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[Keymap] 🗺️ Adds massdrop/alt/favorable-mutation keymap (#6893)
Features: * Tap space for space, hold for cmd * Tap caps lock for esc, hold for ctrl * Dedicated key for entering default mode of yabai window manager * Who needs arrow keys, anyways??? * Method for clearing all stuck-down mods
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keyboards/massdrop/alt/keymaps/favorable-mutation/README.md
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keyboards/massdrop/alt/keymaps/favorable-mutation/README.md
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### Massdrop Alt Layout
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This layout is for the [Massdrop Alt
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Keyboard](https://drop.com/buy/massdrop-alt-mechanical-keyboard)
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and targets MacOS machines.
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Some features:
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* Tap space for space, hold for cmd
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* Tap caps lock for esc, hold for ctrl
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* Dedicated key for entering default mode of [yabai window
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manager](https://github.com/koekeishiya/yabai)
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* Who needs arrow keys, anyways???
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* Method for clearing all stuck-down mods
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keyboards/massdrop/alt/keymaps/favorable-mutation/config.h
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keyboards/massdrop/alt/keymaps/favorable-mutation/config.h
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/*
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Copyright 2019 Griffin Rademacher <contact@griffin-rademacher.info>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// toggle one-shot layer keys after this many presses
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#define ONESHOT_TAP_TOGGLE 3
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// set time held before Mod-Tap key sends mod code
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#define TAPPING_TERM 1000
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// permissive hold: if holding down a Mod-Tap key while pressing another, it
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// acts as a mod, even within the tapping term
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#define PERMISSIVE_HOLD
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keyboards/massdrop/alt/keymaps/favorable-mutation/keymap.c
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keyboards/massdrop/alt/keymaps/favorable-mutation/keymap.c
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#include QMK_KEYBOARD_H
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enum alt_keycodes {
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U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
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U_T_AGCR, //USB Toggle Automatic GCR control
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DBG_TOG, //DEBUG Toggle On / Off
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DBG_MTRX, //DEBUG Toggle Matrix Prints
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DBG_KBD, //DEBUG Toggle Keyboard Prints
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DBG_MOU, //DEBUG Toggle Mouse Prints
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MD_BOOT, //Restart into bootloader after hold timeout
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HK_COSL, //Clear held-down keys
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};
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#define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode
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#define CTL_ESC LCTL_T(KC_ESC)
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#define TP_LSFT OSM(MOD_LSFT)
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#define TP_RSFT OSM(MOD_RSFT)
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#define TP_LALT OSM(MOD_LALT)
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#define TP_RALT OSM(MOD_RALT)
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#define KC_YBAI LCTL(KC_SPC)
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#define GUI_SPC LGUI_T(KC_SPC)
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#define KC_SPOT LGUI(KC_SPC)
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//TODO default layer vim-like binds that work with WM, i to type??? this leads
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//to layers of vim modes - what's the best way to deal with that?
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//also need to deal with shift not working for other mods, add to shift layer
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//most likely
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//
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//TODO tap/toggle for layers
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keymap_config_t keymap_config;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_SPOT,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME,
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CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MUTE,
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TP_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_VOLU, KC_MPLY,
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TP_LALT, TG(2), KC_YBAI, GUI_SPC, TP_RALT, TG(1), KC_MRWD, KC_VOLD, KC_MFFD
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),
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[1] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
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_______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO,U_T_AGCR,_______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_HOME,
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_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, KC_MRWD, KC_MFFD, _______, _______, _______, _______, KC_PGUP,
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_______, RGB_TOG, _______, _______, _______, MD_BOOT, TG_NKRO, DBG_TOG, _______, _______, _______, _______, KC_UP, KC_PGDN,
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_______, _______, _______, HK_COSL, _______, TG(1), KC_LEFT, KC_DOWN, KC_RGHT
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),
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/*
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[X] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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*/
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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};
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#define MODS_SHIFT (get_mods() & MOD_MASK_SHIFT)
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#define MODS_CTRL (get_mods() & MOD_MASK_CTRL)
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#define MODS_ALT (get_mods() & MOD_MASK_ALT)
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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static uint32_t key_timer;
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switch (keycode) {
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case HK_COSL:
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clear_keyboard();
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reset_oneshot_layer();
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return true;
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case U_T_AUTO:
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if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
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TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
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}
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return false;
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case U_T_AGCR:
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if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
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TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
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}
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return false;
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case DBG_TOG:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
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}
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return false;
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case DBG_MTRX:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
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}
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return false;
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case DBG_KBD:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
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}
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return false;
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case DBG_MOU:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
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}
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return false;
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case MD_BOOT:
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if (record->event.pressed) {
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key_timer = timer_read32();
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} else {
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if (timer_elapsed32(key_timer) >= 500) {
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reset_keyboard();
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}
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}
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return false;
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case RGB_TOG:
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if (record->event.pressed) {
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switch (rgb_matrix_get_flags()) {
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case LED_FLAG_ALL: {
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rgb_matrix_set_flags(LED_FLAG_KEYLIGHT);
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rgb_matrix_set_color_all(0, 0, 0);
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}
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break;
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case LED_FLAG_KEYLIGHT: {
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rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
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rgb_matrix_set_color_all(0, 0, 0);
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}
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break;
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case LED_FLAG_UNDERGLOW: {
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rgb_matrix_set_flags(LED_FLAG_NONE);
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rgb_matrix_disable_noeeprom();
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}
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break;
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default: {
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rgb_matrix_set_flags(LED_FLAG_ALL);
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rgb_matrix_enable_noeeprom();
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}
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break;
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}
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}
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return false;
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default:
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return true; //Process all other keycodes normally
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}
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}
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