS_LAYER_ON(1)) {
|
||||
HSV hsv_ind = {rgb_matrix_get_hue()+30,255,RGB_MATRIX_MAXIMUM_BRIGHTNESS};
|
||||
RGB rgb_ind = hsv_to_rgb(hsv_ind);
|
||||
hsv_t hsv_ind = {rgb_matrix_get_hue()+30,255,RGB_MATRIX_MAXIMUM_BRIGHTNESS};
|
||||
rgb_t rgb_ind = hsv_to_rgb(hsv_ind);
|
||||
|
||||
rgb_matrix_set_color(W_LED_INDEX, rgb_ind.r, rgb_ind.g, rgb_ind.b);
|
||||
rgb_matrix_set_color(A_LED_INDEX, rgb_ind.r, rgb_ind.g, rgb_ind.b);
|
||||
|
@ -85,8 +85,8 @@ bool rgb_matrix_indicators_user(void) {
|
|||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
/* If reverting to base layer (no special LED effects) and rain animation is on, set "layer 1" mods back to matrix color to avoid single key persistence*/
|
||||
if(!IS_LAYER_ON_STATE(state, 1) && rgb_matrix_get_mode() == 10) {
|
||||
HSV hsv_mat = rgb_matrix_get_hsv();
|
||||
RGB rgb_mat = hsv_to_rgb(hsv_mat);
|
||||
hsv_t hsv_mat = rgb_matrix_get_hsv();
|
||||
rgb_t rgb_mat = hsv_to_rgb(hsv_mat);
|
||||
|
||||
rgb_matrix_set_color(W_LED_INDEX, rgb_mat.r, rgb_mat.g, rgb_mat.b);
|
||||
rgb_matrix_set_color(A_LED_INDEX, rgb_mat.r, rgb_mat.g, rgb_mat.b);
|
||||
|
|
|
@ -57,8 +57,8 @@ and sets val to RGB_MATRIX_MAXIMUM_BRIGHTNESS (by default, 255)
|
|||
This is applied to both caps lock, and other indicator keys for layer 1 */
|
||||
|
||||
bool rgb_matrix_indicators_user(void) {
|
||||
HSV hsv_ind = {rgb_matrix_get_hue()+30,255,RGB_MATRIX_MAXIMUM_BRIGHTNESS};
|
||||
RGB rgb_ind = hsv_to_rgb(hsv_ind);
|
||||
hsv_t hsv_ind = {rgb_matrix_get_hue()+30,255,RGB_MATRIX_MAXIMUM_BRIGHTNESS};
|
||||
rgb_t rgb_ind = hsv_to_rgb(hsv_ind);
|
||||
|
||||
/* Sets Caps to different color as indicator. If RGB mode is rain, and caps indicator is off, the LED will always be off.
|
||||
This is to avoid having the LED persist on until the animation randomly refreshes it. */
|
||||
|
@ -70,8 +70,8 @@ bool rgb_matrix_indicators_user(void) {
|
|||
|
||||
/* Sets W, A, S, D, LGUI to a different color as layer indicator */
|
||||
if(IS_LAYER_ON(1)) {
|
||||
HSV hsv_ind = {rgb_matrix_get_hue()+30,255,RGB_MATRIX_MAXIMUM_BRIGHTNESS};
|
||||
RGB rgb_ind = hsv_to_rgb(hsv_ind);
|
||||
hsv_t hsv_ind = {rgb_matrix_get_hue()+30,255,RGB_MATRIX_MAXIMUM_BRIGHTNESS};
|
||||
rgb_t rgb_ind = hsv_to_rgb(hsv_ind);
|
||||
|
||||
rgb_matrix_set_color(W_LED_INDEX, rgb_ind.r, rgb_ind.g, rgb_ind.b);
|
||||
rgb_matrix_set_color(A_LED_INDEX, rgb_ind.r, rgb_ind.g, rgb_ind.b);
|
||||
|
@ -85,8 +85,8 @@ bool rgb_matrix_indicators_user(void) {
|
|||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
/* If reverting to base layer (no special LED effects) and rain animation is on, set "layer 1" mods back to matrix color to avoid single key persistence*/
|
||||
if(!IS_LAYER_ON_STATE(state, 1) && rgb_matrix_get_mode() == 10) {
|
||||
HSV hsv_mat = rgb_matrix_get_hsv();
|
||||
RGB rgb_mat = hsv_to_rgb(hsv_mat);
|
||||
hsv_t hsv_mat = rgb_matrix_get_hsv();
|
||||
rgb_t rgb_mat = hsv_to_rgb(hsv_mat);
|
||||
|
||||
rgb_matrix_set_color(W_LED_INDEX, rgb_mat.r, rgb_mat.g, rgb_mat.b);
|
||||
rgb_matrix_set_color(A_LED_INDEX, rgb_mat.r, rgb_mat.g, rgb_mat.b);
|
||||
|
|
|
@ -18,13 +18,13 @@ static bool SINGLE_COLOR_RAINDROPS(effect_params_t* params) {
