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Merge pull request #1259 from laelath/master
Added a proper README to the lae3 keymap
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commit
26bbfd7812
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@ -52,11 +52,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |Shift | Z | X | C | V | B | N | M | , | . | / |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Shift | Z | X | C | V | B | N | M | , | . | / |Shift |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | Move |Lower | Space |Raise | Move | Alt | GUI | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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@ -93,7 +93,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | 3 | 2 | 1 | - | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | | 0 | = | + | |
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* | | | | | | | | 0 | . | + | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_NUMPAD] = {
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@ -124,11 +124,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | - | = | Del | End | PgDn | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Caps | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ' | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | | | F5 | F6 | F7 | F8 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Caps | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ' | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | | | F5 | F6 | F7 | F8 | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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@ -142,11 +142,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | _ | + | Ins | Home | PgUp | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Caps | ^ | & | * | ( | ) | { | } | | | " | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F9 | F10 | F11 | F12 | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Caps | ^ | & | * | ( | ) | { | } | | | " | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | F9 | F10 | F11 | F12 | | | | | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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@ -1 +1,111 @@
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Keymap based around mode-switching for extended functionality
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# Lae3
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_Keymap based around mode-switching for extended functionality_
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## Base Layout
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┌-----------------------------------------------------------------------------------┐
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| Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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|Shift | Z | X | C | V | B | N | M | , | . | / |Shift |
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|------+------+------+------+------+-------------+------+------+------+------+------|
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| Ctrl | GUI | Alt | Move |Lower | Space |Raise | Move | Alt | GUI | Ctrl |
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└-----------------------------------------------------------------------------------┘
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This is more similar to a standard keyboard layout than the standard planck
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layout, but I have found that this is better for programming, especially for
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editor shortcuts.
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## Lower Layer
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┌-----------------------------------------------------------------------------------┐
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| ` | 1 | 2 | 3 | 4 | 5 | - | = | Del | End | PgDn | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Caps | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ' | | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | F1 | F2 | F3 | F4 | | | F5 | F6 | F7 | F8 | |
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|------+------+------+------+------+-------------+------+------+------+------+------|
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| | | | | | | | | | | |
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└-----------------------------------------------------------------------------------┘
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All the numbers are on one hand so that they can all be easily accessed when
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playing games. The punctuation was placed in a way that is as similar as
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possible the qwerty punctuation layout on a standard keyboard.
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## Raise Layer
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┌-----------------------------------------------------------------------------------┐
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| ~ | ! | @ | # | $ | % | _ | + | Ins | Home | PgUp | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Caps | ^ | & | * | ( | ) | { | } | | | " | | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | F9 | F10 | F11 | F12 | | | | | | | |
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|------+------+------+------+------+-------------+------+------+------+------+------|
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└-----------------------------------------------------------------------------------┘
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This layer with the exception of the function and control keys is effectively
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the lower layer in combination with the shift key, like on the standard planck
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layout.
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## Movement Layer
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┌-----------------------------------------------------------------------------------┐
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| |MsBut2|Ms Up |MsBut1|MsWhUp| | Home | PgDn | PgUp | End | | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| |Ms Lft|Ms Dn |Ms Rgt|MsWhDn| | Left | Down | Up | Right| | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | | | | | | | | | | | |
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|------+------+------+------+------+-------------+------+------+------+------+------|
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└-----------------------------------------------------------------------------------┘
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Layer for simplifying movement.
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## Meta Layer
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┌-----------------------------------------------------------------------------------┐
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|Reset | | | | | | | | | | | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| |Bcklgt| Mute |Vol Dn|Vol Up| | |Qwerty|Arrow |Numpad| | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | | | | | | | | | | | |
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|------+------+------+------+------+-------------+------+------+------+------+------|
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└-----------------------------------------------------------------------------------┘
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This Layer is activated when pressing both the Lower and Raise keys. The Arrow
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and Numpad keys each activate a layer between the base layer and the Movement
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layer. The Qwerty key disables both of the layers leaving just the base layer
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active.
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## Arrow Layer
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┌-----------------------------------------------------------------------------------┐
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| | | | | | | | | | | | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | | | | | | | | | | | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | | | | | | | | | | Up | |
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|------+------+------+------+------+-------------+------+------+------+------+------|
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| | | | | | | | | Left | Down | Right|
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└-----------------------------------------------------------------------------------┘
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Replaces the bottom right of the keyboard with arrow keys for games like The
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Binding of Isaac.
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## Numpad Layer
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┌-----------------------------------------------------------------------------------┐
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| | | | | | |NumLck| 7 | 8 | 9 | / | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | | | | | |Enter | 4 | 5 | 6 | * | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | | | | | | | 3 | 2 | 1 | - | |
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|------+------+------+------+------+-------------+------+------+------+------+------|
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└-----------------------------------------------------------------------------------┘
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Replaces the majority of the right side of the keyboard with a numpad because
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why not?
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