mirror of
https://github.com/Keychron/qmk_firmware.git
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Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
41add95eb6
17
keyboards/evyd13/atom47/keymaps/phsc138/config.h
Normal file
17
keyboards/evyd13/atom47/keymaps/phsc138/config.h
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
/* Copyright 2022 PHSC138
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
#define TAPPING_TERM 150 // Tap dance time limit
|
390
keyboards/evyd13/atom47/keymaps/phsc138/keymap.c
Normal file
390
keyboards/evyd13/atom47/keymaps/phsc138/keymap.c
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|
@ -0,0 +1,390 @@
|
||||||
|
/* Copyright 2022 PHSC138
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
|
// These are all aliases for the function layers.
|
||||||
|
enum custom_layers {
|
||||||
|
_BASE,
|
||||||
|
_PROG,
|
||||||
|
_GAME,
|
||||||
|
_FN,
|
||||||
|
_FN1,
|
||||||
|
_NUM
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
// Tap Dance
|
||||||
|
typedef struct {
|
||||||
|
char is_press_action;
|
||||||
|
int state;
|
||||||
|
} tap;
|
||||||
|
|
||||||
|
enum {
|
||||||
|
SINGLE_TAP = 1,
|
||||||
|
SINGLE_HOLD = 2,
|
||||||
|
DOUBLE_TAP = 3,
|
||||||
|
DOUBLE_HOLD = 4,
|
||||||
|
DOUBLE_SINGLE_TAP = 5, // Send two single taps
|
||||||
|
TRIPLE_TAP = 6,
|
||||||
|
TRIPLE_HOLD = 7
|
||||||
|
};
|
||||||
|
|
||||||
|
// Tap dance enums
|
||||||
|
enum {
|
||||||
|
PN_SWAP = 0,
|
||||||
|
LAPO = 1,
|
||||||
|
LCPO = 2,
|
||||||
|
RAPC = 3,
|
||||||
|
RCPC = 4,
|
||||||
|
D20 = 5
|
||||||
|
};
|
||||||
|
|
||||||
|
enum custom_keycodes {
|
||||||
|
PROF_MAC = QK_USER
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
uint8_t cur_dance (tap_dance_state_t *state);
|
||||||
|
void pn_finished (tap_dance_state_t *state, void *user_data);
|
||||||
|
void pn_reset (tap_dance_state_t *state, void *user_data);
|
||||||
|
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
// TREE: 'pn' to enter custom layers:
|
||||||
|
// _BASE
|
||||||
|
// _FN
|
||||||
|
// _FN1
|
||||||
|
// _NUM
|
||||||
|
// _PROG
|
||||||
|
// _PROG
|
||||||
|
// _FN
|
||||||
|
// _FN1
|
||||||
|
// _NUM
|
||||||
|
// _GAME
|
||||||
|
// _GAME
|
||||||
|
// _BASE
|
||||||
|
|
||||||
|
// Tap pn for toggle to _PROG, or hold for numpad
|
||||||
|
[_BASE] = LAYOUT_split_space(
|
||||||
|
QK_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC,
|
||||||
|
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
|
||||||
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, MO(_FN1),
|
||||||
|
KC_LCTL, KC_LGUI, KC_LALT, TD(PN_SWAP), KC_SPC, KC_SPC, MO(_FN), KC_RALT, KC_APP, KC_RCTL),
|
||||||
|
|
||||||
|
|
||||||
|
// LEFT AND RIGHT SHIFT: '(' and ')' when tapped, shift when held
|
||||||
|
// LEFT AND RIGHT CTRL: '{' and '}' when tapped, ctrl when held
|
||||||
|
// LEFT AND RIGHT ALT: '[' and ']' when tapped, ctrl when held
|
||||||
|
[_PROG] = LAYOUT_split_space(
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
SC_LSPO, _______, _______, _______, _______, _______, _______, _______, _______, _______, SC_RSPC, _______,
|
||||||
|
TD(LCPO), _______, TD(LAPO), TO(_GAME), _______, _______, _______, TD(RAPC), _______, TD(RCPC)),
|
||||||
|
|
||||||
|
|
||||||
|
// Macro for right space is bhop
|
||||||
|
// Maco for 'fn' is move forward
|
||||||
|
// Macro for 'fn1' is spin constantly
|
||||||
|
// Macro for right shift is D20
|
||||||
|
[_GAME] = LAYOUT_split_space(
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TD(D20), XXXXXXX,
|
||||||
