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LED Matrix: Effects! (#12651)
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@ -27,6 +27,38 @@
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#include <lib/lib8tion/lib8tion.h>
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#ifndef LED_MATRIX_CENTER
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const point_t k_led_matrix_center = {112, 32};
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#else
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const point_t k_led_matrix_center = LED_MATRIX_CENTER;
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#endif
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// Generic effect runners
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#include "led_matrix_runners/effect_runner_dx_dy_dist.h"
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#include "led_matrix_runners/effect_runner_dx_dy.h"
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#include "led_matrix_runners/effect_runner_i.h"
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#include "led_matrix_runners/effect_runner_sin_cos_i.h"
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#include "led_matrix_runners/effect_runner_reactive.h"
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#include "led_matrix_runners/effect_runner_reactive_splash.h"
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// ------------------------------------------
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// -----Begin led effect includes macros-----
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#define LED_MATRIX_EFFECT(name)
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#define LED_MATRIX_CUSTOM_EFFECT_IMPLS
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#include "led_matrix_animations/led_matrix_effects.inc"
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#ifdef LED_MATRIX_CUSTOM_KB
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# include "led_matrix_kb.inc"
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#endif
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#ifdef LED_MATRIX_CUSTOM_USER
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# include "led_matrix_user.inc"
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#endif
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#undef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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#undef LED_MATRIX_EFFECT
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// -----End led effect includes macros-------
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// ------------------------------------------
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#if defined(LED_DISABLE_AFTER_TIMEOUT) && !defined(LED_DISABLE_TIMEOUT)
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# define LED_DISABLE_TIMEOUT (LED_DISABLE_AFTER_TIMEOUT * 1200UL)
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#endif
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@ -53,7 +85,7 @@
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#endif
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#if !defined(LED_MATRIX_STARTUP_MODE)
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# define LED_MATRIX_STARTUP_MODE LED_MATRIX_UNIFORM_BRIGHTNESS
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# define LED_MATRIX_STARTUP_MODE LED_MATRIX_SOLID
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#endif
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#if !defined(LED_MATRIX_STARTUP_VAL)
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@ -216,17 +248,6 @@ static bool led_matrix_none(effect_params_t *params) {
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return false;
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}
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static bool led_matrix_uniform_brightness(effect_params_t *params) {
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LED_MATRIX_USE_LIMITS(led_min, led_max);
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uint8_t val = led_matrix_eeconfig.val;
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for (uint8_t i = led_min; i < led_max; i++) {
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LED_MATRIX_TEST_LED_FLAGS();
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led_matrix_set_value(i, val);
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}
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return led_max < DRIVER_LED_TOTAL;
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}
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static void led_task_timers(void) {
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#if defined(LED_MATRIX_KEYREACTIVE_ENABLED) || LED_DISABLE_TIMEOUT > 0
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uint32_t deltaTime = sync_timer_elapsed32(led_timer_buffer);
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@ -290,9 +311,31 @@ static void led_task_render(uint8_t effect) {
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case LED_MATRIX_NONE:
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rendering = led_matrix_none(&led_effect_params);
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break;
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case LED_MATRIX_UNIFORM_BRIGHTNESS:
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rendering = led_matrix_uniform_brightness(&led_effect_params);
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// ---------------------------------------------
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// -----Begin led effect switch case macros-----
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#define LED_MATRIX_EFFECT(name, ...) \
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case LED_MATRIX_##name: \
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rendering = name(&led_effect_params); \
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break;
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#include "led_matrix_animations/led_matrix_effects.inc"
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#undef LED_MATRIX_EFFECT
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#if defined(LED_MATRIX_CUSTOM_KB) || defined(LED_MATRIX_CUSTOM_USER)
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# define LED_MATRIX_EFFECT(name, ...) \
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case LED_MATRIX_CUSTOM_##name: \
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rendering = name(&led_effect_params); \