|
|||
}
|
||||
|
||||
// Take matrix color, add between -5 and +5 to hue, random brightness between 0 and val, set to 0 if val between 0 and 5, then write to LED
|
||||
HSV hsv = rgb_matrix_get_hsv();
|
||||
hsv_t hsv = rgb_matrix_get_hsv();
|
||||
hsv.h = rgb_matrix_get_hue() - 2 + random8() % 5;
|
||||
hsv.v = random8() % rgb_matrix_get_val();
|
||||
if (hsv.v < 5) {
|
||||
hsv.v = 0;
|
||||
}
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
wait_timer = g_rgb_timer + interval();
|
||||
}
|
||||
|
@ -51,7 +51,7 @@ bool STATIC_GAME_MODE(effect_params_t* params) {
|
|||
return;
|
||||
}
|
||||
|
||||
HSV hsv = rgb_matrix_get_hsv();
|
||||
hsv_t hsv = rgb_matrix_get_hsv();
|
||||
|
||||
switch (i) {
|
||||
case W_LED_INDEX:
|
||||
|
@ -92,7 +92,7 @@ bool STATIC_GAME_MODE(effect_params_t* params) {
|
|||
break;
|
||||
}
|
||||
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
rgb_t rgb = hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
|
||||
|
|
|
@ -87,7 +87,7 @@ void keyboard_post_init_kb(void) {
|
|||
// RGB brightness scaling dependent on USBPD state
|
||||
|
||||
#if defined(RGB_MATRIX_ENABLE)
|
||||
RGB rgb_matrix_hsv_to_rgb(HSV hsv) {
|
||||
rgb_t rgb_matrix_hsv_to_rgb(hsv_t hsv) {
|
||||
float scale;
|
||||
|
||||
# ifdef DJINN_SUPPORTS_3A_FUSE
|
||||
|
|
|
@ -6,13 +6,13 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE2)
|
|||
|
||||
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static HSV SOLID_REACTIVE_WIDE_math2(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
static hsv_t SOLID_REACTIVE_WIDE_math2(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
uint16_t effect = tick - dist > 255 || dist > 32 ? 255 : tick - dist;
|
||||
hsv.v = qadd8(hsv.v, 255 - effect);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
static HSV SOLID_REACTIVE_NEXUS_math2(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
static hsv_t SOLID_REACTIVE_NEXUS_math2(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
uint16_t effect = tick - dist > 255 || ((dx > 8 || dx < -8) && (dy > 8 || dy < -8)) ? 255 : tick - dist;
|
||||
hsv.v = qadd8(hsv.v, 255 - effect);
|
||||
hsv.h = rgb_matrix_config.hsv.h + dy / 4;
|
||||
|
|
|
@ -150,8 +150,8 @@ void backlight_effect_cycle_all(void)
|
|||
void backlight_effect_indicators(void)
|
||||
{
|
||||
#if defined(MONO_BACKLIGHT_WT75_A)
|
||||
HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
|
||||
RGB rgb = hsv_to_rgb( hsv );
|
||||
hsv_t hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
|
||||
rgb_t rgb = hsv_to_rgb( hsv );
|
||||
// SW7,CS8 = (6*8+7) = 55
|
||||
// SW8,CS8 = (7*8+7) = 63
|
||||
// SW9,CS8 = (8*8+7) = 71
|
||||
|
|
|
@ -1258,16 +1258,16 @@ void backlight_effect_all_off(void)
|
|||
// Solid color
|
||||
void backlight_effect_solid_color(void)
|
||||
{
|
||||
HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
|
||||
RGB rgb = hsv_to_rgb( hsv );
|
||||
hsv_t hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
|
||||
rgb_t rgb = hsv_to_rgb( hsv );
|
||||
backlight_set_color_all( rgb.r, rgb.g, rgb.b );
|
||||
}
|
||||
|
||||
// alphas = color1, mods = color2
|
||||
void backlight_effect_alphas_mods(void)