|
_______, _______, _______, TO(_BASE), _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______),
|
||||||
|
|
||||||
|
|
||||||
|
[_FN] = LAYOUT_split_space(
|
||||||
|
_______, KC_VOLD, KC_VOLU, KC_MUTE, QK_RBT, _______, KC_CALC, KC_PGUP, _______, KC_PGDN, KC_PSCR, KC_SCRL, KC_PAUS,
|
||||||
|
KC_CAPS, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_INS, _______,
|
||||||
|
_______, _______, _______, _______, _______, KC_HOME, KC_END, BL_TOGG, BL_DOWN, BL_UP, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
|
||||||
|
|
||||||
|
|
||||||
|
[_FN1] = LAYOUT_split_space(
|
||||||
|
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
|
||||||
|
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
|
||||||
|
_______, _______, _______, _______, _______, KC_QUOT, KC_SLSH, KC_LBRC, KC_RBRC, KC_BSLS, KC_RSFT, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
|
||||||
|
|
||||||
|
|
||||||
|
[_NUM] = LAYOUT_split_space(
|
||||||
|
_______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, _______, PROF_MAC, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_DOT, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, KC_0, _______, _______, DB_TOGG, QK_BOOT),
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
/*--- Profile Macro ---*/
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
switch (keycode) {
|
||||||
|
case PROF_MAC:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
// When keycode PROF_MAC is pressed
|
||||||
|
SEND_STRING("if [ $shell = 'zsh' ]; then echo \"echo \"Lock your computer -PHSC138\"\" >> ~/.zshrc\nclear; else echo \"echo \"Lock your computer -PHSC138\"\" >> ~/.profile\nclear; fi\n");
|
||||||
|
} else {
|
||||||
|
// When keycode QMKBEST is released
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
/*--- End Profile Macro ---*/
|
||||||
|
|
||||||
|
/* Return an integer that corresponds to what kind of tap dance should be executed.
|
||||||
|
*
|
||||||
|
* How to figure out tap dance state: interrupted and pressed.
|
||||||
|
*
|
||||||
|
* Interrupted: If the state of a dance dance is "interrupted", that means that another key has been hit
|
||||||
|
* under the tapping term. This is typically indicitive that you are trying to "tap" the key.
|
||||||
|
*
|
||||||
|
* Pressed: Whether or not the key is still being pressed. If this value is true, that means the tapping term
|
||||||
|
* has ended, but the key is still being pressed down. This generally means the key is being "held".
|
||||||
|
*
|
||||||
|
* One thing that is currenlty not possible with qmk software in regards to tap dance is to mimic the "permissive hold"
|
||||||
|
* feature. In general, advanced tap dances do not work well if they are used with commonly typed letters.
|
||||||
|
* For example "A". Tap dances are best used on non-letter keys that are not hit while typing letters.
|
||||||
|
*
|
||||||
|
* Good places to put an advanced tap dance:
|
||||||
|
* z,q,x,j,k,v,b, any function key, home/end, comma, semi-colon
|
||||||
|
*
|
||||||
|
* Criteria for "good placement" of a tap dance key:
|
||||||
|
* Not a key that is hit frequently in a sentence
|
||||||
|
* Not a key that is used frequently to double tap, for example 'tab' is often double tapped in a terminal, or
|
||||||
|
* in a web form. So 'tab' would be a poor choice for a tap dance.
|
||||||
|
* Letters used in common words as a double. For example 'p' in 'pepper'. If a tap dance function existed on the
|
||||||
|
* letter 'p', the word 'pepper' would be quite frustating to type.