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break;
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# ifdef LED_MATRIX_CUSTOM_KB
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# include "led_matrix_kb.inc"
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# endif
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# ifdef LED_MATRIX_CUSTOM_USER
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# include "led_matrix_user.inc"
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# endif
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# undef LED_MATRIX_EFFECT
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#endif
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// -----End led effect switch case macros-------
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// ---------------------------------------------
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}
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led_effect_params.iter++;
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@ -53,8 +53,24 @@
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enum led_matrix_effects {
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LED_MATRIX_NONE = 0,
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LED_MATRIX_UNIFORM_BRIGHTNESS,
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// All new effects go above this line
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// --------------------------------------
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// -----Begin led effect enum macros-----
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#define LED_MATRIX_EFFECT(name, ...) LED_MATRIX_##name,
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#include "led_matrix_animations/led_matrix_effects.inc"
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#undef LED_MATRIX_EFFECT
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#if defined(LED_MATRIX_CUSTOM_KB) || defined(LED_MATRIX_CUSTOM_USER)
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# define LED_MATRIX_EFFECT(name, ...) LED_MATRIX_CUSTOM_##name,
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# ifdef LED_MATRIX_CUSTOM_KB
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# include "led_matrix_kb.inc"
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# endif
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# ifdef LED_MATRIX_CUSTOM_USER
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# include "led_matrix_user.inc"
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# endif
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# undef LED_MATRIX_EFFECT
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#endif
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// --------------------------------------
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// -----End led effect enum macros-------
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LED_MATRIX_EFFECT_MAX
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};
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24
quantum/led_matrix_animations/alpha_mods_anim.h
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24
quantum/led_matrix_animations/alpha_mods_anim.h
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@ -0,0 +1,24 @@
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#ifndef DISABLE_LED_MATRIX_ALPHAS_MODS
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LED_MATRIX_EFFECT(ALPHAS_MODS)
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# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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// alphas = val1, mods = val2
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bool ALPHAS_MODS(effect_params_t* params) {
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LED_MATRIX_USE_LIMITS(led_min, led_max);
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uint8_t val1 = led_matrix_eeconfig.val;
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uint8_t val2 = val1 + led_matrix_eeconfig.speed;
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for (uint8_t i = led_min; i < led_max; i++) {
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LED_MATRIX_TEST_LED_FLAGS();
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if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
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led_matrix_set_value(i, val2);
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} else {
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led_matrix_set_value(i, val1);
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}
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}
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return led_max < DRIVER_LED_TOTAL;
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}
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# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_LED_MATRIX_ALPHAS_MODS
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quantum/led_matrix_animations/band_anim.h
Normal file
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quantum/led_matrix_animations/band_anim.h
Normal file
@ -0,0 +1,15 @@
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#ifndef DISABLE_LED_MATRIX_BAND
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LED_MATRIX_EFFECT(BAND)
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# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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static uint8_t BAND_math(uint8_t val, uint8_t i, uint8_t time) {
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int16_t v = val - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
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return scale8(v < 0 ? 0 : v, val);
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}
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bool BAND(effect_params_t* params) {
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return effect_runner_i(params, &BAND_math);
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}
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# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_LED_MATRIX_BAND
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14
quantum/led_matrix_animations/band_pinwheel_anim.h
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14
quantum/led_matrix_animations/band_pinwheel_anim.h
Normal file
@ -0,0 +1,14 @@
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#ifndef DISABLE_LED_MATRIX_BAND_PINWHEEL
