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Adds Eagleheardt's XD60 keymap (#1528)
* Add files via upload * Update readme.md * Update readme.md * Add files via upload
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keyboards/xd60/keymaps/BASE/keymap.c
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keyboards/xd60/keymaps/BASE/keymap.c
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#include "xd60.h"
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#include "action_layer.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// 0: Base Layer
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KEYMAP(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC , KC_NO, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
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KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_NO, KC_RSFT ,KC_UP, KC_DEL, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_LEFT, KC_DOWN, KC_RIGHT),
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// 1: Function Layer
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KEYMAP(
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RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, \
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KC_NO, KC_WH_U, KC_UP, KC_WH_D, KC_BSPC,KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \
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KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \
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KC_LSFT, KC_NO, KC_NO, KC_APP, BL_STEP,KC_NO, KC_NO, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_RSFT, KC_NO ,KC_PGUP, KC_INS, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_HOME, KC_PGDOWN,KC_END),
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};
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// Custom Actions
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
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};
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// Macros
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) { register_code(KC_RSFT); }
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else { unregister_code(KC_RSFT); }
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break;
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}
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return MACRO_NONE;
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};
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// Loop
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void matrix_scan_user(void) {
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// Empty
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};
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keyboards/xd60/keymaps/BASE/readme.md
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keyboards/xd60/keymaps/BASE/readme.md
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![Uses this layout](https://i.redd.it/v64eqwsrk8jx.jpg)
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All of the keys which CAN have a function should be assigned one.
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The keys with KC_NO cannot be assigned a value
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keyboards/xd60/keymaps/base/keymap.c
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keyboards/xd60/keymaps/base/keymap.c
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#include "xd60.h"
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#include "action_layer.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// 0: Base Layer
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KEYMAP(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC , KC_NO, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
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KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_NO, KC_RSFT ,KC_UP, KC_DEL, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_LEFT, KC_DOWN, KC_RIGHT),
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// 1: Function Layer
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KEYMAP(
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RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, \
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KC_NO, KC_WH_U, KC_UP, KC_WH_D, KC_BSPC,KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \
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KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \
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KC_LSFT, KC_NO, KC_NO, KC_APP, BL_STEP,KC_NO, KC_NO, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_RSFT, KC_NO ,KC_PGUP, KC_INS, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_HOME, KC_PGDOWN,KC_END),
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};
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// Custom Actions
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
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};
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// Macros
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) { register_code(KC_RSFT); }
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else { unregister_code(KC_RSFT); }
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break;
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}
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return MACRO_NONE;
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};
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// Loop
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void matrix_scan_user(void) {
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// Empty
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};
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keyboards/xd60/keymaps/base/readme.md
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keyboards/xd60/keymaps/base/readme.md
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# Default Keymap for XIUDI's 60% XD60 PCB
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![Default Keymap for XD60](https://img.alicdn.com/imgextra/i1/1713761720/TB2K0gTalPxQeBjy1XcXXXHzVXa_!!1713761720.png)
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## Additional Notes
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Default Keymap for XD60 as indicated on the original sale page.
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## Build
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To build the default keymap, simply run `make xd60-default`.
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