|
||||||
|
*
|
||||||
|
* For the third point, there does exist the 'DOUBLE_SINGLE_TAP', however this is not fully tested
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
uint8_t cur_dance(tap_dance_state_t *state) {
|
||||||
|
if(state->count == 1) {
|
||||||
|
if(state->interrupted || !state->pressed) return SINGLE_TAP;
|
||||||
|
//key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'.
|
||||||
|
else return SINGLE_HOLD;
|
||||||
|
} else if(state->count == 2) {
|
||||||
|
/*
|
||||||
|
* DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap
|
||||||
|
* action when hitting 'pp'. Suggested use case for this return value is when you want to send two
|
||||||
|
* keystrokes of the key, and not the 'double tap' action/macro.
|
||||||
|
*/
|
||||||
|
if(state->interrupted) return DOUBLE_SINGLE_TAP;
|
||||||
|
else if(state->pressed) return DOUBLE_HOLD;
|
||||||
|
else return DOUBLE_TAP;
|
||||||
|
}
|
||||||
|
//Assumes no one is trying to type the same letter three times (at least not quickly).
|
||||||
|
//If your tap dance key is 'KC_W', and you want to type "www." quickly - then you will need to add
|
||||||
|
//an exception here to return a 'TRIPLE_SINGLE_TAP', and define that enum just like 'DOUBLE_SINGLE_TAP'
|
||||||
|
if(state->count == 3) {
|
||||||
|
if(state->interrupted || !state->pressed) return TRIPLE_TAP;
|
||||||
|
else return TRIPLE_HOLD;
|
||||||
|
}
|
||||||
|
else return 8; //magic number. At some point this method will expand to work for more presses
|
||||||
|
}
|
||||||
|
|
||||||
|
//instanalize an instance of 'tap' for the 'pn' tap dance.
|
||||||
|
static tap pn_tap_state = {
|
||||||
|
.is_press_action = 1,
|
||||||
|
.state = 0
|
||||||
|
};
|
||||||
|
|
||||||
|
void pn_finished(tap_dance_state_t *state, void *user_data) {
|
||||||
|
pn_tap_state.state = cur_dance(state);
|
||||||
|
switch(pn_tap_state.state) {
|
||||||
|
case SINGLE_TAP: layer_on(_PROG); break;
|
||||||
|
case SINGLE_HOLD: layer_on(_NUM); break;
|
||||||
|
//case DOUBLE_TAP: register_code(KC_ESC); break;
|
||||||
|
//case DOUBLE_HOLD: register_code(KC_LALT); break;
|
||||||
|
//case DOUBLE_SINGLE_TAP: register_code(KC_X); unregister_code(KC_X); register_code(KC_X);
|
||||||
|
//Last case is for fast typing. Assuming your key is `f`:
|
||||||
|
//For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
|
||||||
|
//In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void pn_reset(tap_dance_state_t *state, void *user_data) {
|
||||||
|
switch(pn_tap_state.state) {
|
||||||
|
//case SINGLE_TAP: unregister_code(KC_X); break;
|
||||||
|
case SINGLE_HOLD: layer_off(_NUM); break;
|
||||||
|
//case DOUBLE_TAP: unregister_code(KC_ESC); break;
|
||||||
|
//case DOUBLE_HOLD: unregister_code(KC_LALT);
|
||||||
|
//case DOUBLE_SINGLE_TAP: unregister_code(KC_X);
|
||||||
|
}
|
||||||
|
pn_tap_state.state = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static tap lalt_tap_state = {
|
||||||
|
.is_press_action = 1,
|
||||||
|
.state = 0
|
||||||
|
};
|
||||||
|
|
||||||
|
void lalt_finished(tap_dance_state_t *state, void *user_data) {
|
||||||
|
lalt_tap_state.state = cur_dance(state);
|
||||||
|
switch(lalt_tap_state.state) {
|
||||||
|
case SINGLE_TAP: register_code(KC_LBRC); break;
|
||||||
|
case SINGLE_HOLD: register_code(KC_LALT); break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void lalt_reset(tap_dance_state_t *state, void *user_data) {