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LED_MATRIX_EFFECT(BAND_PINWHEEL)
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# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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static uint8_t BAND_PINWHEEL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t time) {
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return scale8(val - time - atan2_8(dy, dx) * 3, val);
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}
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bool BAND_PINWHEEL(effect_params_t* params) {
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return effect_runner_dx_dy(params, &BAND_PINWHEEL_math);
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}
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# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_LED_MATRIX_BAND_PINWHEEL
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quantum/led_matrix_animations/band_spiral_anim.h
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quantum/led_matrix_animations/band_spiral_anim.h
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@ -0,0 +1,14 @@
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#ifndef DISABLE_LED_MATRIX_BAND_SPIRAL
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LED_MATRIX_EFFECT(BAND_SPIRAL)
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# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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static uint8_t BAND_SPIRAL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
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return scale8(val + dist - time - atan2_8(dy, dx), val);
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}
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bool BAND_SPIRAL(effect_params_t* params) {
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return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_math);
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}
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# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_LED_MATRIX_BAND_SPIRAL
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quantum/led_matrix_animations/breathing_anim.h
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quantum/led_matrix_animations/breathing_anim.h
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@ -0,0 +1,19 @@
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#ifndef DISABLE_LED_MATRIX_BREATHING
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LED_MATRIX_EFFECT(BREATHING)
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# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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bool BREATHING(effect_params_t* params) {
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LED_MATRIX_USE_LIMITS(led_min, led_max);
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uint8_t val = led_matrix_eeconfig.val;
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uint16_t time = scale16by8(g_led_timer, led_matrix_eeconfig.speed / 8);
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val = scale8(abs8(sin8(time) - 128) * 2, val);
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for (uint8_t i = led_min; i < led_max; i++) {
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LED_MATRIX_TEST_LED_FLAGS();
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led_matrix_set_value(i, val);
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}
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return led_max < DRIVER_LED_TOTAL;
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}
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# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_LED_MATRIX_BREATHING
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quantum/led_matrix_animations/cycle_left_right_anim.h
Normal file
14
quantum/led_matrix_animations/cycle_left_right_anim.h
Normal file
@ -0,0 +1,14 @@
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#ifndef DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
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LED_MATRIX_EFFECT(CYCLE_LEFT_RIGHT)
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# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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static uint8_t CYCLE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) {
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return scale8(g_led_config.point[i].x - time, val);
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}
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bool CYCLE_LEFT_RIGHT(effect_params_t* params) {
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return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math);
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}
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# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
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quantum/led_matrix_animations/cycle_out_in_anim.h
Normal file
14
quantum/led_matrix_animations/cycle_out_in_anim.h
Normal file
@ -0,0 +1,14 @@
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#ifndef DISABLE_LED_MATRIX_CYCLE_OUT_IN
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LED_MATRIX_EFFECT(CYCLE_OUT_IN)
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# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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static uint8_t CYCLE_OUT_IN_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
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return scale8(3 * dist / 2 + time, val);
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}
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bool CYCLE_OUT_IN(effect_params_t* params) {
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return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math);
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}
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# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_LED_MATRIX_CYCLE_OUT_IN
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14
quantum/led_matrix_animations/cycle_up_down_anim.h
Normal file
14
quantum/led_matrix_animations/cycle_up_down_anim.h
Normal file
@ -0,0 +1,14 @@
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#ifndef DISABLE_LED_MATRIX_CYCLE_UP_DOWN
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LED_MATRIX_EFFECT(CYCLE_UP_DOWN)