|
||||
{
|
||||
RGB rgb1 = hsv_to_rgb( (HSV){ .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness } );
|
||||
RGB rgb2 = hsv_to_rgb( (HSV){ .h = g_config.color_2.h, .s = g_config.color_2.s, .v = g_config.brightness } );
|
||||
rgb_t rgb1 = hsv_to_rgb( (hsv_t){ .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness } );
|
||||
rgb_t rgb2 = hsv_to_rgb( (hsv_t){ .h = g_config.color_2.h, .s = g_config.color_2.s, .v = g_config.brightness } );
|
||||
bool is_alpha = false;
|
||||
for ( int row = 0; row < MATRIX_ROWS; row++ )
|
||||
{
|
||||
|
@ -1352,8 +1352,8 @@ void backlight_effect_gradient_up_down(void)
|
|||
int16_t s2 = g_config.color_2.s;
|
||||
int16_t deltaS = ( s2 - s1 ) / 4;
|
||||
|
||||
HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
|
||||
RGB rgb;
|
||||
hsv_t hsv = { .h = 0, .s = 255, .v = g_config.brightness };
|
||||
rgb_t rgb;
|
||||
Point point;
|
||||
for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
|
||||
{
|
||||
|
@ -1390,8 +1390,8 @@ void backlight_effect_raindrops(bool initialize)
|
|||
int16_t s2 = g_config.color_2.s;
|
||||
int16_t deltaS = ( s2 - s1 ) / 4;
|
||||
|
||||
HSV hsv;
|
||||
RGB rgb;
|
||||
hsv_t hsv;
|
||||
rgb_t rgb;
|
||||
|
||||
// Change one LED every tick
|
||||
uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % BACKLIGHT_LED_COUNT : 255;
|
||||
|
@ -1431,8 +1431,8 @@ void backlight_effect_cycle_all(void)
|
|||
#endif
|
||||
offset2 = (offset2<=63) ? (63-offset2) : 0;
|
||||
|
||||
HSV hsv = { .h = offset+offset2, .s = 255, .v = g_config.brightness };
|
||||
RGB rgb = hsv_to_rgb( hsv );
|
||||
hsv_t hsv = { .h = offset+offset2, .s = 255, .v = g_config.brightness };
|
||||
rgb_t rgb = hsv_to_rgb( hsv );
|
||||
backlight_set_color( i, rgb.r, rgb.g, rgb.b );
|
||||
}
|
||||
}
|
||||
|
@ -1440,8 +1440,8 @@ void backlight_effect_cycle_all(void)
|
|||
void backlight_effect_cycle_left_right(void)
|
||||
{
|
||||
uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
|
||||
HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
|
||||
RGB rgb;
|
||||
hsv_t hsv = { .h = 0, .s = 255, .v = g_config.brightness };
|
||||
rgb_t rgb;
|
||||
Point point;
|
||||
for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
|
||||
{
|
||||
|
@ -1467,8 +1467,8 @@ void backlight_effect_cycle_left_right(void)
|
|||
void backlight_effect_cycle_up_down(void)
|
||||
{
|
||||
uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
|
||||
HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
|
||||
RGB rgb;
|
||||
hsv_t hsv = { .h = 0, .s = 255, .v = g_config.brightness };
|
||||
rgb_t rgb;
|
||||
Point point;
|
||||
for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
|
||||
{
|
||||
|
@ -1493,8 +1493,8 @@ void backlight_effect_cycle_up_down(void)
|
|||
|
||||
void backlight_effect_jellybean_raindrops( bool initialize )
|
||||
{
|
||||
HSV hsv;
|
||||
RGB rgb;
|
||||
hsv_t hsv;
|
||||
rgb_t rgb;
|
||||
|
||||
// Change one LED every tick
|
||||
uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % BACKLIGHT_LED_COUNT : 255;
|
||||
|
@ -1519,8 +1519,8 @@ void backlight_effect_jellybean_raindrops( bool initialize )
|
|||