|
||||||
|
switch(lalt_tap_state.state) {
|
||||||
|
case SINGLE_TAP: unregister_code(KC_LBRC); break;
|
||||||
|
case SINGLE_HOLD: unregister_code(KC_LALT); break;
|
||||||
|
}
|
||||||
|
lalt_tap_state.state = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static tap ralt_tap_state = {
|
||||||
|
.is_press_action = 1,
|
||||||
|
.state = 0
|
||||||
|
};
|
||||||
|
|
||||||
|
void ralt_finished(tap_dance_state_t *state, void *user_data) {
|
||||||
|
ralt_tap_state.state = cur_dance(state);
|
||||||
|
switch(ralt_tap_state.state) {
|
||||||
|
case SINGLE_TAP: register_code(KC_RBRC); break;
|
||||||
|
case SINGLE_HOLD: register_code(KC_RALT); break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ralt_reset(tap_dance_state_t *state, void *user_data) {
|
||||||
|
switch(ralt_tap_state.state) {
|
||||||
|
case SINGLE_TAP: unregister_code(KC_RBRC); break;
|
||||||
|
case SINGLE_HOLD: unregister_code(KC_RALT); break;
|
||||||
|
}
|
||||||
|
ralt_tap_state.state = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static tap rctl_tap_state = {
|
||||||
|
.is_press_action = 1,
|
||||||
|
.state = 0
|
||||||
|
};
|
||||||
|
|
||||||
|
void rctl_finished(tap_dance_state_t *state, void *user_data) {
|
||||||
|
rctl_tap_state.state = cur_dance(state);
|
||||||
|
switch(rctl_tap_state.state) {
|
||||||
|
case SINGLE_TAP: register_code(KC_RSFT); register_code(KC_RBRC); break;
|
||||||
|
case SINGLE_HOLD: register_code(KC_RCTL); break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void rctl_reset(tap_dance_state_t *state, void *user_data) {
|
||||||
|
switch(rctl_tap_state.state) {
|
||||||
|
case SINGLE_TAP: unregister_code(KC_RSFT); unregister_code(KC_RBRC); break;
|
||||||
|
case SINGLE_HOLD: unregister_code(KC_RCTL); break;
|
||||||
|
}
|
||||||
|
rctl_tap_state.state = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static tap lctl_tap_state = {
|
||||||
|
.is_press_action = 1,
|
||||||
|
.state = 0
|
||||||
|
};
|
||||||
|
|
||||||
|
void lctl_finished(tap_dance_state_t *state, void *user_data) {
|
||||||
|
lctl_tap_state.state = cur_dance(state);
|
||||||
|
switch(lctl_tap_state.state) {
|
||||||
|
case SINGLE_TAP: register_code(KC_LSFT); register_code(KC_LBRC); break;
|
||||||
|
case SINGLE_HOLD: register_code(KC_LCTL); break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void lctl_reset(tap_dance_state_t *state, void *user_data) {
|
||||||
|
switch(lctl_tap_state.state) {
|
||||||
|
case SINGLE_TAP: unregister_code(KC_LSFT); unregister_code(KC_LBRC); break;
|
||||||
|
case SINGLE_HOLD: unregister_code(KC_LCTL); break;
|
||||||
|
}
|
||||||
|
lctl_tap_state.state = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static tap d20_tap_state = {
|
||||||
|
.is_press_action = 1,
|
||||||
|
.state = 0,
|
||||||
|
};
|
||||||
|
|
||||||
|
int d20_srand = 0;
|
||||||
|
uint32_t timer_seed;
|
||||||
|
|
||||||
|
void d20_finished(tap_dance_state_t *state, void *user_data) {
|
||||||
|
d20_tap_state.state = cur_dance(state);
|
||||||
|
switch(d20_tap_state.state) {
|
||||||
|
case SINGLE_HOLD: {
|
||||||
|
if(d20_srand == 0){
|
||||||
|
timer_seed = timer_read32();
|
||||||
|
srand((unsigned int)timer_seed);
|
||||||
|
d20_srand = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
SEND_STRING("Seed: ");
|
||||||
|
// uint32_t has max size of 4294967296
|
||||||
|
char SEED_STR_SIZE = 16;
|
||||||
|
// Initialize seed_str