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# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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static uint8_t CYCLE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) {
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return scale8(g_led_config.point[i].y - time, val);
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}
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bool CYCLE_UP_DOWN(effect_params_t* params) {
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return effect_runner_i(params, &CYCLE_UP_DOWN_math);
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}
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# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_LED_MATRIX_CYCLE_UP_DOWN
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14
quantum/led_matrix_animations/dual_beacon_anim.h
Normal file
14
quantum/led_matrix_animations/dual_beacon_anim.h
Normal file
@ -0,0 +1,14 @@
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#ifndef DISABLE_LED_MATRIX_DUAL_BEACON
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LED_MATRIX_EFFECT(DUAL_BEACON)
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# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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static uint8_t DUAL_BEACON_math(uint8_t val, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
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return scale8(((g_led_config.point[i].y - k_led_matrix_center.y) * cos + (g_led_config.point[i].x - k_led_matrix_center.x) * sin) / 128, val);
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}
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bool DUAL_BEACON(effect_params_t* params) {
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return effect_runner_sin_cos_i(params, &DUAL_BEACON_math);
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}
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# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_LED_MATRIX_DUAL_BEACON
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18
quantum/led_matrix_animations/led_matrix_effects.inc
Normal file
18
quantum/led_matrix_animations/led_matrix_effects.inc
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@ -0,0 +1,18 @@
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// Add your new core led matrix effect here, order determins enum order, requires "led_matrix_animations/ directory
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#include "led_matrix_animations/solid_anim.h"
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#include "led_matrix_animations/alpha_mods_anim.h"
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#include "led_matrix_animations/breathing_anim.h"
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#include "led_matrix_animations/band_anim.h"
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#include "led_matrix_animations/band_pinwheel_anim.h"
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#include "led_matrix_animations/band_spiral_anim.h"
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#include "led_matrix_animations/cycle_left_right_anim.h"
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#include "led_matrix_animations/cycle_up_down_anim.h"
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#include "led_matrix_animations/cycle_out_in_anim.h"
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#include "led_matrix_animations/dual_beacon_anim.h"
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#include "led_matrix_animations/solid_reactive_simple_anim.h"
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#include "led_matrix_animations/solid_reactive_wide.h"
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#include "led_matrix_animations/solid_reactive_cross.h"
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#include "led_matrix_animations/solid_reactive_nexus.h"
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#include "led_matrix_animations/solid_splash_anim.h"
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#include "led_matrix_animations/wave_left_right_anim.h"
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#include "led_matrix_animations/wave_up_down_anim.h"
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15
quantum/led_matrix_animations/solid_anim.h
Normal file
15
quantum/led_matrix_animations/solid_anim.h
Normal file
@ -0,0 +1,15 @@
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LED_MATRIX_EFFECT(SOLID)
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#ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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bool SOLID(effect_params_t* params) {
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LED_MATRIX_USE_LIMITS(led_min, led_max);
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uint8_t val = led_matrix_eeconfig.val;
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for (uint8_t i = led_min; i < led_max; i++) {
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LED_MATRIX_TEST_LED_FLAGS();
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led_matrix_set_value(i, val);
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}
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return led_max < DRIVER_LED_TOTAL;
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}
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#endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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quantum/led_matrix_animations/solid_reactive_cross.h
Normal file
39
quantum/led_matrix_animations/solid_reactive_cross.h
Normal file
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#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
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# if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS)
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# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
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LED_MATRIX_EFFECT(SOLID_REACTIVE_CROSS)
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# endif
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# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
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LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
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# endif
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# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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static uint8_t SOLID_REACTIVE_CROSS_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