void backlight_effect_cycle_radial1(void)
|
||||
{
|
||||
uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
|
||||
HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
|
||||
RGB rgb;
|
||||
hsv_t hsv = { .h = 0, .s = 255, .v = g_config.brightness };
|
||||
rgb_t rgb;
|
||||
Point point;
|
||||
for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
|
||||
{
|
||||
|
@ -1537,8 +1537,8 @@ void backlight_effect_cycle_radial2(void)
|
|||
{
|
||||
uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
|
||||
|
||||
HSV hsv = { .h = 0, .s = g_config.color_1.s, .v = g_config.brightness };
|
||||
RGB rgb;
|
||||
hsv_t hsv = { .h = 0, .s = g_config.color_1.s, .v = g_config.brightness };
|
||||
rgb_t rgb;
|
||||
Point point;
|
||||
for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
|
||||
{
|
||||
|
@ -1559,10 +1559,10 @@ void backlight_effect_cycle_radial2(void)
|
|||
#if defined(RGB_BACKLIGHT_M6_B) || defined(RGB_BACKLIGHT_M10_C)
|
||||
void backlight_effect_custom_colors(void)
|
||||
{
|
||||
RGB rgb;
|
||||
rgb_t rgb;
|
||||
for ( uint8_t i = 0; i < RGB_BACKLIGHT_CUSTOM_COLORS_COUNT; i++ )
|
||||
{
|
||||
HSV hsv = { .h = g_config.custom_color[i].h, .s = g_config.custom_color[i].s, .v = g_config.brightness };
|
||||
hsv_t hsv = { .h = g_config.custom_color[i].h, .s = g_config.custom_color[i].s, .v = g_config.brightness };
|
||||
rgb = hsv_to_rgb( hsv );
|
||||
uint8_t led;
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map_row_column_to_led( 0, i, &led );
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|
@ -1580,8 +1580,8 @@ void backlight_effect_custom_colors(void)
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void backlight_effect_indicators_set_colors( uint8_t index, HS color )
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{
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HSV hsv = { .h = color.h, .s = color.s, .v = g_config.brightness };
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RGB rgb = hsv_to_rgb( hsv );
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hsv_t hsv = { .h = color.h, .s = color.s, .v = g_config.brightness };
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rgb_t rgb = hsv_to_rgb( hsv );
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if ( index == 254 )
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{
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||||
backlight_set_color_all( rgb.r, rgb.g, rgb.b );
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|
|
|
@ -13,8 +13,8 @@ RGB_MATRIX_EFFECT(startup_animation_solid)
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static void startup_animation_setleds(effect_params_t* params, bool dots) {
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||||
uint8_t factor = 5;
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||||
HSV hsv = rgb_matrix_config.hsv;
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||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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||||
hsv_t hsv = rgb_matrix_config.hsv;
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||||
rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