|
||||||
|
char seed_str[SEED_STR_SIZE];
|
||||||
|
for (int iter=0;iter < SEED_STR_SIZE;iter++) seed_str[iter] = 0;
|
||||||
|
|
||||||
|
int i = SEED_STR_SIZE - 2; // Leave null byte on end of string
|
||||||
|
while (timer_seed && i >= 0) {
|
||||||
|
seed_str[i] = timer_seed % 10 + '0';
|
||||||
|
timer_seed /= 10;
|
||||||
|
i -= 1;
|
||||||
|
}
|
||||||
|
i++;
|
||||||
|
|
||||||
|
// Move all characters over i spaces
|
||||||
|
char move = i;
|
||||||
|
while (i < SEED_STR_SIZE -1) {
|
||||||
|
seed_str[i-move] = seed_str[i];
|
||||||
|
seed_str[i] = 0;
|
||||||
|
i += 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
send_string(seed_str);
|
||||||
|
break;
|
||||||
|
// Else allow fall through
|
||||||
|
}
|
||||||
|
case SINGLE_TAP: {
|
||||||
|
if(d20_srand == 0){
|
||||||
|
timer_seed = timer_read();
|
||||||
|
srand((unsigned int)timer_seed);
|
||||||
|
d20_srand = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned char roll = rand() % 20 + 1;
|
||||||
|
char res[3];
|
||||||
|
res[0] = (char)((char)(roll / 10) + '0');
|
||||||
|
res[1] = (char)(roll % 10 + '0');
|
||||||
|
|
||||||
|
send_string(res);
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void d20_reset(tap_dance_state_t *state, void *user_data) {
|
||||||
|
d20_tap_state.state = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
tap_dance_action_t tap_dance_actions[] = {
|
||||||
|
[PN_SWAP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, pn_finished, pn_reset),
|
||||||
|
[LAPO] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lalt_finished, lalt_reset),
|
||||||
|
[RAPC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ralt_finished, ralt_reset),
|
||||||
|
[LCPO] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lctl_finished, lctl_reset),
|
||||||
|
[RCPC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rctl_finished, rctl_reset),
|
||||||
|
[D20] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, d20_finished, d20_reset),
|
||||||
|
};
|
18
keyboards/evyd13/atom47/keymaps/phsc138/readme.md
Normal file
18
keyboards/evyd13/atom47/keymaps/phsc138/readme.md
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
# PHSC138's Layout for the atom47
|
||||||
|
## Base layer
|
||||||
|
The base layer is a standard vortex core layout
|
||||||
|
|
||||||
|
## Layer 1 (PROG)
|
||||||
|
This layer contains space cadet bindings to make programming easier. Ex: tapping left shift will input an open parenthesis
|
||||||
|
|
||||||
|
## Layer 2 (GAME)
|
||||||
|
This layer contains game specific macros, currently only a D20 has been implemented
|
||||||
|
|
||||||
|
## Layer 3 (FN)
|
||||||
|
This can be activated by pressing the `fn` key. This layer contains mostly the same bindings as the base vortex core except vim keybinds have replaced the arrow keys.
|
||||||
|
|
||||||
|
## Layer 4 (FN1)
|
||||||
|
This can be activated by pressing the `fn1` key. This is the default vortex core layer.
|
||||||
|
|
||||||
|
## Layer 5 (NUM)
|
||||||
|
This is a numpad that can be activated by holding the PN key. This also has some useful keys, such as `QC_BOOT`.
|
3
keyboards/evyd13/atom47/keymaps/phsc138/rules.mk
Normal file
3
keyboards/evyd13/atom47/keymaps/phsc138/rules.mk
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
MOUSEKEY_ENABLE = no
|
||||||
|
NKRO_ENABLE = yes
|
||||||
|
TAP_DANCE_ENABLE = yes
|
Loading…
Reference in New Issue
Block a user