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uint16_t effect = tick + dist;
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dx = dx < 0 ? dx * -1 : dx;
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dy = dy < 0 ? dy * -1 : dy;
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dx = dx * 16 > 255 ? 255 : dx * 16;
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dy = dy * 16 > 255 ? 255 : dy * 16;
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effect += dx > dy ? dy : dx;
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if (effect > 255) effect = 255;
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return qadd8(val, 255 - effect);
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}
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# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
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bool SOLID_REACTIVE_CROSS(effect_params_t* params) {
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return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math);
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}
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# endif
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# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
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bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) {
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return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math);
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}
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# endif
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# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS)
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#endif // LED_MATRIX_KEYREACTIVE_ENABLED
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36
quantum/led_matrix_animations/solid_reactive_nexus.h
Normal file
36
quantum/led_matrix_animations/solid_reactive_nexus.h
Normal file
@ -0,0 +1,36 @@
|
||||
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS)
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
LED_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
|
||||
# endif
|
||||
|
||||
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static uint8_t SOLID_REACTIVE_NEXUS_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
uint16_t effect = tick - dist;
|
||||
if (effect > 255) effect = 255;
|
||||
if (dist > 72) effect = 255;
|
||||
if ((dx > 8 || dx < -8) && (dy > 8 || dy < -8)) effect = 255;
|
||||
return qadd8(val, 255 - effect);
|
||||
}
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
bool SOLID_REACTIVE_NEXUS(effect_params_t* params) {
|
||||
return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math);
|
||||
}
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) {
|
||||
return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math);
|
||||
}
|
||||
# endif
|
||||
|
||||
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS)
|
||||
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
|
16
quantum/led_matrix_animations/solid_reactive_simple_anim.h
Normal file
16
quantum/led_matrix_animations/solid_reactive_simple_anim.h
Normal file
@ -0,0 +1,16 @@
|
||||
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
LED_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
|
||||
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static uint8_t SOLID_REACTIVE_SIMPLE_math(uint8_t val, uint16_t offset) {
|
||||
return scale8(255 - offset, val);
|
||||
}
|
||||
|
||||
bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) {
|
||||
return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math);
|
||||
}
|
||||
|
||||
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
|
34
quantum/led_matrix_animations/solid_reactive_wide.h
Normal file
34
quantum/led_matrix_animations/solid_reactive_wide.h
Normal file
@ -0,0 +1,34 @@
|
||||
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE)
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
|
||||
LED_MATRIX_EFFECT(SOLID_REACTIVE_WIDE)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
|
||||
# endif
|
||||
|
||||
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static uint8_t SOLID_REACTIVE_WIDE_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
uint16_t effect = tick + dist * 5;
|
||||
if (effect > 255) effect = 255;
|
||||
return qadd8(val, 255 - effect);
|
||||
}
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
|
||||
bool SOLID_REACTIVE_WIDE(effect_params_t* params) {
|
||||
return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math);
|
||||
}
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) {
|
||||
return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math);
|
||||
}
|
||||
# endif
|
||||
|
||||
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE)
|
||||
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
|
34
quantum/led_matrix_animations/solid_splash_anim.h
Normal file
34
quantum/led_matrix_animations/solid_splash_anim.h
Normal file
@ -0,0 +1,34 @@
|
||||
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_LED_MATRIX_SOLID_SPLASH) || !defined(DISABLE_LED_MATRIX_SOLID_MULTISPLASH)
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_SPLASH
|
||||
LED_MATRIX_EFFECT(SOLID_SPLASH)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_MULTISPLASH
|
||||
LED_MATRIX_EFFECT(SOLID_MULTISPLASH)
|
||||
# endif
|
||||
|
||||
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
uint8_t SOLID_SPLASH_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
uint16_t effect = tick - dist;
|
||||
if (effect > 255) effect = 255;
|
||||
return qadd8(val, 255 - effect);
|
||||
}
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_SPLASH
|
||||
bool SOLID_SPLASH(effect_params_t* params) {
|
||||
return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math);
|
||||
}
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_LED_MATRIX_SOLID_MULTISPLASH
|
||||
bool SOLID_MULTISPLASH(effect_params_t* params) {
|
||||
return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math);
|
||||
}
|
||||
# endif
|
||||
|
||||
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_LED_MATRIX_SPLASH) && !defined(DISABLE_LED_MATRIX_MULTISPLASH)
|
||||
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
|
14
quantum/led_matrix_animations/wave_left_right_anim.h
Normal file
14
quantum/led_matrix_animations/wave_left_right_anim.h
Normal file
@ -0,0 +1,14 @@
|
||||
#ifndef DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT
|
||||
LED_MATRIX_EFFECT(WAVE_LEFT_RIGHT)