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||||
if (dots) {
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||||
rgb_matrix_set_color_all(0, 0, 0);
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||||
}
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||||
|
|
|
@ -8,6 +8,6 @@ static inline void rgblite_init(void) {
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|||
}
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||||
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||||
static inline void rgblite_setrgb(uint8_t _r, uint8_t _g, uint8_t _b) {
|
||||
rgb_led_t leds[RGBLIGHT_LED_COUNT] = {{.r = _r, .g = _g, .b = _b}, {.r = _r, .g = _g, .b = _b}};
|
||||
rgb_t leds[RGBLIGHT_LED_COUNT] = {{.r = _r, .g = _g, .b = _b}, {.r = _r, .g = _g, .b = _b}};
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||||
ws2812_setleds(leds, RGBLIGHT_LED_COUNT);
|
||||
}
|
||||
|
|
|
@ -27,7 +27,7 @@ enum layer_names {
|
|||
_FN
|
||||
};
|
||||
|
||||
#define _HSV(H, S, V) (HSV){ .h = H, .s = S, .v = V }
|
||||
#define _HSV(H, S, V) (hsv_t){ .h = H, .s = S, .v = V }
|
||||
#define _RGB(rgb) rgb.r, rgb.g, rgb.b
|
||||
|
||||
bool input_mode(void);
|
||||
|
|
|
@ -52,17 +52,17 @@ const uint8_t rgb_keymaps [][RGB_MATRIX_LED_COUNT] = {
|
|||
};
|
||||
|
||||
static void led_color_set(uint8_t index, uint8_t color_patterns) {
|
||||
HSV hsv = rgb_matrix_config.hsv; // 'quantum/color.h'
|
||||
RGB rgb_white = hsv_to_rgb(_HSV( 0, 0, hsv.v)); // HSV_WHITE
|
||||
RGB rgb_indc1 = hsv_to_rgb(_HSV(128, 255, hsv.v)); // HSV_TEAL
|
||||
RGB rgb_indc2 = hsv_to_rgb(_HSV(191, 255, hsv.v)); // HSV_PURPLE
|
||||
RGB rgb_indc3 = hsv_to_rgb(_HSV( 64, 255, hsv.v)); // HSV_CHARTREUSE
|
||||
RGB rgb_indc4 = hsv_to_rgb(_HSV(106, 255, hsv.v)); // HSV_SPRINGGREEN
|
||||
RGB rgb_indc5 = hsv_to_rgb(_HSV(234, 128, hsv.v)); // HSV_PINK
|
||||
RGB rgb_indc6 = hsv_to_rgb(_HSV(213, 255, hsv.v)); // HSV_MAGENTA
|
||||
RGB rgb_indc_ja = hsv_to_rgb(_HSV( 0, 255, hsv.v)); // HSV_RED
|
||||
RGB rgb_indc_en = hsv_to_rgb(_HSV( 85, 255, hsv.v)); // HSV_GREEN
|
||||
RGB rgb_indc_win = hsv_to_rgb(_HSV(170, 255, hsv.v)); // HSV_BLUE
|
||||
hsv_t hsv = rgb_matrix_config.hsv; // 'quantum/color.h'
|
||||
rgb_t rgb_white = hsv_to_rgb(_HSV( 0, 0, hsv.v)); // HSV_WHITE
|
||||
rgb_t rgb_indc1 = hsv_to_rgb(_HSV(128, 255, hsv.v)); // HSV_TEAL
|
||||
rgb_t rgb_indc2 = hsv_to_rgb(_HSV(191, 255, hsv.v)); // HSV_PURPLE
|
||||
rgb_t rgb_indc3 = hsv_to_rgb(_HSV( 64, 255, hsv.v)); // HSV_CHARTREUSE
|
||||
rgb_t rgb_indc4 = hsv_to_rgb(_HSV(106, 255, hsv.v)); // HSV_SPRINGGREEN
|
||||
rgb_t rgb_indc5 = hsv_to_rgb(_HSV(234, 128, hsv.v)); // HSV_PINK
|
||||
rgb_t rgb_indc6 = hsv_to_rgb(_HSV(213, 255, hsv.v)); // HSV_MAGENTA
|
||||
rgb_t rgb_indc_ja = hsv_to_rgb(_HSV( 0, 255, hsv.v)); // HSV_RED
|
||||
rgb_t rgb_indc_en = hsv_to_rgb(_HSV( 85, 255, hsv.v)); // HSV_GREEN
|
||||
rgb_t rgb_indc_win = hsv_to_rgb(_HSV(170, 255, hsv.v)); // HSV_BLUE
|
||||
switch(color_patterns){
|
||||
case BOUT: rgb_matrix_set_color(index, RGB_BLACK); break;
|
||||
case _____: rgb_matrix_set_color(index, _RGB(rgb_white)); break;
|
||||
|
|
Loading…
Reference in New Issue
Block a user