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Keymap for OSAv2 (#9773)
* Add OSAv2 keymap * OSAv2 configs and rules * OSAv2 lighting layers * OSAv2 lighting layers * Fix colors after copy/paste * Use LED indicators instead of RGB
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keyboards/tkc/osav2/keymaps/stanrc85/keymap.c
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58
keyboards/tkc/osav2/keymaps/stanrc85/keymap.c
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@ -0,0 +1,58 @@
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/* Copyright 2019 jrfhoutx
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "stanrc85.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_all(
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KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC,
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KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_PGDN, KC_CTLE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN2_60),
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KC_LCTL, KC_LALT, LT_BPCF, KC_LGUI, LT_SPCF, TD_TWIN, TD_TCTL
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),
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[_DEFAULT] = LAYOUT_all(
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KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC,
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KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN2_60),
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KC_LCTL, KC_LALT, KC_SPC, MO(_FN1_60), KC_SPC, KC_RALT, KC_RCTL
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),
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[_FN1_60] = LAYOUT_all(
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_______, KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
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_______, _______, _______, CA_QUOT, KC_VOLU, CA_SCLN, _______, _______, KC_HOME, KC_UP, KC_END, KC_PSCR, _______, _______, KC_INS,
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_______, KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_MPLY, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______,
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_______, KC_RDP, _______, _______, _______, _______, _______, _______, KC_WBAK, KC_WFWD, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______
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),
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[_FN2_60] = LAYOUT_all(
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BL_TOGG, RGB_TOG, RGB_MOD, RGB_VAD, RGB_VAI, RGB_SAI, RGB_HUD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______,
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BL_INC, VLK_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
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BL_DEC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MAKE,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, TG(_DEFAULT)
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)
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};
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@ -5,6 +5,5 @@
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#ifdef RGBLIGHT_ENABLE
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#define RGBLIGHT_LAYERS
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#define RGBLIGHT_LIMIT_VAL 175
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#define RGBLIGHT_SLEEP
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#endif
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50
users/stanrc85/rgblight_layers_osa.c
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users/stanrc85/rgblight_layers_osa.c
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#include "stanrc85.h"
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const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{2, 2, HSV_RED},
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{6, 2, HSV_RED}
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);
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const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{2, 2, HSV_GREEN},
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{6, 2, HSV_GREEN}
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);
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const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{2, 2, HSV_BLUE},
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{6, 2, HSV_BLUE}
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);
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const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{2, 2, HSV_WHITE},
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{6, 2, HSV_WHITE}
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);
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// Now define the array of layers. Later layers take precedence
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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my_capslock_layer,
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my_layer1_layer,
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my_layer2_layer,
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my_layer3_layer
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);
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void keyboard_post_init_user(void) {
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// Enable the LED layers
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rgblight_layers = my_rgb_layers;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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// Both layers will light up if both kb layers are active
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rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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rgblight_set_layer_state(3, layer_state_cmp(state, 3));
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return state;
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}
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bool led_update_user(led_t led_state) {
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//rgblight_set_layer_state(0, led_state.caps_lock);
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writePin(C7, led_state.caps_lock);
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writePin(C6, led_state.num_lock);
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writePin(B6, led_state.scroll_lock);
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return false;
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}
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@ -31,4 +31,10 @@ ifeq ($(strip $(KEYBOARD)), projectkb/alice/rev2)
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VIA_ENABLE = yes
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LTO_ENABLE = no
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VELOCIKEY_ENABLE=yes
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endif
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ifeq ($(strip $(KEYBOARD)), tkc/osav2)
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SRC += rgblight_layers_osa.c
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VIA_ENABLE = yes
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LTO_ENABLE = no
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VELOCIKEY_ENABLE=yes
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endif
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