|
||||
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static uint8_t WAVE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) {
|
||||
return scale8(sin8(g_led_config.point[i].x - time), val);
|
||||
}
|
||||
|
||||
bool WAVE_LEFT_RIGHT(effect_params_t* params) {
|
||||
return effect_runner_i(params, &WAVE_LEFT_RIGHT_math);
|
||||
}
|
||||
|
||||
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT
|
14
quantum/led_matrix_animations/wave_up_down_anim.h
Normal file
14
quantum/led_matrix_animations/wave_up_down_anim.h
Normal file
@ -0,0 +1,14 @@
|
||||
#ifndef DISABLE_LED_MATRIX_WAVE_UP_DOWN
|
||||
LED_MATRIX_EFFECT(WAVE_UP_DOWN)
|
||||
# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static uint8_t WAVE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) {
|
||||
return scale8(sin8(g_led_config.point[i].y - time), val);
|
||||
}
|
||||
|
||||
bool WAVE_UP_DOWN(effect_params_t* params) {
|
||||
return effect_runner_i(params, &WAVE_UP_DOWN_math);
|
||||
}
|
||||
|
||||
# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_LED_MATRIX_WAVE_UP_DOWN
|
16
quantum/led_matrix_runners/effect_runner_dx_dy.h
Normal file
16
quantum/led_matrix_runners/effect_runner_dx_dy.h
Normal file
@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
typedef uint8_t (*dx_dy_f)(uint8_t val, int16_t dx, int16_t dy, uint8_t time);
|
||||
|
||||
bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
|
||||
LED_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint8_t time = scale16by8(g_led_timer, led_matrix_eeconfig.speed / 2);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
LED_MATRIX_TEST_LED_FLAGS();
|
||||
int16_t dx = g_led_config.point[i].x - k_led_matrix_center.x;
|
||||
int16_t dy = g_led_config.point[i].y - k_led_matrix_center.y;
|
||||
led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, dx, dy, time));
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
17
quantum/led_matrix_runners/effect_runner_dx_dy_dist.h
Normal file
17
quantum/led_matrix_runners/effect_runner_dx_dy_dist.h
Normal file
@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
typedef uint8_t (*dx_dy_dist_f)(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time);
|
||||
|
||||
bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func) {
|
||||
LED_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint8_t time = scale16by8(g_led_timer, led_matrix_eeconfig.speed / 2);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
LED_MATRIX_TEST_LED_FLAGS();
|
||||
int16_t dx = g_led_config.point[i].x - k_led_matrix_center.x;
|
||||
int16_t dy = g_led_config.point[i].y - k_led_matrix_center.y;
|
||||
uint8_t dist = sqrt16(dx * dx + dy * dy);
|
||||
led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, dx, dy, dist, time));
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
14
quantum/led_matrix_runners/effect_runner_i.h
Normal file
14
quantum/led_matrix_runners/effect_runner_i.h
Normal file
@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
typedef uint8_t (*i_f)(uint8_t val, uint8_t i, uint8_t time);
|
||||
|
||||
bool effect_runner_i(effect_params_t* params, i_f effect_func) {
|
||||
LED_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint8_t time = scale16by8(g_led_timer, led_matrix_eeconfig.speed / 4);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
LED_MATRIX_TEST_LED_FLAGS();
|
||||
led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, i, time));
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
28
quantum/led_matrix_runners/effect_runner_reactive.h
Normal file
28
quantum/led_matrix_runners/effect_runner_reactive.h
Normal file
@ -0,0 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
||||
typedef uint8_t (*reactive_f)(uint8_t val, uint16_t offset);
|
||||
|
||||
bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
|
||||
LED_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint16_t max_tick = 65535 / led_matrix_eeconfig.speed;
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
LED_MATRIX_TEST_LED_FLAGS();
|
||||
uint16_t tick = max_tick;
|
||||
// Reverse search to find most recent key hit
|
||||
for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
|
||||
if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
|
||||
tick = g_last_hit_tracker.tick[j];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t offset = scale16by8(tick, led_matrix_eeconfig.speed);
|
||||
led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, offset));
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
||||
|
||||
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
|
26
quantum/led_matrix_runners/effect_runner_reactive_splash.h
Normal file
26
quantum/led_matrix_runners/effect_runner_reactive_splash.h
Normal file
@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
||||
typedef uint8_t (*reactive_splash_f)(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick);
|
||||
|
||||
bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, reactive_splash_f effect_func) {
|
||||
LED_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint8_t count = g_last_hit_tracker.count;
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
LED_MATRIX_TEST_LED_FLAGS();
|
||||
uint8_t val = 0;
|
||||
for (uint8_t j = start; j < count; j++) {
|
||||
int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
|
||||
int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
|
||||
uint8_t dist = sqrt16(dx * dx + dy * dy);
|
||||
uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], led_matrix_eeconfig.speed);
|
||||
val = effect_func(val, dx, dy, dist, tick);
|
||||
}
|
||||
led_matrix_set_value(i, scale8(val, led_matrix_eeconfig.val));
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
||||
|
||||
#endif // LED_MATRIX_KEYREACTIVE_ENABLED
|
16
quantum/led_matrix_runners/effect_runner_sin_cos_i.h
Normal file
16
quantum/led_matrix_runners/effect_runner_sin_cos_i.h
Normal file
@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
typedef uint8_t (*sin_cos_i_f)(uint8_t val, int8_t sin, int8_t cos, uint8_t i, uint8_t time);
|
||||
|
||||
bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
|
||||
LED_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint16_t time = scale16by8(g_led_timer, led_matrix_eeconfig.speed / 4);
|
||||
int8_t cos_value = cos8(time) - 128;
|
||||
int8_t sin_value = sin8(time) - 128;
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
LED_MATRIX_TEST_LED_FLAGS();
|
||||
led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, cos_value, sin_value, i, time));
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
Loading…
Reference in New Issue
Block a user